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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/game_features/src/gameplugins.h
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/game_features/src/gameplugins.h')
-rw-r--r--libs/game_features/src/gameplugins.h22
1 files changed, 22 insertions, 0 deletions
diff --git a/libs/game_features/src/gameplugins.h b/libs/game_features/src/gameplugins.h
new file mode 100644
index 0000000..37ab112
--- /dev/null
+++ b/libs/game_features/src/gameplugins.h
@@ -0,0 +1,22 @@
+#ifndef GAMEPLUGINS_H
+#define GAMEPLUGINS_H
+
+#include <QStringList>
+
+namespace MOBase {
+ class IPluginList;
+}
+
+
+class GamePlugins {
+
+public:
+
+ virtual void writePluginLists(const MOBase::IPluginList *pluginList) = 0;
+ virtual void readPluginLists(MOBase::IPluginList *pluginList) = 0;
+ virtual QStringList getLoadOrder() = 0;
+ virtual bool lightPluginsAreSupported() = 0;
+
+};
+
+#endif // GAMEPLUGINS_H