diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 02:40:00 -0500 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 02:40:00 -0500 |
| commit | e0fb66428a9b78b4c326df8d7e30429a5b271d74 (patch) | |
| tree | 0fd83fe790ecb7d5cd3cfb36535e45d1b7118098 /libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h | |
| parent | e985dc340097831d4e5625941bded217abaa57b8 (diff) | |
Remove dead plugin scaffolds and duplicate lib dirs
The *_native C++ ports were replaced by bundled Python + .py plugins in
de4db79, but the source dirs were left behind without any CMake wiring —
causing confusion when editing them appears to do nothing. Same story
for libs/dds_header (stale duplicate of libs/preview_dds, unrelated to
the actively-used libs/dds-header) and libs/game_gamebryo (superseded
by libs/game_bethesda/src/gamebryo).
Removes:
- libs/basic_games_native
- libs/form43_checker_native
- libs/installer_omod_native
- libs/preview_dds_native
- libs/rootbuilder_native
- libs/script_extender_checker_native
- libs/dds_header
- libs/game_gamebryo
Diffstat (limited to 'libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h')
| -rw-r--r-- | libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h b/libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h deleted file mode 100644 index e0b0733..0000000 --- a/libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h +++ /dev/null @@ -1,46 +0,0 @@ -#ifndef GAMEBRYO_MODATACHECKER_H -#define GAMEBRYO_MODATACHECKER_H - -#include <ifiletree.h> -#include <moddatachecker.h> - -class GameGamebryo; - -/** - * @brief ModDataChecker for GameBryo games that look at folder and files in the "data" - * directory. - * - * The default implementation is game-agnostic and uses the list of folders and file - * extensions that were used before the ModDataChecker feature was added. It is possible - * to inherit the class to provide custom list of folders or filenames. - */ -class GamebryoModDataChecker : public MOBase::ModDataChecker -{ -public: - /** - * @brief Construct a new mod-data checker for GameBryo games. - */ - GamebryoModDataChecker(const GameGamebryo* game); - - virtual CheckReturn - dataLooksValid(std::shared_ptr<const MOBase::IFileTree> fileTree) const override; - -protected: - GameGamebryo const* const m_Game; - - using FileNameSet = std::set<QString, MOBase::FileNameComparator>; - - const GameGamebryo* game() const { return m_Game; } - - /** - * @return the list of possible folder names in data. - */ - virtual const FileNameSet& possibleFolderNames() const; - - /** - * @return the extensions of possible files in data. - */ - virtual const FileNameSet& possibleFileExtensions() const; -}; - -#endif // GAMEBRYO_MODATACHECKER_H |
