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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-12 02:40:00 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-12 02:40:00 -0500
commite0fb66428a9b78b4c326df8d7e30429a5b271d74 (patch)
tree0fd83fe790ecb7d5cd3cfb36535e45d1b7118098 /libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h
parente985dc340097831d4e5625941bded217abaa57b8 (diff)
Remove dead plugin scaffolds and duplicate lib dirs
The *_native C++ ports were replaced by bundled Python + .py plugins in de4db79, but the source dirs were left behind without any CMake wiring — causing confusion when editing them appears to do nothing. Same story for libs/dds_header (stale duplicate of libs/preview_dds, unrelated to the actively-used libs/dds-header) and libs/game_gamebryo (superseded by libs/game_bethesda/src/gamebryo). Removes: - libs/basic_games_native - libs/form43_checker_native - libs/installer_omod_native - libs/preview_dds_native - libs/rootbuilder_native - libs/script_extender_checker_native - libs/dds_header - libs/game_gamebryo
Diffstat (limited to 'libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h')
-rw-r--r--libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h46
1 files changed, 0 insertions, 46 deletions
diff --git a/libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h b/libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h
deleted file mode 100644
index e0b0733..0000000
--- a/libs/game_gamebryo/src/gamebryo/gamebryomoddatachecker.h
+++ /dev/null
@@ -1,46 +0,0 @@
-#ifndef GAMEBRYO_MODATACHECKER_H
-#define GAMEBRYO_MODATACHECKER_H
-
-#include <ifiletree.h>
-#include <moddatachecker.h>
-
-class GameGamebryo;
-
-/**
- * @brief ModDataChecker for GameBryo games that look at folder and files in the "data"
- * directory.
- *
- * The default implementation is game-agnostic and uses the list of folders and file
- * extensions that were used before the ModDataChecker feature was added. It is possible
- * to inherit the class to provide custom list of folders or filenames.
- */
-class GamebryoModDataChecker : public MOBase::ModDataChecker
-{
-public:
- /**
- * @brief Construct a new mod-data checker for GameBryo games.
- */
- GamebryoModDataChecker(const GameGamebryo* game);
-
- virtual CheckReturn
- dataLooksValid(std::shared_ptr<const MOBase::IFileTree> fileTree) const override;
-
-protected:
- GameGamebryo const* const m_Game;
-
- using FileNameSet = std::set<QString, MOBase::FileNameComparator>;
-
- const GameGamebryo* game() const { return m_Game; }
-
- /**
- * @return the list of possible folder names in data.
- */
- virtual const FileNameSet& possibleFolderNames() const;
-
- /**
- * @return the extensions of possible files in data.
- */
- virtual const FileNameSet& possibleFileExtensions() const;
-};
-
-#endif // GAMEBRYO_MODATACHECKER_H