diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/installer_fomod_csharp/README.md | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/installer_fomod_csharp/README.md')
| -rw-r--r-- | libs/installer_fomod_csharp/README.md | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/libs/installer_fomod_csharp/README.md b/libs/installer_fomod_csharp/README.md new file mode 100644 index 0000000..6b4e4d1 --- /dev/null +++ b/libs/installer_fomod_csharp/README.md @@ -0,0 +1,20 @@ +# [MO2](https://github.com/ModOrganizer2/modorganizer) plugin for FOMOD installers using C# scripts + +This is simple installer plugin for Mod Organizer 2 to handle FOMOD installers containing C# script. + +Without this plugin, Mod Organizer 2 will use NCC to install such plugins, but NCC has a few limitations when +used within MO2: + +- Mod detection will not work, so the installer will not be able to check for active mods or even existing files. +- Modifying settings (`FalloutNV.ini`, etc.) does not work properly with the NCC installer (it may work if you + do not use per-profile settings, but that is not recommended). + +This installer is better integrated with Mod Organizer 2 and should handle any kind of FOMOD installer containing +a C# script. Feel free to [open an issue](https://github.com/ModOrganizer2/modorganizer/issues/new?assignees=&labels=issue+report&template=issue-report.md) +if you find a bug. + +The installer will never modify settings silently. If during installation, the script tries to modify settings, +they will be stored in memory and presented to you at the end of the installation. You will then be able to either +apply the settings, save them inside the mod folder or discard them. + +**Warning:** This plugin currently only works with Mod Organizer 2 development build 2.3.0 alpha 10! |
