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authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-02-11 02:37:39 -0600
commit7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch)
tree27fb39be241fdb5ac2734c574de678977d1856d0 /libs/tool_inieditor/src/inieditor.cpp
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem, Proton/umu-run integration, and Flatpak packaging. Key features: - FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak) - Proton/GE-Proton/umu-run launcher with env var forwarding - Flatpak support (sandbox-aware VFS, NXM handler, umu-run) - Wine prefix management UI - Case-insensitive path resolution for Linux filesystems - QSettings-safe INI handling (avoids Bethesda INI corruption) - Portable instance support with auto-generated launcher scripts Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/tool_inieditor/src/inieditor.cpp')
-rw-r--r--libs/tool_inieditor/src/inieditor.cpp152
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diff --git a/libs/tool_inieditor/src/inieditor.cpp b/libs/tool_inieditor/src/inieditor.cpp
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+++ b/libs/tool_inieditor/src/inieditor.cpp
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+/*
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This file is part of ini editor plugin for MO
+
+Ini editor plugin is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Ini editor plugin is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Ini editor plugin. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "inieditor.h"
+
+#include <QApplication>
+#include <QDesktopServices>
+#include <QDir>
+#include <QMessageBox>
+#include <QUrl>
+#include <QtPlugin>
+
+#include <uibase/imoinfo.h>
+#include <uibase/iplugingame.h>
+#include <uibase/textviewer.h>
+#include <uibase/utility.h>
+
+using namespace MOBase;
+
+IniEditor::IniEditor() : m_MOInfo(nullptr) {}
+
+bool IniEditor::init(IOrganizer* moInfo)
+{
+ m_MOInfo = moInfo;
+ return true;
+}
+
+QString IniEditor::name() const
+{
+ return "INI Editor";
+}
+
+QString IniEditor::localizedName() const
+{
+ return tr("INI Editor");
+}
+
+QString IniEditor::author() const
+{
+ return "Tannin";
+}
+
+QString IniEditor::description() const
+{
+ return tr("Very basic editor for INI files");
+}
+
+VersionInfo IniEditor::version() const
+{
+ return VersionInfo(1, 1, 0, VersionInfo::RELEASE_FINAL);
+}
+
+QList<PluginSetting> IniEditor::settings() const
+{
+ QList<PluginSetting> result;
+ result.push_back(PluginSetting("external", "Use an external editor to open the files",
+ QVariant(false)));
+ result.push_back(PluginSetting(
+ "associated",
+ "When using an external editor, use the application associated with \"INI\" "
+ "files. "
+ "If false, uses the \"edit\" command which usually invokes regular notepad.",
+ QVariant(true)));
+ return result;
+}
+
+QString IniEditor::displayName() const
+{
+ return tr("INI Editor");
+}
+
+QString IniEditor::tooltip() const
+{
+ return tr("Edit the INI files of the current profile");
+}
+
+QIcon IniEditor::icon() const
+{
+ return QIcon(":/inieditor/icon_document");
+}
+
+void IniEditor::display() const
+{
+ if (m_MOInfo == nullptr) {
+ throw MyException(tr("plugin not initialized"));
+ }
+
+ QStringList iniFiles = m_MOInfo->managedGame()->iniFiles();
+ if (m_MOInfo->pluginSetting(name(), "external").toBool()) {
+ for (QString const& file : iniFiles) {
+ QString fileName = m_MOInfo->profile()->absoluteIniFilePath(file);
+#ifdef _WIN32
+ ::ShellExecuteW(nullptr,
+ m_MOInfo->pluginSetting(name(), "associated").toBool() ? L"open"
+ : L"edit",
+ ToWString(fileName).c_str(), nullptr, nullptr, SW_SHOWNORMAL);
+#else
+ QDesktopServices::openUrl(QUrl::fromLocalFile(fileName));
+#endif
+ }
+ } else {
+ TextViewer* viewer = new TextViewer("INI Files", parentWidget());
+ if (m_MOInfo->profile()->localSettingsEnabled()) {
+ viewer->setDescription(tr(
+ " Editing profile-specific INIs. Profile-specific game INI files are "
+ "Enabled.\n \n You can change the INI Editor settings (in the main Mod "
+ "Organizer settings under the plugins tab) to use an external text editor,\n "
+ "either notepad or your windows associated program to .INI files."));
+ } else {
+ viewer->setDescription(tr(
+ " Editing global INIs (in 'myGames' folder). Profile-specific game INI files "
+ "are Disabled.\n \n You can change the INI Editor settings (in the main Mod "
+ "Organizer settings under the plugins tab) to use an external text editor,\n "
+ "either notepad or your windows associated program to .INI files."));
+ }
+ for (QString const& file : iniFiles) {
+ QString fileName = m_MOInfo->profile()->absoluteIniFilePath(file);
+ QFileInfo fileInfo(fileName);
+ if (fileInfo.exists()) {
+ if (fileInfo.size() < 1024 * 1024) {
+ viewer->addFile(fileName, true);
+ } else {
+ QMessageBox::warning(parentWidget(), tr("File too big"),
+ tr("Sorry, the file %1 is too large"
+ " to be handled by the INI Editor")
+ .arg(fileName));
+ }
+ }
+ }
+ viewer->show();
+ }
+}
+
+#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
+Q_EXPORT_PLUGIN2(iniEditor, IniEditor)
+#endif