diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-02-11 02:37:39 -0600 |
| commit | 7ee008e150bc5bcf76082d726f719ee0fdfda982 (patch) | |
| tree | 27fb39be241fdb5ac2734c574de678977d1856d0 /libs/tool_inieditor/src/inieditor_en.ts | |
Fluorine Manager: full Linux port of Mod Organizer 2
Complete native Linux port with FUSE-based virtual filesystem,
Proton/umu-run integration, and Flatpak packaging.
Key features:
- FUSE VFS replacing Windows USVFS (in-process + standalone helper for Flatpak)
- Proton/GE-Proton/umu-run launcher with env var forwarding
- Flatpak support (sandbox-aware VFS, NXM handler, umu-run)
- Wine prefix management UI
- Case-insensitive path resolution for Linux filesystems
- QSettings-safe INI handling (avoids Bethesda INI corruption)
- Portable instance support with auto-generated launcher scripts
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Diffstat (limited to 'libs/tool_inieditor/src/inieditor_en.ts')
| -rw-r--r-- | libs/tool_inieditor/src/inieditor_en.ts | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/libs/tool_inieditor/src/inieditor_en.ts b/libs/tool_inieditor/src/inieditor_en.ts new file mode 100644 index 0000000..db11a1f --- /dev/null +++ b/libs/tool_inieditor/src/inieditor_en.ts @@ -0,0 +1,54 @@ +<?xml version="1.0" encoding="utf-8"?> +<!DOCTYPE TS> +<TS version="2.1" language="en_US"> +<context> + <name>IniEditor</name> + <message> + <location filename="inieditor.cpp" line="65"/> + <source>Very basic editor for INI files</source> + <translation type="unfinished"></translation> + </message> + <message> + <location filename="inieditor.cpp" line="55"/> + <location filename="inieditor.cpp" line="84"/> + <source>INI Editor</source> + <translation type="unfinished"></translation> + </message> + <message> + <location filename="inieditor.cpp" line="89"/> + <source>Edit the INI files of the current profile</source> + <translation type="unfinished"></translation> + </message> + <message> + <location filename="inieditor.cpp" line="100"/> + <source>plugin not initialized</source> + <translation type="unfinished"></translation> + </message> + <message> + <location filename="inieditor.cpp" line="115"/> + <source> Editing profile-specific INIs. Profile-specific game INI files are Enabled. + + You can change the INI Editor settings (in the main Mod Organizer settings under the plugins tab) to use an external text editor, + either notepad or your windows associated program to .INI files.</source> + <translation type="unfinished"></translation> + </message> + <message> + <location filename="inieditor.cpp" line="128"/> + <source>File too big</source> + <translation type="unfinished"></translation> + </message> + <message> + <location filename="inieditor.cpp" line="129"/> + <source>Sorry, the file %1 is too large to be handled by the INI Editor</source> + <translation type="unfinished"></translation> + </message> + <message> + <location filename="inieditor.cpp" line="118"/> + <source> Editing global INIs (in 'myGames' folder). Profile-specific game INI files are Disabled. + + You can change the INI Editor settings (in the main Mod Organizer settings under the plugins tab) to use an external text editor, + either notepad or your windows associated program to .INI files.</source> + <translation type="unfinished"></translation> + </message> +</context> +</TS> |
