aboutsummaryrefslogtreecommitdiff
path: root/libs/uibase
diff options
context:
space:
mode:
authorSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-17 00:53:20 -0500
committerSulfurNitride <SulfurNitride@users.noreply.github.com>2026-04-17 00:53:20 -0500
commit06c396fd27f55929b40161e587cb9b596b549f3f (patch)
tree40fdb465d2fe6e7d4487bbd237582868c8332459 /libs/uibase
parente583d6dda3cde9e8bccee313fe1ad69634593708 (diff)
Symlink saves, rank prefixes by Steam app type, ntsync safeguards
- Replace copy-in/copy-out save deployment with a direct symlink from the prefix's __MO_Saves to the profile's saves/. Writes land in the profile immediately; afterRun reverts the symlink + prefix INI so a vanilla launch outside MO2 uses the default Saves dir. - Parse Steam's binary appinfo.vdf (v41) via a new Rust FFI crate backed by steam-vdf-parser. Rank detected games by common.type so real Games beat Tools/Editors when multiple prefixes share a My Games folder name (fixes Creation Kit shadowing Skyrim SE). Top-ranked candidate overwrites stale symlinks from earlier runs. - Switch bundled Steam Linux Runtime downloader from sniper (steamrt3) to steamrt4 so Proton 11+ works out of the box. steamrt4 omits xrandr so we inject it from the Debian x11-xserver-utils .deb into a dedicated dir and prepend it to PATH via `env PATH=...` inside the pressure-vessel container (PATH env doesn't propagate). - Auto-kill stale wineboot/wineserver/pv-adverb processes still bound to the prefix before starting a new wineboot -u; match by /proc/<pid>/environ WINEPREFIX / STEAM_COMPAT_DATA_PATH since Wine cmdlines are Windows-style. Same sweep runs in destroyPrefix so a delete actually frees file handles. - Blacklist Proton 11 (Steam-bundled) — its current Wine tree deadlocks during wineboot -u on modern kernels via ntsync / futex_wait_multiple races. Use "waitforexitandrun" (not "run") for prefix init so use_sessions=1 Protons don't fork into a persistent session manager. - Drop WINEDEBUG=-all during prefix init so wineboot progress is visible. Suppress focus-stealing by setting WA_ShowWithoutActivating on the PrefixSetupDialog and SLR download progress dialogs. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'libs/uibase')
-rw-r--r--libs/uibase/src/CMakeLists.txt5
1 files changed, 5 insertions, 0 deletions
diff --git a/libs/uibase/src/CMakeLists.txt b/libs/uibase/src/CMakeLists.txt
index 5660289..c823290 100644
--- a/libs/uibase/src/CMakeLists.txt
+++ b/libs/uibase/src/CMakeLists.txt
@@ -188,6 +188,10 @@ target_link_libraries(uibase
PRIVATE spdlog::spdlog_header_only Qt6::Qml Qt6::Quick)
if(NOT WIN32)
+ target_link_libraries(uibase PRIVATE mo2::steam_appinfo_ffi)
+endif()
+
+if(NOT WIN32)
# Native C++ ports of game detection, Steam/Proton detection, SLR management,
# icon extraction, and prefix symlinks (formerly in Rust nak_ffi).
# Use BUILD_INTERFACE to avoid "prefixed in the source directory" CMake error.
@@ -200,6 +204,7 @@ if(NOT WIN32)
${CMAKE_SOURCE_DIR}/src/src/iconextractor.cpp
${CMAKE_SOURCE_DIR}/src/src/prefixsymlinks.cpp
${CMAKE_SOURCE_DIR}/src/src/slrmanager.cpp
+ ${CMAKE_SOURCE_DIR}/src/src/steamappinfo.cpp
)
endif()