diff options
| author | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 17:55:56 -0500 |
|---|---|---|
| committer | SulfurNitride <SulfurNitride@users.noreply.github.com> | 2026-04-12 17:55:56 -0500 |
| commit | 892070f3dec1dc690983fd862880e37e711c2516 (patch) | |
| tree | 423da9fca609a9239efbb6c74ab2e8657975c5a4 /libs/uibase | |
| parent | a0355c9b897281d0bfea48bec9d490724ecabd96 (diff) | |
Add BSA in-memory extraction and nested preview support
bsatk:
- Archive::extractToMemory() extracts a file directly into a byte buffer
instead of a filesystem path, backed by a std::ostringstream sink.
- Archive::findFile() locates a file by relative path, case-insensitive
and separator-agnostic, walking the folder tree recursively.
- extractDirect/extractCompressed now take std::ostream& so both the
ofstream and ostringstream paths share the same implementation.
libbsarch: shim rewrite on Linux to map the Windows API surface onto
bsatk::Archive, enabling preview_bsa to open vanilla BSAs via the
same interface as other plugins.
preview_bsa: double-click on a file in the BSA tree now extracts the
bytes via extractToMemory() and hands them to IOrganizer::previewFileData
for nested preview rendering (e.g. NIF inside a BSA).
uibase + organizerproxy + organizercore: new IOrganizer::previewFileData
virtual that routes in-memory file bytes through the first registered
IPluginPreview matching the extension. Uses heap + WA_DeleteOnClose +
open() to avoid nested exec() softlock from mod info filetree ->
preview_bsa tree -> nif preview.
docker/build-inner.sh: stage preview_nif shaders into plugin_data/shaders
so ShaderManager can load them via IOrganizer::getPluginDataPath().
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Diffstat (limited to 'libs/uibase')
| -rw-r--r-- | libs/uibase/include/uibase/imoinfo.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/libs/uibase/include/uibase/imoinfo.h b/libs/uibase/include/uibase/imoinfo.h index a9ec3d8..1725410 100644 --- a/libs/uibase/include/uibase/imoinfo.h +++ b/libs/uibase/include/uibase/imoinfo.h @@ -21,11 +21,13 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifndef IMOINFO_H #define IMOINFO_H +#include <QByteArray> #include <QDir> #include <QList> #include <QMainWindow> #include <QString> #include <QVariant> +#include <QWidget> #include <cstdint> #include <any> #include <functional> @@ -370,6 +372,25 @@ public: virtual IGameFeatures* gameFeatures() const = 0; /** + * @brief show a preview dialog for a file loaded from an in-memory buffer. + * + * Routes @p fileData through the first registered IPluginPreview that + * supports @p fileName's extension and archives. Used by plugins that have + * already extracted a blob from a container (e.g. preview_bsa) and want to + * hand it off to another preview plugin (e.g. preview_nif) without writing + * it to a temp file. + * + * @param parent parent for the modal preview dialog + * @param fileName virtual filename; used for extension dispatch and as the + * dialog title + * @param fileData raw file bytes + * @return true if a preview plugin was found and the dialog was shown; + * false otherwise (no suitable plugin / empty data). + */ + virtual bool previewFileData(QWidget* parent, const QString& fileName, + const QByteArray& fileData) = 0; + + /** * @brief runs a program using the virtual filesystem * * @param executable either the name of an executable configured in MO, or |
