diff options
Diffstat (limited to 'libs/game_bethesda/src/creation/CMakeLists.txt')
| -rw-r--r-- | libs/game_bethesda/src/creation/CMakeLists.txt | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/creation/CMakeLists.txt b/libs/game_bethesda/src/creation/CMakeLists.txt new file mode 100644 index 0000000..9aa23d8 --- /dev/null +++ b/libs/game_bethesda/src/creation/CMakeLists.txt @@ -0,0 +1,33 @@ +cmake_minimum_required(VERSION 3.16) + +find_package(Qt6 COMPONENTS Widgets REQUIRED) + +# Try cmake config first, fall back to pkg-config +find_package(lz4 CONFIG QUIET) +if(NOT lz4_FOUND) + find_package(PkgConfig REQUIRED) + pkg_check_modules(LZ4 REQUIRED IMPORTED_TARGET liblz4) +endif() +# lz4 1.10+ exports LZ4::lz4, older versions export lz4::lz4 +if(TARGET LZ4::lz4 AND NOT TARGET lz4::lz4) + add_library(lz4::lz4 ALIAS LZ4::lz4) +endif() + +set(CMAKE_AUTOMOC ON) + +add_library(game_creation STATIC + creationgameplugins.h + creationgameplugins.cpp +) + +target_link_libraries(game_creation + PUBLIC game_gamebryo + PRIVATE $<IF:$<TARGET_EXISTS:lz4::lz4>,lz4::lz4,PkgConfig::LZ4> +) + +target_include_directories(game_creation PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}) + +# Keep uibase bare includes after system headers to avoid strings.h collision. +target_compile_options(game_creation PRIVATE + "-idirafter" "${CMAKE_SOURCE_DIR}/libs/uibase/include/uibase" +) |
