diff options
Diffstat (limited to 'libs/game_bethesda/src/games/fallout4/fallout4bsainvalidation.h')
| -rw-r--r-- | libs/game_bethesda/src/games/fallout4/fallout4bsainvalidation.h | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/games/fallout4/fallout4bsainvalidation.h b/libs/game_bethesda/src/games/fallout4/fallout4bsainvalidation.h new file mode 100644 index 0000000..fe52505 --- /dev/null +++ b/libs/game_bethesda/src/games/fallout4/fallout4bsainvalidation.h @@ -0,0 +1,33 @@ +#ifndef FALLOUT4BSAINVALIDATION_H +#define FALLOUT4BSAINVALIDATION_H + +#include "fallout4dataarchives.h" +#include "gamebryobsainvalidation.h" +#include <bsainvalidation.h> +#include <dataarchives.h> + +#include <memory> + +namespace MOBase +{ +class IPluginGame; +} + +class Fallout4BSAInvalidation : public GamebryoBSAInvalidation +{ +public: + Fallout4BSAInvalidation(MOBase::DataArchives* dataArchives, + MOBase::IPluginGame const* game); + virtual bool isInvalidationBSA(const QString& bsaName) override; + virtual bool prepareProfile(MOBase::IProfile* profile) override; + +private: + virtual QString invalidationBSAName() const override; + virtual unsigned long bsaVersion() const override; + +private: + QString m_IniFileName; + MOBase::IPluginGame const* m_Game; +}; + +#endif // FALLOUT4BSAINVALIDATION_H |
