diff options
Diffstat (limited to 'libs/game_bethesda/src/games/fallout4vr')
| -rw-r--r-- | libs/game_bethesda/src/games/fallout4vr/fallout4vrdataarchives.cpp | 8 | ||||
| -rw-r--r-- | libs/game_bethesda/src/games/fallout4vr/gamefallout4vr.cpp | 14 |
2 files changed, 11 insertions, 11 deletions
diff --git a/libs/game_bethesda/src/games/fallout4vr/fallout4vrdataarchives.cpp b/libs/game_bethesda/src/games/fallout4vr/fallout4vrdataarchives.cpp index 58a9a09..366724f 100644 --- a/libs/game_bethesda/src/games/fallout4vr/fallout4vrdataarchives.cpp +++ b/libs/game_bethesda/src/games/fallout4vr/fallout4vrdataarchives.cpp @@ -23,8 +23,8 @@ QStringList Fallout4VRDataArchives::archives(const MOBase::IProfile* profile) co QStringList result; QString iniFile = profile->localSettingsEnabled() - ? QDir(profile->absolutePath()).absoluteFilePath("fallout4.ini") - : localGameDirectory().absoluteFilePath("fallout4.ini"); + ? QDir(profile->absolutePath()).absoluteFilePath("Fallout4.ini") + : localGameDirectory().absoluteFilePath("Fallout4.ini"); result.append(getArchivesFromKey(iniFile, "SResourceArchiveList")); result.append(getArchivesFromKey(iniFile, "SResourceArchiveList2")); @@ -37,8 +37,8 @@ void Fallout4VRDataArchives::writeArchiveList(MOBase::IProfile* profile, QString list = before.join(", "); QString iniFile = profile->localSettingsEnabled() - ? QDir(profile->absolutePath()).absoluteFilePath("fallout4.ini") - : localGameDirectory().absoluteFilePath("fallout4.ini"); + ? QDir(profile->absolutePath()).absoluteFilePath("Fallout4.ini") + : localGameDirectory().absoluteFilePath("Fallout4.ini"); if (list.length() > 255) { int splitIdx = list.lastIndexOf(",", 256); setArchivesToKey(iniFile, "SResourceArchiveList", list.mid(0, splitIdx)); diff --git a/libs/game_bethesda/src/games/fallout4vr/gamefallout4vr.cpp b/libs/game_bethesda/src/games/fallout4vr/gamefallout4vr.cpp index bd2448b..852bf7d 100644 --- a/libs/game_bethesda/src/games/fallout4vr/gamefallout4vr.cpp +++ b/libs/game_bethesda/src/games/fallout4vr/gamefallout4vr.cpp @@ -36,7 +36,7 @@ bool GameFallout4VR::init(IOrganizer* moInfo) } registerFeature(std::make_shared<Fallout4VRDataArchives>(this)); - registerFeature(std::make_shared<GamebryoLocalSavegames>(this, "fallout4custom.ini")); + registerFeature(std::make_shared<GamebryoLocalSavegames>(this, "Fallout4Custom.ini")); registerFeature(std::make_shared<Fallout4VRModDataChecker>(this)); registerFeature( std::make_shared<Fallout4VRModDataContent>(m_Organizer->gameFeatures())); @@ -112,14 +112,14 @@ void GameFallout4VR::initializeProfile(const QDir& path, ProfileSettings setting if (settings.testFlag(IPluginGame::CONFIGURATION)) { if (settings.testFlag(IPluginGame::PREFER_DEFAULTS) || - !QFileInfo(myGamesPath() + "/fallout4.ini").exists()) { - copyToProfile(gameDirectory().absolutePath(), path, "fallout4.ini"); + !QFileInfo(myGamesPath() + "/Fallout4.ini").exists()) { + copyToProfile(gameDirectory().absolutePath(), path, "Fallout4.ini"); } else { - copyToProfile(myGamesPath(), path, "fallout4.ini"); + copyToProfile(myGamesPath(), path, "Fallout4.ini"); } - copyToProfile(myGamesPath(), path, "fallout4prefs.ini"); - copyToProfile(myGamesPath(), path, "fallout4custom.ini"); + copyToProfile(myGamesPath(), path, "Fallout4Prefs.ini"); + copyToProfile(myGamesPath(), path, "Fallout4Custom.ini"); } } @@ -175,7 +175,7 @@ QString GameFallout4VR::gameNexusName() const QStringList GameFallout4VR::iniFiles() const { - return {"fallout4.ini", "fallout4custom.ini", "fallout4prefs.ini"}; + return {"Fallout4.ini", "Fallout4Custom.ini", "Fallout4Prefs.ini"}; } QStringList GameFallout4VR::DLCPlugins() const |
