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path: root/libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp
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Diffstat (limited to 'libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp')
-rw-r--r--libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp b/libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp
index 7314561..008d551 100644
--- a/libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp
+++ b/libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp
@@ -12,8 +12,8 @@ QStringList FalloutNVDataArchives::archives(const MOBase::IProfile* profile) con
QStringList result;
QString iniFile = profile->localSettingsEnabled()
- ? QDir(profile->absolutePath()).absoluteFilePath("fallout.ini")
- : localGameDirectory().absoluteFilePath("fallout.ini");
+ ? QDir(profile->absolutePath()).absoluteFilePath("Fallout.ini")
+ : localGameDirectory().absoluteFilePath("Fallout.ini");
result.append(getArchivesFromKey(iniFile, "SArchiveList",
8192)); // NVAC expands the maximum string limit
@@ -26,7 +26,7 @@ void FalloutNVDataArchives::writeArchiveList(MOBase::IProfile* profile,
QString list = before.join(", ");
QString iniFile = profile->localSettingsEnabled()
- ? QDir(profile->absolutePath()).absoluteFilePath("fallout.ini")
- : localGameDirectory().absoluteFilePath("fallout.ini");
+ ? QDir(profile->absolutePath()).absoluteFilePath("Fallout.ini")
+ : localGameDirectory().absoluteFilePath("Fallout.ini");
setArchivesToKey(iniFile, "SArchiveList", list);
}