diff options
Diffstat (limited to 'libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp')
| -rw-r--r-- | libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp b/libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp new file mode 100644 index 0000000..7314561 --- /dev/null +++ b/libs/game_bethesda/src/games/falloutnv/falloutnvdataarchives.cpp @@ -0,0 +1,32 @@ +#include "falloutnvdataarchives.h" +#include <utility.h> + +QStringList FalloutNVDataArchives::vanillaArchives() const +{ + return {"Fallout - Textures.bsa", "Fallout - Textures2.bsa", "Fallout - Meshes.bsa", + "Fallout - Voices1.bsa", "Fallout - Sound.bsa", "Fallout - Misc.bsa"}; +} + +QStringList FalloutNVDataArchives::archives(const MOBase::IProfile* profile) const +{ + QStringList result; + + QString iniFile = profile->localSettingsEnabled() + ? QDir(profile->absolutePath()).absoluteFilePath("fallout.ini") + : localGameDirectory().absoluteFilePath("fallout.ini"); + result.append(getArchivesFromKey(iniFile, "SArchiveList", + 8192)); // NVAC expands the maximum string limit + + return result; +} + +void FalloutNVDataArchives::writeArchiveList(MOBase::IProfile* profile, + const QStringList& before) +{ + QString list = before.join(", "); + + QString iniFile = profile->localSettingsEnabled() + ? QDir(profile->absolutePath()).absoluteFilePath("fallout.ini") + : localGameDirectory().absoluteFilePath("fallout.ini"); + setArchivesToKey(iniFile, "SArchiveList", list); +} |
