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Diffstat (limited to 'libs/game_bethesda/src/games/oblivion')
-rw-r--r--libs/game_bethesda/src/games/oblivion/gameoblivion.cpp12
-rw-r--r--libs/game_bethesda/src/games/oblivion/oblivionbsainvalidation.cpp2
-rw-r--r--libs/game_bethesda/src/games/oblivion/obliviondataarchives.cpp8
3 files changed, 11 insertions, 11 deletions
diff --git a/libs/game_bethesda/src/games/oblivion/gameoblivion.cpp b/libs/game_bethesda/src/games/oblivion/gameoblivion.cpp
index 9f7a174..fc7766a 100644
--- a/libs/game_bethesda/src/games/oblivion/gameoblivion.cpp
+++ b/libs/game_bethesda/src/games/oblivion/gameoblivion.cpp
@@ -113,14 +113,14 @@ void GameOblivion::initializeProfile(const QDir& path, ProfileSettings settings)
if (settings.testFlag(IPluginGame::CONFIGURATION)) {
if (settings.testFlag(IPluginGame::PREFER_DEFAULTS) ||
- !QFileInfo(myGamesPath() + "/oblivion.ini").exists()) {
- copyToProfile(gameDirectory().absolutePath(), path, "oblivion_default.ini",
- "oblivion.ini");
+ !QFileInfo(myGamesPath() + "/Oblivion.ini").exists()) {
+ copyToProfile(gameDirectory().absolutePath(), path, "Oblivion_default.ini",
+ "Oblivion.ini");
} else {
- copyToProfile(myGamesPath(), path, "oblivion.ini");
+ copyToProfile(myGamesPath(), path, "Oblivion.ini");
}
- copyToProfile(myGamesPath(), path, "oblivionprefs.ini");
+ copyToProfile(myGamesPath(), path, "OblivionPrefs.ini");
}
}
@@ -171,7 +171,7 @@ QString GameOblivion::gameNexusName() const
QStringList GameOblivion::iniFiles() const
{
- return {"oblivion.ini", "oblivionprefs.ini"};
+ return {"Oblivion.ini", "OblivionPrefs.ini"};
}
QStringList GameOblivion::DLCPlugins() const
diff --git a/libs/game_bethesda/src/games/oblivion/oblivionbsainvalidation.cpp b/libs/game_bethesda/src/games/oblivion/oblivionbsainvalidation.cpp
index 864d37c..9473fa7 100644
--- a/libs/game_bethesda/src/games/oblivion/oblivionbsainvalidation.cpp
+++ b/libs/game_bethesda/src/games/oblivion/oblivionbsainvalidation.cpp
@@ -2,7 +2,7 @@
OblivionBSAInvalidation::OblivionBSAInvalidation(MOBase::DataArchives* dataArchives,
MOBase::IPluginGame const* game)
- : GamebryoBSAInvalidation(dataArchives, "oblivion.ini", game)
+ : GamebryoBSAInvalidation(dataArchives, "Oblivion.ini", game)
{}
QString OblivionBSAInvalidation::invalidationBSAName() const
diff --git a/libs/game_bethesda/src/games/oblivion/obliviondataarchives.cpp b/libs/game_bethesda/src/games/oblivion/obliviondataarchives.cpp
index 47c3dd4..3331cc4 100644
--- a/libs/game_bethesda/src/games/oblivion/obliviondataarchives.cpp
+++ b/libs/game_bethesda/src/games/oblivion/obliviondataarchives.cpp
@@ -13,8 +13,8 @@ QStringList OblivionDataArchives::archives(const MOBase::IProfile* profile) cons
QStringList result;
QString iniFile = profile->localSettingsEnabled()
- ? QDir(profile->absolutePath()).absoluteFilePath("oblivion.ini")
- : localGameDirectory().absoluteFilePath("oblivion.ini");
+ ? QDir(profile->absolutePath()).absoluteFilePath("Oblivion.ini")
+ : localGameDirectory().absoluteFilePath("Oblivion.ini");
result.append(getArchivesFromKey(iniFile, "SArchiveList"));
return result;
@@ -26,7 +26,7 @@ void OblivionDataArchives::writeArchiveList(MOBase::IProfile* profile,
QString list = before.join(", ");
QString iniFile = profile->localSettingsEnabled()
- ? QDir(profile->absolutePath()).absoluteFilePath("oblivion.ini")
- : localGameDirectory().absoluteFilePath("oblivion.ini");
+ ? QDir(profile->absolutePath()).absoluteFilePath("Oblivion.ini")
+ : localGameDirectory().absoluteFilePath("Oblivion.ini");
setArchivesToKey(iniFile, "SArchiveList", list);
}