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Diffstat (limited to 'libs/game_gamebryo/src/gamebryo/gamebryomoddatacontent.h')
| -rw-r--r-- | libs/game_gamebryo/src/gamebryo/gamebryomoddatacontent.h | 75 |
1 files changed, 0 insertions, 75 deletions
diff --git a/libs/game_gamebryo/src/gamebryo/gamebryomoddatacontent.h b/libs/game_gamebryo/src/gamebryo/gamebryomoddatacontent.h deleted file mode 100644 index be02331..0000000 --- a/libs/game_gamebryo/src/gamebryo/gamebryomoddatacontent.h +++ /dev/null @@ -1,75 +0,0 @@ -#ifndef GAMEBRYO_MODDATACONTENT_H -#define GAMEBRYO_MODDATACONTENT_H - -#include <ifiletree.h> -#include <moddatacontent.h> - -namespace MOBase -{ -class IGameFeatures; -} - -/** - * @brief ModDataContent for GameBryo games. - * - */ -class GamebryoModDataContent : public MOBase::ModDataContent -{ -protected: - /** - * Note: These are used to index m_Enabled so should have standard - * enum values, not custom ones. - */ - enum EContent - { - CONTENT_PLUGIN, - CONTENT_OPTIONAL, - CONTENT_TEXTURE, - CONTENT_MESH, - CONTENT_BSA, - CONTENT_INTERFACE, - CONTENT_SOUND, - CONTENT_SCRIPT, - CONTENT_SKSE, - CONTENT_SKSE_FILES, - CONTENT_SKYPROC, - CONTENT_MCM, - CONTENT_INI, - CONTENT_FACEGEN, - CONTENT_MODGROUP - }; - - /** - * This is the first value that can be used for game-specific contents. - */ - constexpr static auto CONTENT_NEXT_VALUE = CONTENT_MODGROUP + 1; - -public: - /** - * - */ - GamebryoModDataContent(const MOBase::IGameFeatures* gameFeatures); - - /** - * @return the list of all possible contents for the corresponding game. - */ - virtual std::vector<Content> getAllContents() const override; - - /** - * @brief Retrieve the list of contents in the given tree. - * - * @param fileTree The tree corresponding to the mod to retrieve contents for. - * - * @return the IDs of the content in the given tree. - */ - virtual std::vector<int> - getContentsFor(std::shared_ptr<const MOBase::IFileTree> fileTree) const override; - -protected: - MOBase::IGameFeatures const* const m_GameFeatures; - - // List of enabled contents: - std::vector<bool> m_Enabled; -}; - -#endif // GAMEBRYO_MODDATACONTENT_H |
