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* Prepare Nexus-safe release cleanupSulfurNitride2026-06-170-0/+0
* prefix: align dependency setup and VFS fixesSulfurNitride2026-05-230-0/+0
* mo2: catch up to upstream 2.5.3 Betas 3-11SulfurNitride2026-05-160-0/+0
* Fix VFS rmdir, prefix/launch issues, add version + beta channelSulfurNitride2026-04-230-0/+0
* Sync upstream MO2 2.5.3 Beta 3 fixesSulfurNitride2026-04-100-0/+0
* Remove NaK/Rust dependency, port remaining functionality to native C++SulfurNitride2026-04-080-0/+0
* Fix cabextract not found in pressure-vessel and TTW game detectionSulfurNitride2026-04-030-0/+0
* Fix build: use QString::fromLocal8Bit instead of QStringEncoder::encodeSulfurNitride2026-03-110-0/+0
* Fix LOOT disabling plugins: handle Bethesda asterisk format in plugins.txtSulfurNitride2026-03-110-0/+0
* Replace lootcli with standalone LOOT GUI AppImage on LinuxSulfurNitride2026-03-070-0/+0
* Remove umu-run, keep game as child process for Steam trackingSulfurNitride2026-02-230-0/+0
* Add Python init diagnostics, AppImage build system, misc Linux fixesSulfurNitride2026-02-191-0/+0
* Read Fluorine prefix path from config.json instead of QSettingsSulfurNitride2026-02-180-0/+0
* Fix Wine prefix deployment, INI handling, and data directory pathsSulfurNitride2026-02-170-0/+0
* Migrate data paths to ~/.local/share/fluorine/, add native build, fix %comman...SulfurNitride2026-02-140-0/+0
* Add FUSE external mapping support, BG3/Oblivion Remastered fixes, fomod-plus ...SulfurNitride2026-02-140-0/+0
* Add Root Builder plugin, Linux game detection, and OMOD installer fixSulfurNitride2026-02-110-0/+0
* Fluorine Manager: full Linux port of Mod Organizer 2SulfurNitride2026-02-110-0/+0