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path: root/libs/nak/src/installers/prefix_setup.rs
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* Remove NaK/Rust dependency, port remaining functionality to native C++SulfurNitride2026-04-081-764/+0
| | | | | | | | | | | | | | | Replace NaK Rust crate and nak_ffi with native C++ implementations: - Game detection (Steam, Heroic, Bottles), VDF parser, icon extraction - Prefix symlinks, SLR manager, Steam path detection - Known games database Add FUSE VFS optimizations: zero-copy reads via fuse_reply_data, default_permissions mount option, FUSE_CAP_ASYNC_DIO, FUSE_CAP_EXPIRE_ONLY, lookup cache parent index, cached mode bits, increased I/O buffer sizes. Update build system, prefix setup, and various fixes. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Fix SLR download failures and CMake rebuild detectionSulfurNitride2026-04-011-3/+3
| | | | | | | | | | | | | | | Replace SHA256SUMS verification with Content-Length check for SLR downloads. Valve's CDN frequently serves stale SHA256SUMS that don't match the current archive, causing persistent checksum mismatches. Fix CMake DEPENDS for nak_ffi to glob all .rs sources instead of hardcoding a few files — previously changes to slr.rs (and most other Rust files) were silently ignored by ninja. Also wrap prefix init and runtime commands through SLR pressure-vessel container, and expose Proton install directories to the container. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
* Remove umu-run, keep game as child process for Steam trackingSulfurNitride2026-02-231-17/+3
| | | | | | | | | | | | | | | - Remove umu-run entirely (crashed due to pressure-vessel/FUSE incompatibility) — use raw `proton run` instead - Replace startDetached() with QProcess::start() so the game stays in Fluorine's process tree. This lets Steam track the game lifetime and makes the "close game" button work when Fluorine is added as a non-Steam game. - Add writeIniValueDirect/readIniValueDirect for safe Bethesda INI handling without QSettings corruption - Fix prefix_setup.rs to skip umu-run bootstrapping - Clean up settings UI, build scripts, and docs for umu-run removal Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Add FUSE external mapping support, BG3/Oblivion Remastered fixes, fomod-plus ↵SulfurNitride2026-02-141-0/+778
and NaK integration FUSE VFS now deploys non-data-dir mod mappings (Paks, OBSE, UE4SS, etc.) via real symlinks and injects file-level data-dir mappings (plugins.txt, loadorder.txt) into the VFS tree. Fixes game launches for Oblivion Remastered (Root Builder path resolution, script extender support) and BG3 (Wine prefix documents directory, file mapper symlinks on Linux). Vendors mo2-fomod-plus plugin and NaK crate for FOMOD installer and game finder/runtime support. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>