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#ifndef FALLOUT3_MODDATACONTENT_H
#define FALLOUT3_MODDATACONTENT_H
#include <gamebryomoddatacontent.h>
#include <ifiletree.h>
class Fallout3ModDataContent : public GamebryoModDataContent
{
public:
/**
*
*/
Fallout3ModDataContent(MOBase::IGameFeatures const* gameFeatures)
: GamebryoModDataContent(gameFeatures)
{
// Just need to disable some contents:
m_Enabled[CONTENT_MCM] = false;
m_Enabled[CONTENT_SKYPROC] = false;
}
};
#endif // FALLOUT3_MODDATACONTENT_H
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