aboutsummaryrefslogtreecommitdiff
path: root/libs/game_bethesda/src/games/fallout4/fallout4savegame.h
blob: b50c501f5b3ea07fa4a110b0ffa723738a9540a4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
#ifndef FALLOUT4SAVEGAME_H
#define FALLOUT4SAVEGAME_H

#include "gamebryosavegame.h"
#include "windows_compat.h"

class GameFallout4;

class Fallout4SaveGame : public GamebryoSaveGame
{
public:
  Fallout4SaveGame(QString const& fileName, GameFallout4 const* game);

protected:
  // Fetch easy-to-access information.
  void fetchInformationFields(FileWrapper& file, uint32_t& saveNumber,
                              QString& playerName, unsigned short& playerLevel,
                              QString& playerLocation, FILETIME& creationTime) const;

  std::unique_ptr<DataFields> fetchDataFields() const override;
};

#endif  // FALLOUT4SAVEGAME_H