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#ifndef MORROWINDSAVEGAMEINFOWIDGET_H
#define MORROWINDSAVEGAMEINFOWIDGET_H
#include "isavegameinfowidget.h"
#include "morrowindsavegameinfo.h"
#include <QObject>
class GamebryoGame;
namespace Ui
{
class MorrowindSaveGameInfoWidget;
}
class MorrowindSaveGameInfoWidget : public MOBase::ISaveGameInfoWidget
{
Q_OBJECT
public:
MorrowindSaveGameInfoWidget(MorrowindSaveGameInfo const* info, QWidget* parent);
~MorrowindSaveGameInfoWidget();
virtual void setSave(MOBase::ISaveGame const&) override;
private:
Ui::MorrowindSaveGameInfoWidget* ui;
MorrowindSaveGameInfo const* m_Info;
};
#endif // MORROWINDSAVEGAMEINFOWIDGET_H
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