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#ifndef NEHRIMSAVEGAME_H
#define NEHRIMSAVEGAME_H
#include "gamebryosavegame.h"
#include "gamenehrim.h"
class NehrimSaveGame : public GamebryoSaveGame
{
public:
NehrimSaveGame(QString const& fileName, GameNehrim const* game);
protected:
// Fetch easy-to-access information.
void fetchInformationFields(FileWrapper& wrapper, uint32_t& saveNumber,
QString& playerName, unsigned short& playerLevel,
QString& playerLocation, _SYSTEMTIME& creationTime) const;
std::unique_ptr<DataFields> fetchDataFields() const override;
};
#endif // NEHRIMSAVEGAME_H
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