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authorJeremy Rimpo <jeremy.rimpo@servermonkey.com>2025-05-23 14:08:01 -0500
committerGitHub <noreply@github.com>2025-05-23 14:08:01 -0500
commit3a8ea3cccee06397e90305e1e39a305f8b7c3cb3 (patch)
tree6c16bf9825bf3f1613a8536d4702f24667fc4c80 /src/directoryrefresher.cpp
parent5d766e94a7a3b3fa861d57d3ad6ae619d98dd5d8 (diff)
Oblivion Remastered Meta PR (#2241)
* Allow for mod directory maps - Set main data files based on game - Mapped mod directories to VFS - Update overwrite setup * Skip if mod contains no 'data' dir * More mod directory compatibility fixes * Workaround for Obl:Rem save location - SLocalSavePath does nothing yet MO2 wants to use it to override the default save location - This only applies to BGS games anyway, we should move this logic * First pass for overwrite mod directory support * More overwrite move / delete restrictions * Fix issue with moving directories that are not required * Formatting pass * More modDataDirectory updates * Formatting --------- Co-authored-by: Mikaƫl Capelle <capelle.mikael@gmail.com>
Diffstat (limited to 'src/directoryrefresher.cpp')
-rw-r--r--src/directoryrefresher.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/directoryrefresher.cpp b/src/directoryrefresher.cpp
index 9afbfca8..09defe90 100644
--- a/src/directoryrefresher.cpp
+++ b/src/directoryrefresher.cpp
@@ -179,10 +179,13 @@ void DirectoryRefresher::setMods(
m_Mods.clear();
for (auto mod = mods.begin(); mod != mods.end(); ++mod) {
- QString name = std::get<0>(*mod);
- ModInfo::Ptr info = ModInfo::getByIndex(ModInfo::getIndex(name));
- m_Mods.push_back(EntryInfo(name, std::get<1>(*mod), info->stealFiles(),
- info->archives(), std::get<2>(*mod)));
+ QString name = std::get<0>(*mod);
+ ModInfo::Ptr info = ModInfo::getByIndex(ModInfo::getIndex(name));
+ QString path = std::get<1>(*mod);
+ QString modDataDir = m_Core.managedGame()->modDataDirectory();
+ path = modDataDir.isEmpty() ? path : path + "/" + modDataDir;
+ m_Mods.push_back(
+ EntryInfo(name, path, info->stealFiles(), info->archives(), std::get<2>(*mod)));
}
m_EnabledArchives = managedArchives;