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path: root/src/directoryrefresher.cpp
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* Oblivion Remastered Meta PR (#2241)Jeremy Rimpo2025-05-231-4/+7
* Speedup refresh when archive parsing is enabled and updateBSAList (#2239)RJ2025-05-231-14/+18
* Refactoring of game features for better management. (#2043)Mikaël Capelle2024-06-091-13/+13
* Switch from fmtlib to std::format. (#2031)Mikaël Capelle2024-05-251-3/+3
* Code cleanupJeremy Rimpo2023-09-091-1/+4
* Merge remote-tracking branch 'origin/qt6'Jeremy Rimpo2023-09-041-0/+5
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| * Parse secondary data directories into the directory structureJeremy Rimpo2023-09-041-0/+5
* | Apply clang-format.Mikaël Capelle2023-07-091-123/+107
* | Convert everything to CRLF.Mikaël Capelle2023-07-091-510/+510
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* C++20 fixesJeremy Rimpo2022-04-191-1/+0
* Remove dependency on Core5CompatJeremy Rimpo2022-04-191-1/+0
* Fix parsing plugins with dots in nameChris Bessent2021-11-261-0/+5
* Use priority from profile (+1) in directory structure to be consistent.Mikaël Capelle2021-01-211-1/+1
* Update following change to getLoadOrder() in game_features.Mikaël Capelle2020-06-141-4/+4
* Avoid using GamePlugins when not provided by the game plugin.Mikaël Capelle2020-05-071-4/+9
* now using new common cmakefilesisanae2020-04-231-1/+1
* timing for refreshBSAList and updateProblemsButtonisanae2020-02-181-2/+2
* added more timingsisanae2020-02-181-1/+1
* changed FileRegister to a deque insteadisanae2020-02-181-1/+0
* moved TimeThis to uibaseisanae2020-02-181-7/+27
* re-enabled archive parsingisanae2020-02-181-50/+76
* removed directoryrefresher.h from organizercore.hisanae2020-02-181-41/+133
* split directoryentryisanae2020-02-181-2/+9
* error checking in dump()isanae2020-02-181-19/+18
* removed lastAccessed from FileEntry, not usedisanae2020-02-181-3/+10
* removed some unnecessary countersisanae2020-02-181-38/+27
* thread-safe OriginConnectionisanae2020-02-181-16/+21
* more instrumentationisanae2020-02-181-39/+67
* thread-safe directory entryisanae2020-02-181-40/+69
* threaded refresherisanae2020-02-181-45/+143
* wstring_view when possibleisanae2020-02-181-1/+4
* replaced qWarning()isanae2019-07-221-2/+2
* Fix conflict detection concerning overwriteLostDragonist2019-03-091-2/+1
* Avoid calling addModBSAToStructure() altogether if archive conflicts is disas...Al2019-02-101-1/+5
* Fix some logsLostDragonist2019-01-311-1/+1
* Make logs more consistent in format and contentLostDragonist2019-01-301-1/+8
* Merge remote-tracking branch 'origin/Develop' into archive_conflicts_2Silarn2019-01-051-1/+1
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| * Change qPrintable to qUtf8Printable to better support non-ASCII textLostDragonist2019-01-051-1/+1
* | Clean up and fix merge issuesLostDragonist2018-12-121-2/+1
* | Fixed mainwindow.cpp so that Qt Creator does not break it anymore.Al12rs2018-12-121-6/+6
* | Initial archive conflict parsingSilarn2018-12-121-3/+24
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-91/+106
* Applied clang-format on sourceSandro Jäckel2018-02-221-106/+91
* Disable BSA Conflict Checking.LePresidente2017-12-261-2/+2
* cleanupTannin2016-05-071-1/+1
* removed get-prefix from many getters. removed const from managed_game variable.Tannin2015-12-281-1/+1
* Reworked startup considerably so now no longer dependant on GameInfoThomas Tanner2015-11-281-1/+1
* Replace last occurrence of GameInfo::getNexusGameID and remove a whole load o...Thomas Tanner2015-11-261-1/+0
* Removes all references to GameInfo::getGameDirectory apart from one during st...Thomas Tanner2015-11-251-1/+7
* small code beautificationTannin2015-07-071-3/+5