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Linux port of mod organizer
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src
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directoryrefresher.cpp
Commit message (
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Author
Age
Files
Lines
*
Oblivion Remastered Meta PR (#2241)
Jeremy Rimpo
2025-05-23
1
-4
/
+7
*
Speedup refresh when archive parsing is enabled and updateBSAList (#2239)
RJ
2025-05-23
1
-14
/
+18
*
Refactoring of game features for better management. (#2043)
Mikaël Capelle
2024-06-09
1
-13
/
+13
*
Switch from fmtlib to std::format. (#2031)
Mikaël Capelle
2024-05-25
1
-3
/
+3
*
Code cleanup
Jeremy Rimpo
2023-09-09
1
-1
/
+4
*
Merge remote-tracking branch 'origin/qt6'
Jeremy Rimpo
2023-09-04
1
-0
/
+5
|
\
|
*
Parse secondary data directories into the directory structure
Jeremy Rimpo
2023-09-04
1
-0
/
+5
*
|
Apply clang-format.
Mikaël Capelle
2023-07-09
1
-123
/
+107
*
|
Convert everything to CRLF.
Mikaël Capelle
2023-07-09
1
-510
/
+510
|
/
*
C++20 fixes
Jeremy Rimpo
2022-04-19
1
-1
/
+0
*
Remove dependency on Core5Compat
Jeremy Rimpo
2022-04-19
1
-1
/
+0
*
Fix parsing plugins with dots in name
Chris Bessent
2021-11-26
1
-0
/
+5
*
Use priority from profile (+1) in directory structure to be consistent.
Mikaël Capelle
2021-01-21
1
-1
/
+1
*
Update following change to getLoadOrder() in game_features.
Mikaël Capelle
2020-06-14
1
-4
/
+4
*
Avoid using GamePlugins when not provided by the game plugin.
Mikaël Capelle
2020-05-07
1
-4
/
+9
*
now using new common cmakefiles
isanae
2020-04-23
1
-1
/
+1
*
timing for refreshBSAList and updateProblemsButton
isanae
2020-02-18
1
-2
/
+2
*
added more timings
isanae
2020-02-18
1
-1
/
+1
*
changed FileRegister to a deque instead
isanae
2020-02-18
1
-1
/
+0
*
moved TimeThis to uibase
isanae
2020-02-18
1
-7
/
+27
*
re-enabled archive parsing
isanae
2020-02-18
1
-50
/
+76
*
removed directoryrefresher.h from organizercore.h
isanae
2020-02-18
1
-41
/
+133
*
split directoryentry
isanae
2020-02-18
1
-2
/
+9
*
error checking in dump()
isanae
2020-02-18
1
-19
/
+18
*
removed lastAccessed from FileEntry, not used
isanae
2020-02-18
1
-3
/
+10
*
removed some unnecessary counters
isanae
2020-02-18
1
-38
/
+27
*
thread-safe OriginConnection
isanae
2020-02-18
1
-16
/
+21
*
more instrumentation
isanae
2020-02-18
1
-39
/
+67
*
thread-safe directory entry
isanae
2020-02-18
1
-40
/
+69
*
threaded refresher
isanae
2020-02-18
1
-45
/
+143
*
wstring_view when possible
isanae
2020-02-18
1
-1
/
+4
*
replaced qWarning()
isanae
2019-07-22
1
-2
/
+2
*
Fix conflict detection concerning overwrite
LostDragonist
2019-03-09
1
-2
/
+1
*
Avoid calling addModBSAToStructure() altogether if archive conflicts is disas...
Al
2019-02-10
1
-1
/
+5
*
Fix some logs
LostDragonist
2019-01-31
1
-1
/
+1
*
Make logs more consistent in format and content
LostDragonist
2019-01-30
1
-1
/
+8
*
Merge remote-tracking branch 'origin/Develop' into archive_conflicts_2
Silarn
2019-01-05
1
-1
/
+1
|
\
|
*
Change qPrintable to qUtf8Printable to better support non-ASCII text
LostDragonist
2019-01-05
1
-1
/
+1
*
|
Clean up and fix merge issues
LostDragonist
2018-12-12
1
-2
/
+1
*
|
Fixed mainwindow.cpp so that Qt Creator does not break it anymore.
Al12rs
2018-12-12
1
-6
/
+6
*
|
Initial archive conflict parsing
Silarn
2018-12-12
1
-3
/
+24
|
/
*
Revert "Applied clang-format on source"
Sandro Jäckel
2018-02-23
1
-91
/
+106
*
Applied clang-format on source
Sandro Jäckel
2018-02-22
1
-106
/
+91
*
Disable BSA Conflict Checking.
LePresidente
2017-12-26
1
-2
/
+2
*
cleanup
Tannin
2016-05-07
1
-1
/
+1
*
removed get-prefix from many getters. removed const from managed_game variable.
Tannin
2015-12-28
1
-1
/
+1
*
Reworked startup considerably so now no longer dependant on GameInfo
Thomas Tanner
2015-11-28
1
-1
/
+1
*
Replace last occurrence of GameInfo::getNexusGameID and remove a whole load o...
Thomas Tanner
2015-11-26
1
-1
/
+0
*
Removes all references to GameInfo::getGameDirectory apart from one during st...
Thomas Tanner
2015-11-25
1
-1
/
+7
*
small code beautification
Tannin
2015-07-07
1
-3
/
+5
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