summaryrefslogtreecommitdiff
path: root/src/directoryrefresher.h
diff options
context:
space:
mode:
authorTannin <devnull@localhost>2014-07-17 22:02:15 +0200
committerTannin <devnull@localhost>2014-07-17 22:02:15 +0200
commitcc9827cdda5776a4fd540a2ab0fb8a08ec9f75a7 (patch)
tree570a4a3bea9457d82de2cf44aa440e4a4cec4271 /src/directoryrefresher.h
parent4e5a67fc063243c4c10e04b5f601108dd01357f3 (diff)
normalized eol style (all files should now have windows line endings)
Diffstat (limited to 'src/directoryrefresher.h')
-rw-r--r--src/directoryrefresher.h294
1 files changed, 147 insertions, 147 deletions
diff --git a/src/directoryrefresher.h b/src/directoryrefresher.h
index 66e85465..53709e1e 100644
--- a/src/directoryrefresher.h
+++ b/src/directoryrefresher.h
@@ -1,147 +1,147 @@
-/*
-Copyright (C) 2012 Sebastian Herbord. All rights reserved.
-
-This file is part of Mod Organizer.
-
-Mod Organizer is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-Mod Organizer is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef DIRECTORYREFRESHER_H
-#define DIRECTORYREFRESHER_H
-
-#include <directoryentry.h>
-#include <QObject>
-#include <QMutex>
-#include <QStringList>
-#include <vector>
-#include <set>
-#include <tuple>
-
-
-/**
- * @brief used to asynchronously generate the virtual view of the combined data directory
- **/
-class DirectoryRefresher : public QObject
-{
-
- Q_OBJECT
-
-public:
-
- /**
- * @brief constructor
- *
- **/
- DirectoryRefresher();
-
- ~DirectoryRefresher();
-
- /**
- * @brief retrieve the updated directory structure
- *
- * returns a pointer to the updated directory structure. DirectoryRefresher
- * deletes its own pointer and the caller takes custody of the pointer
- *
- * @return updated directory structure
- **/
- MOShared::DirectoryEntry *getDirectoryStructure();
-
- /**
- * @brief sets up the mods to be included in the directory structure
- *
- * @param mods list of the mods to include
- **/
- void setMods(const std::vector<std::tuple<QString, QString, int> > &mods, const std::set<QString> &managedArchives);
-
- /**
- * @brief sets up the directory where mods are stored
- * @param modDirectory the mod directory
- * @note this function could be obsoleted easily by storing absolute paths in the parameter to setMods. This is legacy
- */
- void setModDirectory(const QString &modDirectory);
-
- /**
- * @brief remove files from the directory structure that are known to be irrelevant to the game
- * @param the structure to clean
- */
- static void cleanStructure(MOShared::DirectoryEntry *structure);
-
- /**
- * @brief add files for a mod to the directory structure, including bsas
- * @param directoryStructure
- * @param modName
- * @param priority
- * @param directory
- * @param stealFiles
- * @param archives
- */
- void addModToStructure(MOShared::DirectoryEntry *directoryStructure, const QString &modName, int priority, const QString &directory, const QStringList &stealFiles, const QStringList &archives);
-
- /**
- * @brief add only the bsas of a mod to the directory structure
- * @param directoryStructure
- * @param modName
- * @param priority
- * @param directory
- * @param archives
- */
- void addModBSAToStructure(MOShared::DirectoryEntry *directoryStructure, const QString &modName, int priority, const QString &directory, const QStringList &archives);
-
- /**
- * @brief add only regular files ofr a mod to the directory structure
- * @param directoryStructure
- * @param modName
- * @param priority
- * @param directory
- * @param stealFiles
- */
- void addModFilesToStructure(MOShared::DirectoryEntry *directoryStructure, const QString &modName, int priority, const QString &directory, const QStringList &stealFiles);
-
-public slots:
-
- /**
- * @brief generate a directory structure from the mods set earlier
- **/
- void refresh();
-
-signals:
-
- void progress(int progress);
- void error(const QString &error);
- void refreshed();
-
-private:
-
- struct EntryInfo {
- EntryInfo(const QString &modName, const QString &absolutePath,
- const QStringList &stealFiles, const QStringList &archives, int priority)
- : modName(modName), absolutePath(absolutePath), stealFiles(stealFiles)
- , archives(archives), priority(priority) {}
- QString modName;
- QString absolutePath;
- QStringList stealFiles;
- QStringList archives;
- int priority;
- };
-
-private:
-
- std::vector<EntryInfo> m_Mods;
- std::set<QString> m_EnabledArchives;
- MOShared::DirectoryEntry *m_DirectoryStructure;
- QMutex m_RefreshLock;
-
-};
-
-#endif // DIRECTORYREFRESHER_H
+/*
+Copyright (C) 2012 Sebastian Herbord. All rights reserved.
+
+This file is part of Mod Organizer.
+
+Mod Organizer is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Mod Organizer is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef DIRECTORYREFRESHER_H
+#define DIRECTORYREFRESHER_H
+
+#include <directoryentry.h>
+#include <QObject>
+#include <QMutex>
+#include <QStringList>
+#include <vector>
+#include <set>
+#include <tuple>
+
+
+/**
+ * @brief used to asynchronously generate the virtual view of the combined data directory
+ **/
+class DirectoryRefresher : public QObject
+{
+
+ Q_OBJECT
+
+public:
+
+ /**
+ * @brief constructor
+ *
+ **/
+ DirectoryRefresher();
+
+ ~DirectoryRefresher();
+
+ /**
+ * @brief retrieve the updated directory structure
+ *
+ * returns a pointer to the updated directory structure. DirectoryRefresher
+ * deletes its own pointer and the caller takes custody of the pointer
+ *
+ * @return updated directory structure
+ **/
+ MOShared::DirectoryEntry *getDirectoryStructure();
+
+ /**
+ * @brief sets up the mods to be included in the directory structure
+ *
+ * @param mods list of the mods to include
+ **/
+ void setMods(const std::vector<std::tuple<QString, QString, int> > &mods, const std::set<QString> &managedArchives);
+
+ /**
+ * @brief sets up the directory where mods are stored
+ * @param modDirectory the mod directory
+ * @note this function could be obsoleted easily by storing absolute paths in the parameter to setMods. This is legacy
+ */
+ void setModDirectory(const QString &modDirectory);
+
+ /**
+ * @brief remove files from the directory structure that are known to be irrelevant to the game
+ * @param the structure to clean
+ */
+ static void cleanStructure(MOShared::DirectoryEntry *structure);
+
+ /**
+ * @brief add files for a mod to the directory structure, including bsas
+ * @param directoryStructure
+ * @param modName
+ * @param priority
+ * @param directory
+ * @param stealFiles
+ * @param archives
+ */
+ void addModToStructure(MOShared::DirectoryEntry *directoryStructure, const QString &modName, int priority, const QString &directory, const QStringList &stealFiles, const QStringList &archives);
+
+ /**
+ * @brief add only the bsas of a mod to the directory structure
+ * @param directoryStructure
+ * @param modName
+ * @param priority
+ * @param directory
+ * @param archives
+ */
+ void addModBSAToStructure(MOShared::DirectoryEntry *directoryStructure, const QString &modName, int priority, const QString &directory, const QStringList &archives);
+
+ /**
+ * @brief add only regular files ofr a mod to the directory structure
+ * @param directoryStructure
+ * @param modName
+ * @param priority
+ * @param directory
+ * @param stealFiles
+ */
+ void addModFilesToStructure(MOShared::DirectoryEntry *directoryStructure, const QString &modName, int priority, const QString &directory, const QStringList &stealFiles);
+
+public slots:
+
+ /**
+ * @brief generate a directory structure from the mods set earlier
+ **/
+ void refresh();
+
+signals:
+
+ void progress(int progress);
+ void error(const QString &error);
+ void refreshed();
+
+private:
+
+ struct EntryInfo {
+ EntryInfo(const QString &modName, const QString &absolutePath,
+ const QStringList &stealFiles, const QStringList &archives, int priority)
+ : modName(modName), absolutePath(absolutePath), stealFiles(stealFiles)
+ , archives(archives), priority(priority) {}
+ QString modName;
+ QString absolutePath;
+ QStringList stealFiles;
+ QStringList archives;
+ int priority;
+ };
+
+private:
+
+ std::vector<EntryInfo> m_Mods;
+ std::set<QString> m_EnabledArchives;
+ MOShared::DirectoryEntry *m_DirectoryStructure;
+ QMutex m_RefreshLock;
+
+};
+
+#endif // DIRECTORYREFRESHER_H