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authorTannin <devnull@localhost>2013-03-13 19:35:20 +0100
committerTannin <devnull@localhost>2013-03-13 19:35:20 +0100
commitb3d0fcb2083143dc21c751adafd2523c3555e5d2 (patch)
tree6adeeedc26848af1d5dd96be17b4bca97ede085d /src/loadmechanism.cpp
parent93e073c32445eefba5595123b28acf87d9f409e8 (diff)
- some more safety checks in the ini-limit removal code
- some code cleanup and minor bug fixes based on results from static code analysis - added naemfilter for the esp list - bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons) - bugfix: buffer overrun when certain functions are called with empty file names - bugfix: reroute for the ini-limit fix was placed in the data segment - bugfix: mod list got mixed up when the mod directory was changed externally - bugfix: plugins.txt reroute on skyrim didn't work on winXP - bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted
Diffstat (limited to 'src/loadmechanism.cpp')
-rw-r--r--src/loadmechanism.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/loadmechanism.cpp b/src/loadmechanism.cpp
index 8eed460f..426b3763 100644
--- a/src/loadmechanism.cpp
+++ b/src/loadmechanism.cpp
@@ -169,7 +169,8 @@ void LoadMechanism::deactivateProxyDLL()
}
}
- removeHintFile(QDir(gameDirectory));
+ QDir dir(gameDirectory);
+ removeHintFile(dir);
} catch (const std::exception &e) {
QMessageBox::critical(NULL, QObject::tr("Failed to deactivate proxy-dll loading"), e.what());
}