diff options
| author | Tannin <devnull@localhost> | 2013-03-13 19:35:20 +0100 |
|---|---|---|
| committer | Tannin <devnull@localhost> | 2013-03-13 19:35:20 +0100 |
| commit | b3d0fcb2083143dc21c751adafd2523c3555e5d2 (patch) | |
| tree | 6adeeedc26848af1d5dd96be17b4bca97ede085d /src/loadmechanism.cpp | |
| parent | 93e073c32445eefba5595123b28acf87d9f409e8 (diff) | |
- some more safety checks in the ini-limit removal code
- some code cleanup and minor bug fixes based on results from static code analysis
- added naemfilter for the esp list
- bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons)
- bugfix: buffer overrun when certain functions are called with empty file names
- bugfix: reroute for the ini-limit fix was placed in the data segment
- bugfix: mod list got mixed up when the mod directory was changed externally
- bugfix: plugins.txt reroute on skyrim didn't work on winXP
- bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted
Diffstat (limited to 'src/loadmechanism.cpp')
| -rw-r--r-- | src/loadmechanism.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/loadmechanism.cpp b/src/loadmechanism.cpp index 8eed460f..426b3763 100644 --- a/src/loadmechanism.cpp +++ b/src/loadmechanism.cpp @@ -169,7 +169,8 @@ void LoadMechanism::deactivateProxyDLL() } } - removeHintFile(QDir(gameDirectory)); + QDir dir(gameDirectory); + removeHintFile(dir); } catch (const std::exception &e) { QMessageBox::critical(NULL, QObject::tr("Failed to deactivate proxy-dll loading"), e.what()); } |
