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authorMikaël Capelle <capelle.mikael@gmail.com>2021-01-29 20:09:14 +0100
committerMikaël Capelle <capelle.mikael@gmail.com>2021-01-29 20:09:14 +0100
commit76989e2b8f6dc3cea2c2e90813feb86af2ecad14 (patch)
tree7c4184886251cf91ac0a6ad18d4a6641e6535b07 /src/loadmechanism.h
parent7610e3139408a8947795140a14a6bd396d4e0f71 (diff)
Remove LoadMechanism completely.
Diffstat (limited to 'src/loadmechanism.h')
-rw-r--r--src/loadmechanism.h61
1 files changed, 0 insertions, 61 deletions
diff --git a/src/loadmechanism.h b/src/loadmechanism.h
deleted file mode 100644
index 151e804f..00000000
--- a/src/loadmechanism.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
-Copyright (C) 2012 Sebastian Herbord. All rights reserved.
-
-This file is part of Mod Organizer.
-
-Mod Organizer is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-Mod Organizer is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef LOADMECHANISM_H
-#define LOADMECHANISM_H
-
-
-#include <QDir>
-#include <QString>
-
-
-/**
- * @brief manages the various load mechanisms supported by Mod Organizer
- **/
-class LoadMechanism
-{
-public:
- enum EMechanism {
- LOAD_MODORGANIZER = 0,
- };
-
- LoadMechanism();
-
- /**
- * activate the specified mechanism. This automatically disables any other mechanism active
- *
- * @param mechanism the mechanism to activate
- **/
- void activate(EMechanism mechanism);
-
- /**
- * @brief test whether the "Mod Organizer" load mechanism is supported for the current game
- *
- * @return true
- **/
- bool isDirectLoadingSupported() const;
-
-private:
- EMechanism m_SelectedMechanism;
-};
-
-
-QString toString(LoadMechanism::EMechanism e);
-
-#endif // LOADMECHANISM_H