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authorThomas Tanner <trtanner@btinternet.com>2015-12-19 20:49:54 +0000
committerThomas Tanner <trtanner@btinternet.com>2015-12-19 20:49:54 +0000
commit5f5184ebfe9a6b7102654863cbb390a610ab1563 (patch)
treeb7a52083cc2b1c92bf5a90e0548d00fab76849ed /src/mainwindow.h
parent30b29635f67d6ab1cd00b6787ab58bf36934da55 (diff)
Changes to support getting list of mods / esps to activate from game plugin
Diffstat (limited to 'src/mainwindow.h')
-rw-r--r--src/mainwindow.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mainwindow.h b/src/mainwindow.h
index 04e9f221..a8c3ec0e 100644
--- a/src/mainwindow.h
+++ b/src/mainwindow.h
@@ -28,6 +28,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include "iuserinterface.h"
#include "modinfo.h"
#include "modlistsortproxy.h"
+#include "savegameinfo.h"
#include "tutorialcontrol.h"
//Note the commented headers here can be replaced with forward references,
@@ -393,7 +394,7 @@ private slots:
void information_clicked();
// savegame context menu
void deleteSavegame_clicked();
- void fixMods_clicked();
+ void fixMods_clicked(SaveGameInfo::MissingAssets const &missingAssets);
// data-tree context menu
void writeDataToFile();
void openDataFile();