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| author | Jeremy Rimpo <jrim@rimpo.org> | 2023-10-02 15:27:14 -0500 |
|---|---|---|
| committer | Jeremy Rimpo <jrim@rimpo.org> | 2023-10-02 15:27:14 -0500 |
| commit | c19fbb6818be3c99dcd402f41fd11baf7496e6a5 (patch) | |
| tree | 3b3c137ed8b35f59c7cd93230422d61b4d1c3f65 /src/modidlineedit.cpp | |
| parent | 34ad5d85eda2aa8f7df3113a5d24ec05dbbd846f (diff) | |
Plugin sorting updates
- Add enabledPlugins for core plugins which are enabled but NOT auto-loaded (may need to be written to plugins.txt or have an ambiguous load order position)
- General Starfield updates
- Add enabledPlugins for "BlueprintShips-Starfield.esm"
- Disable plugin management if sTestFile is in use (also applies to FO4)
- Write the enabledPlugins to plugins.txt to enforce base game load order
- Allow for LOOT sorting (dynamic based on settings)
- Incorporate enabledPlugins into force enabled plugins in plugin list
- Update various interface layers
TODO: Fix sort button to dynamically update if status changes
TODO: Auto refresh lists if the INI Editor is closed
Diffstat (limited to 'src/modidlineedit.cpp')
0 files changed, 0 insertions, 0 deletions
