summaryrefslogtreecommitdiff
path: root/src/modinfodialog.ui
diff options
context:
space:
mode:
authorisanae <14251494+isanae@users.noreply.github.com>2019-06-25 18:10:00 -0400
committerisanae <14251494+isanae@users.noreply.github.com>2019-07-02 10:10:19 -0400
commitcb56bf76fd8036895bda468a5ad9ef707dbefce9 (patch)
treed0f253edc8ef3921163cf7e14a269422ce98dc62 /src/modinfodialog.ui
parentfc3ed80d0de220a1aa9d2b459785d47beea5861b (diff)
fixed text editors not clearing when switching mods
ported typo fixes that applied to the mod info dialog
Diffstat (limited to 'src/modinfodialog.ui')
-rw-r--r--src/modinfodialog.ui2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modinfodialog.ui b/src/modinfodialog.ui
index 30ea9217..7a7d82da 100644
--- a/src/modinfodialog.ui
+++ b/src/modinfodialog.ui
@@ -426,7 +426,7 @@ Most mods do not have optional esps, so chances are good you are looking at an e
<string>ESPs in the data directory and thus visible to the game.</string>
</property>
<property name="whatsThis">
- <string>These are the mod files that are in the (virtual) data directory of your game and will thus be selectable in the esp list in the main window.</string>
+ <string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;These are the mod files that are in the (virtual) data directory of your game and will thus be selectable in the esp list in the main window.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="uniformItemSizes">
<bool>true</bool>