diff options
| author | isanae <14251494+isanae@users.noreply.github.com> | 2019-06-25 18:10:00 -0400 |
|---|---|---|
| committer | isanae <14251494+isanae@users.noreply.github.com> | 2019-07-02 10:10:19 -0400 |
| commit | cb56bf76fd8036895bda468a5ad9ef707dbefce9 (patch) | |
| tree | d0f253edc8ef3921163cf7e14a269422ce98dc62 /src/modinfodialog.ui | |
| parent | fc3ed80d0de220a1aa9d2b459785d47beea5861b (diff) | |
fixed text editors not clearing when switching mods
ported typo fixes that applied to the mod info dialog
Diffstat (limited to 'src/modinfodialog.ui')
| -rw-r--r-- | src/modinfodialog.ui | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modinfodialog.ui b/src/modinfodialog.ui index 30ea9217..7a7d82da 100644 --- a/src/modinfodialog.ui +++ b/src/modinfodialog.ui @@ -426,7 +426,7 @@ Most mods do not have optional esps, so chances are good you are looking at an e <string>ESPs in the data directory and thus visible to the game.</string>
</property>
<property name="whatsThis">
- <string>These are the mod files that are in the (virtual) data directory of your game and will thus be selectable in the esp list in the main window.</string>
+ <string><html><head/><body><p>These are the mod files that are in the (virtual) data directory of your game and will thus be selectable in the esp list in the main window.</p></body></html></string>
</property>
<property name="uniformItemSizes">
<bool>true</bool>
|
