diff options
| author | isanae <14251494+isanae@users.noreply.github.com> | 2019-06-18 09:29:06 -0400 |
|---|---|---|
| committer | isanae <14251494+isanae@users.noreply.github.com> | 2019-07-02 10:10:17 -0400 |
| commit | f8a037a409d1b6bbb2f34b237b8b66d454179f56 (patch) | |
| tree | 3aa09e9f9f3802d889cb6fdaf45562c2f763ae5d /src/modinfodialog.ui | |
| parent | a13067602590f16484561b9ca23f15aa45089db8 (diff) | |
changed layout of esps tab, moved to modinfodialogesps.cpp/h
slightly offset next/previous images so they look better when shown next to each other vertically
Diffstat (limited to 'src/modinfodialog.ui')
| -rw-r--r-- | src/modinfodialog.ui | 268 |
1 files changed, 163 insertions, 105 deletions
diff --git a/src/modinfodialog.ui b/src/modinfodialog.ui index c1dba1c7..f1212634 100644 --- a/src/modinfodialog.ui +++ b/src/modinfodialog.ui @@ -104,7 +104,7 @@ <property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
- <widget class="QWidget" name="">
+ <widget class="QWidget" name="layoutWidget">
<layout class="QVBoxLayout" name="verticalLayout_5" stretch="0,0">
<property name="spacing">
<number>6</number>
@@ -128,7 +128,7 @@ </item>
</layout>
</widget>
- <widget class="QWidget" name="">
+ <widget class="QWidget" name="layoutWidget">
<layout class="QVBoxLayout" name="verticalLayout_4" stretch="0">
<item>
<widget class="TextEditor" name="iniFileEditor">
@@ -180,7 +180,7 @@ <rect>
<x>0</x>
<y>0</y>
- <width>604</width>
+ <width>741</width>
<height>436</height>
</rect>
</property>
@@ -213,117 +213,175 @@ <attribute name="title">
<string>Optional ESPs</string>
</attribute>
- <layout class="QFormLayout" name="formLayout">
- <item row="1" column="1">
- <widget class="QListWidget" name="inactiveESPList">
- <property name="toolTip">
- <string>List of esps, esms, and esls that can not be loaded by the game.</string>
- </property>
- <property name="whatsThis">
- <string>List of esps, esms, and esls contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.
-They usually contain optional functionality, see the readme.
-
-Most mods do not have optional esps, so chances are good you are looking at an empty list.</string>
- </property>
- </widget>
- </item>
- <item row="1" column="0">
- <widget class="QLabel" name="label_2">
- <property name="text">
- <string>Optional ESPs</string>
+ <layout class="QVBoxLayout" name="verticalLayout_23">
+ <item>
+ <widget class="QSplitter" name="ESPsSplitter">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
</property>
- </widget>
- </item>
- <item row="2" column="1">
- <layout class="QHBoxLayout" name="horizontalLayout_5">
- <item>
- <widget class="QToolButton" name="deactivateESP">
- <property name="minimumSize">
- <size>
- <width>96</width>
- <height>0</height>
- </size>
- </property>
- <property name="toolTip">
- <string>Make the selected mod in the lower list unavailable.</string>
- </property>
- <property name="whatsThis">
- <string>The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.</string>
- </property>
- <property name="text">
- <string/>
- </property>
- <property name="icon">
- <iconset resource="resources.qrc">
- <normaloff>:/MO/gui/resources/go-up.png</normaloff>:/MO/gui/resources/go-up.png</iconset>
+ <widget class="QWidget" name="widget_9" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_20">
+ <property name="leftMargin">
+ <number>0</number>
</property>
- <property name="iconSize">
- <size>
- <width>22</width>
- <height>22</height>
- </size>
+ <property name="topMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- <item>
- <widget class="QToolButton" name="activateESP">
- <property name="minimumSize">
- <size>
- <width>96</width>
- <height>0</height>
- </size>
+ <property name="rightMargin">
+ <number>0</number>
</property>
- <property name="toolTip">
- <string>Move a file to the data directory.</string>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- <property name="whatsThis">
- <string>This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.</string>
+ <item>
+ <widget class="QLabel" name="label_2">
+ <property name="text">
+ <string>Optional ESPs</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QListWidget" name="inactiveESPList1">
+ <property name="toolTip">
+ <string>List of esps, esms, and esls that can not be loaded by the game.</string>
+ </property>
+ <property name="whatsThis">
+ <string>List of esps, esms, and esls contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.
+They usually contain optional functionality, see the readme.
+
+Most mods do not have optional esps, so chances are good you are looking at an empty list.</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ <widget class="QWidget" name="widget_11" native="true">
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <property name="leftMargin">
+ <number>0</number>
</property>
- <property name="text">
- <string/>
+ <property name="topMargin">
+ <number>0</number>
</property>
- <property name="icon">
- <iconset resource="resources.qrc">
- <normaloff>:/MO/gui/resources/go-down.png</normaloff>:/MO/gui/resources/go-down.png</iconset>
+ <property name="rightMargin">
+ <number>0</number>
</property>
- <property name="iconSize">
- <size>
- <width>22</width>
- <height>22</height>
- </size>
+ <property name="bottomMargin">
+ <number>0</number>
</property>
- </widget>
- </item>
- </layout>
- </item>
- <item row="2" column="0">
- <spacer name="horizontalSpacer_2">
- <property name="orientation">
- <enum>Qt::Horizontal</enum>
- </property>
- <property name="sizeHint" stdset="0">
- <size>
- <width>40</width>
- <height>20</height>
- </size>
- </property>
- </spacer>
- </item>
- <item row="3" column="1">
- <widget class="QListWidget" name="activeESPList">
- <property name="toolTip">
- <string>ESPs in the data directory and thus visible to the game.</string>
- </property>
- <property name="whatsThis">
- <string>These are the mod files that are in the (virtual) data directory of your game and will thus be selectable in the esp list in the main window.</string>
- </property>
- </widget>
- </item>
- <item row="3" column="0">
- <widget class="QLabel" name="label">
- <property name="text">
- <string>Available ESPs</string>
- </property>
+ <item>
+ <layout class="QVBoxLayout" name="verticalLayout_22">
+ <item>
+ <spacer name="verticalSpacer_2">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ <item>
+ <widget class="QToolButton" name="activateESP1">
+ <property name="toolTip">
+ <string>Move a file to the data directory.</string>
+ </property>
+ <property name="whatsThis">
+ <string>This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset resource="resources.qrc">
+ <normaloff>:/MO/gui/next</normaloff>:/MO/gui/next</iconset>
+ </property>
+ <property name="iconSize">
+ <size>
+ <width>22</width>
+ <height>22</height>
+ </size>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QToolButton" name="deactivateESP1">
+ <property name="toolTip">
+ <string>Make the selected mod in the lower list unavailable.</string>
+ </property>
+ <property name="whatsThis">
+ <string>The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.</string>
+ </property>
+ <property name="text">
+ <string/>
+ </property>
+ <property name="icon">
+ <iconset resource="resources.qrc">
+ <normaloff>:/MO/gui/previous</normaloff>:/MO/gui/previous</iconset>
+ </property>
+ <property name="iconSize">
+ <size>
+ <width>22</width>
+ <height>22</height>
+ </size>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <spacer name="verticalSpacer_3">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>20</width>
+ <height>40</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QWidget" name="widget_10" native="true">
+ <layout class="QVBoxLayout" name="verticalLayout_21">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
+ <number>0</number>
+ </property>
+ <item>
+ <widget class="QLabel" name="label">
+ <property name="text">
+ <string>Available ESPs</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QListWidget" name="activeESPList1">
+ <property name="toolTip">
+ <string>ESPs in the data directory and thus visible to the game.</string>
+ </property>
+ <property name="whatsThis">
+ <string>These are the mod files that are in the (virtual) data directory of your game and will thus be selectable in the esp list in the main window.</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ </layout>
+ </widget>
</widget>
</item>
</layout>
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