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authorJeremy Rimpo <jeremy.rimpo@servermonkey.com>2026-04-16 10:20:50 -0500
committerGitHub <noreply@github.com>2026-04-16 10:20:50 -0500
commit3a5140bb8f933f498e05193b7359198d495defd8 (patch)
tree1fa17aaf33023f1521eb890d04a47cc264c92082 /src/pluginlist.h
parent05593c0347c1aa2c73144b23b91ccbceae77e70b (diff)
Starfield: Updated blueprint / blueprint prefix support (#2368)
* Add blueprint handling with blueprintships * Blueprint changes - Add tooltips - Add warnings - Handle blueprint prefixes properly * Make sure we're assigning the property
Diffstat (limited to 'src/pluginlist.h')
-rw-r--r--src/pluginlist.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/pluginlist.h b/src/pluginlist.h
index 224ae09e..478fa85e 100644
--- a/src/pluginlist.h
+++ b/src/pluginlist.h
@@ -331,7 +331,8 @@ private:
ESPInfo(const QString& name, bool forceLoaded, bool forceEnabled,
bool forceDisabled, const QString& originName, const QString& fullPath,
bool hasIni, std::set<QString> archives, bool lightSupported,
- bool mediumSupported, bool blueprintSupported);
+ bool mediumSupported, bool blueprintSupported,
+ const QString& blueprintPrefix);
QString name;
QString fullPath;
@@ -350,6 +351,7 @@ private:
bool isMediumFlagged;
bool isLightFlagged;
bool isBlueprintFlagged;
+ bool isBlueprintPrefixed;
bool hasNoRecords;
bool modSelected;
bool isMasterOfSelectedPlugin;
@@ -425,6 +427,7 @@ private:
QElapsedTimer m_LastCheck;
const MOBase::IPluginGame* m_GamePlugin;
+ bool m_BlueprintPlugins = false;
QVariant displayData(const QModelIndex& modelIndex) const;
QVariant checkstateData(const QModelIndex& modelIndex) const;