summaryrefslogtreecommitdiff
path: root/src/savegameinfowidget.cpp
diff options
context:
space:
mode:
authorTannin <Tannin@Miranda>2013-02-17 09:26:29 +0100
committerTannin <Tannin@Miranda>2013-02-17 09:26:29 +0100
commit6516a6b7c19713de28db7142612f1c095e541317 (patch)
tree06829bf7f82e1251a9e3db27185b7df90833bbc8 /src/savegameinfowidget.cpp
parent5d1154c24e2475ed2b7ac248de27ab7b501a1e5e (diff)
- moved shared and uibase libraries to namespaces
- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
Diffstat (limited to 'src/savegameinfowidget.cpp')
-rw-r--r--src/savegameinfowidget.cpp86
1 files changed, 43 insertions, 43 deletions
diff --git a/src/savegameinfowidget.cpp b/src/savegameinfowidget.cpp
index 34a0f358..f07a9694 100644
--- a/src/savegameinfowidget.cpp
+++ b/src/savegameinfowidget.cpp
@@ -17,46 +17,46 @@ You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "savegameinfowidget.h"
-#include "ui_savegameinfowidget.h"
-#include "utility.h"
-#include <QGraphicsDropShadowEffect>
-
-
-SaveGameInfoWidget::SaveGameInfoWidget(QWidget *parent)
- : QWidget(parent), ui(new Ui::SaveGameInfoWidget)
-{
- ui->setupUi(this);
- this->setWindowFlags(Qt::ToolTip | Qt::BypassGraphicsProxyWidget);
- setWindowOpacity(style()->styleHint(QStyle::SH_ToolTipLabel_Opacity, 0, this) / qreal(255.0));
-// installEventFilter(this);
-}
-
-SaveGameInfoWidget::~SaveGameInfoWidget()
-{
- delete ui;
-}
-
-
-void SaveGameInfoWidget::setSave(const SaveGame *saveGame)
-{
- ui->saveNumLabel->setText(QString("%1").arg(saveGame->saveNumber()));
- ui->characterLabel->setText(saveGame->pcName());
- ui->locationLabel->setText(saveGame->pcLocation());
- ui->levelLabel->setText(QString("%1").arg(saveGame->pcLevel()));
- ui->dateLabel->setText(ToString(saveGame->creationTime()));
- ui->screenshotLabel->setPixmap(QPixmap::fromImage(saveGame->screenshot()));
- if (ui->gameFrame->layout() != NULL) {
- QLayoutItem *item = NULL;
- while ((item = ui->gameFrame->layout()->takeAt(0)) != NULL) {
- delete item->widget();
- delete item;
- }
- ui->gameFrame->layout()->setSizeConstraint(QLayout::SetFixedSize);
- }
-}
-
-QFrame *SaveGameInfoWidget::getGameFrame()
-{
- return ui->gameFrame;
-}
+#include "savegameinfowidget.h"
+#include "ui_savegameinfowidget.h"
+#include "utility.h"
+#include <QGraphicsDropShadowEffect>
+
+
+SaveGameInfoWidget::SaveGameInfoWidget(QWidget *parent)
+ : QWidget(parent), ui(new Ui::SaveGameInfoWidget)
+{
+ ui->setupUi(this);
+ this->setWindowFlags(Qt::ToolTip | Qt::BypassGraphicsProxyWidget);
+ setWindowOpacity(style()->styleHint(QStyle::SH_ToolTipLabel_Opacity, 0, this) / qreal(255.0));
+// installEventFilter(this);
+}
+
+SaveGameInfoWidget::~SaveGameInfoWidget()
+{
+ delete ui;
+}
+
+
+void SaveGameInfoWidget::setSave(const SaveGame *saveGame)
+{
+ ui->saveNumLabel->setText(QString("%1").arg(saveGame->saveNumber()));
+ ui->characterLabel->setText(saveGame->pcName());
+ ui->locationLabel->setText(saveGame->pcLocation());
+ ui->levelLabel->setText(QString("%1").arg(saveGame->pcLevel()));
+ ui->dateLabel->setText(MOBase::ToString(saveGame->creationTime()));
+ ui->screenshotLabel->setPixmap(QPixmap::fromImage(saveGame->screenshot()));
+ if (ui->gameFrame->layout() != NULL) {
+ QLayoutItem *item = NULL;
+ while ((item = ui->gameFrame->layout()->takeAt(0)) != NULL) {
+ delete item->widget();
+ delete item;
+ }
+ ui->gameFrame->layout()->setSizeConstraint(QLayout::SetFixedSize);
+ }
+}
+
+QFrame *SaveGameInfoWidget::getGameFrame()
+{
+ return ui->gameFrame;
+}