diff options
| author | Tannin <Tannin@Miranda> | 2013-02-17 09:26:29 +0100 |
|---|---|---|
| committer | Tannin <Tannin@Miranda> | 2013-02-17 09:26:29 +0100 |
| commit | 6516a6b7c19713de28db7142612f1c095e541317 (patch) | |
| tree | 06829bf7f82e1251a9e3db27185b7df90833bbc8 /src/savegameinfowidget.cpp | |
| parent | 5d1154c24e2475ed2b7ac248de27ab7b501a1e5e (diff) | |
- moved shared and uibase libraries to namespaces
- bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
Diffstat (limited to 'src/savegameinfowidget.cpp')
| -rw-r--r-- | src/savegameinfowidget.cpp | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/src/savegameinfowidget.cpp b/src/savegameinfowidget.cpp index 34a0f358..f07a9694 100644 --- a/src/savegameinfowidget.cpp +++ b/src/savegameinfowidget.cpp @@ -17,46 +17,46 @@ You should have received a copy of the GNU General Public License along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. */ -#include "savegameinfowidget.h"
-#include "ui_savegameinfowidget.h"
-#include "utility.h"
-#include <QGraphicsDropShadowEffect>
-
-
-SaveGameInfoWidget::SaveGameInfoWidget(QWidget *parent)
- : QWidget(parent), ui(new Ui::SaveGameInfoWidget)
-{
- ui->setupUi(this);
- this->setWindowFlags(Qt::ToolTip | Qt::BypassGraphicsProxyWidget);
- setWindowOpacity(style()->styleHint(QStyle::SH_ToolTipLabel_Opacity, 0, this) / qreal(255.0));
-// installEventFilter(this);
-}
-
-SaveGameInfoWidget::~SaveGameInfoWidget()
-{
- delete ui;
-}
-
-
-void SaveGameInfoWidget::setSave(const SaveGame *saveGame)
-{
- ui->saveNumLabel->setText(QString("%1").arg(saveGame->saveNumber()));
- ui->characterLabel->setText(saveGame->pcName());
- ui->locationLabel->setText(saveGame->pcLocation());
- ui->levelLabel->setText(QString("%1").arg(saveGame->pcLevel()));
- ui->dateLabel->setText(ToString(saveGame->creationTime()));
- ui->screenshotLabel->setPixmap(QPixmap::fromImage(saveGame->screenshot()));
- if (ui->gameFrame->layout() != NULL) {
- QLayoutItem *item = NULL;
- while ((item = ui->gameFrame->layout()->takeAt(0)) != NULL) {
- delete item->widget();
- delete item;
- }
- ui->gameFrame->layout()->setSizeConstraint(QLayout::SetFixedSize);
- }
-}
-
-QFrame *SaveGameInfoWidget::getGameFrame()
-{
- return ui->gameFrame;
-}
+#include "savegameinfowidget.h" +#include "ui_savegameinfowidget.h" +#include "utility.h" +#include <QGraphicsDropShadowEffect> + + +SaveGameInfoWidget::SaveGameInfoWidget(QWidget *parent) + : QWidget(parent), ui(new Ui::SaveGameInfoWidget) +{ + ui->setupUi(this); + this->setWindowFlags(Qt::ToolTip | Qt::BypassGraphicsProxyWidget); + setWindowOpacity(style()->styleHint(QStyle::SH_ToolTipLabel_Opacity, 0, this) / qreal(255.0)); +// installEventFilter(this); +} + +SaveGameInfoWidget::~SaveGameInfoWidget() +{ + delete ui; +} + + +void SaveGameInfoWidget::setSave(const SaveGame *saveGame) +{ + ui->saveNumLabel->setText(QString("%1").arg(saveGame->saveNumber())); + ui->characterLabel->setText(saveGame->pcName()); + ui->locationLabel->setText(saveGame->pcLocation()); + ui->levelLabel->setText(QString("%1").arg(saveGame->pcLevel())); + ui->dateLabel->setText(MOBase::ToString(saveGame->creationTime())); + ui->screenshotLabel->setPixmap(QPixmap::fromImage(saveGame->screenshot())); + if (ui->gameFrame->layout() != NULL) { + QLayoutItem *item = NULL; + while ((item = ui->gameFrame->layout()->takeAt(0)) != NULL) { + delete item->widget(); + delete item; + } + ui->gameFrame->layout()->setSizeConstraint(QLayout::SetFixedSize); + } +} + +QFrame *SaveGameInfoWidget::getGameFrame() +{ + return ui->gameFrame; +} |
