diff options
| author | Tannin <devnull@localhost> | 2015-01-29 19:26:42 +0100 |
|---|---|---|
| committer | Tannin <devnull@localhost> | 2015-01-29 19:26:42 +0100 |
| commit | 8aa6dc4c7dcf4139cd0144207a327013bd3cb1dc (patch) | |
| tree | 06a28839549304e32b5774b37fba07ca4413bc03 /src/shared | |
| parent | c3a95bdef1d989a54684b966e042b12bf682046d (diff) | |
extended the game-plugin interface
Diffstat (limited to 'src/shared')
| -rw-r--r-- | src/shared/fallout3info.cpp | 46 | ||||
| -rw-r--r-- | src/shared/fallout3info.h | 37 | ||||
| -rw-r--r-- | src/shared/falloutnvinfo.cpp | 63 | ||||
| -rw-r--r-- | src/shared/falloutnvinfo.h | 37 | ||||
| -rw-r--r-- | src/shared/gameinfo.h | 53 | ||||
| -rw-r--r-- | src/shared/oblivioninfo.cpp | 48 | ||||
| -rw-r--r-- | src/shared/oblivioninfo.h | 39 | ||||
| -rw-r--r-- | src/shared/skyriminfo.cpp | 56 | ||||
| -rw-r--r-- | src/shared/skyriminfo.h | 16 |
9 files changed, 93 insertions, 302 deletions
diff --git a/src/shared/fallout3info.cpp b/src/shared/fallout3info.cpp index c8688cc4..37238a2a 100644 --- a/src/shared/fallout3info.cpp +++ b/src/shared/fallout3info.cpp @@ -42,11 +42,6 @@ bool Fallout3Info::identifyGame(const std::wstring &searchPath) FileExists(searchPath, L"FalloutLauncher.exe");
}
-unsigned long Fallout3Info::getBSAVersion()
-{
- return 0x68;
-}
-
std::wstring Fallout3Info::getRegPathStatic()
{
HKEY key;
@@ -67,37 +62,6 @@ std::wstring Fallout3Info::getRegPathStatic() }
}
-std::wstring Fallout3Info::getInvalidationBSA()
-{
- return L"Fallout - Invalidation.bsa";
-}
-
-bool Fallout3Info::isInvalidationBSA(const std::wstring &bsaName)
-{
- static LPCWSTR invalidation[] = { L"Fallout - AI!.bsa", L"Fallout - Invalidation.bsa", nullptr };
-
- for (int i = 0; invalidation[i] != nullptr; ++i) {
- if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
- return true;
- }
- }
- return false;
-}
-
-std::vector<std::wstring> Fallout3Info::getPrimaryPlugins()
-{
- return boost::assign::list_of(L"fallout3.esm");
-}
-
-std::vector<std::wstring> Fallout3Info::getVanillaBSAs()
-{
- return boost::assign::list_of (L"Fallout - Textures.bsa")
- (L"Fallout - Meshes.bsa")
- (L"Fallout - Voices.bsa")
- (L"Fallout - Sound.bsa")
- (L"Fallout - MenuVoices.bsa")
- (L"Fallout - Misc.bsa");
-}
std::vector<std::wstring> Fallout3Info::getDLCPlugins()
{
@@ -125,20 +89,14 @@ std::wstring Fallout3Info::getReferenceDataFile() }
-std::wstring Fallout3Info::getOMODExt()
-{
- return L"fomod";
-}
+
std::vector<std::wstring> Fallout3Info::getSteamVariants() const
{
return boost::assign::list_of(L"Regular")(L"Game Of The Year");
}
-std::wstring Fallout3Info::getSEName()
-{
- return L"fose";
-}
+
std::wstring Fallout3Info::getNexusPage(bool nmmScheme)
{
diff --git a/src/shared/fallout3info.h b/src/shared/fallout3info.h index 6a211d4f..1f3a381d 100644 --- a/src/shared/fallout3info.h +++ b/src/shared/fallout3info.h @@ -35,8 +35,6 @@ public: virtual ~Fallout3Info() {}
- virtual unsigned long getBSAVersion();
-
static std::wstring getRegPathStatic();
virtual std::wstring getRegPath() { return getRegPathStatic(); }
virtual std::wstring getBinaryName() { return L"Fallout3.exe"; }
@@ -45,14 +43,38 @@ public: virtual std::wstring getGameName() const { return L"Fallout 3"; }
virtual std::wstring getGameShortName() const { return L"Fallout3"; }
+/*
+ virtual std::wstring getInvalidationBSA()
+ {
+ return L"Fallout - Invalidation.bsa";
+ }
- virtual std::wstring getInvalidationBSA();
+ virtual bool isInvalidationBSA(const std::wstring &bsaName)
+ {
+ static LPCWSTR invalidation[] = { L"Fallout - AI!.bsa", L"Fallout - Invalidation.bsa", nullptr };
- virtual bool isInvalidationBSA(const std::wstring &bsaName);
+ for (int i = 0; invalidation[i] != nullptr; ++i) {
+ if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
+ return true;
+ }
+ }
+ return false;
+ }
- virtual std::vector<std::wstring> getPrimaryPlugins();
+ virtual std::vector<std::wstring> getVanillaBSAs()
+ {
+ return boost::assign::list_of (L"Fallout - Textures.bsa")
+ (L"Fallout - Meshes.bsa")
+ (L"Fallout - Voices.bsa")
+ (L"Fallout - Sound.bsa")
+ (L"Fallout - MenuVoices.bsa")
+ (L"Fallout - Misc.bsa");
+ }
- virtual std::vector<std::wstring> getVanillaBSAs();
+ virtual std::vector<std::wstring> getPrimaryPlugins()
+ {
+ return boost::assign::list_of(L"fallout3.esm");
+ }*/
virtual std::vector<std::wstring> getDLCPlugins();
virtual std::vector<std::wstring> getSavegameAttachmentExtensions();
@@ -60,12 +82,9 @@ public: virtual std::vector<std::wstring> getIniFileNames();
virtual std::wstring getReferenceDataFile();
- virtual std::wstring getOMODExt();
virtual std::vector<std::wstring> getSteamVariants() const;
- virtual std::wstring getSEName();
-
virtual std::wstring getNexusPage(bool nmmScheme = true);
static std::wstring getNexusInfoUrlStatic();
virtual std::wstring getNexusInfoUrl() { return getNexusInfoUrlStatic(); }
diff --git a/src/shared/falloutnvinfo.cpp b/src/shared/falloutnvinfo.cpp index 8e701887..1203bd25 100644 --- a/src/shared/falloutnvinfo.cpp +++ b/src/shared/falloutnvinfo.cpp @@ -43,11 +43,6 @@ bool FalloutNVInfo::identifyGame(const std::wstring &searchPath) FileExists(searchPath, L"FalloutNVLauncher.exe");
}
-unsigned long FalloutNVInfo::getBSAVersion()
-{
- return 0x68;
-}
-
std::wstring FalloutNVInfo::getRegPathStatic()
{
HKEY key;
@@ -68,38 +63,6 @@ std::wstring FalloutNVInfo::getRegPathStatic() }
}
-std::wstring FalloutNVInfo::getInvalidationBSA()
-{
- return L"Fallout - Invalidation.bsa";
-}
-
-bool FalloutNVInfo::isInvalidationBSA(const std::wstring &bsaName)
-{
- static LPCWSTR invalidation[] = { L"Fallout - AI!.bsa", L"Fallout - Invalidation.bsa", nullptr };
-
- for (int i = 0; invalidation[i] != nullptr; ++i) {
- if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
- return true;
- }
- }
- return false;
-}
-
-std::vector<std::wstring> FalloutNVInfo::getPrimaryPlugins()
-{
- return boost::assign::list_of(L"falloutnv.esm");
-}
-
-std::vector<std::wstring> FalloutNVInfo::getVanillaBSAs()
-{
- return boost::assign::list_of (L"Fallout - Textures.bsa")
- (L"Fallout - Textures2.bsa")
- (L"Fallout - Meshes.bsa")
- (L"Fallout - Voices1.bsa")
- (L"Fallout - Sound.bsa")
- (L"Fallout - Misc.bsa");
-}
-
std::vector<std::wstring> FalloutNVInfo::getDLCPlugins()
{
return boost::assign::list_of (L"DeadMoney.esm")
@@ -129,19 +92,6 @@ std::wstring FalloutNVInfo::getReferenceDataFile() return L"Fallout - Meshes.bsa";
}
-
-std::wstring FalloutNVInfo::getOMODExt()
-{
- return L"fomod";
-}
-
-
-std::wstring FalloutNVInfo::getSEName()
-{
- return L"nvse";
-}
-
-
std::wstring FalloutNVInfo::getNexusPage(bool nmmScheme)
{
if (nmmScheme) {
@@ -176,17 +126,4 @@ bool FalloutNVInfo::rerouteToProfile(const wchar_t *fileName, const wchar_t*) return false;
}
-/*
-std::vector<ExecutableInfo> FalloutNVInfo::getExecutables()
-{
- std::vector<ExecutableInfo> result;
- result.push_back(ExecutableInfo(L"NVSE", L"nvse_loader.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"New Vegas", L"falloutnv.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"Fallout Mod Manager", L"fomm/fomm.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"Construction Kit", L"geck.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"Fallout Launcher", L"FalloutNVLauncher.exe", L"", L"", DEFAULT_CLOSE));
- result.push_back(ExecutableInfo(L"BOSS", L"BOSS/BOSS.exe", L"", L"", NEVER_CLOSE));
-
- return result;
-}*/
} // namespace MOShared
diff --git a/src/shared/falloutnvinfo.h b/src/shared/falloutnvinfo.h index 513b7218..e1a614d2 100644 --- a/src/shared/falloutnvinfo.h +++ b/src/shared/falloutnvinfo.h @@ -35,8 +35,6 @@ public: virtual ~FalloutNVInfo() {}
- virtual unsigned long getBSAVersion();
-
static std::wstring getRegPathStatic();
virtual std::wstring getRegPath() { return getRegPathStatic(); }
virtual std::wstring getBinaryName() { return L"FalloutNV.exe"; }
@@ -48,13 +46,37 @@ public: // virtual bool requiresSteam() const { return true; }
- virtual std::wstring getInvalidationBSA();
+/* virtual std::wstring getInvalidationBSA()
+ {
+ return L"Fallout - Invalidation.bsa";
+ }
+
+ virtual bool isInvalidationBSA(const std::wstring &bsaName)
+ {
+ static LPCWSTR invalidation[] = { L"Fallout - AI!.bsa", L"Fallout - Invalidation.bsa", nullptr };
- virtual bool isInvalidationBSA(const std::wstring &bsaName);
+ for (int i = 0; invalidation[i] != nullptr; ++i) {
+ if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
+ return true;
+ }
+ }
+ return false;
+ }
- virtual std::vector<std::wstring> getPrimaryPlugins();
+ virtual std::vector<std::wstring> getVanillaBSAs()
+ {
+ return boost::assign::list_of (L"Fallout - Textures.bsa")
+ (L"Fallout - Textures2.bsa")
+ (L"Fallout - Meshes.bsa")
+ (L"Fallout - Voices1.bsa")
+ (L"Fallout - Sound.bsa")
+ (L"Fallout - Misc.bsa");
+ }
- virtual std::vector<std::wstring> getVanillaBSAs();
+ virtual std::vector<std::wstring> getPrimaryPlugins()
+ {
+ return boost::assign::list_of(L"falloutnv.esm");
+ }*/
virtual std::vector<std::wstring> getDLCPlugins();
virtual std::vector<std::wstring> getSavegameAttachmentExtensions();
@@ -62,9 +84,6 @@ public: virtual std::vector<std::wstring> getIniFileNames();
virtual std::wstring getReferenceDataFile();
- virtual std::wstring getOMODExt();
-
- virtual std::wstring getSEName();
virtual std::wstring getNexusPage(bool nmmScheme = true);
static std::wstring getNexusInfoUrlStatic();
diff --git a/src/shared/gameinfo.h b/src/shared/gameinfo.h index dbb935f6..77ed4d3c 100644 --- a/src/shared/gameinfo.h +++ b/src/shared/gameinfo.h @@ -28,32 +28,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. #include <Windows.h>
namespace MOShared {
-/*
-enum CloseMOStyle {
- DEFAULT_CLOSE,
- DEFAULT_STAY,
- NEVER_CLOSE
-};
-struct ExecutableInfo {
-
- ExecutableInfo(const std::wstring &aTitle, const std::wstring &aBinary,
- const std::wstring &aArguments, const std::wstring &aWorkingDirectory, CloseMOStyle aCloseMO)
- : title(aTitle), binary(aBinary), arguments(aArguments), workingDirectory(aWorkingDirectory),
- closeMO(aCloseMO), steamAppID(L"") {}
- ExecutableInfo(const std::wstring &aTitle, const std::wstring &aBinary,
- const std::wstring &aArguments, const std::wstring &aWorkingDirectory,
- CloseMOStyle aCloseMO, const std::wstring &aSteamAppID)
- : title(aTitle), binary(aBinary), arguments(aArguments), workingDirectory(aWorkingDirectory),
- closeMO(aCloseMO), steamAppID(aSteamAppID) {}
- std::wstring title;
- std::wstring binary;
- std::wstring arguments;
- std::wstring workingDirectory;
- CloseMOStyle closeMO;
- std::wstring steamAppID;
-};
-*/
/**
Class to manage information that depends on the used game type. The intention is to keep
@@ -86,8 +61,6 @@ public: virtual std::wstring getRegPath() = 0;
virtual std::wstring getBinaryName() = 0;
- virtual unsigned long getBSAVersion() = 0;
-
virtual GameInfo::Type getType() = 0;
virtual std::wstring getGameName() const = 0;
@@ -98,31 +71,9 @@ public: virtual LoadOrderMechanism getLoadOrderMechanism() const { return TYPE_FILETIME; }
virtual std::wstring getGameDirectory() const;
- // get absolute path to the directory where omo stores its mods
-/* virtual std::wstring getModsDir() const;
- // get absolute path to the directory where omo stores its profiles
- virtual std::wstring getProfilesDir() const;
-
- virtual std::wstring getIniFilename() const;
- virtual std::wstring getOverwriteDir() const;
- virtual std::wstring getLogDir() const;
- virtual std::wstring getLootDir() const;
- virtual std::wstring getTutorialDir() const;*/
- virtual bool requiresBSAInvalidation() const { return true; }
virtual bool requiresSteam() const;
- virtual std::wstring getInvalidationBSA() = 0;
-
- virtual bool isInvalidationBSA(const std::wstring &bsaName) = 0;
-
- // the key in the game's ini-file that defines the list of bsas to load
- virtual std::wstring archiveListKey() = 0;
-
- virtual std::vector<std::wstring> getPrimaryPlugins() = 0;
-
- virtual std::vector<std::wstring> getVanillaBSAs() = 0;
-
// get a list of file extensions for additional files belonging to a save game
virtual std::vector<std::wstring> getSavegameAttachmentExtensions() = 0;
@@ -134,12 +85,8 @@ public: virtual std::wstring getReferenceDataFile() = 0;
- virtual std::wstring getOMODExt() = 0;
-
virtual std::vector<std::wstring> getSteamVariants() const;
- virtual std::wstring getSEName() = 0;
-
virtual std::wstring getNexusPage(bool nmmScheme = true) = 0;
virtual std::wstring getNexusInfoUrl() = 0;
virtual int getNexusModID() = 0;
diff --git a/src/shared/oblivioninfo.cpp b/src/shared/oblivioninfo.cpp index c945dcf4..16748f58 100644 --- a/src/shared/oblivioninfo.cpp +++ b/src/shared/oblivioninfo.cpp @@ -43,11 +43,6 @@ bool OblivionInfo::identifyGame(const std::wstring &searchPath) FileExists(searchPath, L"OblivionLauncher.exe");
}
-unsigned long OblivionInfo::getBSAVersion()
-{
- return 0x67;
-}
-
std::wstring OblivionInfo::getRegPathStatic()
{
HKEY key;
@@ -68,39 +63,14 @@ std::wstring OblivionInfo::getRegPathStatic() }
}
-std::wstring OblivionInfo::getInvalidationBSA()
-{
- return L"Oblivion - Invalidation.bsa";
-}
-bool OblivionInfo::isInvalidationBSA(const std::wstring &bsaName)
-{
- static LPCWSTR invalidation[] = { L"Oblivion - Invalidation.bsa", L"ArchiveInvalidationInvalidated!.bsa",
- L"BSARedirection.bsa", nullptr };
- for (int i = 0; invalidation[i] != nullptr; ++i) {
- if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
- return true;
- }
- }
- return false;
-}
-std::vector<std::wstring> OblivionInfo::getPrimaryPlugins()
-{
- return boost::assign::list_of(L"oblivion.esm");
-}
-std::vector<std::wstring> OblivionInfo::getVanillaBSAs()
-{
- return boost::assign::list_of(L"Oblivion - Meshes.bsa")
- (L"Oblivion - Textures - Compressed.bsa")
- (L"Oblivion - Sounds.bsa")
- (L"Oblivion - Voices1.bsa")
- (L"Oblivion - Voices2.bsa")
- (L"Oblivion - Misc.bsa");
-}
+
+
+
std::vector<std::wstring> OblivionInfo::getDLCPlugins()
@@ -131,10 +101,7 @@ std::vector<std::wstring> OblivionInfo::getIniFileNames() }
-std::wstring OblivionInfo::getSEName()
-{
- return L"obse";
-}
+
std::wstring OblivionInfo::getNexusPage(bool nmmScheme)
@@ -175,11 +142,4 @@ std::wstring OblivionInfo::getReferenceDataFile() return L"Oblivion - Meshes.bsa";
}
-
-std::wstring OblivionInfo::getOMODExt()
-{
- return L"omod";
-}
-
-
} // namespace MOShared
diff --git a/src/shared/oblivioninfo.h b/src/shared/oblivioninfo.h index a93f510e..87ba26ff 100644 --- a/src/shared/oblivioninfo.h +++ b/src/shared/oblivioninfo.h @@ -33,8 +33,6 @@ public: virtual ~OblivionInfo() {}
- virtual unsigned long getBSAVersion();
-
static std::wstring getRegPathStatic();
virtual std::wstring getRegPath() { return getRegPathStatic(); }
virtual std::wstring getBinaryName() { return L"Oblivion.exe"; }
@@ -43,14 +41,40 @@ public: virtual std::wstring getGameName() const { return L"Oblivion"; }
virtual std::wstring getGameShortName() const { return L"Oblivion"; }
+/*
+ virtual std::wstring getInvalidationBSA()
+ {
+ return L"Oblivion - Invalidation.bsa";
+ }
- virtual std::wstring getInvalidationBSA();
+ virtual bool isInvalidationBSA(const std::wstring &bsaName)
+ {
+ static LPCWSTR invalidation[] = { L"Oblivion - Invalidation.bsa", L"ArchiveInvalidationInvalidated!.bsa",
+ L"BSARedirection.bsa", nullptr };
- virtual bool isInvalidationBSA(const std::wstring &bsaName);
+ for (int i = 0; invalidation[i] != nullptr; ++i) {
+ if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
+ return true;
+ }
+ }
+ return false;
+ }
- virtual std::vector<std::wstring> getPrimaryPlugins();
+ virtual std::vector<std::wstring> getVanillaBSAs()
+ {
+ return boost::assign::list_of(L"Oblivion - Meshes.bsa")
+ (L"Oblivion - Textures - Compressed.bsa")
+ (L"Oblivion - Sounds.bsa")
+ (L"Oblivion - Voices1.bsa")
+ (L"Oblivion - Voices2.bsa")
+ (L"Oblivion - Misc.bsa");
+ }
+
+ virtual std::vector<std::wstring> getPrimaryPlugins()
+ {
+ return boost::assign::list_of(L"oblivion.esm");
+ }*/
- virtual std::vector<std::wstring> getVanillaBSAs();
virtual std::vector<std::wstring> getDLCPlugins();
virtual std::vector<std::wstring> getSavegameAttachmentExtensions();
@@ -58,9 +82,6 @@ public: virtual std::vector<std::wstring> getIniFileNames();
virtual std::wstring getReferenceDataFile();
- virtual std::wstring getOMODExt();
-
- virtual std::wstring getSEName();
virtual std::wstring getNexusPage(bool nmmScheme = true);
static std::wstring getNexusInfoUrlStatic();
diff --git a/src/shared/skyriminfo.cpp b/src/shared/skyriminfo.cpp index feaf88a3..f66fcef4 100644 --- a/src/shared/skyriminfo.cpp +++ b/src/shared/skyriminfo.cpp @@ -50,10 +50,7 @@ bool SkyrimInfo::identifyGame(const std::wstring &searchPath) FileExists(searchPath, L"SkyrimLauncher.exe");
}
-unsigned long SkyrimInfo::getBSAVersion()
-{
- return 0x68;
-}
+
std::wstring SkyrimInfo::getRegPathStatic()
@@ -76,25 +73,6 @@ std::wstring SkyrimInfo::getRegPathStatic() }
}
-
-std::wstring SkyrimInfo::getInvalidationBSA()
-{
- return L"Skyrim - Invalidation.bsa";
-}
-
-bool SkyrimInfo::isInvalidationBSA(const std::wstring &bsaName)
-{
- static LPCWSTR invalidation[] = { L"Skyrim - Invalidation.bsa", nullptr };
-
- for (int i = 0; invalidation[i] != nullptr; ++i) {
- if (wcscmp(bsaName.c_str(), invalidation[i]) == 0) {
- return true;
- }
- }
- return false;
-}
-
-
GameInfo::LoadOrderMechanism SkyrimInfo::getLoadOrderMechanism() const
{
std::wstring fileName = getGameDirectory() + L"\\TESV.exe";
@@ -113,27 +91,6 @@ GameInfo::LoadOrderMechanism SkyrimInfo::getLoadOrderMechanism() const }
}
-std::vector<std::wstring> SkyrimInfo::getPrimaryPlugins()
-{
- return boost::assign::list_of(L"skyrim.esm")(L"update.esm");
-}
-
-std::vector<std::wstring> SkyrimInfo::getVanillaBSAs()
-{
- return boost::assign::list_of(L"Skyrim - Misc.bsa")
- (L"Skyrim - Shaders.bsa")
- (L"Skyrim - Textures.bsa")
- (L"HighResTexturePack01.bsa")
- (L"HighResTexturePack02.bsa")
- (L"HighResTexturePack03.bsa")
- (L"Skyrim - Interface.bsa")
- (L"Skyrim - Animations.bsa")
- (L"Skyrim - Meshes.bsa")
- (L"Skyrim - Sounds.bsa")
- (L"Skyrim - Voices.bsa")
- (L"Skyrim - VoicesExtra.bsa");
-}
-
std::vector<std::wstring> SkyrimInfo::getDLCPlugins()
{
return boost::assign::list_of (L"Dawnguard.esm")
@@ -161,17 +118,6 @@ std::wstring SkyrimInfo::getReferenceDataFile() }
-std::wstring SkyrimInfo::getOMODExt()
-{
- return L"fomod";
-}
-
-std::wstring SkyrimInfo::getSEName()
-{
- return L"skse";
-}
-
-
std::wstring SkyrimInfo::getNexusPage(bool nmmScheme)
{
if (nmmScheme) {
diff --git a/src/shared/skyriminfo.h b/src/shared/skyriminfo.h index bf08fb25..5951f910 100644 --- a/src/shared/skyriminfo.h +++ b/src/shared/skyriminfo.h @@ -35,8 +35,6 @@ public: virtual ~SkyrimInfo() {}
- virtual unsigned long getBSAVersion();
-
static std::wstring getRegPathStatic();
virtual std::wstring getRegPath() { return getRegPathStatic(); }
virtual std::wstring getBinaryName() { return L"TESV.exe"; }
@@ -48,15 +46,6 @@ public: virtual LoadOrderMechanism getLoadOrderMechanism() const;
- virtual bool requiresBSAInvalidation() const { return true; }
-
- virtual std::wstring getInvalidationBSA();
-
- virtual bool isInvalidationBSA(const std::wstring &bsaName);
-
- virtual std::vector<std::wstring> getPrimaryPlugins();
-
- virtual std::vector<std::wstring> getVanillaBSAs();
virtual std::vector<std::wstring> getDLCPlugins();
virtual std::vector<std::wstring> getSavegameAttachmentExtensions();
@@ -65,9 +54,6 @@ public: virtual std::vector<std::wstring> getIniFileNames();
virtual std::wstring getReferenceDataFile();
- virtual std::wstring getOMODExt();
-
- virtual std::wstring getSEName();
virtual std::wstring getNexusPage(bool nmmScheme = true);
@@ -80,8 +66,6 @@ public: virtual bool rerouteToProfile(const wchar_t *fileName, const wchar_t *fullPath);
- virtual std::wstring archiveListKey() { return L"SResourceArchiveList"; }
-
private:
SkyrimInfo(const std::wstring &moDirectory, const std::wstring &moDataDirectory, const std::wstring &gameDirectory);
|
