diff options
| author | Tannin <Tannin@Serenity> | 2013-02-03 12:49:25 +0100 |
|---|---|---|
| committer | Tannin <Tannin@Serenity> | 2013-02-03 12:49:25 +0100 |
| commit | 981f8b3acf7e76f27c02f4ced80d55b424cc7497 (patch) | |
| tree | 0f504d99d1e5fe197258febff3c147d0725abda4 /src/tutorials/tutorial_window_installer.js | |
initial commit to mercurial repository.
Corresponds to MO version 0.12.6
Diffstat (limited to 'src/tutorials/tutorial_window_installer.js')
| -rw-r--r-- | src/tutorials/tutorial_window_installer.js | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/tutorials/tutorial_window_installer.js b/src/tutorials/tutorial_window_installer.js new file mode 100644 index 00000000..a2779234 --- /dev/null +++ b/src/tutorials/tutorial_window_installer.js @@ -0,0 +1,37 @@ +//WIN InstallDialog
+function getTutorialSteps()
+{
+ return [
+ function() {
+ tutorial.text = qsTr("This mod has been packaged in a way that Mod Organizer did not automatically "
+ + "recognize...")
+ waitForClick()
+ },
+ function() {
+ tutorial.text = qsTr("You can use drag&drop on this list to fix the structure of the mod.")
+ highlightItem("treeContent", false)
+ waitForClick()
+ },
+ function() {
+ tutorial.text = qsTr("The correct structure replicates the data-directory of the game. That means "
+ + "esps, the \"meshes\"- or \"textures\"-directory and so on should be directly "
+ + "below \"<data>\".")
+ waitForClick()
+ },
+ function() {
+ tutorial.text = qsTr("You can also disable files and directories that you don't want to unpack.")
+ waitForClick()
+ },
+ function() {
+ tutorial.text = qsTr("From the context menu (right-click) you can open textfiles, in case "
+ + "you want to access a readme.")
+ waitForClick()
+ },
+ function() {
+ tutorial.text = qsTr("This text will turn green if MO thinks the structure looks good.")
+ highlightItem("problemLabel", false)
+ manager.finishWindowTutorial("InstallDialog")
+ waitForClick()
+ }
+ ]
+}
|
