diff options
| author | LostDragonist <lost.dragonist@gmail.com> | 2018-12-19 14:33:04 -0600 |
|---|---|---|
| committer | LostDragonist <lost.dragonist@gmail.com> | 2018-12-19 14:33:04 -0600 |
| commit | 1b0c43778872beb2a84bad39da89dfb93dbd4609 (patch) | |
| tree | df7c6bb905cf1162fe5d145c81826270da89c2bd /src | |
| parent | 5e530becc2724731653e4e94473fe674f13da129 (diff) | |
Update translation file
Diffstat (limited to 'src')
| -rw-r--r-- | src/organizer_en.ts | 87 |
1 files changed, 38 insertions, 49 deletions
diff --git a/src/organizer_en.ts b/src/organizer_en.ts index 2032c5f7..68fd3b65 100644 --- a/src/organizer_en.ts +++ b/src/organizer_en.ts @@ -1829,13 +1829,6 @@ p, li { white-space: pre-wrap; } <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all save games for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html></source> - <oldsource><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> -<html><head><meta name="qrichtext" content="1" /><style type="text/css"> -p, li { white-space: pre-wrap; } -</style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.</span></p> -<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"></p> -<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:8pt;">If you click &quot;Fix Mods...&quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!</span></p></body></html></oldsource> <translation type="unfinished"></translation> </message> <message> @@ -4897,7 +4890,7 @@ p, li { white-space: pre-wrap; } </message> <message> <location filename="profile.cpp" line="799"/> - <source>Do you want to delete the profile-specific game INI files? (If you select "No", the save games will be used again if you re-enable profile-specific game INI files.)</source> + <source>Do you want to delete the profile-specific game INI files? (If you select "No", the INI files will be used again if you re-enable profile-specific game INI files.)</source> <translation type="unfinished"></translation> </message> </context> @@ -4955,19 +4948,16 @@ p, li { white-space: pre-wrap; } <message> <location filename="profilesdialog.ui" line="38"/> <source><html><head/><body><p>If checked, save games are stored locally to this profile and will not appear when starting with a different profile.</p></body></html></source> - <oldsource><html><head/><body><p>If checked, savegames are stored locally to this profile and will not appear when starting with a different profile.</p></body></html></oldsource> <translation type="unfinished"></translation> </message> <message> <location filename="profilesdialog.ui" line="41"/> <source>If checked, save games are local to this profile and will not appear when starting with a different profile.</source> - <oldsource>If checked, savegames are local to this profile and will not appear when starting with a different profile.</oldsource> <translation type="unfinished"></translation> </message> <message> <location filename="profilesdialog.ui" line="44"/> <source>Use profile-specific Save Games</source> - <oldsource>Use profile-specific Savegames</oldsource> <translation type="unfinished"></translation> </message> <message> @@ -6401,41 +6391,36 @@ programs you are intentionally running.</source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1272"/> - <source>Log Level</source> + <location filename="settingsdialog.ui" line="1154"/> + <source>Max Dumps To Keep</source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1279"/> - <source>Decides the amount of data printed to "ModOrganizer.log"</source> + <location filename="settingsdialog.ui" line="1174"/> + <source>Maximum number of crash dumps to keep on disk. Use 0 for unlimited.</source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1282"/> + <location filename="settingsdialog.ui" line="1177"/> <source> - Decides the amount of data printed to "ModOrganizer.log". - "Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty. + Maximum number of crash dumps to keep on disk. Use 0 for unlimited. + Set "Crash Dumps" above to None to disable crash dump collection. </source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1289"/> - <source>Debug</source> - <translation type="unfinished"></translation> - </message> - <message> - <location filename="settingsdialog.ui" line="1294"/> - <source>Info (recommended)</source> - <translation type="unfinished"></translation> - </message> - <message> - <location filename="settingsdialog.ui" line="1299"/> - <source>Warning</source> + <location filename="settingsdialog.ui" line="1189"/> + <source>Hint: right click link and copy link location</source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1304"/> - <source>Error</source> + <location filename="settingsdialog.ui" line="1192"/> + <source> + Logs and crash dumps are stored under your current instance in the <a href="LOGS_FULL_PATH">LOGS_DIR</a> + and <a href="DUMPS_FULL_PATH">DUMPS_DIR</a> folders. + Sending logs and/or crash dumps to the developers can help investigate issues. + It is recommended to compress large log and dmp files before sending. + </source> <translation type="unfinished"></translation> </message> <message> @@ -6480,36 +6465,41 @@ programs you are intentionally running.</source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1154"/> - <source>Max Dumps To Keep</source> + <location filename="settingsdialog.ui" line="1272"/> + <source>Log Level</source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1174"/> - <source>Maximum number of crash dumps to keep on disk. Use 0 for unlimited.</source> + <location filename="settingsdialog.ui" line="1279"/> + <source>Decides the amount of data printed to "ModOrganizer.log"</source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1177"/> + <location filename="settingsdialog.ui" line="1282"/> <source> - Maximum number of crash dumps to keep on disk. Use 0 for unlimited. - Set "Crash Dumps" above to None to disable crash dump collection. + Decides the amount of data printed to "ModOrganizer.log". + "Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty. </source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1189"/> - <source>Hint: right click link and copy link location</source> + <location filename="settingsdialog.ui" line="1289"/> + <source>Debug</source> <translation type="unfinished"></translation> </message> <message> - <location filename="settingsdialog.ui" line="1192"/> - <source> - Logs and crash dumps are stored under your current instance in the <a href="LOGS_FULL_PATH">LOGS_DIR</a> - and <a href="DUMPS_FULL_PATH">DUMPS_DIR</a> folders. - Sending logs and/or crash dumps to the developers can help investigate issues. - It is recommended to compress large log and dmp files before sending. - </source> + <location filename="settingsdialog.ui" line="1294"/> + <source>Info (recommended)</source> + <translation type="unfinished"></translation> + </message> + <message> + <location filename="settingsdialog.ui" line="1299"/> + <source>Warning</source> + <translation type="unfinished"></translation> + </message> + <message> + <location filename="settingsdialog.ui" line="1304"/> + <source>Error</source> <translation type="unfinished"></translation> </message> <message> @@ -6692,7 +6682,6 @@ Example: <message> <location filename="transfersavesdialog.ui" line="14"/> <source>Transfer Save Games</source> - <oldsource>Transfer Savegames</oldsource> <translation type="unfinished"></translation> </message> <message> |
