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-rw-r--r--src/downloadlistwidget.ui4
-rw-r--r--src/main.cpp2
-rw-r--r--src/mainwindow.cpp9
-rw-r--r--src/mainwindow.ui57
-rw-r--r--src/modinfo.cpp9
-rw-r--r--src/modinfo.h1
-rw-r--r--src/modinfodialog.ui33
-rw-r--r--src/modlist.cpp49
-rw-r--r--src/modlist.h21
-rw-r--r--src/nexusinterface.cpp15
-rw-r--r--src/nexusinterface.h1
-rw-r--r--src/organizer_ru.qmbin53312 -> 188628 bytes
-rw-r--r--src/organizer_ru.ts3252
-rw-r--r--src/overwriteinfodialog.cpp4
-rw-r--r--src/overwriteinfodialog.h100
-rw-r--r--src/pluginlist.cpp28
-rw-r--r--src/pluginlist.h10
-rw-r--r--src/problemsdialog.cpp31
-rw-r--r--src/problemsdialog.h4
-rw-r--r--src/settingsdialog.ui2
-rw-r--r--src/shared/directoryentry.cpp2
-rw-r--r--src/version.rc4
22 files changed, 1836 insertions, 1802 deletions
diff --git a/src/downloadlistwidget.ui b/src/downloadlistwidget.ui
index 01b2ee07..106ac922 100644
--- a/src/downloadlistwidget.ui
+++ b/src/downloadlistwidget.ui
@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>315</width>
- <height>75</height>
+ <height>81</height>
</rect>
</property>
<property name="contextMenuPolicy">
@@ -78,7 +78,7 @@
<item>
<widget class="QLabel" name="sizeLabel">
<property name="text">
- <string>0</string>
+ <string notr="true">0</string>
</property>
</widget>
</item>
diff --git a/src/main.cpp b/src/main.cpp
index 90cf9e0e..5053d21d 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -140,7 +140,7 @@ bool bootstrap()
QObject::tr("The current user account doesn't have the required access rights to run "
"Mod Organizer. The neccessary changes can be made automatically (the MO directory "
"will be made writable for the current user account). You will be asked to run "
- "\"helper.exe\" with administrative rights)."),
+ "\"helper.exe\" with administrative rights."),
QMessageBox::Yes | QMessageBox::Cancel) == QMessageBox::Yes) {
if (!Helper::init(GameInfo::instance().getOrganizerDirectory())) {
return false;
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 774c99f5..f726757c 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -487,6 +487,7 @@ void MainWindow::updateProblemsButton()
ui->actionProblems->setIconText(tr("Problems"));
ui->actionProblems->setToolTip(tr("There are potential problems with your setup"));
} else {
+ ui->actionProblems->setEnabled(false);
ui->actionProblems->setIconText(tr("No Problems"));
ui->actionProblems->setToolTip(tr("Everything seems to be in order"));
}
@@ -983,6 +984,7 @@ bool MainWindow::registerPlugin(QObject *plugin)
IPluginDiagnose *diagnose = qobject_cast<IPluginDiagnose*>(plugin);
if (diagnose != NULL) {
m_DiagnosisPlugins.push_back(diagnose);
+ diagnose->onInvalidated([&] () { this->updateProblemsButton(); });
}
}
{ // tool plugins
@@ -2178,7 +2180,7 @@ QString MainWindow::fullDescription(unsigned int key) const
{
switch (key) {
case PROBLEM_PLUGINSNOTLOADED: {
- QString result = tr("The following Plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version:<ul>");
+ QString result = tr("The following plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version:") + "<ul>";
foreach (const QString &plugin, m_UnloadedPlugins) {
result += "<li>" + plugin + "</li>";
}
@@ -2985,8 +2987,9 @@ void MainWindow::unendorse_clicked()
void MainWindow::overwriteClosed(int)
{
- QDialog *dialog = this->findChild<QDialog*>("__overwriteDialog");
+ OverwriteInfoDialog *dialog = this->findChild<OverwriteInfoDialog*>("__overwriteDialog");
if (dialog != NULL) {
+ m_ModList.modInfoChanged(dialog->modInfo());
dialog->deleteLater();
}
}
@@ -2994,6 +2997,7 @@ void MainWindow::overwriteClosed(int)
void MainWindow::displayModInformation(ModInfo::Ptr modInfo, unsigned int index, int tab)
{
+ m_ModList.modInfoAboutToChange(modInfo);
std::vector<ModInfo::EFlag> flags = modInfo->getFlags();
if (std::find(flags.begin(), flags.end(), ModInfo::FLAG_OVERWRITE) != flags.end()) {
QDialog *dialog = this->findChild<QDialog*>("__overwriteDialog");
@@ -3019,6 +3023,7 @@ void MainWindow::displayModInformation(ModInfo::Ptr modInfo, unsigned int index,
dialog.exec();
modInfo->saveMeta();
emit modInfoDisplayed();
+ m_ModList.modInfoChanged(modInfo);
}
if (m_CurrentProfile->modEnabled(index)) {
diff --git a/src/mainwindow.ui b/src/mainwindow.ui
index 73ca868e..bc7dc212 100644
--- a/src/mainwindow.ui
+++ b/src/mainwindow.ui
@@ -31,7 +31,16 @@
<property name="spacing">
<number>4</number>
</property>
- <property name="margin">
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
<number>6</number>
</property>
<item>
@@ -577,7 +586,7 @@ p, li { white-space: pre-wrap; }
<enum>QTabWidget::Rounded</enum>
</property>
<property name="currentIndex">
- <number>1</number>
+ <number>0</number>
</property>
<widget class="QWidget" name="espTab">
<property name="sizePolicy">
@@ -721,7 +730,16 @@ p, li { white-space: pre-wrap; }
<string notr="true">Archives</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_9">
- <property name="margin">
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
<number>6</number>
</property>
<item>
@@ -801,7 +819,16 @@ BSAs checked here are loaded in such a way that your installation order is obeye
<string>Data</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_5">
- <property name="margin">
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
<number>6</number>
</property>
<item>
@@ -871,7 +898,16 @@ BSAs checked here are loaded in such a way that your installation order is obeye
<string>Saves</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_3">
- <property name="margin">
+ <property name="leftMargin">
+ <number>6</number>
+ </property>
+ <property name="topMargin">
+ <number>6</number>
+ </property>
+ <property name="rightMargin">
+ <number>6</number>
+ </property>
+ <property name="bottomMargin">
<number>6</number>
</property>
<item>
@@ -900,7 +936,16 @@ p, li { white-space: pre-wrap; }
<string>Downloads</string>
</attribute>
<layout class="QVBoxLayout" name="verticalLayout_7">
- <property name="margin">
+ <property name="leftMargin">
+ <number>2</number>
+ </property>
+ <property name="topMargin">
+ <number>2</number>
+ </property>
+ <property name="rightMargin">
+ <number>2</number>
+ </property>
+ <property name="bottomMargin">
<number>2</number>
</property>
<item>
diff --git a/src/modinfo.cpp b/src/modinfo.cpp
index faf8c95b..f436eba8 100644
--- a/src/modinfo.cpp
+++ b/src/modinfo.cpp
@@ -827,6 +827,15 @@ ModInfoOverwrite::ModInfoOverwrite()
}
+bool ModInfoOverwrite::isEmpty() const
+{
+ QDirIterator iter(absolutePath(), QDir::NoDotAndDotDot | QDir::Files | QDir::Dirs);
+ if (!iter.hasNext()) return true;
+ iter.next();
+ if ((iter.fileName() == "meta.ini") && !iter.hasNext()) return true;
+ return false;
+}
+
QString ModInfoOverwrite::absolutePath() const
{
return QDir::fromNativeSeparators(ToQString(GameInfo::instance().getOverwriteDir()));
diff --git a/src/modinfo.h b/src/modinfo.h
index 71c8de55..6de0275b 100644
--- a/src/modinfo.h
+++ b/src/modinfo.h
@@ -866,6 +866,7 @@ public:
virtual void setNeverEndorse() {}
virtual bool remove() { return false; }
virtual void endorse(bool) {}
+ virtual bool isEmpty() const;
virtual QString name() const { return "Overwrite"; }
virtual QString notes() const { return ""; }
virtual QDateTime creationTime() const { return m_StartupTime; }
diff --git a/src/modinfodialog.ui b/src/modinfodialog.ui
index 7e06745d..2fdbe5f3 100644
--- a/src/modinfodialog.ui
+++ b/src/modinfodialog.ui
@@ -209,7 +209,7 @@
<rect>
<x>0</x>
<y>0</y>
- <width>676</width>
+ <width>668</width>
<height>126</height>
</rect>
</property>
@@ -217,17 +217,22 @@
<string>Images located in the mod.</string>
</property>
<property name="whatsThis">
- <string>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
-p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ <string>This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<property name="spacing">
<number>0</number>
</property>
- <property name="margin">
+ <property name="leftMargin">
+ <number>0</number>
+ </property>
+ <property name="topMargin">
+ <number>0</number>
+ </property>
+ <property name="rightMargin">
+ <number>0</number>
+ </property>
+ <property name="bottomMargin">
<number>0</number>
</property>
<item>
@@ -254,14 +259,10 @@ p, li { white-space: pre-wrap; }
<string>List of esps and esms that can not be loaded by the game.</string>
</property>
<property name="whatsThis">
- <string>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
-p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;They usually contain optional functionality, see the readme.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Most mods do not have optional esps, so chances are good you are looking at an empty list.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
+ <string>List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.
+They usually contain optional functionality, see the readme.
+
+Most mods do not have optional esps, so chances are good you are looking at an empty list.</string>
</property>
</widget>
</item>
@@ -659,7 +660,7 @@ p, li { white-space: pre-wrap; }
<string>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
+&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
diff --git a/src/modlist.cpp b/src/modlist.cpp
index 541e1e6e..446946dc 100644
--- a/src/modlist.cpp
+++ b/src/modlist.cpp
@@ -551,19 +551,49 @@ void ModList::changeModPriority(int sourceIndex, int newPriority)
emit modorder_changed();
}
-IModList::ModState ModList::state(const QString &name) const
+void ModList::modInfoAboutToChange(ModInfo::Ptr info)
{
- unsigned int modIndex = ModInfo::getIndex(name);
- if (modIndex == UINT_MAX) {
- return IModList::STATE_MISSING;
+ m_ChangeInfo.name = info->name();
+ m_ChangeInfo.state = state(info->name());
+}
+
+void ModList::modInfoChanged(ModInfo::Ptr info)
+{
+ if (info->name() == m_ChangeInfo.name) {
+ IModList::ModStates newState = state(info->name());
+ if (m_ChangeInfo.state != newState) {
+ m_ModStateChanged(info->name(), newState);
+ }
} else {
+ qCritical("modInfoChanged not called after modInfoAboutToChange");
+ }
+}
+
+IModList::ModStates ModList::state(const QString &name) const
+{
+ ModStates result;
+ unsigned int modIndex = ModInfo::getIndex(name);
+ if (modIndex != UINT_MAX) {
+ result |= IModList::STATE_EXISTS;
ModInfo::Ptr modInfo = ModInfo::getByIndex(modIndex);
+ if (modInfo->isEmpty()) {
+ result |= IModList::STATE_EMPTY;
+ }
+ if (modInfo->endorsedState() == ModInfo::ENDORSED_TRUE) {
+ result |= IModList::STATE_ENDORSED;
+ }
+ if (modInfo->isValid()) {
+ result |= IModList::STATE_VALID;
+ }
if (modInfo->canBeEnabled()) {
- return m_Profile->modEnabled(modIndex) ? IModList::STATE_ACTIVE : IModList::STATE_INACTIVE;
+ if (m_Profile->modEnabled(modIndex)) {
+ result |= IModList::STATE_ACTIVE;
+ }
} else {
- return IModList::STATE_NOTOPTIONAL;
+ result |= IModList::STATE_ESSENTIAL;
}
}
+ return result;
}
int ModList::priority(const QString &name) const
@@ -592,6 +622,13 @@ bool ModList::setPriority(const QString &name, int newPriority)
}
}
+
+bool ModList::onModStateChanged(const std::function<void (const QString &, IModList::ModStates)> &func)
+{
+ auto conn = m_ModStateChanged.connect(func);
+ return conn.connected();
+}
+
bool ModList::dropURLs(const QMimeData *mimeData, int row, const QModelIndex &parent)
{
QStringList source;
diff --git a/src/modlist.h b/src/modlist.h
index cdaa24ca..8cab7f3e 100644
--- a/src/modlist.h
+++ b/src/modlist.h
@@ -32,7 +32,7 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include <QListWidget>
#include <QNetworkReply>
#include <QNetworkAccessManager>
-
+#include <boost/signals2.hpp>
#include <set>
#include <vector>
#include <QVector>
@@ -61,6 +61,8 @@ public:
COL_LASTCOLUMN = COL_PRIORITY
};
+ typedef boost::signals2::signal<void (const QString &, ModStates)> SignalModStateChanged;
+
public:
/**
@@ -94,10 +96,13 @@ public:
void changeModPriority(int sourceIndex, int newPriority);
+ void modInfoAboutToChange(ModInfo::Ptr info);
+ void modInfoChanged(ModInfo::Ptr info);
+
public:
/// \copydoc MOBase::IModList::state
- virtual ModState state(const QString &name) const;
+ virtual ModStates state(const QString &name) const;
/// \copydoc MOBase::IModList::priority
virtual int priority(const QString &name) const;
@@ -105,6 +110,9 @@ public:
/// \copydoc MOBase::IModList::setPriority
virtual bool setPriority(const QString &name, int newPriority);
+ /// \copydoc MOBase::IModList::onModStateChanged
+ virtual bool onModStateChanged(const std::function<void (const QString &, ModStates)> &func);
+
public: // implementation of virtual functions of QAbstractItemModel
virtual int rowCount(const QModelIndex &parent = QModelIndex()) const;
@@ -245,6 +253,11 @@ private:
unsigned int categoryOrder;
};
+ struct TModInfoChange {
+ QString name;
+ QFlags<IModList::ModStates> state;
+ };
+
private:
Profile *m_Profile;
@@ -258,6 +271,10 @@ private:
bool m_DropOnItems;
+ TModInfoChange m_ChangeInfo;
+
+ SignalModStateChanged m_ModStateChanged;
+
};
#endif // MODLIST_H
diff --git a/src/nexusinterface.cpp b/src/nexusinterface.cpp
index 936ff400..6a4ae046 100644
--- a/src/nexusinterface.cpp
+++ b/src/nexusinterface.cpp
@@ -22,8 +22,10 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#include "utility.h"
#include "json.h"
#include "selectiondialog.h"
+#include <QApplication>
#include <utility.h>
#include <regex>
+#include <util.h>
using QtJson::Json;
@@ -148,6 +150,13 @@ NexusInterface::NexusInterface()
m_DiskCache = new QNetworkDiskCache(this);
connect(m_AccessManager, SIGNAL(requestNXMDownload(QString)), this, SLOT(downloadRequestedNXM(QString)));
+
+
+ VS_FIXEDFILEINFO version = GetFileVersion(ToWString(QApplication::applicationFilePath()));
+
+ m_MOVersion = VersionInfo(version.dwFileVersionMS >> 16,
+ version.dwFileVersionMS & 0xFFFF,
+ version.dwFileVersionLS >> 16);
}
@@ -396,8 +405,10 @@ void NexusInterface::nextRequest()
QNetworkRequest request(url);
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/xml");
-#pragma message("automatically insert the correct version number")
- request.setRawHeader("User-Agent", QString("Mod Organizer v1.0.5 (compatible to Nexus Client v%1)").arg(m_NMMVersion).toUtf8());
+ request.setRawHeader("User-Agent",
+ QString("Mod Organizer v%1 (compatible to Nexus Client v%2)")
+ .arg(m_MOVersion.displayString())
+ .arg(m_NMMVersion).toUtf8());
info.m_Reply = m_AccessManager->get(request);
diff --git a/src/nexusinterface.h b/src/nexusinterface.h
index 0b53f9d0..03226d8e 100644
--- a/src/nexusinterface.h
+++ b/src/nexusinterface.h
@@ -307,6 +307,7 @@ private:
std::list<NXMRequestInfo> m_ActiveRequest;
QQueue<NXMRequestInfo> m_RequestQueue;
+ MOBase::VersionInfo m_MOVersion;
QString m_NMMVersion;
};
diff --git a/src/organizer_ru.qm b/src/organizer_ru.qm
index 1bae65a6..5921c2dc 100644
--- a/src/organizer_ru.qm
+++ b/src/organizer_ru.qm
Binary files differ
diff --git a/src/organizer_ru.ts b/src/organizer_ru.ts
index 2204198c..9b7b8101 100644
--- a/src/organizer_ru.ts
+++ b/src/organizer_ru.ts
@@ -1,4 +1,3 @@
-<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.0" language="ru">
<context>
@@ -11,26 +10,26 @@
<message>
<location filename="activatemodsdialog.ui" line="20"/>
<source>This is a list of esps and esms that were active when the save game was created.</source>
- <translation>Это список ESP и ESM, которые были активны во время создания сейва.</translation>
+ <translation>Это список esp и esm, которые были активны во время создания сохранения.</translation>
</message>
<message>
<location filename="activatemodsdialog.ui" line="23"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This is a list of esps and esms that were active when the save game was created.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;This is a list of esps and esms that were active when the save game was created.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;For each esp, the right column contains the mod (or mods) that can be enabled to make the missing esps/esms available.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;If you hit Ok, all the mods selected in the right columns and all missing esps that have become available will be activated.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Это список ESP и ESM, которые были активны, когда сейв был создан..&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Для каждого ESP, правый столбец содержит мод (или моды), которые могут быть включены, чтобы неактивные ESP / ESM стали активными.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Если вы нажмете ОК, все моды, выбранные в правой колонке будут активированы..&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Это список ESP и ESM, которые были активны, когда сейв был создан..&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Для каждого ESP, правый столбец содержит мод (или моды), которые могут быть включены, чтобы неактивные ESP / ESM стали активными.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Если вы нажмете ОК, все моды, выбранные в правой колонке будут активированы..&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="activatemodsdialog.ui" line="37"/>
@@ -45,7 +44,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="activatemodsdialog.cpp" line="49"/>
<source>not found</source>
- <translation>Не найдено</translation>
+ <translation>не найдено</translation>
</message>
</context>
<context>
@@ -73,8 +72,9 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="baincomplexinstallerdialog.ui" line="47"/>
<source>Components of this package.
-If there is a component called &quot;00 Core&quot; it is usually required. Options are ordered by priority as set up by the author.</source>
- <translation>Компоненты этого пакета.Если есть компонент который называется &quot;00 Core&quot;, значит так надо. Параметры отсортированы по приоритетности созданной автором.</translation>
+If there is a component called "00 Core" it is usually required. Options are ordered by priority as set up by the author.</source>
+ <translation>Компоненты этого пакета.
+Если есть компонент, называемый "00 Core", то это обычно необходимо. Опции упорядочены по приоритету, установленному автором.</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="57"/>
@@ -91,7 +91,7 @@ If there is a component called &quot;00 Core&quot; it is usually required. Optio
<location filename="baincomplexinstallerdialog.ui" line="83"/>
<location filename="baincomplexinstallerdialog.ui" line="86"/>
<source>Opens a Dialog that allows custom modifications.</source>
- <translation type="unfinished">Открывает диалоговое окно, которое позволяет выбрать пользовательские модификации.</translation>
+ <translation>Открывает диалог, позволяющий выбрать пользовательские модификации.</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="89"/>
@@ -101,7 +101,7 @@ If there is a component called &quot;00 Core&quot; it is usually required. Optio
<message>
<location filename="baincomplexinstallerdialog.ui" line="96"/>
<source>Ok</source>
- <translation>ОК</translation>
+ <translation>Ок</translation>
</message>
<message>
<location filename="baincomplexinstallerdialog.ui" line="103"/>
@@ -129,7 +129,7 @@ If there is a component called &quot;00 Core&quot; it is usually required. Optio
<message>
<location filename="categoriesdialog.ui" line="72"/>
<source>Internal ID for the category. The categories a mod belongs to are stored by this ID. It is recommended you use new IDs for categories you add instead of re-using existing ones.</source>
- <translation type="unfinished">Внутренний ID категории. Категории мода хранятся в истории под этим ID. Это рекомендуется использовать при создании новых ID для категорий, чтобы повторно использовать уже существующие.</translation>
+ <translation>Внутренний ID категории. Категории мода хранятся в истории под этим ID. Рекомендуется использовать новые ID для добавляемых вами категорий, вместо повторного использования существующих.</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="77"/>
@@ -154,20 +154,20 @@ If there is a component called &quot;00 Core&quot; it is usually required. Optio
</message>
<message>
<location filename="categoriesdialog.ui" line="94"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished">&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;You can match one or multiple nexus categories to a internal ID. Whenever you download a mod from a Nexus Page, Mod Organizer will try to resolve the category defined on the Nexus to one available in MO.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;To find out a category id used by the nexus, visit the categories list of the nexus page and hover over the links there.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Вы можете задать соответствие с одной или нескольким категориям с внутренними ID. Каждый раз, когда вы загружаете мод со страницы Nexus, МО автоматически постарается задать соответствие, как на Nexus.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Чтобы узнать идентификатор категории используемого соответствия, посетите список категорий на странице Связь и наведите курсор мыши на нужную ссылку.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Вы можете задать одну или несколько категорий Nexus внутреннему ID. Каждый раз, когда вы загружаете мод со страницы Nexus, МО постарается автоматически задать моду категорию, присвоенную ему на Nexus.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Чтобы узнать ID категории, используемой на Nexus, перейдите в список категорий Nexus и наведите курсор мыши на нужную ссылку.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="categoriesdialog.ui" line="105"/>
@@ -199,7 +199,7 @@ p, li { white-space: pre-wrap; }
</message>
<message>
<location filename="credentialsdialog.ui" line="20"/>
- <source>This feature may not work unless you&apos;re logged in with Nexus</source>
+ <source>This feature may not work unless you're logged in with Nexus</source>
<translation>Эта функция может не работать, если вход выполнен с Nexus</translation>
</message>
<message>
@@ -226,13 +226,9 @@ p, li { white-space: pre-wrap; }
<context>
<name>DirectoryRefresher</name>
<message>
- <source>failed to read %1: %2</source>
- <translation type="obsolete">Не удалось прочитать %1: %2</translation>
- </message>
- <message>
<location filename="directoryrefresher.cpp" line="99"/>
<source>failed to read bsa: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось прочитать bsa: %1</translation>
</message>
</context>
<context>
@@ -245,73 +241,63 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="downloadlist.cpp" line="64"/>
<source>Filetime</source>
- <translation type="unfinished">Ждите</translation>
+ <translation>Дата модификации</translation>
</message>
<message>
<location filename="downloadlist.cpp" line="65"/>
<source>Done</source>
- <translation type="unfinished">Готово</translation>
+ <translation>Выполнено</translation>
</message>
<message>
<location filename="downloadlist.cpp" line="79"/>
- <source>Information missing, please select &quot;Query Info&quot; from the context menu to re-retrieve.</source>
- <translation>Информация отсутствует, пожалуйста, выберите пункт &quot;Справочная информация&quot; из контекстного меню.</translation>
+ <source>Information missing, please select "Query Info" from the context menu to re-retrieve.</source>
+ <translation>Информация отсутствует, пожалуйста, выберите пункт "Справочная информация" из контекстного меню.</translation>
</message>
</context>
<context>
<name>DownloadListWidget</name>
<message>
<location filename="downloadlistwidget.ui" line="17"/>
- <location filename="downloadlistwidget.ui" line="61"/>
+ <location filename="downloadlistwidget.ui" line="59"/>
<source>Placeholder</source>
<translation>Заполнитель</translation>
</message>
<message>
- <location filename="downloadlistwidget.ui" line="81"/>
- <source>0</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="downloadlistwidget.ui" line="88"/>
- <source>KB</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="downloadlistwidget.ui" line="99"/>
+ <location filename="downloadlistwidget.ui" line="68"/>
+ <location filename="downloadlistwidget.cpp" line="143"/>
<location filename="downloadlistwidget.cpp" line="145"/>
- <location filename="downloadlistwidget.cpp" line="147"/>
<source>Done - Double Click to install</source>
<translation>Готово - двойной щелчок для установки.</translation>
</message>
<message>
+ <location filename="downloadlistwidget.cpp" line="109"/>
<location filename="downloadlistwidget.cpp" line="111"/>
- <location filename="downloadlistwidget.cpp" line="113"/>
<source>Paused - Double Click to resume</source>
- <translation type="unfinished"></translation>
+ <translation>Пауза - двойной клик для продолжения</translation>
</message>
<message>
+ <location filename="downloadlistwidget.cpp" line="129"/>
<location filename="downloadlistwidget.cpp" line="131"/>
- <location filename="downloadlistwidget.cpp" line="133"/>
<source>Installed - Double Click to re-install</source>
<translation>Установлено - двойной клик для переустановки</translation>
</message>
<message>
+ <location filename="downloadlistwidget.cpp" line="136"/>
<location filename="downloadlistwidget.cpp" line="138"/>
- <location filename="downloadlistwidget.cpp" line="140"/>
<source>Uninstalled - Double Click to re-install</source>
- <translation type="unfinished"></translation>
+ <translation>Удалено - двойной клик для переустановки</translation>
</message>
</context>
<context>
<name>DownloadListWidgetCompact</name>
<message>
<location filename="downloadlistwidgetcompact.ui" line="17"/>
- <location filename="downloadlistwidgetcompact.ui" line="56"/>
+ <location filename="downloadlistwidgetcompact.ui" line="47"/>
<source>Placeholder</source>
<translation>Заполнитель</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.ui" line="122"/>
+ <location filename="downloadlistwidgetcompact.ui" line="100"/>
<source>Done</source>
<translation>Готово</translation>
</message>
@@ -319,120 +305,120 @@ p, li { white-space: pre-wrap; }
<context>
<name>DownloadListWidgetCompactDelegate</name>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="130"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="113"/>
+ <source>Paused</source>
+ <translation>Приостановлено</translation>
+ </message>
+ <message>
+ <location filename="downloadlistwidgetcompact.cpp" line="116"/>
+ <source>Fetching Info 1</source>
+ <translation>Извлечение информации 1</translation>
+ </message>
+ <message>
+ <location filename="downloadlistwidgetcompact.cpp" line="118"/>
+ <source>Fetching Info 2</source>
+ <translation>Извлечение информации 2</translation>
+ </message>
+ <message>
+ <location filename="downloadlistwidgetcompact.cpp" line="123"/>
<source>Installed</source>
<translation>Установлено</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="133"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="126"/>
<source>Uninstalled</source>
- <translation type="unfinished"></translation>
+ <translation>Удалено</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="136"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="129"/>
<source>Done</source>
<translation>Готово</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="215"/>
- <location filename="downloadlistwidgetcompact.cpp" line="224"/>
- <location filename="downloadlistwidgetcompact.cpp" line="233"/>
- <location filename="downloadlistwidgetcompact.cpp" line="242"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="208"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="217"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="226"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="235"/>
<source>Are you sure?</source>
<translation>Вы уверены?</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="216"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="209"/>
<source>This will remove all finished downloads from this list and from disk.</source>
<translation>Это удалит все готовые загрузки из этого списка и с диска.</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="225"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="218"/>
<source>This will remove all installed downloads from this list and from disk.</source>
<translation>Это удалит все установленные загрузки из этого списка и с диска.</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="234"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="227"/>
<source>This will permanently remove all finished downloads from this list (but NOT from disk).</source>
- <translation type="unfinished"></translation>
+ <translation>Это полностью удалит все завершенные загрузки из этого списка (но НЕ с диска).</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="243"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="236"/>
<source>This will permanently remove all installed downloads from this list (but NOT from disk).</source>
- <translation type="unfinished"></translation>
+ <translation>Это полностью удалит все установленные загрузки из этого списка (но НЕ с диска).</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="269"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="262"/>
<source>Install</source>
<translation>Установка</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="271"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="264"/>
<source>Query Info</source>
<translation>Справочная информация</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="273"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="266"/>
<source>Delete</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="274"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="267"/>
<source>Remove from View</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="downloadlistwidgetcompact.cpp" line="279"/>
- <source>Remove</source>
- <translation>Удаление</translation>
+ <translation>Скрыть от просмотра</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="276"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="269"/>
<source>Cancel</source>
<translation>Отмена</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="120"/>
- <source>Paused</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="downloadlistwidgetcompact.cpp" line="123"/>
- <source>Fetching Info 1</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="downloadlistwidgetcompact.cpp" line="125"/>
- <source>Fetching Info 2</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="downloadlistwidgetcompact.cpp" line="277"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="270"/>
<source>Pause</source>
<translation>Пауза</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="280"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="272"/>
+ <source>Remove</source>
+ <translation>Удаление</translation>
+ </message>
+ <message>
+ <location filename="downloadlistwidgetcompact.cpp" line="273"/>
<source>Resume</source>
<translation>Возобновить</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="284"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="277"/>
<source>Delete Installed...</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить установленное...</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="285"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="278"/>
<source>Delete All...</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить все...</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="287"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="280"/>
<source>Remove Installed...</source>
<translation>Отменить установку</translation>
</message>
<message>
- <location filename="downloadlistwidgetcompact.cpp" line="288"/>
+ <location filename="downloadlistwidgetcompact.cpp" line="281"/>
<source>Remove All...</source>
<translation>Удалить все</translation>
</message>
@@ -440,100 +426,100 @@ p, li { white-space: pre-wrap; }
<context>
<name>DownloadListWidgetDelegate</name>
<message>
- <location filename="downloadlistwidget.cpp" line="228"/>
- <location filename="downloadlistwidget.cpp" line="237"/>
- <location filename="downloadlistwidget.cpp" line="246"/>
- <location filename="downloadlistwidget.cpp" line="255"/>
+ <location filename="downloadlistwidget.cpp" line="116"/>
+ <source>Fetching Info 1</source>
+ <translation>Извлечение информации 1</translation>
+ </message>
+ <message>
+ <location filename="downloadlistwidget.cpp" line="119"/>
+ <source>Fetching Info 2</source>
+ <translation>Извлечение информации 2</translation>
+ </message>
+ <message>
+ <location filename="downloadlistwidget.cpp" line="226"/>
+ <location filename="downloadlistwidget.cpp" line="235"/>
+ <location filename="downloadlistwidget.cpp" line="244"/>
+ <location filename="downloadlistwidget.cpp" line="253"/>
<source>Are you sure?</source>
<translation>Вы уверены?</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="229"/>
+ <location filename="downloadlistwidget.cpp" line="227"/>
<source>This will remove all finished downloads from this list and from disk.</source>
<translation>Это удалит все готовые загрузки из этого списка и с диска.</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="238"/>
+ <location filename="downloadlistwidget.cpp" line="236"/>
<source>This will remove all installed downloads from this list and from disk.</source>
<translation>Это удалит все установленные загрузки из этого листа и с диска.</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="247"/>
+ <location filename="downloadlistwidget.cpp" line="245"/>
<source>This will remove all finished downloads from this list (but NOT from disk).</source>
- <translation type="unfinished"></translation>
+ <translation>Это удалит все готовые загрузки из этого списка (но НЕ с диска).</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="256"/>
+ <location filename="downloadlistwidget.cpp" line="254"/>
<source>This will remove all installed downloads from this list (but NOT from disk).</source>
- <translation type="unfinished"></translation>
+ <translation>Это удалит все установленные загрузки из этого списка (но НЕ с диска).</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="281"/>
+ <location filename="downloadlistwidget.cpp" line="279"/>
<source>Install</source>
<translation>Установить</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="283"/>
+ <location filename="downloadlistwidget.cpp" line="281"/>
<source>Query Info</source>
<translation>Справочная информация</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="285"/>
+ <location filename="downloadlistwidget.cpp" line="283"/>
<source>Delete</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="286"/>
+ <location filename="downloadlistwidget.cpp" line="284"/>
<source>Remove from View</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="downloadlistwidget.cpp" line="291"/>
- <source>Remove</source>
- <translation>Удалить</translation>
+ <translation>Скрыть от просмотра</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="288"/>
+ <location filename="downloadlistwidget.cpp" line="286"/>
<source>Cancel</source>
<translation>Отмена</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="118"/>
- <source>Fetching Info 1</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="downloadlistwidget.cpp" line="121"/>
- <source>Fetching Info 2</source>
- <translation type="unfinished"></translation>
+ <location filename="downloadlistwidget.cpp" line="287"/>
+ <source>Pause</source>
+ <translation>Пауза</translation>
</message>
<message>
<location filename="downloadlistwidget.cpp" line="289"/>
- <source>Pause</source>
- <translation>Пауза</translation>
+ <source>Remove</source>
+ <translation>Удалить</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="292"/>
+ <location filename="downloadlistwidget.cpp" line="290"/>
<source>Resume</source>
<translation>Возобновить</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="296"/>
+ <location filename="downloadlistwidget.cpp" line="294"/>
<source>Delete Installed...</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить установленное...</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="297"/>
+ <location filename="downloadlistwidget.cpp" line="295"/>
<source>Delete All...</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить все...</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="299"/>
+ <location filename="downloadlistwidget.cpp" line="297"/>
<source>Remove Installed...</source>
<translation>Удалить установленные</translation>
</message>
<message>
- <location filename="downloadlistwidget.cpp" line="300"/>
+ <location filename="downloadlistwidget.cpp" line="298"/>
<source>Remove All...</source>
<translation>Удалить все</translation>
</message>
@@ -541,109 +527,103 @@ p, li { white-space: pre-wrap; }
<context>
<name>DownloadManager</name>
<message>
- <location filename="downloadmanager.cpp" line="125"/>
- <source>failed to rename &quot;%1&quot; to &quot;%2&quot;</source>
- <translation>Не удалось переименовать &quot;%1&quot; в &quot;%2&quot;</translation>
+ <location filename="downloadmanager.cpp" line="123"/>
+ <source>failed to rename "%1" to "%2"</source>
+ <translation>не удалось переименовать "%1" в "%2"</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="306"/>
+ <location filename="downloadmanager.cpp" line="274"/>
<source>Download again?</source>
<translation>Скачать снова</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="306"/>
+ <location filename="downloadmanager.cpp" line="274"/>
<source>A file with the same name has already been downloaded. Do you want to download it again? The new file will receive a different name.</source>
<translation>Файл с таким именем загружен. Вы хотите загрузить его снова? У него будет другое имя.</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="336"/>
+ <location filename="downloadmanager.cpp" line="304"/>
<source>failed to download %1: could not open output file: %2</source>
- <translation>Ошибка загрузки %1: не удалось открыть входящий файл: %2</translation>
+ <translation>не удалось загрузить %1: не удалось открыть выходной файл: %2</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="366"/>
- <location filename="downloadmanager.cpp" line="585"/>
- <location filename="downloadmanager.cpp" line="595"/>
- <location filename="downloadmanager.cpp" line="604"/>
- <location filename="downloadmanager.cpp" line="614"/>
- <location filename="downloadmanager.cpp" line="624"/>
- <location filename="downloadmanager.cpp" line="634"/>
- <location filename="downloadmanager.cpp" line="645"/>
- <location filename="downloadmanager.cpp" line="654"/>
- <location filename="downloadmanager.cpp" line="664"/>
- <location filename="downloadmanager.cpp" line="679"/>
+ <location filename="downloadmanager.cpp" line="334"/>
+ <location filename="downloadmanager.cpp" line="543"/>
+ <location filename="downloadmanager.cpp" line="553"/>
+ <location filename="downloadmanager.cpp" line="563"/>
+ <location filename="downloadmanager.cpp" line="573"/>
+ <location filename="downloadmanager.cpp" line="583"/>
+ <location filename="downloadmanager.cpp" line="594"/>
+ <location filename="downloadmanager.cpp" line="603"/>
+ <location filename="downloadmanager.cpp" line="613"/>
+ <location filename="downloadmanager.cpp" line="628"/>
<source>invalid index</source>
- <translation>Неверный индекс</translation>
+ <translation>неверный индекс</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="384"/>
+ <location filename="downloadmanager.cpp" line="352"/>
<source>failed to delete %1</source>
- <translation>Не удалось удалить %1</translation>
+ <translation>не удалось удалить %1</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="390"/>
+ <location filename="downloadmanager.cpp" line="358"/>
<source>failed to delete meta file for %1</source>
- <translation>Не удалось удалить мета файл %1</translation>
+ <translation>не удалось удалить мета-файл %1</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="450"/>
- <location filename="downloadmanager.cpp" line="468"/>
- <location filename="downloadmanager.cpp" line="481"/>
- <location filename="downloadmanager.cpp" line="494"/>
- <location filename="downloadmanager.cpp" line="505"/>
- <location filename="downloadmanager.cpp" line="540"/>
+ <location filename="downloadmanager.cpp" line="418"/>
+ <location filename="downloadmanager.cpp" line="436"/>
+ <location filename="downloadmanager.cpp" line="449"/>
+ <location filename="downloadmanager.cpp" line="463"/>
+ <location filename="downloadmanager.cpp" line="498"/>
<source>invalid index %1</source>
- <translation>Неверный индекс %1</translation>
+ <translation>неверный индекс %1</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="557"/>
+ <location filename="downloadmanager.cpp" line="515"/>
<source>Please enter the nexus mod id</source>
- <translation>Выберите ID мода с Nexus</translation>
+ <translation>Пожалуйста, введите ID мода на Nexus</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="557"/>
+ <location filename="downloadmanager.cpp" line="515"/>
<source>Mod ID:</source>
<translation>ID мода:</translation>
</message>
<message>
- <source>invalid alphabetical index %1</source>
- <translation type="obsolete">Недействительный алфавитный указатель %1</translation>
- </message>
- <message>
- <location filename="downloadmanager.cpp" line="899"/>
+ <location filename="downloadmanager.cpp" line="848"/>
<source>Information updated</source>
<translation>Информация обновлена</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="901"/>
- <location filename="downloadmanager.cpp" line="915"/>
+ <location filename="downloadmanager.cpp" line="850"/>
+ <location filename="downloadmanager.cpp" line="864"/>
<source>No matching file found on Nexus! Maybe this file is no longer available or it was renamed?</source>
<translation>Нет соответствующих модов на Nexus! Возможно фал был удален или переименован?</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="903"/>
+ <location filename="downloadmanager.cpp" line="852"/>
<source>No file on Nexus matches the selected file by name. Please manually choose the correct one.</source>
<translation>Нет соответствующих фалов на Nexus. Выберите файл вручную.</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="1032"/>
+ <location filename="downloadmanager.cpp" line="981"/>
<source>No download server available. Please try again later.</source>
<translation>Сервер недоступен. Попробуйте позже.</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="1074"/>
+ <location filename="downloadmanager.cpp" line="1021"/>
<source>Failed to request file info from nexus: %1</source>
<translation>Не удалось получить информацию о файле: %1</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="1097"/>
+ <location filename="downloadmanager.cpp" line="1044"/>
<source>Download failed: %1 (%2)</source>
<translation>Загрузка не удалась: %1 (%2)</translation>
</message>
<message>
- <location filename="downloadmanager.cpp" line="1174"/>
+ <location filename="downloadmanager.cpp" line="1110"/>
<source>failed to re-open %1</source>
- <translation>Не удалось открыть %1</translation>
+ <translation>не удалось повторно открыть %1</translation>
</message>
</context>
<context>
@@ -720,14 +700,16 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="editexecutablesdialog.ui" line="135"/>
<source>Allow the Steam AppID to be used for this executable to be changed.</source>
- <translation>Разрешить Steam AppID. Для использования исполняемый файл будет изменен.</translation>
+ <translation>Разрешить изменение Steam AppID, используемого для этого исполняемого файла.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="138"/>
<source>Allow the Steam AppID to be used for this executable to be changed.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game.
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID. This overwrite is already preconfigured.</source>
- <translation>Разрешить Steam AppID, который будет использоваться для изменения исполняемого файла. Каждая игра\инструмент раcпространяется через Steam и имеет уникальный ID. MO необходимо знать этот ID, что бы активировать игру\инструмент, иначе придется запускать через Steam. По умолчанию MO будет использовать AppID для игры\инструмента.Возможны проблемы с ID создаваемыми в Skyrim Creation Kit.</translation>
+ <translation>Разрешить изменение Steam AppID, который будет использоваться для исполняемого файла.
+Каждая игра/инструмент распространяемые через Steam имеют свой уникальный ID. MO необходимо знать этот ID для прямого запуска этих программ, иначе они будут запущены через Steam и MO работать не будет. По умолчанию MO будет использовать AppID для игры.
+В данный момент единственный случай, где это должно быть перезаписано это Skyrim Creation Kit, который имеет свой собственный AppID. Эта замена уже предварительно сконфигурирована.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="143"/>
@@ -744,7 +726,9 @@ Right now the only case I know of where this needs to be overwritten is for the
<source>Steam AppID to use for this executable that differs from the games AppID.
Every game/tool distributed through Steam has a unique ID. MO needs to know this ID to start those programs directly, otherwise the program is started by steam and then MO will not work. By default, MO will use the AppID for the game (usually 72850).
Right now the only case I know of where this needs to be overwritten is for the Skyrim Creation Kit which has its own AppID (usually 202480). This overwrite is already preconfigured.</source>
- <translation>Steam AppID, который будет использоваться для изменения исполняемого файла. Каждая игра\инструмент раcпространяется через Steam и имеет уникальный ID. MO необходимо знать этот ID, что бы активировать игру\инструмент, иначе придется запускать через Steam. По умолчанию MO будет использовать AppID для игры\инструмента.Возможны проблемы с ID создаваемыми в Skyrim Creation Kit.</translation>
+ <translation>Steam AppID, используемый для этого исполняемого файла, отличающийся от AppID других игр.
+Каждая игра/инструмент распространяемые через Steam имеют свой уникальный ID. MO необходимо знать этот ID для прямого запуска этих программ, иначе они будут запущены через Steam и MO работать не будет. По умолчанию MO будет использовать AppID для игры (обычно 72850).
+В данный момент единственный случай, где он должен быть перезаписан, это для Skyrim Creation Kit, который имеет свой собственный AppID (обычно 202480). Эта замена уже предварительно сконфигурирована.</translation>
</message>
<message>
<location filename="editexecutablesdialog.ui" line="169"/>
@@ -794,12 +778,12 @@ Right now the only case I know of where this needs to be overwritten is for the
<message>
<location filename="editexecutablesdialog.cpp" line="143"/>
<source>Java (32-bit) required</source>
- <translation type="unfinished"></translation>
+ <translation>Требуется Java (32-bit)</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="144"/>
<source>MO requires 32-bit java to run this application. If you already have it installed, select javaw.exe from that installation as the binary.</source>
- <translation type="unfinished"></translation>
+ <translation>MO требует 32-bit java для запуска этого приложения. Если он у вас уже установлен, выберете javaw.exe для этой установки как исполняемый файл.</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="160"/>
@@ -813,8 +797,8 @@ Right now the only case I know of where this needs to be overwritten is for the
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="169"/>
- <source>Really remove &quot;%1&quot; from executables?</source>
- <translation>Действительно удалить &quot;%1&quot; исполняемых?</translation>
+ <source>Really remove "%1" from executables?</source>
+ <translation>Действительно удалить "%1" исполняемых?</translation>
</message>
<message>
<location filename="editexecutablesdialog.cpp" line="194"/>
@@ -843,7 +827,7 @@ Right now the only case I know of where this needs to be overwritten is for the
<location filename="finddialog.ui" line="31"/>
<location filename="finddialog.ui" line="34"/>
<source>Search term</source>
- <translation>Поиск терминала</translation>
+ <translation>Поиск термина</translation>
</message>
<message>
<location filename="finddialog.ui" line="47"/>
@@ -893,8 +877,8 @@ Right now the only case I know of where this needs to be overwritten is for the
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="81"/>
- <source>&lt;a href=&quot;#&quot;&gt;Link&lt;/a&gt;</source>
- <translation>&lt;a href=&quot;#&quot;&gt;ссылка&lt;/a&gt;</translation>
+ <source>&lt;a href="#"&gt;Link&lt;/a&gt;</source>
+ <translation>&lt;a href="#"&gt;Ссылка&lt;/a&gt;</translation>
</message>
<message>
<location filename="fomodinstallerdialog.ui" line="160"/>
@@ -916,58 +900,6 @@ Right now the only case I know of where this needs to be overwritten is for the
<source>Cancel</source>
<translation>Отмена</translation>
</message>
- <message>
- <source>ModuleConfig.xml missing</source>
- <translation type="obsolete">ModuleConfig.xml отсутствует</translation>
- </message>
- <message>
- <source>failed to parse info.xml: %1 (%2) (line %3, column %4)</source>
- <translation type="obsolete">не удалось проанализировать info.xml: %1 (%2) (строка %3, столбец %4)</translation>
- </message>
- <message>
- <source>unsupported order type %1</source>
- <translation type="obsolete">не поддерживаемый тип порядка %1</translation>
- </message>
- <message>
- <source>unsupported group type %1</source>
- <translation type="obsolete">не поддерживаемый тип группы %1</translation>
- </message>
- <message>
- <source>This component is required</source>
- <translation type="obsolete">Этот компонент необходим</translation>
- </message>
- <message>
- <source>It is recommended you enable this component</source>
- <translation type="obsolete">Рекомендуется включить этот компонент</translation>
- </message>
- <message>
- <source>Optional component</source>
- <translation type="obsolete">Дополнительный компонент</translation>
- </message>
- <message>
- <source>This component is not usable in combination with other installed plugins</source>
- <translation type="obsolete">Этот компонент не может сочетаться с другими установленными плагинами.</translation>
- </message>
- <message>
- <source>You may be experiencing instability in combination with other installed plugins</source>
- <translation type="obsolete">Могут наблюдаться нестабильность в сочетании с другими установленными плагинами.</translation>
- </message>
- <message>
- <source>None</source>
- <translation type="obsolete">Ни один</translation>
- </message>
- <message>
- <source>Select one or more of these options:</source>
- <translation type="obsolete">Выберите один или несколько из следующих вариантов:</translation>
- </message>
- <message>
- <source>failed to parse ModuleConfig.xml: %1</source>
- <translation type="obsolete">не удается проанализировать ModuleConfig.xml: %1</translation>
- </message>
- <message>
- <source>Install</source>
- <translation type="obsolete">Установить</translation>
- </message>
</context>
<context>
<name>InstallDialog</name>
@@ -993,7 +925,7 @@ Right now the only case I know of where this needs to be overwritten is for the
</message>
<message>
<location filename="installdialog.ui" line="56"/>
- <source>Pick a name for the mod. This is also used as a directory name, so please don&apos;t use characters that are illegal in file names.</source>
+ <source>Pick a name for the mod. This is also used as a directory name, so please don't use characters that are illegal in file names.</source>
<translation>Выбери имя для мода. Это также используется в качестве имени каталога, поэтому, пожалуйста, не используйте символы, которые запрещены в именах файлов.</translation>
</message>
<message>
@@ -1008,16 +940,16 @@ Right now the only case I know of where this needs to be overwritten is for the
</message>
<message>
<location filename="installdialog.ui" line="78"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This displays the content of the archive. &amp;lt;data&amp;gt; represents the base directory which will map to the game&apos;s data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;amp;drop&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished">&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;This displays the content of the archive. &amp;lt;data&amp;gt; represents the base directory which will map to the game's data directory. You can change the base directory via the right-click context menu and you can move around files via drag&amp;amp;drop&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Это показывает содержимое архива. &lt;data&gt; представляет базовый каталог, в котором будут сопоставлены с данными каталога игры. Вы можете изменить базовый каталог с помощью правой кнопкой мыши через контекстное меню, и можете перемещаться по файлам с помощью drag&amp;drop.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Отображает содержимое архива. &amp;lt;data&amp;gt; представляет базовый каталог, данные в котором будут сопоставлены с данными каталога игры. Вы можете изменить базовый каталог нажатием правой кнопки мыши, через контекстное меню, а также можете перемещаться по файлам с помощью drag&amp;amp;drop&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="installdialog.ui" line="121"/>
@@ -1027,59 +959,20 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="installdialog.ui" line="141"/>
<source>OK</source>
- <translation type="unfinished"></translation>
+ <translation>OK</translation>
</message>
<message>
<location filename="installdialog.ui" line="148"/>
<source>Cancel</source>
<translation type="unfinished">Отмена</translation>
</message>
- <message>
- <source>Looks good</source>
- <translation type="obsolete">Выглядит хорошо</translation>
- </message>
- <message>
- <source>No problem detected</source>
- <translation type="obsolete">Проблем не обнаружено</translation>
- </message>
- <message>
- <source>No game data on top level</source>
- <translation type="obsolete">Нет данных игры уровнем выше</translation>
- </message>
- <message>
- <source>There is no esp/esm file or asset directory (textures, meshes, interface, ...) on the top level.</source>
- <translation type="obsolete">Существующий ESP / ESM файла или каталога не имеет текстуры textures, meshes, interface, ... уровнем выше.</translation>
- </message>
- <message>
- <source>Enter a directory name</source>
- <translation type="obsolete">Введите имя каталога</translation>
- </message>
- <message>
- <source>A directory with that name exists</source>
- <translation type="obsolete">Каталог с таким именем не существует</translation>
- </message>
- <message>
- <source>Set data directory</source>
- <translation type="obsolete">Набор данных каталога</translation>
- </message>
- <message>
- <source>Unset data directory</source>
- <translation type="obsolete">Отключенный каталог данных</translation>
- </message>
- <message>
- <source>Create directory...</source>
- <translation type="obsolete">Создать директорию...</translation>
- </message>
- <message>
- <source>&amp;Open</source>
- <translation type="obsolete">&amp;Открыть</translation>
- </message>
</context>
<context>
<name>InstallationManager</name>
<message>
- <source>mo_archive.dll not loaded: &quot;%1&quot;</source>
- <translation type="obsolete">mo_archive.dll не загружен: &quot;%1&quot;</translation>
+ <location filename="installationmanager.cpp" line="75"/>
+ <source>archive.dll not loaded: "%1"</source>
+ <translation>archive.dll не загружен: "%1"</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="97"/>
@@ -1092,158 +985,91 @@ p, li { white-space: pre-wrap; }
<translation>Пароль</translation>
</message>
<message>
- <source>Directory exists</source>
- <translation type="obsolete">Каталог существует</translation>
- </message>
- <message>
- <source>This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)?</source>
- <translation type="obsolete">Этот мод, кажется, уже установлен. Вы хотите перезаписать существующие или вы хотите полностью заменить существующие файлы (старые файлы удаляются)?</translation>
- </message>
- <message>
- <source>Add Files</source>
- <translation type="obsolete">Добавить файлы</translation>
- </message>
- <message>
- <source>Replace</source>
- <translation type="obsolete">Заменить</translation>
- </message>
- <message>
- <location filename="installationmanager.cpp" line="164"/>
- <location filename="installationmanager.cpp" line="252"/>
- <location filename="installationmanager.cpp" line="530"/>
+ <location filename="installationmanager.cpp" line="162"/>
+ <location filename="installationmanager.cpp" line="244"/>
+ <location filename="installationmanager.cpp" line="520"/>
<source>Extracting files</source>
<translation>Извлечение файлов</translation>
</message>
<message>
- <source>Preparing installer</source>
- <translation type="obsolete">Подготовка к установке</translation>
- </message>
- <message>
- <source>Installation as fomod failed: %1</source>
- <translation type="obsolete">Установка в fomod не удалась: %1</translation>
- </message>
- <message>
- <source>failed to start %1</source>
- <translation type="obsolete">Не удалось начать %1</translation>
- </message>
- <message>
- <source>Running external installer.
-Note: This installer will not be aware of other installed mods!</source>
- <translation type="obsolete">Запуск внешней установки.
-Внимание: Других запущенных программ установки не должно быть!</translation>
- </message>
- <message>
- <source>Force Close</source>
- <translation type="obsolete">Закрыть принудительно</translation>
- </message>
- <message>
- <source>Confirm</source>
- <translation type="obsolete">Подтвердить</translation>
- </message>
- <message>
- <source>installation failed (errorcode %1)</source>
- <translation type="obsolete">Установка не удалась (errorcode %1)</translation>
- </message>
- <message>
- <location filename="installationmanager.cpp" line="624"/>
- <source>File format &quot;%1&quot; not supported</source>
- <translation>Формат файла &quot;%1&quot; не поддерживается</translation>
- </message>
- <message>
- <source>failed to open archive &quot;%1&quot;: %2</source>
- <translation type="obsolete">Не удалось открыть архив &quot;%1&quot;: %2</translation>
- </message>
- <message>
- <location filename="installationmanager.cpp" line="75"/>
- <source>archive.dll not loaded: &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="installationmanager.cpp" line="443"/>
+ <location filename="installationmanager.cpp" line="433"/>
<source>failed to create backup</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось создать резервную копию</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="449"/>
+ <location filename="installationmanager.cpp" line="439"/>
<source>Mod Name</source>
- <translation type="unfinished"></translation>
+ <translation>Имя мода</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="449"/>
+ <location filename="installationmanager.cpp" line="439"/>
<source>Name</source>
<translation type="unfinished">Имя</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="502"/>
+ <location filename="installationmanager.cpp" line="492"/>
<source>Invalid name</source>
- <translation type="unfinished"></translation>
+ <translation>Недопустимое имя</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="503"/>
+ <location filename="installationmanager.cpp" line="493"/>
<source>The name you entered is invalid, please enter a different one.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Installer missing</source>
- <translation type="obsolete">Установщик отсутствует</translation>
- </message>
- <message>
- <source>This package contains a scripted installer. To use this installer you need the optional &quot;NCC&quot;-package and the .net runtime. Do you want to continue, treating this as a manual installer?</source>
- <translation type="obsolete">Этот пакет содержит сценарии установки. Для использования этой установки необходимо дополнительно «NCC» пакет и .net runtime. Вы хотите использовать это в качестве установки?</translation>
+ <translation>Введенное вами имя недопустимо, пожалуйста введите другое.</translation>
</message>
<message>
- <source>Please install NCC</source>
- <translation type="obsolete">Установите NCC</translation>
+ <location filename="installationmanager.cpp" line="613"/>
+ <source>File format "%1" not supported</source>
+ <translation>Формат файла "%1" не поддерживается</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="750"/>
+ <location filename="installationmanager.cpp" line="739"/>
<source>None of the available installer plugins were able to handle that archive</source>
- <translation type="unfinished"></translation>
+ <translation>Не один из доступных плагинов-установщиков не смог просмотреть этот архив</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="760"/>
+ <location filename="installationmanager.cpp" line="749"/>
<source>no error</source>
- <translation>Ошибки отсутствуют</translation>
+ <translation>ошибки отсутствуют</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="763"/>
+ <location filename="installationmanager.cpp" line="752"/>
<source>7z.dll not found</source>
<translation>7z.dll не найден</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="766"/>
- <source>7z.dll isn&apos;t valid</source>
+ <location filename="installationmanager.cpp" line="755"/>
+ <source>7z.dll isn't valid</source>
<translation>7z.dll поврежден</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="769"/>
+ <location filename="installationmanager.cpp" line="758"/>
<source>archive not found</source>
- <translation>Архив не найден</translation>
+ <translation>архив не найден</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="772"/>
+ <location filename="installationmanager.cpp" line="761"/>
<source>failed to open archive</source>
- <translation>Ошибка открытия архива</translation>
+ <translation>не удалось открыть архив</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="775"/>
+ <location filename="installationmanager.cpp" line="764"/>
<source>unsupported archive type</source>
- <translation>Не поддерживаемый тип архива</translation>
+ <translation>не поддерживаемый тип архива</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="778"/>
+ <location filename="installationmanager.cpp" line="767"/>
<source>internal library error</source>
- <translation>Внутренняя ошибка библиотеки</translation>
+ <translation>внутренняя ошибка библиотеки</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="781"/>
+ <location filename="installationmanager.cpp" line="770"/>
<source>archive invalid</source>
- <translation>Архив поврежден</translation>
+ <translation>архив поврежден</translation>
</message>
<message>
- <location filename="installationmanager.cpp" line="785"/>
+ <location filename="installationmanager.cpp" line="774"/>
<source>unknown archive error</source>
- <translation>Неизвестная ошибка архива</translation>
+ <translation>неизвестная ошибка архива</translation>
</message>
</context>
<context>
@@ -1255,8 +1081,8 @@ Note: This installer will not be aware of other installed mods!</source>
</message>
<message>
<location filename="lockeddialog.ui" line="20"/>
- <source>This dialog should disappear automatically if the application/game is done. Click unlock if it didn&apos;t.</source>
- <translation>Это окно должно закрыться автоматически если игра запущена. Нажмите кнопку &quot;Разблокировать&quot; если этого не произошло.</translation>
+ <source>This dialog should disappear automatically if the application/game is done. Click unlock if it didn't.</source>
+ <translation>Этот диалог должен закрыться автоматически если игра/приложение запущены. Нажмите разблокировать, если этого не произошло.</translation>
</message>
<message>
<location filename="lockeddialog.ui" line="23"/>
@@ -1274,7 +1100,7 @@ Note: This installer will not be aware of other installed mods!</source>
<message>
<location filename="logbuffer.cpp" line="72"/>
<source>failed to write log to %1: %2</source>
- <translation>Не удалось произвести запись в журнал %1: %2</translation>
+ <translation>не удалось произвести запись в журнал %1: %2</translation>
</message>
</context>
<context>
@@ -1282,12 +1108,12 @@ Note: This installer will not be aware of other installed mods!</source>
<message>
<location filename="moapplication.cpp" line="60"/>
<source>an error occured: %1</source>
- <translation type="unfinished"></translation>
+ <translation>произошла ошибка: %1</translation>
</message>
<message>
<location filename="moapplication.cpp" line="65"/>
<source>an error occured</source>
- <translation type="unfinished"></translation>
+ <translation>произошла ошибка</translation>
</message>
</context>
<context>
@@ -1301,148 +1127,169 @@ Note: This installer will not be aware of other installed mods!</source>
<message>
<location filename="mainwindow.ui" line="128"/>
<source>Profile</source>
- <translation type="unfinished"></translation>
+ <translation>Профиль</translation>
</message>
<message>
<location filename="mainwindow.ui" line="138"/>
<source>Pick a module collection</source>
- <translation type="unfinished"></translation>
+ <translation>Выберете набор модулей</translation>
</message>
<message>
<location filename="mainwindow.ui" line="141"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Please note that right now your esp load order is not kept seperate for different profiles.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Create profiles here. Each profile contains its own list of active mods and esps. This way you can quickly switch between setups for different play throughs.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Please note that right now your esp load order is not kept seperate for different profiles.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Создать профили здесь. Каждый профиль включает свой собственный список активных модов и esp. Таким образом, вы можете быстро переключаться между установками для различных прохождений игры.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Обратите внимание, что порядок загрузки esp одинаков для всех профилей.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="mainwindow.ui" line="159"/>
<source>Refresh list</source>
- <translation type="unfinished"></translation>
+ <translation>Обновить список</translation>
</message>
<message>
<location filename="mainwindow.ui" line="162"/>
<source>Refresh list. This is usually not necessary unless you modified data outside the program.</source>
- <translation type="unfinished"></translation>
+ <translation>Обновить список. Обычно в этом нет необходимости, пока вы не измените данные вне программы.</translation>
</message>
<message>
<location filename="mainwindow.ui" line="278"/>
<source>List of available mods.</source>
- <translation type="unfinished"></translation>
+ <translation>Список доступных модов.</translation>
</message>
<message>
<location filename="mainwindow.ui" line="281"/>
- <source>This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag &amp; drop mods to change their &quot;installation&quot; orders.</source>
- <translation type="unfinished"></translation>
+ <source>This is a list of installed mods. Use the checkboxes to activate/deactivate mods and drag &amp; drop mods to change their "installation" orders.</source>
+ <translation>Это список установленных модов. Используйте флажки, для включения/отключения модов и перетаскивание модов, для изменения их порядка установки.</translation>
</message>
<message>
<location filename="mainwindow.ui" line="366"/>
<source>Filter</source>
- <translation type="unfinished"></translation>
+ <translation>Фильтр</translation>
</message>
<message>
<location filename="mainwindow.ui" line="387"/>
<source>No groups</source>
- <translation type="unfinished"></translation>
+ <translation>Без группировки</translation>
</message>
<message>
<location filename="mainwindow.ui" line="397"/>
<source>Nexus IDs</source>
- <translation type="unfinished">Nexus IDs</translation>
+ <translation>Nexus IDs</translation>
</message>
<message>
<location filename="mainwindow.ui" line="405"/>
<location filename="mainwindow.ui" line="722"/>
- <location filename="mainwindow.ui" line="1027"/>
+ <location filename="mainwindow.ui" line="1021"/>
<source>Namefilter</source>
- <translation type="unfinished"></translation>
+ <translation>Фильтр по имени</translation>
</message>
<message>
<location filename="mainwindow.ui" line="440"/>
<source>Pick a program to run.</source>
- <translation type="unfinished"></translation>
+ <translation>Выберете программу для запуска.</translation>
</message>
<message>
<location filename="mainwindow.ui" line="443"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;You can add new Tools to this list, but I can&apos;t promise tools I haven&apos;t tested will work.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Choose the program to run. Once you start using ModOrganizer, you should always run your game and tools from here or through shortcuts created here, otherwise mods installed through MO will not be visible.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;You can add new Tools to this list, but I can't promise tools I haven't tested will work.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Выберете программу для запуска. Как только вы начинаете использовать ModOrganizer, вы всегда должны запускать игры и инструменты из него или через созданные в нем ярлыки, в противном случае, установленные через MO моды отображаться не будут.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Вы можете добавить новые инструменты в этот список, но работоспособность их всех не гарантированна.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="mainwindow.ui" line="491"/>
<source>Run program</source>
- <translation type="unfinished"></translation>
+ <translation>Запустить программу</translation>
</message>
<message>
<location filename="mainwindow.ui" line="494"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Run the selected program with ModOrganizer enabled.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Run the selected program with ModOrganizer enabled.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Запустить выбранную программу с поддержкой ModOrganizer.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="mainwindow.ui" line="504"/>
<source>Run</source>
- <translation type="unfinished"></translation>
+ <translation>Запустить</translation>
</message>
<message>
<location filename="mainwindow.ui" line="545"/>
<source>Create a shortcut in your start menu or on the desktop to the specified program</source>
- <translation type="unfinished"></translation>
+ <translation>Создать ярлык для выбранной программы, в меню Пуск или на рабочем столе.</translation>
</message>
<message>
<location filename="mainwindow.ui" line="548"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This creates a start menu shortcut that directly starts the selected program with the MO active.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;This creates a start menu shortcut that directly starts the selected program with the MO active.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Создает ярлык в меню Пуск, который запускает выбранную программу с активным MO.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="mainwindow.ui" line="555"/>
<source>Shortcut</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Save</source>
- <translation type="obsolete">Сохранить</translation>
+ <translation>Ярлык</translation>
</message>
<message>
<location filename="mainwindow.ui" line="669"/>
<source>List of available esp/esm files</source>
- <translation type="unfinished"></translation>
+ <translation>Список доступных esp/esm файлов</translation>
</message>
<message>
<location filename="mainwindow.ui" line="672"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.&lt;br /&gt;There is a great tool named &amp;quot;BOSS&amp;quot; to automatically sort these files.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This list contains the esps and esms contained in the active mods. These require their own load order. Use drag&amp;amp;drop to modify this load order. Please note that MO will only save the load order for mods that are active/checked.&lt;br /&gt;There is a great tool named &amp;quot;BOSS&amp;quot; to automatically sort these files.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Этот список содержит esp и esm файлы активных модов. Для них требуется определенный порядок загрузки. Используйте перетаскивание для изменения порядка загрузки. Обратите внимание, что MO сохранит порядок загрузки только для активными/проверенных модов.&lt;br /&gt;Существует замечательная утилита, называющаяся &amp;quot;BOSS&amp;quot; , которая автоматически сортирует эти файлы.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="mainwindow.ui" line="751"/>
<source>List of available BS Archives. Archives not checked here are not managed by MO and ignore installation order.</source>
- <translation type="unfinished"></translation>
+ <translation>Список доступных BSA. Они не отмечены здесь, не управляются с помощью MO и игнорируют порядок установки.</translation>
</message>
<message>
<location filename="mainwindow.ui" line="754"/>
- <source>BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they &quot;compete&quot; with loose files in your data directory over which is loaded.
+ <source>BSA files are archives (comparable to .zip files) that contain data assets (meshes, textures, ...) to be used by the game. As such they "compete" with loose files in your data directory over which is loaded.
By default, BSAs that share their base name with an enabled ESP (i.e. plugin.esp and plugin.bsa) are automatically loaded and will have precedence over all loose files, the installation order you set up to the left is then ignored!
BSAs checked here are loaded in such a way that your installation order is obeyed properly.</source>
- <translation type="unfinished"></translation>
+ <translation>BSA файлы - архивы (сопоставимы с файлами .zip) которые содержат используемые игрой данные (meshes, textures, ...). Как таковые они "конкурируют" с отдельными файлами в папке Data, поверх которых загружены.
+По умолчанию, BSA, у которых имя совпадает с именем ESP (т.е. plugin.esp и plugin.bsa) будут автоматически загружены и будут иметь приоритет над всеми отдельными файлами и установленный вами слева порядок установки будет проигнорирован!
+
+BSA, отмеченные здесь, загружаются так, чтобы порядок установки соблюдался должным образом.</translation>
</message>
<message>
<location filename="mainwindow.ui" line="794"/>
@@ -1458,1030 +1305,1035 @@ BSAs checked here are loaded in such a way that your installation order is obeye
</message>
<message>
<location filename="mainwindow.ui" line="807"/>
- <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Marked Archives (&lt;img src=&quot;:/MO/gui/resources/dialog-warning_16.png&quot;/&gt;) are still loaded on Skyrim but the &lt;a href=&quot;http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;regular file override&lt;/span&gt;&lt;/a&gt; mechanism will apply: Loose files override BSAs, no matter the mod/plugin priority.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+ <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Marked Archives (&lt;img src=":/MO/gui/resources/dialog-warning_16.png"/&gt;) are still loaded on Skyrim but the &lt;a href="http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/"&gt;&lt;span style=" text-decoration: underline; color:#0000ff;"&gt;regular file override&lt;/span&gt;&lt;/a&gt; mechanism will apply: Loose files override BSAs, no matter the mod/plugin priority.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Помеченые архивы (&lt;img src=":/MO/gui/resources/dialog-warning_16.png"/&gt;) все еще загружаются в Skyrim, но &lt;a href="http://forums.bethsoft.com/topic/1354395-update-bsas-and-you/"&gt;&lt;span style=" text-decoration: underline; color:#0000ff;"&gt;применяется обычный&lt;/span&gt;&lt;/a&gt; механизм: Отдельные файлы перезаписывают BSAs, вне зависимости от приоритета мода/плагина.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="mainwindow.ui" line="818"/>
<source>Data</source>
- <translation type="unfinished"></translation>
+ <translation>Данные</translation>
</message>
<message>
<location filename="mainwindow.ui" line="836"/>
<source>refresh data-directory overview</source>
- <translation type="unfinished"></translation>
+ <translation>обновить обзор каталога Data</translation>
</message>
<message>
<location filename="mainwindow.ui" line="839"/>
<source>Refresh the overview. This may take a moment.</source>
- <translation type="unfinished"></translation>
+ <translation>Обновление обзора. Это может занять некоторое время.</translation>
</message>
<message>
<location filename="mainwindow.ui" line="842"/>
- <location filename="mainwindow.cpp" line="3328"/>
- <location filename="mainwindow.cpp" line="4059"/>
+ <location filename="mainwindow.cpp" line="3257"/>
+ <location filename="mainwindow.cpp" line="3982"/>
<source>Refresh</source>
- <translation type="unfinished"></translation>
+ <translation>Обновить</translation>
</message>
<message>
<location filename="mainwindow.ui" line="858"/>
<source>This is an overview of your data directory as visible to the game (and tools). </source>
- <translation type="unfinished"></translation>
+ <translation>Это обзор вашего каталога данных так, как он будет видим игре (и инструментам).</translation>
</message>
<message>
<location filename="mainwindow.ui" line="883"/>
<location filename="mainwindow.ui" line="886"/>
<source>Filter the above list so that only conflicts are displayed.</source>
- <translation type="unfinished"></translation>
+ <translation>Отфильтровать вышеприведенный список так, чтобы отображались только конфликты.</translation>
</message>
<message>
<location filename="mainwindow.ui" line="889"/>
<source>Show only conflicts</source>
- <translation type="unfinished"></translation>
+ <translation>Показать только конфликты</translation>
</message>
<message>
<location filename="mainwindow.ui" line="897"/>
<source>Saves</source>
- <translation type="unfinished"></translation>
+ <translation>Сохранения</translation>
</message>
<message>
<location filename="mainwindow.ui" line="921"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren't active now.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;If you click &amp;quot;Fix Mods...&amp;quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This is a list of all savegames for this game. Hover over a list entry to get detailed information about the save including a list of esps/esms that were used at the time this save was created but aren&apos;t active now.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;If you click &amp;quot;Fix Mods...&amp;quot; in the context menu, MO will try to activate all mods and esps to fix those missing esps. It will not disable anything!&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Список всех сохранений игры. Наведите указатель мыши на элемент списка, чтобы получить подробную информацию о сохранении, включающем список esp/esm, которые использовались во время создания сохранения, но не активны в настоящее время.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Если вы выберете в контекстном меню пункт &amp;quot;Исправить моды...&amp;quot;, MO попытается подключить все моды и esp, чтобы исправить эти отсутствующие esp. Это ничего не отключит!&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="mainwindow.ui" line="935"/>
<source>Downloads</source>
- <translation type="unfinished"></translation>
+ <translation>Загрузки</translation>
</message>
<message>
<location filename="mainwindow.ui" line="967"/>
<source>This is a list of mods you downloaded from Nexus. Double click one to install it.</source>
- <translation type="unfinished"></translation>
+ <translation>Список модов, загруженных с Nexus. Двойной клик для установки.</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1020"/>
+ <location filename="mainwindow.ui" line="1014"/>
<source>Compact</source>
- <translation type="unfinished"></translation>
+ <translation>Упаковать</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1051"/>
+ <location filename="mainwindow.ui" line="1045"/>
<source>Tool Bar</source>
- <translation type="unfinished"></translation>
+ <translation>Панель инструментов</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1093"/>
+ <location filename="mainwindow.ui" line="1087"/>
<source>Install Mod</source>
- <translation type="unfinished"></translation>
+ <translation>Установить мод</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1096"/>
+ <location filename="mainwindow.ui" line="1090"/>
<source>Install &amp;Mod</source>
- <translation type="unfinished"></translation>
+ <translation>Установить &amp;мод</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1099"/>
+ <location filename="mainwindow.ui" line="1093"/>
<source>Install a new mod from an archive</source>
- <translation type="unfinished"></translation>
+ <translation>Установить новый мод из архива</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1102"/>
+ <location filename="mainwindow.ui" line="1096"/>
<source>Ctrl+M</source>
- <translation type="unfinished"></translation>
+ <translation>Ctrl+M</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1111"/>
+ <location filename="mainwindow.ui" line="1105"/>
<source>Profiles</source>
- <translation type="unfinished"></translation>
+ <translation>Профили</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1114"/>
+ <location filename="mainwindow.ui" line="1108"/>
<source>&amp;Profiles</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Профили</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1117"/>
+ <location filename="mainwindow.ui" line="1111"/>
<source>Configure Profiles</source>
- <translation type="unfinished"></translation>
+ <translation>Настройка профилей</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1120"/>
+ <location filename="mainwindow.ui" line="1114"/>
<source>Ctrl+P</source>
- <translation type="unfinished"></translation>
+ <translation>Ctrl+P</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1129"/>
+ <location filename="mainwindow.ui" line="1123"/>
<source>Executables</source>
- <translation type="unfinished"></translation>
+ <translation>Программы</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1132"/>
+ <location filename="mainwindow.ui" line="1126"/>
<source>&amp;Executables</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Программы</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1135"/>
+ <location filename="mainwindow.ui" line="1129"/>
<source>Configure the executables that can be started through Mod Organizer</source>
- <translation type="unfinished"></translation>
+ <translation>Настройка программ, которые могут быть запущены через Mod Organizer</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1138"/>
+ <location filename="mainwindow.ui" line="1132"/>
<source>Ctrl+E</source>
- <translation type="unfinished"></translation>
+ <translation>Ctrl+E</translation>
</message>
<message>
+ <location filename="mainwindow.ui" line="1141"/>
<location filename="mainwindow.ui" line="1147"/>
- <location filename="mainwindow.ui" line="1153"/>
<source>Tools</source>
- <translation type="unfinished"></translation>
+ <translation>Инструменты</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1150"/>
+ <location filename="mainwindow.ui" line="1144"/>
<source>&amp;Tools</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Инструменты</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1156"/>
+ <location filename="mainwindow.ui" line="1150"/>
<source>Ctrl+I</source>
- <translation type="unfinished"></translation>
+ <translation>Ctrl+I</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1165"/>
+ <location filename="mainwindow.ui" line="1159"/>
<source>Settings</source>
- <translation type="unfinished"></translation>
+ <translation>Настройки</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1168"/>
+ <location filename="mainwindow.ui" line="1162"/>
<source>&amp;Settings</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Настройки</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1171"/>
+ <location filename="mainwindow.ui" line="1165"/>
<source>Configure settings and workarounds</source>
- <translation type="unfinished"></translation>
+ <translation>Настройка параметров и способов обхода</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1174"/>
+ <location filename="mainwindow.ui" line="1168"/>
<source>Ctrl+S</source>
- <translation type="unfinished"></translation>
+ <translation>Ctrl+S</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1183"/>
+ <location filename="mainwindow.ui" line="1177"/>
<source>Nexus</source>
- <translation type="unfinished"></translation>
+ <translation>Nexus</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1186"/>
+ <location filename="mainwindow.ui" line="1180"/>
<source>Search nexus network for more mods</source>
- <translation type="unfinished"></translation>
+ <translation>Поиск дополнительных модов на Nexus</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1189"/>
+ <location filename="mainwindow.ui" line="1183"/>
<source>Ctrl+N</source>
- <translation type="unfinished"></translation>
+ <translation>Ctrl+N</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1201"/>
- <location filename="mainwindow.cpp" line="4007"/>
+ <location filename="mainwindow.ui" line="1195"/>
+ <location filename="mainwindow.cpp" line="3930"/>
<source>Update</source>
- <translation type="unfinished"></translation>
+ <translation>Обновление</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1204"/>
+ <location filename="mainwindow.ui" line="1198"/>
<source>Mod Organizer is up-to-date</source>
- <translation type="unfinished"></translation>
+ <translation>Mod Organizer обновлен</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1216"/>
- <location filename="mainwindow.cpp" line="478"/>
+ <location filename="mainwindow.ui" line="1210"/>
+ <location filename="mainwindow.cpp" line="430"/>
<source>No Problems</source>
- <translation type="unfinished"></translation>
+ <translation>Проблем не обнаружено</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1219"/>
+ <location filename="mainwindow.ui" line="1213"/>
<source>This button will be highlighted if MO discovered potential problems in your setup and provide tips on how to fix them.
!Work in progress!
Right now this has very limited functionality</source>
- <translation type="unfinished"></translation>
+ <translation>Эта кнопка будет подсвечена, если MO обнарул возможные проблемы в вашей установке и имеются советы по их исправлению.
+
+!В разработке!
+Прямо сейчас этот функционал сильно ограничен</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1231"/>
- <location filename="mainwindow.ui" line="1234"/>
+ <location filename="mainwindow.ui" line="1225"/>
+ <location filename="mainwindow.ui" line="1228"/>
<source>Help</source>
- <translation type="unfinished"></translation>
+ <translation>Справка</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1237"/>
+ <location filename="mainwindow.ui" line="1231"/>
<source>Ctrl+H</source>
- <translation type="unfinished"></translation>
+ <translation>Ctrl+H</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1246"/>
+ <location filename="mainwindow.ui" line="1240"/>
<source>Endorse MO</source>
- <translation type="unfinished"></translation>
+ <translation>Одобрить MO</translation>
</message>
<message>
- <location filename="mainwindow.ui" line="1249"/>
- <location filename="mainwindow.cpp" line="4087"/>
+ <location filename="mainwindow.ui" line="1243"/>
+ <location filename="mainwindow.cpp" line="4010"/>
<source>Endorse Mod Organizer</source>
- <translation type="unfinished"></translation>
+ <translation>Одобрить Mod Organizer</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="204"/>
+ <location filename="mainwindow.cpp" line="223"/>
<source>Toolbar</source>
- <translation type="unfinished"></translation>
+ <translation>Панель инструментов</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="205"/>
+ <location filename="mainwindow.cpp" line="224"/>
<source>Desktop</source>
- <translation type="unfinished"></translation>
+ <translation>Рабочий стол</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="206"/>
+ <location filename="mainwindow.cpp" line="225"/>
<source>Start Menu</source>
- <translation type="unfinished"></translation>
+ <translation>Меню Пуск</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="475"/>
+ <location filename="mainwindow.cpp" line="427"/>
<source>Problems</source>
- <translation type="unfinished"></translation>
+ <translation>Проблемы</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="476"/>
+ <location filename="mainwindow.cpp" line="428"/>
<source>There are potential problems with your setup</source>
- <translation type="unfinished"></translation>
+ <translation>Есть возможные проблемы с вашей установкой</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="479"/>
+ <location filename="mainwindow.cpp" line="431"/>
<source>Everything seems to be in order</source>
- <translation type="unfinished"></translation>
+ <translation>Кажется всё в порядке</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="531"/>
+ <location filename="mainwindow.cpp" line="483"/>
<source>Help on UI</source>
- <translation type="unfinished"></translation>
+ <translation>Справка по интерфейсу</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="535"/>
+ <location filename="mainwindow.cpp" line="487"/>
<source>Documentation Wiki</source>
- <translation type="unfinished"></translation>
+ <translation>Wiki-документация</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="539"/>
+ <location filename="mainwindow.cpp" line="491"/>
<source>Report Issue</source>
- <translation type="unfinished"></translation>
+ <translation>Сообщить о проблеме</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="543"/>
+ <location filename="mainwindow.cpp" line="495"/>
<source>Tutorials</source>
- <translation type="unfinished"></translation>
+ <translation>Уроки</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="670"/>
- <source>failed to save load order: %1</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="549"/>
+ <source>failed to save archives order, do you have write access to "%1"?</source>
+ <translation>не удалось сохранить порядок архивов, у вас имеется доступ на запись к "%1"?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="600"/>
- <source>failed to save archives order, do you have write access to &quot;%1&quot;?</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="619"/>
+ <source>failed to save load order: %1</source>
+ <translation>не удалось сохранить порядок загрузки: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="687"/>
+ <location filename="mainwindow.cpp" line="636"/>
<source>Name</source>
<translation type="unfinished">Имя</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="688"/>
+ <location filename="mainwindow.cpp" line="637"/>
<source>Please enter a name for the new profile</source>
- <translation type="unfinished"></translation>
+ <translation>Введите имя нового профиля</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="696"/>
+ <location filename="mainwindow.cpp" line="645"/>
<source>failed to create profile: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось создать профиль: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="739"/>
+ <location filename="mainwindow.cpp" line="688"/>
<source>Show tutorial?</source>
- <translation type="unfinished"></translation>
+ <translation>Показать урок?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="740"/>
- <source>You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the &quot;Help&quot;-menu.</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="689"/>
+ <source>You are starting Mod Organizer for the first time. Do you want to show a tutorial of its basic features? If you choose no you can always start the tutorial from the "Help"-menu.</source>
+ <translation>Вы запустили Mod Organizer впервые. Вы хотите просмотреть уроки по основным возможностям? В случае отказа вы всегда можете открыть уроки из меню "Помощь".</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="769"/>
+ <location filename="mainwindow.cpp" line="716"/>
<source>Downloads in progress</source>
- <translation type="unfinished"></translation>
+ <translation>Загрузки в процессе</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="770"/>
+ <location filename="mainwindow.cpp" line="717"/>
<source>There are still downloads in progress, do you really want to quit?</source>
- <translation type="unfinished"></translation>
+ <translation>Загрузки всё ещё в процессе, вы правда хотите выйти?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="816"/>
+ <location filename="mainwindow.cpp" line="760"/>
<source>failed to read savegame: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось прочесть сохранение: %1</translation>
+ </message>
+ <message>
+ <location filename="mainwindow.cpp" line="885"/>
+ <source>Plugin "%1" failed: %2</source>
+ <translation>Плагин "%1" не удалось: %2</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="941"/>
- <source>Plugin &quot;%1&quot; failed: %2</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="887"/>
+ <source>Plugin "%1" failed</source>
+ <translation>Плагин "%1" не удалось</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1183"/>
- <source>Failed to start &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="951"/>
+ <source>failed to init plugin %1: %2</source>
+ <translation>не удалось инициализировать плагин %1: %2</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1185"/>
+ <location filename="mainwindow.cpp" line="1127"/>
+ <source>Failed to start "%1"</source>
+ <translation>Не удалось запустить "%1"</translation>
+ </message>
+ <message>
+ <location filename="mainwindow.cpp" line="1129"/>
<source>Waiting</source>
- <translation type="unfinished"></translation>
+ <translation>Ожидание</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1185"/>
- <source>Please press OK once you&apos;re logged into steam.</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="1129"/>
+ <source>Please press OK once you're logged into steam.</source>
+ <translation>Нажмите OK как только вы войдете в Steam.</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1197"/>
- <source>&quot;%1&quot; not found</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="1141"/>
+ <source>"%1" not found</source>
+ <translation>"%1" не найден</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1211"/>
+ <location filename="mainwindow.cpp" line="1155"/>
<source>Start Steam?</source>
- <translation type="unfinished"></translation>
+ <translation>Запустить Steam?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1212"/>
+ <location filename="mainwindow.cpp" line="1156"/>
<source>Steam is required to be running already to correctly start the game. Should MO try to start steam now?</source>
- <translation type="unfinished"></translation>
+ <translation>Требуется запущенный Steam, для корректного запуска игры. Должен ли MO попытаться запустить Steam сейчас?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1426"/>
+ <location filename="mainwindow.cpp" line="1370"/>
<source>Also in: &lt;br&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>Также в: &lt;br&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1437"/>
+ <location filename="mainwindow.cpp" line="1381"/>
<source>No conflict</source>
- <translation type="unfinished"></translation>
+ <translation>Конфликтов нет</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1552"/>
+ <location filename="mainwindow.cpp" line="1496"/>
<source>&lt;Edit...&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;Правка...&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1771"/>
+ <location filename="mainwindow.cpp" line="1714"/>
<source>This bsa is enabled in the ini file so it may be required!</source>
- <translation type="unfinished"></translation>
+ <translation>Этот bsa подключен через ini, так что он может быть необходим!</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1778"/>
+ <location filename="mainwindow.cpp" line="1721"/>
<source>This archive will still be loaded since there is a plugin of the same name but its files will not follow installation order!</source>
- <translation type="unfinished"></translation>
+ <translation>Этот архив все равно будет загружен, так как есть плагин с одноименным названием, но его файлы не будут следовать порядку установки!</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1833"/>
+ <location filename="mainwindow.cpp" line="1776"/>
<source>Activating Network Proxy</source>
- <translation type="unfinished"></translation>
+ <translation>Подключение сетевого прокси</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1962"/>
- <location filename="mainwindow.cpp" line="3755"/>
+ <location filename="mainwindow.cpp" line="1900"/>
+ <location filename="mainwindow.cpp" line="3678"/>
<source>Installation successful</source>
- <translation type="unfinished"></translation>
+ <translation>Установка завершена</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1973"/>
- <location filename="mainwindow.cpp" line="3768"/>
+ <location filename="mainwindow.cpp" line="1911"/>
+ <location filename="mainwindow.cpp" line="3691"/>
<source>Configure Mod</source>
- <translation type="unfinished"></translation>
+ <translation>Настройка мода</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1974"/>
- <location filename="mainwindow.cpp" line="3769"/>
+ <location filename="mainwindow.cpp" line="1912"/>
+ <location filename="mainwindow.cpp" line="3692"/>
<source>This mod contains ini tweaks. Do you want to configure them now?</source>
- <translation type="unfinished"></translation>
+ <translation>Этот мод включает настройки ini. Вы хотите настроить их сейчас?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1980"/>
- <location filename="mainwindow.cpp" line="3775"/>
- <source>mod &quot;%1&quot; not found</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="1918"/>
+ <location filename="mainwindow.cpp" line="3698"/>
+ <source>mod "%1" not found</source>
+ <translation>мод "%1" не найден</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1983"/>
- <location filename="mainwindow.cpp" line="3781"/>
+ <location filename="mainwindow.cpp" line="1921"/>
+ <location filename="mainwindow.cpp" line="3704"/>
<source>Installation cancelled</source>
- <translation type="unfinished"></translation>
+ <translation>Установка отменена</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1983"/>
- <location filename="mainwindow.cpp" line="3781"/>
+ <location filename="mainwindow.cpp" line="1921"/>
+ <location filename="mainwindow.cpp" line="3704"/>
<source>The mod was not installed completely.</source>
- <translation type="unfinished"></translation>
+ <translation>Мод не был установлен полностью.</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2018"/>
+ <location filename="mainwindow.cpp" line="1956"/>
<source>Some plugins could not be loaded</source>
- <translation type="unfinished"></translation>
+ <translation>Некоторые плагины не могут быть загружены</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2030"/>
+ <location filename="mainwindow.cpp" line="1965"/>
<source>The following Plugins could not be loaded. The reason may be missing dependencies (i.e. python) or an outdated version:&lt;ul&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>Следующие плагины не могут быть загружены. Причина может быть в отсутствующих зависимостях (таких как python) или в устаревшей версии:&lt;ul&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2060"/>
+ <location filename="mainwindow.cpp" line="1992"/>
<source>Choose Mod</source>
- <translation type="unfinished"></translation>
+ <translation>Выберете мод</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2061"/>
+ <location filename="mainwindow.cpp" line="1993"/>
<source>Mod Archive</source>
- <translation type="unfinished"></translation>
+ <translation>Архив мода</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2214"/>
+ <location filename="mainwindow.cpp" line="2146"/>
<source>Start Tutorial?</source>
- <translation type="unfinished"></translation>
+ <translation>Начать обучение?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2215"/>
- <source>You&apos;re about to start a tutorial. For technical reasons it&apos;s not possible to end the tutorial early. Continue?</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="2147"/>
+ <source>You're about to start a tutorial. For technical reasons it's not possible to end the tutorial early. Continue?</source>
+ <translation>Вы собираетесь открыть обучение. По техническим причинам будет невозможно досрочно закончить обучение. Продолжить?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2360"/>
- <location filename="mainwindow.cpp" line="3683"/>
+ <location filename="mainwindow.cpp" line="2292"/>
+ <location filename="mainwindow.cpp" line="3606"/>
<source>Download started</source>
- <translation type="unfinished"></translation>
+ <translation>Загрузка начата</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2391"/>
+ <location filename="mainwindow.cpp" line="2323"/>
<source>failed to update mod list: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось обновить список модов: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2418"/>
+ <location filename="mainwindow.cpp" line="2350"/>
<source>failed to spawn notepad.exe: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось вызвать notepad.exe: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2459"/>
+ <location filename="mainwindow.cpp" line="2391"/>
<source>failed to open %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось открыть %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2537"/>
+ <location filename="mainwindow.cpp" line="2469"/>
<source>failed to change origin name: %1</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="2676"/>
- <source>Multiple esps activated, please check that they don&apos;t conflict.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="3005"/>
- <location filename="mainwindow.cpp" line="3339"/>
- <source>Create Mod...</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="3006"/>
- <source>This will move all files from overwrite into a new, regular mod.
-Please enter a name: </source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="3015"/>
- <source>A mod with this name already exists</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось изменить оригинальное имя: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3410"/>
- <source>&lt;All&gt;</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="2589"/>
+ <location filename="mainwindow.cpp" line="2521"/>
<source>&lt;Checked&gt;</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="943"/>
- <source>Plugin &quot;%1&quot; failed</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="1007"/>
- <source>failed to init plugin %1: %2</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="2021"/>
- <location filename="mainwindow.cpp" line="2038"/>
- <source>Description missing</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;Подключен&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2590"/>
+ <location filename="mainwindow.cpp" line="2522"/>
<source>&lt;Unchecked&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;Отключен&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2591"/>
+ <location filename="mainwindow.cpp" line="2523"/>
<source>&lt;Update&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;Обновлен&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2592"/>
+ <location filename="mainwindow.cpp" line="2524"/>
<source>&lt;No category&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;Без категории&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2593"/>
+ <location filename="mainwindow.cpp" line="2525"/>
<source>&lt;Conflicted&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;Конфликтует&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2626"/>
+ <location filename="mainwindow.cpp" line="2558"/>
<source>failed to rename mod: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось переименовать мод: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2639"/>
+ <location filename="mainwindow.cpp" line="2571"/>
<source>Overwrite?</source>
- <translation type="unfinished"></translation>
+ <translation>Перезаписать?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2640"/>
- <source>This will replace the existing mod &quot;%1&quot;. Continue?</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="2572"/>
+ <source>This will replace the existing mod "%1". Continue?</source>
+ <translation>Это заменит существующий мод "%1". Продолжить?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2643"/>
- <source>failed to remove mod &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="2575"/>
+ <source>failed to remove mod "%1"</source>
+ <translation>не удалось удалить мод "%1"</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2647"/>
- <location filename="mainwindow.cpp" line="3953"/>
- <location filename="mainwindow.cpp" line="3977"/>
- <source>failed to rename &quot;%1&quot; to &quot;%2&quot;</source>
- <translation type="unfinished">Не удалось переименовать &quot;%1&quot; в &quot;%2&quot;</translation>
+ <location filename="mainwindow.cpp" line="2579"/>
+ <location filename="mainwindow.cpp" line="3876"/>
+ <location filename="mainwindow.cpp" line="3900"/>
+ <source>failed to rename "%1" to "%2"</source>
+ <translation>не удалось переименовать "%1" в "%2"</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2702"/>
- <location filename="mainwindow.cpp" line="3243"/>
- <location filename="mainwindow.cpp" line="3252"/>
+ <location filename="mainwindow.cpp" line="2608"/>
+ <source>Multiple esps activated, please check that they don't conflict.</source>
+ <translation>Подключено несколько esp, выберете из них не конфликтующие.</translation>
+ </message>
+ <message>
+ <location filename="mainwindow.cpp" line="2634"/>
+ <location filename="mainwindow.cpp" line="3172"/>
+ <location filename="mainwindow.cpp" line="3181"/>
<source>Confirm</source>
- <translation type="unfinished">Подтвердить</translation>
+ <translation>Подтверждение</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2703"/>
+ <location filename="mainwindow.cpp" line="2635"/>
<source>Remove the following mods?&lt;br&gt;&lt;ul&gt;%1&lt;/ul&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить следующие моды?&lt;br&gt;&lt;ul&gt;%1&lt;/ul&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2714"/>
+ <location filename="mainwindow.cpp" line="2646"/>
<source>failed to remove mod: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось удалить мод: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2744"/>
- <location filename="mainwindow.cpp" line="2747"/>
+ <location filename="mainwindow.cpp" line="2676"/>
+ <location filename="mainwindow.cpp" line="2679"/>
<source>Failed</source>
- <translation type="unfinished"></translation>
+ <translation>Неудача</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2744"/>
+ <location filename="mainwindow.cpp" line="2676"/>
<source>Installation file no longer exists</source>
- <translation type="unfinished"></translation>
+ <translation>Установочный файл больше не существует</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2748"/>
- <source>Mods installed with old versions of MO can&apos;t be reinstalled in this way.</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="2680"/>
+ <source>Mods installed with old versions of MO can't be reinstalled in this way.</source>
+ <translation>Моды, установленные с использованием старых версий MO не могут быть перестановленны таким образом.</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2763"/>
- <location filename="mainwindow.cpp" line="2790"/>
+ <location filename="mainwindow.cpp" line="2695"/>
+ <location filename="mainwindow.cpp" line="2722"/>
<source>You need to be logged in with Nexus to endorse</source>
- <translation type="unfinished"></translation>
+ <translation>Вы должны быть авторизированы на Nexus, чтобы одобрять.</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2906"/>
- <location filename="mainwindow.cpp" line="4335"/>
+ <location filename="mainwindow.cpp" line="2838"/>
+ <location filename="mainwindow.cpp" line="4259"/>
<source>Extract BSA</source>
- <translation type="unfinished"></translation>
+ <translation>Извлечь BSA</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2907"/>
+ <location filename="mainwindow.cpp" line="2839"/>
<source>This mod contains at least one BSA. Do you want to unpack it?
-(This removes the BSA after completion. If you don&apos;t know about BSAs, just select no)</source>
- <translation type="unfinished"></translation>
+(This removes the BSA after completion. If you don't know about BSAs, just select no)</source>
+ <translation>Этот мод включает как минимум один BSA. Вы хотите распаковать их?
+(Это удалит BSA после завершения. Если вы не знаете ничего о BSAs, просто откажитесь)</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2917"/>
- <location filename="mainwindow.cpp" line="4292"/>
- <location filename="mainwindow.cpp" line="4343"/>
+ <location filename="mainwindow.cpp" line="2849"/>
+ <location filename="mainwindow.cpp" line="4216"/>
+ <location filename="mainwindow.cpp" line="4268"/>
<source>failed to read %1: %2</source>
- <translation type="unfinished">Не удалось прочитать %1: %2</translation>
+ <translation>не удалось прочесть %1: %2</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2930"/>
- <location filename="mainwindow.cpp" line="4354"/>
+ <location filename="mainwindow.cpp" line="2862"/>
+ <location filename="mainwindow.cpp" line="4281"/>
<source>This archive contains invalid hashes. Some files may be broken.</source>
- <translation type="unfinished"></translation>
+ <translation>Архив содержит неверные хеши. Некоторые файлы могут быть испорчены.</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="2964"/>
+ <location filename="mainwindow.cpp" line="2896"/>
<source>Nexus ID for this Mod is unknown</source>
- <translation type="unfinished"></translation>
+ <translation>Nexus ID для этого мода неизвестен</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3243"/>
+ <location filename="mainwindow.cpp" line="2937"/>
+ <location filename="mainwindow.cpp" line="3268"/>
+ <source>Create Mod...</source>
+ <translation>Создать мод...</translation>
+ </message>
+ <message>
+ <location filename="mainwindow.cpp" line="2938"/>
+ <source>This will move all files from overwrite into a new, regular mod.
+Please enter a name: </source>
+ <translation>Это переместит все файлы от перезаписи в новый, отдельный мод.
+Пожалуйста, введите имя: </translation>
+ </message>
+ <message>
+ <location filename="mainwindow.cpp" line="2947"/>
+ <source>A mod with this name already exists</source>
+ <translation>Мод с таким именем уже существует</translation>
+ </message>
+ <message>
+ <location filename="mainwindow.cpp" line="3172"/>
<source>Really enable all visible mods?</source>
- <translation type="unfinished"></translation>
+ <translation>Действительно подключить все видимые моды?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3252"/>
+ <location filename="mainwindow.cpp" line="3181"/>
<source>Really disable all visible mods?</source>
- <translation type="unfinished"></translation>
+ <translation>Действительно отключить все видимые моды?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3261"/>
+ <location filename="mainwindow.cpp" line="3190"/>
<source>Choose what to export</source>
- <translation type="unfinished"></translation>
+ <translation>Выберете, что экспортировать</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3263"/>
+ <location filename="mainwindow.cpp" line="3192"/>
<source>Everything</source>
- <translation type="unfinished"></translation>
+ <translation>Всё</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3263"/>
+ <location filename="mainwindow.cpp" line="3192"/>
<source>All installed mods are included in the list</source>
- <translation type="unfinished"></translation>
+ <translation>Все установленные моды, включенные в список</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3264"/>
+ <location filename="mainwindow.cpp" line="3193"/>
<source>Active Mods</source>
- <translation type="unfinished"></translation>
+ <translation>Активные моды</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3264"/>
+ <location filename="mainwindow.cpp" line="3193"/>
<source>Only active (checked) mods from your current profile are included</source>
- <translation type="unfinished"></translation>
+ <translation>Включены все активные (подключенные) моды вашего текущего профиля</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3265"/>
+ <location filename="mainwindow.cpp" line="3194"/>
<source>Visible</source>
- <translation type="unfinished"></translation>
+ <translation>Видимые</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3265"/>
+ <location filename="mainwindow.cpp" line="3194"/>
<source>All mods visible in the mod list are included</source>
- <translation type="unfinished"></translation>
+ <translation>Включены все моды, видимые в списке модов</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3308"/>
+ <location filename="mainwindow.cpp" line="3237"/>
<source>export failed: %1</source>
- <translation type="unfinished"></translation>
+ <translation>экспорт не удался: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3321"/>
+ <location filename="mainwindow.cpp" line="3250"/>
<source>Install Mod...</source>
- <translation type="unfinished"></translation>
+ <translation>Установить мод...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3323"/>
+ <location filename="mainwindow.cpp" line="3252"/>
<source>Enable all visible</source>
- <translation type="unfinished"></translation>
+ <translation>Включить все видимые</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3324"/>
+ <location filename="mainwindow.cpp" line="3253"/>
<source>Disable all visible</source>
- <translation type="unfinished"></translation>
+ <translation>Отключить все видимые</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3326"/>
+ <location filename="mainwindow.cpp" line="3255"/>
<source>Check all for update</source>
- <translation type="unfinished"></translation>
+ <translation>Проверить все на обновления</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3330"/>
+ <location filename="mainwindow.cpp" line="3259"/>
<source>Export to csv...</source>
- <translation type="unfinished"></translation>
+ <translation>Экспорт в csv...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3338"/>
+ <location filename="mainwindow.cpp" line="3267"/>
<source>Sync to Mods...</source>
- <translation type="unfinished"></translation>
+ <translation>Синхронизировать с модами...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3342"/>
+ <location filename="mainwindow.cpp" line="3271"/>
<source>Restore Backup</source>
- <translation type="unfinished"></translation>
+ <translation>Восстановить из резервной копии</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3343"/>
+ <location filename="mainwindow.cpp" line="3272"/>
<source>Remove Backup...</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить резервную копию...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3345"/>
+ <location filename="mainwindow.cpp" line="3274"/>
<source>Set Category</source>
- <translation type="unfinished"></translation>
+ <translation>Задать категорию</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3349"/>
+ <location filename="mainwindow.cpp" line="3278"/>
<source>Primary Category</source>
- <translation type="unfinished"></translation>
+ <translation>Основная категория</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3353"/>
+ <location filename="mainwindow.cpp" line="3282"/>
<source>Rename Mod...</source>
- <translation type="unfinished"></translation>
+ <translation>Переименовать мод...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3354"/>
+ <location filename="mainwindow.cpp" line="3283"/>
<source>Remove Mod...</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить мод...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3355"/>
+ <location filename="mainwindow.cpp" line="3284"/>
<source>Reinstall Mod</source>
- <translation type="unfinished"></translation>
+ <translation>Переустановить мод</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3358"/>
+ <location filename="mainwindow.cpp" line="3287"/>
<source>Un-Endorse</source>
- <translation type="unfinished"></translation>
+ <translation>Отменить одобрение</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3361"/>
- <location filename="mainwindow.cpp" line="3365"/>
+ <location filename="mainwindow.cpp" line="3290"/>
+ <location filename="mainwindow.cpp" line="3294"/>
<source>Endorse</source>
- <translation type="unfinished"></translation>
+ <translation>Одобрить</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3362"/>
- <source>Won&apos;t endorse</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="3291"/>
+ <source>Won't endorse</source>
+ <translation>Не одобрять</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3368"/>
+ <location filename="mainwindow.cpp" line="3297"/>
<source>Endorsement state unknown</source>
- <translation type="unfinished"></translation>
+ <translation>Статус одобрения неизвестен</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3375"/>
+ <location filename="mainwindow.cpp" line="3304"/>
<source>Ignore missing data</source>
- <translation type="unfinished"></translation>
+ <translation>Игнорировать отсутствующие данные</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3378"/>
+ <location filename="mainwindow.cpp" line="3307"/>
<source>Visit on Nexus</source>
- <translation type="unfinished"></translation>
+ <translation>Перейти на Nexus</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3379"/>
+ <location filename="mainwindow.cpp" line="3308"/>
<source>Open in explorer</source>
- <translation type="unfinished"></translation>
+ <translation>Открыть в проводнике</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3382"/>
+ <location filename="mainwindow.cpp" line="3311"/>
<source>Information...</source>
- <translation type="unfinished"></translation>
+ <translation>Информация...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3388"/>
- <location filename="mainwindow.cpp" line="4514"/>
+ <location filename="mainwindow.cpp" line="3317"/>
+ <location filename="mainwindow.cpp" line="4437"/>
<source>Exception: </source>
- <translation type="unfinished"></translation>
+ <translation>Исключение: </translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3390"/>
- <location filename="mainwindow.cpp" line="4516"/>
+ <location filename="mainwindow.cpp" line="3319"/>
+ <location filename="mainwindow.cpp" line="4439"/>
<source>Unknown exception</source>
- <translation type="unfinished"></translation>
+ <translation>Неизвестное исключение</translation>
+ </message>
+ <message>
+ <location filename="mainwindow.cpp" line="3339"/>
+ <source>&lt;All&gt;</source>
+ <translation>&lt;Все&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3412"/>
+ <location filename="mainwindow.cpp" line="3341"/>
<source>&lt;Multiple&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;Несколько&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3524"/>
+ <location filename="mainwindow.cpp" line="3453"/>
<source>Fix Mods...</source>
- <translation type="unfinished"></translation>
+ <translation>Исправить моды...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3548"/>
- <location filename="mainwindow.cpp" line="3579"/>
+ <location filename="mainwindow.cpp" line="3477"/>
+ <location filename="mainwindow.cpp" line="3508"/>
<source>failed to remove %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось удалить %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3563"/>
- <location filename="mainwindow.cpp" line="3594"/>
+ <location filename="mainwindow.cpp" line="3492"/>
+ <location filename="mainwindow.cpp" line="3523"/>
<source>failed to create %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось создать %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3615"/>
- <source>Can&apos;t change download directory while downloads are in progress!</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="3538"/>
+ <source>Can't change download directory while downloads are in progress!</source>
+ <translation>Нельзя изменить каталог для загрузок, когда загрузки ещё не завершены!</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3686"/>
+ <location filename="mainwindow.cpp" line="3609"/>
<source>Download failed</source>
- <translation type="unfinished"></translation>
+ <translation>Загрузка не удалась</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3830"/>
+ <location filename="mainwindow.cpp" line="3753"/>
<source>failed to write to file %1</source>
- <translation type="unfinished"></translation>
+ <translation>ошибка записи в файл %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3836"/>
+ <location filename="mainwindow.cpp" line="3759"/>
<source>%1 written</source>
- <translation type="unfinished"></translation>
+ <translation>%1 записан</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3875"/>
+ <location filename="mainwindow.cpp" line="3798"/>
<source>Select binary</source>
- <translation type="unfinished"></translation>
+ <translation>Выбрать исполняемый файл</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3875"/>
+ <location filename="mainwindow.cpp" line="3798"/>
<source>Binary</source>
- <translation type="unfinished">Двоичный</translation>
+ <translation>Исполняемый файл</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3901"/>
+ <location filename="mainwindow.cpp" line="3824"/>
<source>Enter Name</source>
- <translation type="unfinished"></translation>
+ <translation>Введите имя</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3902"/>
+ <location filename="mainwindow.cpp" line="3825"/>
<source>Please enter a name for the executable</source>
- <translation type="unfinished"></translation>
+ <translation>Введите название для программы</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3913"/>
+ <location filename="mainwindow.cpp" line="3836"/>
<source>Not an executable</source>
- <translation type="unfinished"></translation>
+ <translation>Не является исполняемым</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3913"/>
+ <location filename="mainwindow.cpp" line="3836"/>
<source>This is not a recognized executable.</source>
- <translation type="unfinished"></translation>
+ <translation>Это неверный исполняемый файл.</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3938"/>
- <location filename="mainwindow.cpp" line="3963"/>
+ <location filename="mainwindow.cpp" line="3861"/>
+ <location filename="mainwindow.cpp" line="3886"/>
<source>Replace file?</source>
- <translation type="unfinished"></translation>
+ <translation>Заменить файл?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3938"/>
+ <location filename="mainwindow.cpp" line="3861"/>
<source>There already is a hidden version of this file. Replace it?</source>
- <translation type="unfinished"></translation>
+ <translation>Уже существует скрытая версия этого файла. Заменить?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3941"/>
- <location filename="mainwindow.cpp" line="3966"/>
+ <location filename="mainwindow.cpp" line="3864"/>
+ <location filename="mainwindow.cpp" line="3889"/>
<source>File operation failed</source>
- <translation type="unfinished"></translation>
+ <translation>Операция с файлом не удалась</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3941"/>
- <location filename="mainwindow.cpp" line="3966"/>
- <source>Failed to remove &quot;%1&quot;. Maybe you lack the required file permissions?</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="3864"/>
+ <location filename="mainwindow.cpp" line="3889"/>
+ <source>Failed to remove "%1". Maybe you lack the required file permissions?</source>
+ <translation>Не удалось удалить "%1". Может быть, вам не хватает необходимых прав доступа к файлу?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="3963"/>
+ <location filename="mainwindow.cpp" line="3886"/>
<source>There already is a visible version of this file. Replace it?</source>
- <translation type="unfinished"></translation>
+ <translation>Видимая версия этого файла уже существует. Заменить?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4009"/>
+ <location filename="mainwindow.cpp" line="3932"/>
<source>Update available</source>
- <translation type="unfinished"></translation>
+ <translation>Доступно обновление</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4046"/>
+ <location filename="mainwindow.cpp" line="3969"/>
<source>Open/Execute</source>
- <translation type="unfinished"></translation>
+ <translation>Открыть/Выполнить</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4047"/>
+ <location filename="mainwindow.cpp" line="3970"/>
<source>Add as Executable</source>
- <translation type="unfinished"></translation>
+ <translation>Добавить как исполняемый</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4051"/>
+ <location filename="mainwindow.cpp" line="3974"/>
<source>Un-Hide</source>
- <translation type="unfinished"></translation>
+ <translation>Показать</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4053"/>
+ <location filename="mainwindow.cpp" line="3976"/>
<source>Hide</source>
- <translation type="unfinished"></translation>
+ <translation>Скрыть</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4058"/>
+ <location filename="mainwindow.cpp" line="3981"/>
<source>Write To File...</source>
- <translation type="unfinished"></translation>
+ <translation>Записать в файл...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4088"/>
+ <location filename="mainwindow.cpp" line="4011"/>
<source>Do you want to endorse Mod Organizer on %1 now?</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="4505"/>
- <source>Unlock load order</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="mainwindow.cpp" line="4508"/>
- <source>Lock load order</source>
- <translation type="unfinished"></translation>
+ <translation>Вы хотите одобрить Mod Organizer на %1 сейчас?</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4223"/>
+ <location filename="mainwindow.cpp" line="4147"/>
<source>Request to Nexus failed: %1</source>
- <translation type="unfinished"></translation>
+ <translation>Запрос на Nexus не удался: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4230"/>
- <location filename="mainwindow.cpp" line="4247"/>
+ <location filename="mainwindow.cpp" line="4154"/>
+ <location filename="mainwindow.cpp" line="4171"/>
<source>login successful</source>
- <translation type="unfinished"></translation>
+ <translation>успешный вход</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4256"/>
+ <location filename="mainwindow.cpp" line="4180"/>
<source>login failed: %1. Trying to download anyway</source>
- <translation type="unfinished"></translation>
+ <translation>вход не удался: %1. Пытаюсь загрузить всё равно</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4262"/>
+ <location filename="mainwindow.cpp" line="4186"/>
<source>login failed: %1</source>
- <translation type="unfinished"></translation>
+ <translation>войти не удалось: %1</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4271"/>
+ <location filename="mainwindow.cpp" line="4195"/>
<source>login failed: %1. You need to log-in with Nexus to update MO.</source>
- <translation type="unfinished"></translation>
+ <translation>войти не удалось: %1. Вам нужно войти на Nexus, чтобы обновить MO.</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4304"/>
+ <location filename="mainwindow.cpp" line="4228"/>
<source>Error</source>
- <translation type="unfinished"></translation>
+ <translation>Ошибка</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4304"/>
+ <location filename="mainwindow.cpp" line="4228"/>
<source>failed to extract %1 (errorcode %2)</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось извлечь %1 (код ошибки %2)</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4399"/>
+ <location filename="mainwindow.cpp" line="4324"/>
<source>Extract...</source>
- <translation type="unfinished"></translation>
+ <translation>Распаковка...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4449"/>
+ <location filename="mainwindow.cpp" line="4374"/>
<source>Edit Categories...</source>
- <translation type="unfinished"></translation>
+ <translation>Изменить категории...</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4485"/>
+ <location filename="mainwindow.cpp" line="4410"/>
<source>Enable all</source>
- <translation type="unfinished"></translation>
+ <translation>Включить все</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="4486"/>
+ <location filename="mainwindow.cpp" line="4411"/>
<source>Disable all</source>
- <translation type="unfinished"></translation>
+ <translation>Отключить все</translation>
+ </message>
+ <message>
+ <location filename="mainwindow.cpp" line="4428"/>
+ <source>Unlock load order</source>
+ <translation>Разблокировать порядок загрузки</translation>
+ </message>
+ <message>
+ <location filename="mainwindow.cpp" line="4431"/>
+ <source>Lock load order</source>
+ <translation>Заблокировать порядок загрузки</translation>
</message>
</context>
<context>
@@ -2492,10 +2344,6 @@ Please enter a name: </source>
<source>Placeholder</source>
<translation>Заполнитель</translation>
</message>
- <message>
- <source>Please install NCC</source>
- <translation type="obsolete">Установите NCC</translation>
- </message>
</context>
<context>
<name>ModInfo</name>
@@ -2503,11 +2351,7 @@ Please enter a name: </source>
<location filename="modinfo.cpp" line="96"/>
<location filename="modinfo.cpp" line="125"/>
<source>invalid index %1</source>
- <translation>Неверный индекс %1</translation>
- </message>
- <message>
- <source>invalid mod id %1</source>
- <translation type="obsolete">неверный ID мода %1</translation>
+ <translation>неверный индекс %1</translation>
</message>
</context>
<context>
@@ -2515,7 +2359,7 @@ Please enter a name: </source>
<message>
<location filename="modinfo.cpp" line="784"/>
<source>This is the backup of a mod</source>
- <translation type="unfinished"></translation>
+ <translation>Это резервная копия мода</translation>
</message>
</context>
<context>
@@ -2538,7 +2382,7 @@ Please enter a name: </source>
<message>
<location filename="modinfodialog.ui" line="42"/>
<source>A list of text-files in the mod directory like readmes. </source>
- <translation>Список текстовых файлов в каталоге мода, ознакомительных.</translation>
+ <translation>Список текстовых файлов в каталоге мода, таких как ридми.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="64"/>
@@ -2554,7 +2398,7 @@ Please enter a name: </source>
<message>
<location filename="modinfodialog.ui" line="94"/>
<source>This is a list of .ini files in the mod.</source>
- <translation>Это список INI - фалов мода.</translation>
+ <translation>Это список .ini-файлов мода.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="97"/>
@@ -2583,16 +2427,16 @@ Please enter a name: </source>
</message>
<message>
<location filename="modinfodialog.ui" line="217"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished">&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;This lists all the images (.jpg and .png) in the mod directory, like screenshots and such. Click one to get a larger view.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Это список всех изображений (. JPG и. PNG) в каталоге мода, такие как скриншоты и т.п. Нажмите на один из них, что бы увеличить.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Это список всех изображений (.jpg и .png) в каталоге мода, таких как скриншоты и т.п. Нажмите на любое, для увеличения.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="254"/>
@@ -2603,26 +2447,26 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="modinfodialog.ui" line="260"/>
<source>List of esps and esms that can not be loaded by the game.</source>
- <translation>Список ESP и ESM которые не могут быть включены в игру.</translation>
+ <translation>Список esp и esm, которые не могут быть загружены игрой.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="263"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;They usually contain optional functionality, see the readme.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Most mods do not have optional esps, so chances are good you are looking at an empty list.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished">&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;List of esps and esms contained in this plugin that currently can not be loaded by the game. They will not even appear in the esp-list in the main MO-window.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;They usually contain optional functionality, see the readme.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Most mods do not have optional esps, so chances are good you are looking at an empty list.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Список ESP и ESM содержащие в паллагине, которые не могут быть включены в игру. они так же не будут отображены в списке ESP и ESM мода.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Они обычно содержат дополнительные функции. См. ReadME.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Большинство модов не имеют дополнительные ESP. Поэтому вы можете увидеть пустой список&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Список esp и esm, содержащихся в плагине, которые не могут быть загружены в игру. Они так же не будут отображены в списке esp, в главном окне MO.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Они обычно содержат опциональный функционал, смотрите документацию.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Большинство модов не содержат дополнительных esp, поэтому вы можете увидеть пустой список&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="292"/>
@@ -2631,8 +2475,8 @@ p, li { white-space: pre-wrap; }
</message>
<message>
<location filename="modinfodialog.ui" line="295"/>
- <source>The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become &quot;invisible&quot; to the game. It can then no longer be activated.</source>
- <translation>Выбранный ESP (в нижнем списке) будет перемещены в подкаталог мода и, таким образом, станут &quot;невидимыми&quot; для игры. Затем они больше не будут активированы.</translation>
+ <source>The selected esp (in the lower list) will be pushed into a subdirectory of the mod and will thus become "invisible" to the game. It can then no longer be activated.</source>
+ <translation>Выбранный ESP (в нижнем списке) будет перемещены в подкаталог мода и, таким образом, станут "невидимыми" для игры. Затем они больше не будут активированы.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="321"/>
@@ -2641,8 +2485,8 @@ p, li { white-space: pre-wrap; }
</message>
<message>
<location filename="modinfodialog.ui" line="324"/>
- <source>This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes &quot;available&quot;, it will not necessarily be loaded! That is configured in the main window of omo.</source>
- <translation>Перемещает ESP в каталог Data. Он может быть включен в главном окне. Обратите внимание, что ESP просто становится &quot;доступным&quot;, это не обязательно будет включен! Это настраивается в главном окне OMO.</translation>
+ <source>This moves a esp to the esp directory so it can be enabled in the main window. Please note that the ESP merely becomes "available", it will not necessarily be loaded! That is configured in the main window of omo.</source>
+ <translation>Перемещает esp в каталог с другими esp так, что он может быть подключен в главном окне. Обратите внимание, что ESP просто становится "доступным", но не будет загружен! Это настраивается в главном окне MO.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="359"/>
@@ -2652,7 +2496,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="modinfodialog.ui" line="362"/>
<source>These are the mod files that are in the (virtual) data directory of your game and will thus be selecteable in the esp list in the main window.</source>
- <translation>Это моды который находятся в каталоге игры (виртуальном). Они могут быть включены в главном окне.</translation>
+ <translation>Это файлы модов которые находятся в (виртуальном)каталоге данных вашей игры и могут быть выбираемыми в списке esp, в главном окне.</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="369"/>
@@ -2703,7 +2547,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="modinfodialog.ui" line="537"/>
<source>Primary Category</source>
- <translation type="unfinished"></translation>
+ <translation>Основная категория</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="554"/>
@@ -2722,29 +2566,29 @@ p, li { white-space: pre-wrap; }
</message>
<message>
<location filename="modinfodialog.ui" line="572"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: &lt;/span&gt;&lt;a href=&quot; http://www.skyrimnexus.com/downloads/file.php?id=1334&quot;&gt;&lt;span style=&quot; font-size:8pt; text-decoration: underline; color:#0000ff;&quot;&gt;http://skyrim.nexusmods.com/downloads/file.php?id=1334&lt;/span&gt;&lt;/a&gt;&lt;a href=&quot;http://www.skyrimnexus.com/downloads/file.php?id=1334&quot;&gt;&lt;span style=&quot; font-size:8pt; color:#000000;&quot;&gt;. In this example, 1334 is the id you&apos;re looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished">&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Mod ID for this mod on Nexus. This is filled in automatically if you downloaded and installed the mod from inside MO. Otherwise you can enter it manually. To find the correct id, find the mod on nexus. The URL will look like this: &lt;/span&gt;&lt;a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"&gt;&lt;span style=" font-size:8pt; text-decoration: underline; color:#0000ff;"&gt;http://skyrim.nexusmods.com/downloads/file.php?id=1334&lt;/span&gt;&lt;/a&gt;&lt;a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"&gt;&lt;span style=" font-size:8pt; color:#000000;"&gt;. In this example, 1334 is the id you're looking for. Besides: The above is the link to Mod Organizer on the Nexus. Why not go there now and endorse?&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;ID этого мода на Nexus. Заполняется автоматически, если скачали и установили мод МО. Иначе вы можете ввести его вручную. Чтобы найти правильный ID, нужно найти источник. URL будет выглядеть следующим образом: &lt;/span&gt;&lt;a href=&quot; http://www.skyrimnexus.com/downloads/file.php?id=1334&quot;&gt;&lt;span style=&quot; font-size:8pt; text-decoration: underline; color:#0000ff;&quot;&gt;http://skyrim.nexusmods.com/downloads/file.php?id=1334&lt;/span&gt;&lt;/a&gt;&lt;a href=&quot;http://www.skyrimnexus.com/downloads/file.php?id=1334&quot;&gt;&lt;span style=&quot; font-size:8pt; color:#000000;&quot;&gt;. В этом примере, вы ищите ID 1334. Кроме того: выше есть ссылка на Mod Organizer на Nexus. Почему бы не пойти туда b yt ghjdthbnm?&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;ID этого мода на Nexus. Заполняется автоматически, если скачали и установили мод из МО. В противном случае вы можете ввести его вручную. Чтобы найти правильный ID, нужно найти мод на Nexus. URL будет выглядеть следующим образом: &lt;/span&gt;&lt;a href=" http://www.skyrimnexus.com/downloads/file.php?id=1334"&gt;&lt;span style=" font-size:8pt; text-decoration: underline; color:#0000ff;"&gt;http://skyrim.nexusmods.com/downloads/file.php?id=1334&lt;/span&gt;&lt;/a&gt;&lt;a href="http://www.skyrimnexus.com/downloads/file.php?id=1334"&gt;&lt;span style=" font-size:8pt; color:#000000;"&gt;. В этом примере, 1334 - ID, который вы ищете. Кроме того: Выше есть ссылка на Mod Organizer на Nexus. Почему бы не перейти по ней и не одобрить?&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="596"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished">&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Installed Version of the Mod. The tooltip will contain the current version available on nexus. The installed version is only set if you installed the mod through MO.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Установленная версия мода. В подсказке будет содержаться текущая версия ссылка. Установленная версия устанавливается только если вы установили мод через МО&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Установленная версия мода. Подсказка будет содержать текущую версию, доступную на Nexus. Установленная версия установится только если вы установили мод через МО.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="603"/>
@@ -2754,12 +2598,12 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="modinfodialog.ui" line="633"/>
<source>Refresh</source>
- <translation type="unfinished"></translation>
+ <translation>Обновить информацию</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="636"/>
<source>Refresh all information from Nexus.</source>
- <translation type="unfinished"></translation>
+ <translation>Обновить всю информацию с Nexus</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="650"/>
@@ -2768,51 +2612,28 @@ p, li { white-space: pre-wrap; }
</message>
<message>
<location filename="modinfodialog.ui" line="665"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Files</source>
- <translation type="obsolete">Файлы</translation>
- </message>
- <message>
- <source>List of files currently uploaded on nexus. Double click to download.</source>
- <translation type="obsolete">Список файлов загружаемых с Nexus. Двойной клик для загрузки</translation>
- </message>
- <message>
- <source>Type</source>
- <translation type="obsolete">Тип</translation>
- </message>
- <message>
- <source>Name</source>
- <translation type="obsolete">Имя</translation>
- </message>
- <message>
- <source>Size (kB)</source>
- <translation type="obsolete">Размер (KB)</translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;br /&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;br /&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="701"/>
<source>Endorse</source>
- <translation type="unfinished"></translation>
+ <translation>Одобрить</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="715"/>
<source>Notes</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Endorsements are an important motivation for authors. Please don&apos;t forget to endorse mods you like.</source>
- <translation type="obsolete">Не забудте поблагодарить автора.</translation>
- </message>
- <message>
- <source>Have you endorsed this yet?</source>
- <translation type="obsolete">Поблагодарить?</translation>
+ <translation>Примечания</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="725"/>
@@ -2826,23 +2647,28 @@ p, li { white-space: pre-wrap; }
</message>
<message>
<location filename="modinfodialog.ui" line="737"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This is a modifiable directory view of the mod directory. You can move around files using drag &amp;amp; drop and rename them (double click).&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Changes happen immediately on disc, so do&lt;/span&gt;&lt;span style=&quot; font-size:8pt; font-weight:600;&quot;&gt; be careful&lt;/span&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;This is a modifiable directory view of the mod directory. You can move around files using drag &amp;amp; drop and rename them (double click).&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Changes happen immediately on disc, so do&lt;/span&gt;&lt;span style=" font-size:8pt; font-weight:600;"&gt; be careful&lt;/span&gt;&lt;span style=" font-size:8pt;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Это обзор модифицируемого каталога папки мода. Вы можете перемещать файлы, используя перетаскивание и переименовывать их двойным кликом.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Изменения происходят непосредственно на диске, так что&lt;/span&gt;&lt;span style=" font-size:8pt; font-weight:600;"&gt; будьте осторожныl&lt;/span&gt;&lt;span style=" font-size:8pt;"&gt;.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="764"/>
<source>Previous</source>
- <translation type="unfinished"></translation>
+ <translation>Предыдущий</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="771"/>
<source>Next</source>
- <translation type="unfinished">Вперед</translation>
+ <translation>Вперед</translation>
</message>
<message>
<location filename="modinfodialog.ui" line="791"/>
@@ -2852,22 +2678,22 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="modinfodialog.cpp" line="108"/>
<source>&amp;Delete</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Удалить</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="109"/>
<source>&amp;Rename</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Переименовать</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="110"/>
<source>&amp;Hide</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Скрыть</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="111"/>
<source>&amp;Unhide</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Показать</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="112"/>
@@ -2877,184 +2703,184 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="modinfodialog.cpp" line="113"/>
<source>&amp;New Folder</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Новая папка</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="352"/>
<location filename="modinfodialog.cpp" line="367"/>
<source>Save changes?</source>
- <translation type="unfinished"></translation>
+ <translation>Сохранить изменения?</translation>
+ </message>
+ <message>
+ <location filename="modinfodialog.cpp" line="352"/>
+ <location filename="modinfodialog.cpp" line="367"/>
+ <source>Save changes to "%1"?</source>
+ <translation>Сохранить изменения в "%1"?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="563"/>
<source>File Exists</source>
- <translation type="unfinished"></translation>
+ <translation>Файл уже существует</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="563"/>
<source>A file with that name exists, please enter a new one</source>
- <translation type="unfinished"></translation>
+ <translation>Файл с таким именем уже существует, укажите другое</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="580"/>
<source>failed to move file</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось переместить файл</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="605"/>
- <source>failed to create directory &quot;optional&quot;</source>
- <translation type="unfinished"></translation>
+ <source>failed to create directory "optional"</source>
+ <translation>не удалось создать папку "optional"</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="643"/>
<location filename="modinfodialog.cpp" line="1155"/>
<source>Info requested, please wait</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="modinfodialog.cpp" line="758"/>
- <source>(description incomplete, please visit nexus)</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="modinfodialog.cpp" line="713"/>
- <source>Current Version: %1</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="modinfodialog.cpp" line="717"/>
- <source>No update available</source>
- <translation type="unfinished"></translation>
+ <translation>Информация запрошена, пожалуйста, подождите</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="697"/>
<source>Main</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="modinfodialog.cpp" line="352"/>
- <location filename="modinfodialog.cpp" line="367"/>
- <source>Save changes to &quot;%1&quot;?</source>
- <translation type="unfinished"></translation>
+ <translation>Главное</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="698"/>
<source>Update</source>
- <translation type="unfinished"></translation>
+ <translation>Обновление</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="699"/>
<source>Optional</source>
- <translation type="unfinished"></translation>
+ <translation>Опционально</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="700"/>
<source>Old</source>
- <translation type="unfinished"></translation>
+ <translation>Старые</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="701"/>
<source>Misc</source>
- <translation type="unfinished"></translation>
+ <translation>Разное</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="702"/>
<source>Unknown</source>
- <translation type="unfinished"></translation>
+ <translation>Неизвестно</translation>
</message>
<message>
- <location filename="modinfodialog.cpp" line="779"/>
- <source>&lt;a href=&quot;%1&quot;&gt;Visit on Nexus&lt;/a&gt;</source>
- <translation type="unfinished"></translation>
+ <location filename="modinfodialog.cpp" line="713"/>
+ <source>Current Version: %1</source>
+ <translation>Текущая версия: %1</translation>
</message>
<message>
- <location filename="modinfodialog.cpp" line="869"/>
- <location filename="modinfodialog.cpp" line="874"/>
- <source>Confirm</source>
- <translation type="unfinished">Подтвердить</translation>
+ <location filename="modinfodialog.cpp" line="717"/>
+ <source>No update available</source>
+ <translation>Нет доступных обновлений</translation>
+ </message>
+ <message>
+ <location filename="modinfodialog.cpp" line="758"/>
+ <source>(description incomplete, please visit nexus)</source>
+ <translation>(описание не завершено, смотрите на nexus)</translation>
+ </message>
+ <message>
+ <location filename="modinfodialog.cpp" line="779"/>
+ <source>&lt;a href="%1"&gt;Visit on Nexus&lt;/a&gt;</source>
+ <translation>&lt;a href="%1"&gt;Перейти на Nexus&lt;/a&gt;</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="858"/>
<source>Failed to delete %1</source>
- <translation type="unfinished"></translation>
+ <translation type="unfinished">Не удалось удалить %1</translation>
+ </message>
+ <message>
+ <location filename="modinfodialog.cpp" line="869"/>
+ <location filename="modinfodialog.cpp" line="874"/>
+ <source>Confirm</source>
+ <translation>Подтверждение</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="869"/>
- <source>Are sure you want to delete &quot;%1&quot;?</source>
- <translation type="unfinished"></translation>
+ <source>Are sure you want to delete "%1"?</source>
+ <translation>Вы уверены, что хотите удалить "%1"?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="874"/>
<source>Are sure you want to delete the selected files?</source>
- <translation type="unfinished"></translation>
+ <translation>Вы уверены, что хотите удалить выбранные файлы?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="948"/>
<location filename="modinfodialog.cpp" line="954"/>
<source>New Folder</source>
- <translation type="unfinished"></translation>
+ <translation>Новая папка</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="960"/>
- <source>Failed to create &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <source>Failed to create "%1"</source>
+ <translation>Не удалось создать "%1"</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1064"/>
<location filename="modinfodialog.cpp" line="1088"/>
<source>Replace file?</source>
- <translation type="unfinished"></translation>
+ <translation>Заменить файл?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1064"/>
<source>There already is a hidden version of this file. Replace it?</source>
- <translation type="unfinished"></translation>
+ <translation>Скрытая версия этого файла уже существует. Заменить?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1067"/>
<location filename="modinfodialog.cpp" line="1091"/>
<source>File operation failed</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалась операция с файлом</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1067"/>
<location filename="modinfodialog.cpp" line="1091"/>
- <source>Failed to remove &quot;%1&quot;. Maybe you lack the required file permissions?</source>
- <translation type="unfinished"></translation>
+ <source>Failed to remove "%1". Maybe you lack the required file permissions?</source>
+ <translation>Не удалось удалить "%1". Может быть, вам не хватает необходимых прав доступа к файлу?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1078"/>
<location filename="modinfodialog.cpp" line="1101"/>
<source>failed to rename %1 to %2</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось переименовать %1 в %2</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1088"/>
<source>There already is a visible version of this file. Replace it?</source>
- <translation type="unfinished"></translation>
+ <translation>Видимая версия этого файла уже существует. Заменить?</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1135"/>
<source>Un-Hide</source>
- <translation type="unfinished"></translation>
+ <translation>Показать</translation>
</message>
<message>
<location filename="modinfodialog.cpp" line="1137"/>
<source>Hide</source>
- <translation type="unfinished"></translation>
+ <translation>Скрыть</translation>
</message>
</context>
<context>
<name>ModInfoOverwrite</name>
<message>
- <location filename="modinfo.h" line="812"/>
- <source>Overwrite</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
<location filename="modinfo.cpp" line="821"/>
<source>This pseudo mod contains files from the virtual data tree that got modified (i.e. by the construction kit)</source>
- <translation type="unfinished"></translation>
+ <translation>Этот псевдо-мод содержит файлы из виртуального древа данных, которые были изменены (в Construction Kit и других программах)</translation>
+ </message>
+ <message>
+ <location filename="modinfo.h" line="812"/>
+ <source>Overwrite</source>
+ <translation>Замена</translation>
</message>
</context>
<context>
@@ -3062,180 +2888,176 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="modinfo.cpp" line="392"/>
<source>failed to write %1/meta.ini: %2</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось записать %1/meta.ini: %2</translation>
</message>
<message>
<location filename="modinfo.cpp" line="625"/>
<source>%1 contains no esp/esm and no asset (textures, meshes, interface, ...) directory</source>
- <translation type="unfinished"></translation>
+ <translation>%1 не содержит ни esp/esm, ни папок ресурсов (textures, meshes, interface, ...)</translation>
</message>
<message>
<location filename="modinfo.cpp" line="629"/>
<source>Categories: &lt;br&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>Категории: &lt;br&gt;</translation>
</message>
</context>
<context>
<name>ModList</name>
<message>
- <location filename="modlist.cpp" line="662"/>
- <source>Confirm</source>
- <translation type="unfinished">Подтвердить</translation>
- </message>
- <message>
<location filename="modlist.cpp" line="94"/>
<source>Overwrite</source>
- <translation type="unfinished"></translation>
+ <translation>Замена</translation>
</message>
<message>
<location filename="modlist.cpp" line="109"/>
<source>This entry contains files that have been created inside the virtual data tree (i.e. by the construction kit)</source>
- <translation type="unfinished"></translation>
+ <translation>Эта запись включает файлы, которые были созданы внутри виртуального древа (с помощью Construction Kit и др. программ)</translation>
</message>
<message>
<location filename="modlist.cpp" line="118"/>
<source>Backup</source>
- <translation type="unfinished"></translation>
+ <translation>Резервная копия</translation>
</message>
<message>
<location filename="modlist.cpp" line="119"/>
<source>No valid game data</source>
- <translation type="unfinished"></translation>
+ <translation>Неверные игровые данные</translation>
</message>
<message>
<location filename="modlist.cpp" line="120"/>
<source>Not endorsed yet</source>
- <translation type="unfinished"></translation>
+ <translation>Еще не одобрено</translation>
</message>
<message>
<location filename="modlist.cpp" line="122"/>
<source>Overwrites files</source>
- <translation type="unfinished"></translation>
+ <translation>Заменяет файлы</translation>
</message>
<message>
<location filename="modlist.cpp" line="123"/>
<source>Overwritten files</source>
- <translation type="unfinished"></translation>
+ <translation>Замененные файлы</translation>
</message>
<message>
<location filename="modlist.cpp" line="124"/>
<source>Overwrites &amp; Overwritten</source>
- <translation type="unfinished"></translation>
+ <translation>Заменяет и заменяется</translation>
</message>
<message>
<location filename="modlist.cpp" line="125"/>
<source>Redundant</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="modlist.cpp" line="736"/>
- <source>Category of the mod.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="modlist.cpp" line="737"/>
- <source>Id of the mod as used on Nexus.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="modlist.cpp" line="738"/>
- <source>Emblemes to highlight things that might require attention.</source>
- <translation type="unfinished"></translation>
+ <translation>Избыточные</translation>
</message>
<message>
- <location filename="modlist.cpp" line="298"/>
- <source>Categories: &lt;br&gt;</source>
- <translation type="unfinished"></translation>
+ <location filename="modlist.cpp" line="184"/>
+ <source>invalid</source>
+ <translation>неверные</translation>
</message>
<message>
<location filename="modlist.cpp" line="294"/>
<source>installed version: %1, newest version: %2</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <source>Name</source>
- <translation type="obsolete">Имя</translation>
- </message>
- <message>
- <location filename="modlist.cpp" line="719"/>
- <source>Version</source>
- <translation type="unfinished">Версия</translation>
- </message>
- <message>
- <location filename="modlist.cpp" line="733"/>
- <source>Version of the mod (if available)</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="modlist.cpp" line="720"/>
- <source>Priority</source>
- <translation type="unfinished"></translation>
+ <translation>установленная версия: %1, новейшая версия: %2</translation>
</message>
<message>
- <location filename="modlist.cpp" line="184"/>
- <source>invalid</source>
- <translation type="unfinished"></translation>
+ <location filename="modlist.cpp" line="298"/>
+ <source>Categories: &lt;br&gt;</source>
+ <translation>Категории: &lt;br&gt;</translation>
</message>
<message>
<location filename="modlist.cpp" line="327"/>
<source>Invalid name</source>
- <translation type="unfinished"></translation>
+ <translation>Недопустимое имя</translation>
</message>
<message>
<location filename="modlist.cpp" line="603"/>
<source>drag&amp;drop failed: %1</source>
- <translation type="unfinished"></translation>
+ <translation>перетаскивание не удалось: %1</translation>
+ </message>
+ <message>
+ <location filename="modlist.cpp" line="662"/>
+ <source>Confirm</source>
+ <translation>Подтверждение</translation>
+ </message>
+ <message>
+ <location filename="modlist.cpp" line="662"/>
+ <source>Are you sure you want to remove "%1"?</source>
+ <translation>Вы действительно хотите удалить "%1"?</translation>
</message>
<message>
<location filename="modlist.cpp" line="717"/>
<source>Flags</source>
- <translation type="unfinished"></translation>
+ <translation>Флаги</translation>
</message>
<message>
<location filename="modlist.cpp" line="718"/>
<source>Mod Name</source>
- <translation type="unfinished"></translation>
+ <translation>Имя мода</translation>
+ </message>
+ <message>
+ <location filename="modlist.cpp" line="719"/>
+ <source>Version</source>
+ <translation type="unfinished">Версия</translation>
+ </message>
+ <message>
+ <location filename="modlist.cpp" line="720"/>
+ <source>Priority</source>
+ <translation>Приоритет</translation>
</message>
<message>
<location filename="modlist.cpp" line="721"/>
<source>Category</source>
- <translation type="unfinished"></translation>
+ <translation>Категория</translation>
</message>
<message>
<location filename="modlist.cpp" line="722"/>
<source>Nexus ID</source>
- <translation type="unfinished"></translation>
+ <translation>Nexus ID</translation>
</message>
<message>
<location filename="modlist.cpp" line="723"/>
<source>Installation</source>
- <translation type="unfinished"></translation>
+ <translation>Установка</translation>
</message>
<message>
<location filename="modlist.cpp" line="724"/>
<location filename="modlist.cpp" line="740"/>
<source>unknown</source>
- <translation type="unfinished"></translation>
+ <translation>неизвестный</translation>
</message>
<message>
<location filename="modlist.cpp" line="732"/>
<source>Name of your mods</source>
- <translation type="unfinished"></translation>
+ <translation>Имя ваших модов</translation>
+ </message>
+ <message>
+ <location filename="modlist.cpp" line="733"/>
+ <source>Version of the mod (if available)</source>
+ <translation>Версия мода (если доступно)</translation>
</message>
<message>
<location filename="modlist.cpp" line="734"/>
- <source>Installation priority of your mod. The higher, the more &quot;important&quot; it is and thus overwrites files from mods with lower priority.</source>
- <translation type="unfinished"></translation>
+ <source>Installation priority of your mod. The higher, the more "important" it is and thus overwrites files from mods with lower priority.</source>
+ <translation>Приоритет установки для ваших модов. Файлы модов с большим приоритетом перезапишут файлы модов с меньшим приоритетом.</translation>
</message>
<message>
- <location filename="modlist.cpp" line="739"/>
- <source>Time this mod was installed</source>
- <translation type="unfinished"></translation>
+ <location filename="modlist.cpp" line="736"/>
+ <source>Category of the mod.</source>
+ <translation>Категория мода.</translation>
</message>
<message>
- <location filename="modlist.cpp" line="662"/>
- <source>Are you sure you want to remove &quot;%1&quot;?</source>
- <translation type="unfinished"></translation>
+ <location filename="modlist.cpp" line="737"/>
+ <source>Id of the mod as used on Nexus.</source>
+ <translation>ID мода, используемый на Nexus.</translation>
+ </message>
+ <message>
+ <location filename="modlist.cpp" line="738"/>
+ <source>Emblemes to highlight things that might require attention.</source>
+ <translation>Выделяет подсветкой вещи, которые могут потребовать внимания.</translation>
+ </message>
+ <message>
+ <location filename="modlist.cpp" line="739"/>
+ <source>Time this mod was installed</source>
+ <translation>Время, когда мод был установлен.</translation>
</message>
</context>
<context>
@@ -3243,12 +3065,12 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="motddialog.ui" line="14"/>
<source>Message of the Day</source>
- <translation type="unfinished"></translation>
+ <translation>Сообщение дня</translation>
</message>
<message>
<location filename="motddialog.ui" line="42"/>
<source>OK</source>
- <translation type="unfinished"></translation>
+ <translation>OK</translation>
</message>
</context>
<context>
@@ -3256,12 +3078,12 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="overwriteinfodialog.cpp" line="48"/>
<source>Overwrites</source>
- <translation type="unfinished"></translation>
+ <translation>Заменяет</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="60"/>
<source>not implemented</source>
- <translation type="unfinished"></translation>
+ <translation>не реализовано</translation>
</message>
</context>
<context>
@@ -3269,37 +3091,30 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="nxmaccessmanager.cpp" line="130"/>
<source>timeout</source>
- <translation type="unfinished"></translation>
+ <translation>задержка</translation>
</message>
<message>
<location filename="nxmaccessmanager.cpp" line="168"/>
<source>Please check your password</source>
- <translation type="unfinished"></translation>
- </message>
-</context>
-<context>
- <name>NexusDialog</name>
- <message>
- <source>Mod ID</source>
- <translation type="obsolete">ID мода</translation>
+ <translation>Проверьте ваш пароль</translation>
</message>
</context>
<context>
<name>NexusInterface</name>
<message>
<location filename="nexusinterface.cpp" line="201"/>
- <source>Failed to guess mod id for &quot;%1&quot;, please pick the correct one</source>
- <translation type="unfinished"></translation>
+ <source>Failed to guess mod id for "%1", please pick the correct one</source>
+ <translation>Не удалось опознать id мода "%1", пожалуйста, выберете правильный</translation>
</message>
<message>
<location filename="nexusinterface.cpp" line="421"/>
<source>empty response</source>
- <translation type="unfinished"></translation>
+ <translation>пустой ответ</translation>
</message>
<message>
<location filename="nexusinterface.cpp" line="450"/>
<source>invalid response</source>
- <translation type="unfinished"></translation>
+ <translation>неверный ответ</translation>
</message>
</context>
<context>
@@ -3307,22 +3122,22 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="overwriteinfodialog.ui" line="14"/>
<source>Overwrite</source>
- <translation type="unfinished"></translation>
+ <translation>Замена</translation>
</message>
<message>
<location filename="overwriteinfodialog.ui" line="39"/>
<source>You can use drag&amp;drop to move files and directories to regular mods.</source>
- <translation type="unfinished"></translation>
+ <translation>Вы можете использовать перетаскивание, для перемещения папок и файлов в распакованные моды.</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="90"/>
<source>&amp;Delete</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Удалить</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="91"/>
<source>&amp;Rename</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Переименовать</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="92"/>
@@ -3332,130 +3147,114 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="overwriteinfodialog.cpp" line="93"/>
<source>&amp;New Folder</source>
- <translation type="unfinished"></translation>
+ <translation>&amp;Новая папка</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="137"/>
- <source>Failed to delete &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <source>Failed to delete "%1"</source>
+ <translation>Не удалось удалить "%1"</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="148"/>
<location filename="overwriteinfodialog.cpp" line="153"/>
<source>Confirm</source>
- <translation type="unfinished">Подтвердить</translation>
+ <translation>Подтверждение</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="148"/>
- <source>Are sure you want to delete &quot;%1&quot;?</source>
- <translation type="unfinished"></translation>
+ <source>Are sure you want to delete "%1"?</source>
+ <translation>Вы уверены, что хотите удалить "%1"?</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="153"/>
<source>Are sure you want to delete the selected files?</source>
- <translation type="unfinished"></translation>
+ <translation>Вы действительно хотите удалить выбранные файлы?</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="203"/>
<location filename="overwriteinfodialog.cpp" line="209"/>
<source>New Folder</source>
- <translation type="unfinished"></translation>
+ <translation>Новая папка</translation>
</message>
<message>
<location filename="overwriteinfodialog.cpp" line="215"/>
- <source>Failed to create &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <source>Failed to create "%1"</source>
+ <translation>Не удалось создать "%1"</translation>
</message>
</context>
<context>
<name>PluginList</name>
<message>
- <location filename="pluginlist.cpp" line="98"/>
+ <location filename="pluginlist.cpp" line="87"/>
+ <source>Name</source>
+ <translation type="unfinished">Имя</translation>
+ </message>
+ <message>
+ <location filename="pluginlist.cpp" line="88"/>
+ <source>Priority</source>
+ <translation>Приоритет</translation>
+ </message>
+ <message>
+ <location filename="pluginlist.cpp" line="89"/>
<source>Mod Index</source>
- <translation type="unfinished"></translation>
+ <translation>Индекс мода</translation>
</message>
<message>
- <location filename="pluginlist.cpp" line="99"/>
- <location filename="pluginlist.cpp" line="111"/>
+ <location filename="pluginlist.cpp" line="90"/>
+ <location filename="pluginlist.cpp" line="102"/>
<source>unknown</source>
- <translation type="unfinished"></translation>
+ <translation>неизвестно</translation>
</message>
<message>
- <location filename="pluginlist.cpp" line="107"/>
+ <location filename="pluginlist.cpp" line="98"/>
<source>Name of your mods</source>
- <translation type="unfinished"></translation>
+ <translation>Имена ваших модов</translation>
</message>
<message>
- <location filename="pluginlist.cpp" line="108"/>
- <source>Load priority of your mod. The higher, the more &quot;important&quot; it is and thus overwrites data from plugins with lower priority.</source>
- <translation type="unfinished"></translation>
+ <location filename="pluginlist.cpp" line="99"/>
+ <source>Load priority of your mod. The higher, the more "important" it is and thus overwrites data from plugins with lower priority.</source>
+ <translation>Приоритет загрузки ваших модов. Моды с большим приоритетом перезапишут данные модов с меньшим приоритетом.</translation>
</message>
<message>
- <location filename="pluginlist.cpp" line="110"/>
+ <location filename="pluginlist.cpp" line="101"/>
<source>The modindex determins the formids of objects originating from this mods.</source>
- <translation type="unfinished"></translation>
+ <translation>Индекс мода определяющий id форм объектов, происходящих из этих модов.</translation>
</message>
<message>
- <location filename="pluginlist.cpp" line="208"/>
+ <location filename="pluginlist.cpp" line="199"/>
<source>esp not found: %1</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="pluginlist.cpp" line="215"/>
- <location filename="pluginlist.cpp" line="227"/>
- <source>Confirm</source>
- <translation type="unfinished">Подтвердить</translation>
- </message>
- <message>
- <location filename="pluginlist.cpp" line="215"/>
- <source>Really enable all plugins?</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="pluginlist.cpp" line="227"/>
- <source>Really disable all plugins?</source>
- <translation type="unfinished"></translation>
+ <translation>esp не найден: %1</translation>
</message>
<message>
- <location filename="pluginlist.cpp" line="353"/>
+ <location filename="pluginlist.cpp" line="338"/>
<source>The file containing locked plugin indices is broken</source>
- <translation type="unfinished"></translation>
+ <translation>Файл, содержащий индексы заблокированного плагина, не работает.</translation>
</message>
<message>
- <location filename="pluginlist.cpp" line="366"/>
+ <location filename="pluginlist.cpp" line="351"/>
<location filename="pluginlist.cpp" line="405"/>
<source>failed to open output file: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось открыть выходной файл: %1</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="393"/>
<source>Some of your plugins have invalid names! These plugins can not be loaded by the game. Please see mo_interface.log for a list of affected plugins and rename them.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="pluginlist.cpp" line="737"/>
- <source>failed to restore load order for %1</source>
- <translation type="unfinished"></translation>
+ <translation>Некоторые из ваших плагинов имеют неверные имена. Эти плагины не могут быть загружены игрой. Смотрите mo_interface.log для получения списка таких плагинов и переименуйте их.</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="631"/>
- <source>This plugin can&apos;t be disabled (enforced by the game)</source>
- <translation type="unfinished"></translation>
+ <source>This plugin can't be disabled (enforced by the game)</source>
+ <translation>Этот плагин не может быть отключен (грузится игрой принудительно)</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="633"/>
<source>Origin: %1</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="pluginlist.cpp" line="96"/>
- <source>Name</source>
- <translation type="unfinished">Имя</translation>
+ <translation>Источник: %1</translation>
</message>
<message>
- <location filename="pluginlist.cpp" line="97"/>
- <source>Priority</source>
- <translation type="unfinished"></translation>
+ <location filename="pluginlist.cpp" line="737"/>
+ <source>failed to restore load order for %1</source>
+ <translation>не удалось восстановить порядок загрузки для %1</translation>
</message>
</context>
<context>
@@ -3463,31 +3262,35 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="problemsdialog.ui" line="14"/>
<source>Problems</source>
- <translation type="unfinished"></translation>
+ <translation>Проблемы</translation>
</message>
<message>
<location filename="problemsdialog.ui" line="49"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:7.8pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:7.8pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="problemsdialog.cpp" line="29"/>
<source>fix</source>
- <translation type="unfinished"></translation>
+ <translation>исправить</translation>
</message>
<message>
<location filename="problemsdialog.cpp" line="30"/>
<source>Fix</source>
- <translation type="unfinished"></translation>
+ <translation>Исправить</translation>
</message>
<message>
<location filename="problemsdialog.cpp" line="34"/>
<source>No guided fix</source>
- <translation type="unfinished"></translation>
+ <translation>Не управляемое исправление</translation>
</message>
</context>
<context>
@@ -3495,27 +3298,27 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="profile.cpp" line="56"/>
<source>invalid profile name %1</source>
- <translation type="unfinished"></translation>
+ <translation>неверное имя профиля %1</translation>
</message>
<message>
<location filename="profile.cpp" line="60"/>
<source>failed to create %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось создать %1</translation>
</message>
<message>
<location filename="profile.cpp" line="152"/>
- <source>failed to open &quot;%1&quot; for writing</source>
- <translation type="unfinished"></translation>
+ <source>failed to open "%1" for writing</source>
+ <translation>не удалось открыть "%1" для записи</translation>
</message>
<message>
<location filename="profile.cpp" line="189"/>
<source>failed to update tweaked ini file, wrong settings may be used: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось обновить настроенный ini-файл, вероятно используются ошибочные настройки: %1</translation>
</message>
<message>
<location filename="profile.cpp" line="219"/>
<source>failed to create tweaked ini: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось создать настроенный ini: %1</translation>
</message>
<message>
<location filename="profile.cpp" line="271"/>
@@ -3524,43 +3327,43 @@ p, li { white-space: pre-wrap; }
<location filename="profile.cpp" line="402"/>
<location filename="profile.cpp" line="412"/>
<source>invalid index %1</source>
- <translation type="unfinished">Неверный индекс %1</translation>
+ <translation>неверный индекс %1</translation>
</message>
<message>
<location filename="profile.cpp" line="365"/>
- <source>Overwrite directory couldn&apos;t be parsed</source>
- <translation type="unfinished"></translation>
+ <source>Overwrite directory couldn't be parsed</source>
+ <translation>Замена каталога не может быть обработана</translation>
</message>
<message>
<location filename="profile.cpp" line="374"/>
<source>invalid priority %1</source>
- <translation type="unfinished"></translation>
+ <translation>неверный приоритет %1</translation>
</message>
<message>
<location filename="profile.cpp" line="561"/>
<source>failed to parse ini file (%1)</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось обработать ini файл (%1)</translation>
</message>
<message>
<location filename="profile.cpp" line="589"/>
<source>failed to parse ini file (%1): %2</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось обработать ini файл (%1): %2</translation>
</message>
<message>
<location filename="profile.cpp" line="613"/>
<location filename="profile.cpp" line="650"/>
- <source>failed to modify &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <source>failed to modify "%1"</source>
+ <translation>не удалось изменить "%1"</translation>
</message>
<message>
- <location filename="profile.cpp" line="678"/>
+ <location filename="profile.cpp" line="679"/>
<source>Delete savegames?</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить сохранения?</translation>
</message>
<message>
- <location filename="profile.cpp" line="679"/>
- <source>Do you want to delete local savegames? (If you select &quot;No&quot;, the save games will show up again if you re-enable local savegames)</source>
- <translation type="unfinished"></translation>
+ <location filename="profile.cpp" line="680"/>
+ <source>Do you want to delete local savegames? (If you select "No", the save games will show up again if you re-enable local savegames)</source>
+ <translation>Вы хотите удалить локальные сохранения? (При отрицательном выборе сохранения отобразятся снова, если повторно включить локальные сохранения)</translation>
</message>
</context>
<context>
@@ -3568,27 +3371,27 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="profileinputdialog.ui" line="14"/>
<source>Dialog</source>
- <translation type="unfinished"></translation>
+ <translation>Диалог</translation>
</message>
<message>
<location filename="profileinputdialog.ui" line="20"/>
<source>Please enter a name for the new profile</source>
- <translation type="unfinished"></translation>
+ <translation>Введите имя нового профиля</translation>
</message>
<message>
<location filename="profileinputdialog.ui" line="30"/>
<source>If checked, the new profile will use the default game settings.</source>
- <translation type="unfinished"></translation>
+ <translation>Если отмечено, новый профиль будет использовать настройки игры по умолчанию.</translation>
</message>
<message>
<location filename="profileinputdialog.ui" line="33"/>
- <source>If checked, the new profile will use the default game settings instead of the &quot;global&quot; settings. Global settings are the settings you configure when running the game launcher directly, without MO.</source>
- <translation type="unfinished"></translation>
+ <source>If checked, the new profile will use the default game settings instead of the "global" settings. Global settings are the settings you configure when running the game launcher directly, without MO.</source>
+ <translation>Если отмечено, новый профиль будет использовать настройки игры по умолчанию, вместо общих настроек. Общие настройки, это настройки, которые вы установили, когда запустили лаунчер игры напрямую, без MO.</translation>
</message>
<message>
<location filename="profileinputdialog.ui" line="36"/>
<source>Default Game Settings</source>
- <translation type="unfinished"></translation>
+ <translation>Настройки игры по умолчанию</translation>
</message>
</context>
<context>
@@ -3596,109 +3399,122 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="profilesdialog.ui" line="14"/>
<source>Profiles</source>
- <translation type="unfinished"></translation>
+ <translation>Профили</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="22"/>
<source>List of Profiles</source>
- <translation type="unfinished"></translation>
+ <translation>Список профилей</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="25"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Note&lt;/span&gt; For technical reasons it's currently not possible to have seperate load-orders for esps. This means you can't load moda.esp before modb.esp in one profile and the other way around in another.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;This is the list of profiles. Each Profile contains its own list and installation order of enabled mods (from a shared pool), a configuration of enabled esps/esms, a copy of the games ini-file and an optional savegame filter.&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-weight:600;&quot;&gt;Note&lt;/span&gt; For technical reasons it&apos;s currently not possible to have seperate load-orders for esps. This means you can&apos;t load moda.esp before modb.esp in one profile and the other way around in another.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;Это список профилей. Каждый профиль содержит свой собственный список и порядок установки подключенных модов (из общего пула), настройки подключенных esps/esms, копии игровых ini-файлов и опциональный фильтр сохранений.&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-weight:600;"&gt;Примечание&lt;/span&gt; По техническим причинам невозможно иметь отдельные порядки загрузки для esp. Это означает, что вы не сможете загрузить moda.esp пере modb.esp в одном профиле и иным образом в другом профиле.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="38"/>
<location filename="profilesdialog.ui" line="41"/>
<source>If checked, savegames are local to this profile and will not appear when starting with a different profile.</source>
- <translation type="unfinished"></translation>
+ <translation>Если отмечено, сохранения будут локальными для этого профиля и не будут отображены для других профилей.</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="44"/>
<source>Local Savegames</source>
- <translation type="unfinished"></translation>
+ <translation>Локальные сохранения</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="51"/>
<source>This ensures data files from mods are actually used. You want to enable this unless you use a different tool for Archive Invalidation.</source>
- <translation type="unfinished"></translation>
+ <translation>Это гарантирует использование файлов данных из модов. Вам нужно включить это, если вы не используете других инструментов для инвалидации.</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="54"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;The Mod Organizer uses a workaround called &amp;quot;BSA redirection&amp;quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;&quot;&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;The games Oblivion, Fallout 3 and Fallout NV contain a bug which prevents texture and mesh replacers (that is: all modifications to meshes and textures already in game) from working.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;The Mod Organizer uses a workaround called &amp;quot;BSA redirection&amp;quot; (google is your friend) to fix this issue reliably and without further work. Simply activate and forget.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;With Skyrim this bug seems to be fixed to a degree but whether a mod becomes active still depends on file dates. Therefore, it still makes sense to activate this.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Игры Oblivion, Fallout 3 и Fallout NV содержат баг, который делает неработоспособными текстуры и модели реплейсеров (то есть: все изменения моделей и текстур в игре).&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Mod Organizer использует способ обхода, называемый &amp;quot;BSA redirection&amp;quot; (google в помощь), чтобы решить эту проблему надежно и без дальнейшей возни. Просто подключить и забыть.&lt;/span&gt;&lt;/p&gt;
+&lt;p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-size:8pt;"&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;В Скайрим, кажется, этот баг исправлен в известной степени, но будет ли мод активным, зависит по прежнему от даты модификации файлов. Поэтому всё ещё есть смысл включить это.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="64"/>
<source>Automatic Archive Invalidation</source>
- <translation type="unfinished"></translation>
+ <translation>Автоматическая инвалидадция</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="75"/>
<location filename="profilesdialog.ui" line="78"/>
<source>Create a new profile from scratch</source>
- <translation type="unfinished"></translation>
+ <translation>Создать новый профиль «с нуля»</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="81"/>
<source>Create</source>
- <translation type="unfinished"></translation>
+ <translation>Создать</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="91"/>
<source>Clone the selected profile</source>
- <translation type="unfinished"></translation>
+ <translation>Клонировать выбранный профиль</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="94"/>
<source>This creates a new profile with the same settings and active mods as the selected one.</source>
- <translation type="unfinished"></translation>
+ <translation>Это создаст новый профиль с такими же настройками и активными модами, как у выбранного.</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="97"/>
<source>Copy</source>
- <translation type="unfinished"></translation>
+ <translation>Копировать</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="107"/>
<location filename="profilesdialog.ui" line="110"/>
<source>Delete the selected Profile. This can not be un-done!</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить выбранный профиль. Это нельзя будет отменить!</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="113"/>
<source>Remove</source>
- <translation type="unfinished"></translation>
+ <translation>Удалить</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="123"/>
<source>Rename</source>
- <translation type="unfinished"></translation>
+ <translation>Переименовать</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="133"/>
<location filename="profilesdialog.ui" line="136"/>
<source>Transfer save games to the selected profile.</source>
- <translation type="unfinished"></translation>
+ <translation>Передать сохранения в выбранный профиль.</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="139"/>
<source>Transfer Saves</source>
- <translation type="unfinished"></translation>
+ <translation>Передать сохранения</translation>
</message>
<message>
<location filename="profilesdialog.ui" line="162"/>
@@ -3707,14 +3523,14 @@ p, li { white-space: pre-wrap; }
</message>
<message>
<location filename="profilesdialog.cpp" line="61"/>
- <source>Archive invalidation isn&apos;t required for this game.</source>
- <translation type="unfinished"></translation>
+ <source>Archive invalidation isn't required for this game.</source>
+ <translation>Инвалидация не требуется для этой игры.</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="99"/>
<location filename="profilesdialog.cpp" line="144"/>
<source>failed to create profile: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось создать профиль: %1</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="152"/>
@@ -3724,42 +3540,42 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="profilesdialog.cpp" line="152"/>
<source>Please enter a name for the new profile</source>
- <translation type="unfinished"></translation>
+ <translation>Введите имя нового профиля</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="160"/>
<source>failed to copy profile: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось скопировать профиль: %1</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="167"/>
<source>Confirm</source>
- <translation type="unfinished">Подтвердить</translation>
+ <translation>Подтверждение</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="167"/>
<source>Are you sure you want to remove this profile?</source>
- <translation type="unfinished"></translation>
+ <translation>Вы действительно хотите удалить этот профиль?</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="196"/>
<source>Rename Profile</source>
- <translation type="unfinished"></translation>
+ <translation>Переименовать профиль</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="196"/>
<source>New Name</source>
- <translation type="unfinished"></translation>
+ <translation>Новое имя</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="233"/>
<source>failed to change archive invalidation state: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось изменить режим инвалидации: %1</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="270"/>
<source>failed to determine if invalidation is active: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось определить активность инвалидации: %1</translation>
</message>
</context>
<context>
@@ -3767,7 +3583,7 @@ p, li { white-space: pre-wrap; }
<message>
<location filename="categories.cpp" line="133"/>
<source>Failed to save custom categories</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось сохранить пользовательские категории</translation>
</message>
<message>
<location filename="categories.cpp" line="210"/>
@@ -3775,301 +3591,311 @@ p, li { white-space: pre-wrap; }
<location filename="categories.cpp" line="255"/>
<location filename="categories.cpp" line="265"/>
<source>invalid index %1</source>
- <translation type="unfinished">Неверный индекс %1</translation>
+ <translation>неверный индекс %1</translation>
</message>
<message>
<location filename="categories.cpp" line="276"/>
<source>invalid category id %1</source>
- <translation type="unfinished"></translation>
+ <translation>неверный id категории %1</translation>
+ </message>
+ <message>
+ <location filename="csvbuilder.cpp" line="70"/>
+ <source>invalid field name "%1"</source>
+ <translation>неверное имя поля "%1"</translation>
+ </message>
+ <message>
+ <location filename="csvbuilder.cpp" line="76"/>
+ <source>invalid type for "%1" (should be integer)</source>
+ <translation>неверный тип для "%1" (должно быть целое)</translation>
+ </message>
+ <message>
+ <location filename="csvbuilder.cpp" line="81"/>
+ <source>invalid type for "%1" (should be string)</source>
+ <translation>неверный тип для "%1" (должна быть строка)</translation>
+ </message>
+ <message>
+ <location filename="csvbuilder.cpp" line="86"/>
+ <source>invalid type for "%1" (should be float)</source>
+ <translation>неверный тип для "%1" (должно быть с плавающей запятой)</translation>
+ </message>
+ <message>
+ <location filename="csvbuilder.cpp" line="103"/>
+ <source>no fields set up yet!</source>
+ <translation>установленных полей ещё нет!</translation>
+ </message>
+ <message>
+ <location filename="csvbuilder.cpp" line="140"/>
+ <source>field not set "%1"</source>
+ <translation>поле не установлено "%1"</translation>
+ </message>
+ <message>
+ <location filename="csvbuilder.cpp" line="237"/>
+ <source>invalid character in field "%1"</source>
+ <translation>неверный символ в поле "%1"</translation>
+ </message>
+ <message>
+ <location filename="csvbuilder.cpp" line="240"/>
+ <source>empty field name</source>
+ <translation>пустое имя поля</translation>
+ </message>
+ <message>
+ <location filename="gameinfoimpl.cpp" line="41"/>
+ <source>invalid game type %1</source>
+ <translation>неверный тип игры %1</translation>
</message>
<message>
<location filename="helper.cpp" line="53"/>
<source>helper failed</source>
- <translation type="unfinished"></translation>
+ <translation>сбой помощника</translation>
</message>
<message>
<location filename="helper.cpp" line="69"/>
<location filename="helper.cpp" line="90"/>
<source>failed to determine account name</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось определить имя аккаунта</translation>
</message>
<message>
<location filename="installationmanager.cpp" line="63"/>
<location filename="selfupdater.cpp" line="52"/>
<source>invalid 7-zip32.dll: %1</source>
- <translation type="unfinished"></translation>
+ <translation>неверный 7-zip32.dll: %1</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="50"/>
<source>failed to open %1: %2</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось открыть %1: %2</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="104"/>
<location filename="loadmechanism.cpp" line="113"/>
<source>%1 not found</source>
- <translation type="unfinished"></translation>
+ <translation>%1 не найден</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="138"/>
<source>Failed to delete %1</source>
- <translation type="unfinished"></translation>
+ <translation type="unfinished">Не удалось удалить %1</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="144"/>
<source>Failed to deactivate script extender loading</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось отключить загрузку расширителя скриптов</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="165"/>
<source>Failed to remove %1: %2</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось удалить %1: %2</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="167"/>
<location filename="loadmechanism.cpp" line="260"/>
<source>Failed to rename %1 to %2</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось переименовать %1 в %2</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="175"/>
<source>Failed to deactivate proxy-dll loading</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось отключить загрузку proxy-dll</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="209"/>
<location filename="loadmechanism.cpp" line="243"/>
<location filename="loadmechanism.cpp" line="263"/>
<source>Failed to copy %1 to %2</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось скопировать %1 в %2</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="214"/>
<source>Failed to set up script extender loading</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось установить загрузку расширителя скриптов</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="240"/>
<source>Failed to delete old proxy-dll %1</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось удалить старый proxy-dll %1</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="256"/>
<source>Failed to overwrite %1</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось заменить %1</translation>
</message>
<message>
<location filename="loadmechanism.cpp" line="268"/>
<source>Failed to set up proxy-dll loading</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="profile.cpp" line="93"/>
- <source>&quot;%1&quot; is missing</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось установить загрузку proxy-dll</translation>
</message>
<message>
<location filename="main.cpp" line="134"/>
<source>Permissions required</source>
- <translation type="unfinished"></translation>
+ <translation>Требуются права доступа</translation>
+ </message>
+ <message>
+ <location filename="main.cpp" line="135"/>
+ <source>The current user account doesn't have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run "helper.exe" with administrative rights).</source>
+ <translation>Текущий аккаунт пользователя не имеет необходимых прав для запуска Mod Organizer. Необходимые изменения могут быть сделаны автоматически (каталог MO будет установлен записываемым для текущего аккаунта пользователя). Вам будет предложено запустить "helper.exe" с правами администратора.</translation>
</message>
<message>
<location filename="main.cpp" line="234"/>
<location filename="main.cpp" line="272"/>
<source>Woops</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="main.cpp" line="135"/>
- <source>The current user account doesn&apos;t have the required access rights to run Mod Organizer. The neccessary changes can be made automatically (the MO directory will be made writable for the current user account). You will be asked to run &quot;helper.exe&quot; with administrative rights).</source>
- <translation type="unfinished"></translation>
+ <translation>Упс</translation>
</message>
<message>
<location filename="main.cpp" line="235"/>
<source>ModOrganizer has crashed! Should a diagnostic file be created? If you send me this file (%1) to sherb@gmx.net, the bug is a lot more likely to be fixed. Please include a short description of what you were doing when the crash happened</source>
- <translation type="unfinished"></translation>
+ <translation>Mod Organizer вышел из строя! Нужно ли создать диагностический файл? Если вы вышлите файл (%1) по адресу sherb@gmx.net, ошибка с намного большей вероятностью будет исправлена. Пожалуйста, добавьте краткое описание своих действий, перед тем, как произошла ошибка</translation>
</message>
<message>
<location filename="main.cpp" line="273"/>
<source>ModOrganizer has crashed! Unfortunately I was not able to write a diagnostic file: %1</source>
- <translation type="unfinished"></translation>
+ <translation>ModOrganizer вышел из строя! К сожалению не удалось записать диагностический файл: %1</translation>
</message>
<message>
<location filename="main.cpp" line="335"/>
- <location filename="settings.cpp" line="462"/>
+ <location filename="settings.cpp" line="441"/>
<source>Mod Organizer</source>
- <translation type="unfinished"></translation>
+ <translation>Mod Organizer</translation>
</message>
<message>
<location filename="main.cpp" line="335"/>
<source>An instance of Mod Organizer is already running</source>
- <translation type="unfinished"></translation>
+ <translation>Другой экземпляр Mod Organizer уже запущен</translation>
</message>
<message>
<location filename="main.cpp" line="357"/>
- <source>No game identified in &quot;%1&quot;. The directory is required to contain the game binary and its launcher.</source>
- <translation type="unfinished"></translation>
+ <source>No game identified in "%1". The directory is required to contain the game binary and its launcher.</source>
+ <translation>Игра не обнаружена в "%1". Требуется, чтобы папка содержала исполняемые файлы игры.</translation>
</message>
<message>
<location filename="main.cpp" line="360"/>
<location filename="main.cpp" line="389"/>
<source>Please select the game to manage</source>
- <translation type="unfinished"></translation>
+ <translation>Выберете игру для управления</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="752"/>
- <source>Please use &quot;Help&quot; from the toolbar to get usage instructions to all elements</source>
- <translation type="unfinished"></translation>
+ <location filename="mainwindow.cpp" line="701"/>
+ <source>Please use "Help" from the toolbar to get usage instructions to all elements</source>
+ <translation>Используйте пункт "Справка" на панели инструментов, чтобы получить инструкции по использованию всех элементов.</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1470"/>
- <location filename="mainwindow.cpp" line="3723"/>
+ <location filename="mainwindow.cpp" line="1414"/>
+ <location filename="mainwindow.cpp" line="3646"/>
<source>&lt;Manage...&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;Управлять...&gt;</translation>
</message>
<message>
- <location filename="mainwindow.cpp" line="1488"/>
+ <location filename="mainwindow.cpp" line="1432"/>
<source>failed to parse profile %1: %2</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось обработать профиль %1: %2</translation>
</message>
<message>
- <location filename="pluginlist.cpp" line="310"/>
+ <location filename="pluginlist.cpp" line="295"/>
<location filename="profile.cpp" line="228"/>
- <source>failed to find &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <source>failed to find "%1"</source>
+ <translation>не удалось найти "%1"</translation>
+ </message>
+ <message>
+ <location filename="pluginlist.cpp" line="367"/>
+ <source>encoding error, please report this as a bug and include the file mo_interface.log!</source>
+ <translation>ошибка кодирования, пожалуйста сообщите об этом баге, включив файл mo_interface.log!</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="467"/>
<source>failed to access %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось получить доступ к %1</translation>
</message>
<message>
<location filename="pluginlist.cpp" line="481"/>
<source>failed to set file time %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось изменить дату модификации для %1</translation>
</message>
<message>
<location filename="profile.cpp" line="67"/>
<source>failed to create %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось создать %1</translation>
+ </message>
+ <message>
+ <location filename="profile.cpp" line="93"/>
+ <source>"%1" is missing</source>
+ <translation>"%1" отсутствует</translation>
</message>
<message>
<location filename="profilesdialog.cpp" line="80"/>
<source>Before you can use ModOrganizer, you need to create at least one profile. ATTENTION: Run the game at least once before creating a profile!</source>
- <translation type="unfinished"></translation>
+ <translation>Перед тем, как использовать Mod Organizer, вам нужно создать хотя бы один профиль. ВНИМАНИЕ: Перед созданием профиля запустите игру хотя бы один раз!</translation>
</message>
<message>
<location filename="report.cpp" line="33"/>
<location filename="report.cpp" line="36"/>
<source>Error</source>
- <translation type="unfinished"></translation>
+ <translation>Ошибка</translation>
</message>
<message>
<location filename="savegamegamebryo.cpp" line="139"/>
<location filename="savegamegamebryo.cpp" line="198"/>
<location filename="savegamegamebryo.cpp" line="240"/>
<source>wrong file format</source>
- <translation type="unfinished"></translation>
+ <translation>неверный формат файла</translation>
</message>
<message>
<location filename="savegamegamebryo.cpp" line="326"/>
<source>failed to open %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось открыть %1</translation>
</message>
<message>
- <location filename="settings.cpp" line="469"/>
+ <location filename="settings.cpp" line="448"/>
<source>Script Extender</source>
- <translation type="unfinished"></translation>
+ <translation>Script Extender</translation>
</message>
<message>
- <location filename="settings.cpp" line="476"/>
+ <location filename="settings.cpp" line="455"/>
<source>Proxy DLL</source>
- <translation type="unfinished"></translation>
+ <translation>Proxy DLL</translation>
</message>
<message>
<location filename="spawn.cpp" line="106"/>
- <source>failed to spawn &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <source>failed to spawn "%1"</source>
+ <translation>не удалось вызвать "%1"</translation>
</message>
<message>
<location filename="spawn.cpp" line="113"/>
<source>Elevation required</source>
- <translation type="unfinished"></translation>
+ <translation>Требуется повышение прав</translation>
</message>
<message>
<location filename="spawn.cpp" line="114"/>
<source>This process requires elevation to run.
This is a potential security risk so I highly advice you to investigate if
-&quot;%1&quot;
+"%1"
can be installed to work without elevation.
Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe to make changes to the system)</source>
- <translation type="unfinished"></translation>
+ <translation>Этот процесс требует повышения прав на запуск.
+Это потенциальный риск для безопасности, поэтому настоятельно рекомендуется изучить
+"%1"
+ на возможность установки без повышения прав.
+
+Запустить с повышенными правами в любом случае? (будет выведен запрос о разрешении ModOrganizer.exe сделать изменения в системе)</translation>
</message>
<message>
<location filename="spawn.cpp" line="128"/>
- <source>failed to spawn &quot;%1&quot;: %2</source>
- <translation type="unfinished"></translation>
+ <source>failed to spawn "%1": %2</source>
+ <translation>не удалось вызвать "%1": %2</translation>
</message>
<message>
<location filename="spawn.cpp" line="137"/>
- <source>&quot;%1&quot; doesn&apos;t exist</source>
- <translation type="unfinished"></translation>
+ <source>"%1" doesn't exist</source>
+ <translation>"%1" не существует</translation>
</message>
<message>
<location filename="spawn.cpp" line="144"/>
- <source>failed to inject dll into &quot;%1&quot;: %2</source>
- <translation type="unfinished"></translation>
+ <source>failed to inject dll into "%1": %2</source>
+ <translation>не удалось подключить dll к "%1": %2</translation>
</message>
<message>
<location filename="spawn.cpp" line="152"/>
- <source>failed to run &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="csvbuilder.cpp" line="70"/>
- <source>invalid field name &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="csvbuilder.cpp" line="76"/>
- <source>invalid type for &quot;%1&quot; (should be integer)</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="csvbuilder.cpp" line="81"/>
- <source>invalid type for &quot;%1&quot; (should be string)</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="csvbuilder.cpp" line="86"/>
- <source>invalid type for &quot;%1&quot; (should be float)</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="csvbuilder.cpp" line="103"/>
- <source>no fields set up yet!</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="csvbuilder.cpp" line="140"/>
- <source>field not set &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="csvbuilder.cpp" line="237"/>
- <source>invalid character in field &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="csvbuilder.cpp" line="240"/>
- <source>empty field name</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="gameinfoimpl.cpp" line="41"/>
- <source>invalid game type %1</source>
- <translation type="unfinished"></translation>
+ <source>failed to run "%1"</source>
+ <translation>не удалось запустить "%1"</translation>
</message>
</context>
<context>
@@ -4077,22 +3903,22 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<message>
<location filename="queryoverwritedialog.ui" line="14"/>
<source>Mod Exists</source>
- <translation type="unfinished"></translation>
+ <translation>Мод существует</translation>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="45"/>
<source>This mod seems to be installed already. Do you want to add files from this archive (overwriting existing ones) or do you want to completely replace the existing files (old files are deleted)? Alternatively you can install this mod under a different name.</source>
- <translation type="unfinished"></translation>
+ <translation>Кажется, что этот мод уже установлен. Вы хотите добавить файлы из архива (с перезаписью уже существующих) или вам нужно полностью заменить существующие файлы (старые будут удалены)? Как вариант, вы можете установить этот мод под другим именем.</translation>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="63"/>
<source>Keep Backup</source>
- <translation type="unfinished"></translation>
+ <translation>Оставить резервную копию</translation>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="70"/>
<source>Merge</source>
- <translation type="unfinished"></translation>
+ <translation>Объединить</translation>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="77"/>
@@ -4102,7 +3928,7 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<message>
<location filename="queryoverwritedialog.ui" line="84"/>
<source>Rename</source>
- <translation type="unfinished"></translation>
+ <translation>Переименовать</translation>
</message>
<message>
<location filename="queryoverwritedialog.ui" line="91"/>
@@ -4115,7 +3941,7 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<message>
<location filename="questionboxmemory.ui" line="86"/>
<source>Remember selection</source>
- <translation type="unfinished"></translation>
+ <translation>Запомнить выбор</translation>
</message>
</context>
<context>
@@ -4123,27 +3949,27 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<message>
<location filename="savegameinfowidget.ui" line="39"/>
<source>Save #</source>
- <translation type="unfinished"></translation>
+ <translation>Сохранение №</translation>
</message>
<message>
<location filename="savegameinfowidget.ui" line="51"/>
<source>Character</source>
- <translation type="unfinished"></translation>
+ <translation>Персонаж</translation>
</message>
<message>
<location filename="savegameinfowidget.ui" line="63"/>
<source>Level</source>
- <translation type="unfinished"></translation>
+ <translation>Уровень</translation>
</message>
<message>
<location filename="savegameinfowidget.ui" line="75"/>
<source>Location</source>
- <translation type="unfinished"></translation>
+ <translation>Местоположение</translation>
</message>
<message>
<location filename="savegameinfowidget.ui" line="87"/>
<source>Date</source>
- <translation type="unfinished"></translation>
+ <translation>Дата</translation>
</message>
</context>
<context>
@@ -4151,7 +3977,7 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<message>
<location filename="savegameinfowidgetgamebryo.cpp" line="41"/>
<source>Missing ESPs</source>
- <translation type="unfinished"></translation>
+ <translation>Отсутствующие ESP</translation>
</message>
</context>
<context>
@@ -4159,17 +3985,17 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<message>
<location filename="savetextasdialog.ui" line="14"/>
<source>Dialog</source>
- <translation type="unfinished"></translation>
+ <translation>Диалог</translation>
</message>
<message>
<location filename="savetextasdialog.ui" line="32"/>
<source>Copy To Clipboard</source>
- <translation type="unfinished"></translation>
+ <translation>Копировать в буфер обмена</translation>
</message>
<message>
<location filename="savetextasdialog.ui" line="39"/>
<source>Save As...</source>
- <translation type="unfinished"></translation>
+ <translation>Сохранить как...</translation>
</message>
<message>
<location filename="savetextasdialog.ui" line="59"/>
@@ -4179,17 +4005,17 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<message>
<location filename="savetextasdialog.cpp" line="36"/>
<source>Save CSV</source>
- <translation type="unfinished"></translation>
+ <translation>Сохранить CSV</translation>
</message>
<message>
<location filename="savetextasdialog.cpp" line="36"/>
<source>Text Files</source>
- <translation type="unfinished"></translation>
+ <translation type="unfinished">Текстовые файлы</translation>
</message>
<message>
<location filename="savetextasdialog.cpp" line="40"/>
- <source>failed to open &quot;%1&quot; for writing</source>
- <translation type="unfinished"></translation>
+ <source>failed to open "%1" for writing</source>
+ <translation>не удалось открыть "%1" для записи</translation>
</message>
</context>
<context>
@@ -4197,7 +4023,7 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<message>
<location filename="selectiondialog.ui" line="14"/>
<source>Select</source>
- <translation type="unfinished"></translation>
+ <translation>Выбрать</translation>
</message>
<message>
<location filename="selectiondialog.ui" line="23"/>
@@ -4214,8 +4040,8 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<name>SelfUpdater</name>
<message>
<location filename="selfupdater.cpp" line="66"/>
- <source>archive.dll not loaded: &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <source>archive.dll not loaded: "%1"</source>
+ <translation>archive.dll не загружен: "%1"</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="116"/>
@@ -4223,95 +4049,95 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<location filename="selfupdater.cpp" line="269"/>
<location filename="selfupdater.cpp" line="417"/>
<source>Update</source>
- <translation type="unfinished"></translation>
+ <translation>Обновление</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="117"/>
<source>An update is available (newest version: %1), do you want to install it?</source>
- <translation type="unfinished"></translation>
+ <translation>Доступно обновление (последняя версия: %1). Вы хотите установить его?</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="141"/>
<source>Download in progress</source>
- <translation type="unfinished"></translation>
+ <translation>Загрузка в процессе</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="196"/>
<source>Download failed: %1</source>
- <translation type="unfinished"></translation>
+ <translation>Загрузка не удалась: %1</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="207"/>
<source>Failed to install update: %1</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось установить обновление: %1</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="228"/>
- <source>failed to open archive &quot;%1&quot;: %2</source>
- <translation type="unfinished">Не удалось открыть архив &quot;%1&quot;: %2</translation>
+ <source>failed to open archive "%1": %2</source>
+ <translation>не удалось открыть архив "%1": %2</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="251"/>
<source>failed to move outdated files: %1. Please update manually.</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось переместить устаревшие файлы: %1. Пожалуйста, обновите вручную.</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="269"/>
<source>Update installed, Mod Organizer will now be restarted.</source>
- <translation type="unfinished"></translation>
+ <translation>Обновление установлено, Mod Organizer будет перезапущен.</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="297"/>
<source>Error</source>
- <translation type="unfinished"></translation>
+ <translation>Ошибка</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="353"/>
<source>Failed to parse response. Please report this as a bug and include the file mo_interface.log.</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось обработать запрос. Пожалуйста, сообщите об этом баге, включив в сообщение файл mo_interface.log.</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="418"/>
<source>No incremental update available for this version, the complete package needs to be downloaded (%1 kB)</source>
- <translation type="unfinished"></translation>
+ <translation>Нет дополнительных обновлений для этой версии, необходимо загрузить полный пакет (%1 kB)</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="427"/>
<source>no file for update found. Please update manually.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="selfupdater.cpp" line="461"/>
- <source>No download server available. Please try again later.</source>
- <translation type="unfinished">Сервер недоступен. Попробуйте позже.</translation>
+ <translation>не найдено файла для обновления. Пожалуйста, обновите вручную.</translation>
</message>
<message>
<location filename="selfupdater.cpp" line="441"/>
<source>Failed to retrieve update information: %1</source>
- <translation type="unfinished"></translation>
+ <translation>Не удалось получить сведения об обновлении: %1</translation>
+ </message>
+ <message>
+ <location filename="selfupdater.cpp" line="461"/>
+ <source>No download server available. Please try again later.</source>
+ <translation>Нет доступных для загрузки серверов. Пожалуйста, попробуйте позже.</translation>
</message>
</context>
<context>
<name>Settings</name>
<message>
- <location filename="settings.cpp" line="278"/>
- <source>setting for invalid plugin &quot;%1&quot; requested</source>
- <translation type="unfinished"></translation>
+ <location filename="settings.cpp" line="260"/>
+ <source>setting for invalid plugin "%1" requested</source>
+ <translation>запрошена настройка для недействительного плагина "%1"</translation>
</message>
<message>
- <location filename="settings.cpp" line="282"/>
- <source>invalid setting &quot;%1&quot; requested for plugin &quot;%2&quot;</source>
- <translation type="unfinished"></translation>
+ <location filename="settings.cpp" line="264"/>
+ <source>invalid setting "%1" requested for plugin "%2"</source>
+ <translation>неверная настройка "%1" запрошена для плагина "%2"</translation>
</message>
<message>
- <location filename="settings.cpp" line="573"/>
+ <location filename="settings.cpp" line="552"/>
<source>Confirm</source>
- <translation type="unfinished">Подтвердить</translation>
+ <translation>Подтверждение</translation>
</message>
<message>
- <location filename="settings.cpp" line="573"/>
+ <location filename="settings.cpp" line="552"/>
<source>Changing the mod directory affects all your profiles! Mods not present (or named differently) in the new location will be disabled in all profiles. There is no way to undo this unless you backed up your profiles manually. Proceed?</source>
- <translation type="unfinished"></translation>
+ <translation>Изменение каталога для модов отразится на всех ваших профилях. Нельзя будет отменить это, если только вы не сохранили резервные копии ваших профилей вручную. Продолжить?</translation>
</message>
</context>
<context>
@@ -4319,169 +4145,178 @@ Start elevated anyway? (you will be asked if you want to allow ModOrganizer.exe
<message>
<location filename="settingsdialog.ui" line="14"/>
<source>Settings</source>
- <translation type="unfinished"></translation>
+ <translation>Настройки</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="24"/>
<source>General</source>
- <translation type="unfinished"></translation>
+ <translation>Общие</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="32"/>
<source>Language</source>
- <translation type="unfinished"></translation>
+ <translation>Язык</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="39"/>
<source>The display language</source>
- <translation type="unfinished"></translation>
+ <translation>Используемый язык</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="42"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;The display language. This will only displaye languages for which you have a translation installed.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;The display language. This will only displaye languages for which you have a translation installed.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Используемый язык. Будут отображены языки, локализация на которые имеется.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="57"/>
<source>Style</source>
- <translation type="unfinished"></translation>
+ <translation>Стиль</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="64"/>
<source>graphical style</source>
- <translation type="unfinished"></translation>
+ <translation>графический стиль</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="67"/>
<source>graphical style of the MO user interface</source>
- <translation type="unfinished"></translation>
+ <translation>графический стиль пользовательского интерфейса MO</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="78"/>
<source>Log Level</source>
- <translation type="unfinished"></translation>
+ <translation>Уровень журналирования</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="85"/>
- <source>Decides the amount of data printed to &quot;ModOrganizer.log&quot;</source>
- <translation type="unfinished"></translation>
+ <source>Decides the amount of data printed to "ModOrganizer.log"</source>
+ <translation>Определяет количество данных, выводимых в "ModOrganizer.log"</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="88"/>
- <source>Decides the amount of data printed to &quot;ModOrganizer.log&quot;.
-&quot;Debug&quot; produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the &quot;Info&quot; level for regluar use. On the &quot;Error&quot; level the log file usually remains empty.</source>
- <translation type="unfinished"></translation>
+ <source>Decides the amount of data printed to "ModOrganizer.log".
+"Debug" produces very useful information for finding problems. There is usually no noteworthy performance impact but the file may become rather large. If this is a problem you may prefer the "Info" level for regluar use. On the "Error" level the log file usually remains empty.</source>
+ <translation>Определяет количество данных, выводимых в "ModOrganizer.log".
+"Отладка" позволяет получить очень полезную для поиска проблем информацию. Влияния на производительность не замечено, однако размер лога может быть довольно большим. Если это проблема, то вы можете предпочесть для обычного использования уровень "Информация". На уровне "Ошибка" лог обычно остается пустым.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="93"/>
<source>Debug</source>
- <translation type="unfinished"></translation>
+ <translation>Отладка</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="98"/>
<source>Info</source>
- <translation type="unfinished"></translation>
+ <translation>Информация</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="103"/>
<source>Error</source>
- <translation type="unfinished"></translation>
+ <translation>Ошибка</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="113"/>
<source>Advanced</source>
- <translation type="unfinished"></translation>
+ <translation>Продвинутый</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="125"/>
<location filename="settingsdialog.ui" line="128"/>
<source>Directory where downloads are stored.</source>
- <translation type="unfinished"></translation>
+ <translation>Каталог, в котором хранятся загрузки.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="148"/>
<source>Mod Directory</source>
- <translation type="unfinished"></translation>
+ <translation>Каталог модов</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="155"/>
<source>Directory where mods are stored.</source>
- <translation type="unfinished"></translation>
+ <translation>Каталог, в котором хранятся моды.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="158"/>
- <source>Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don&apos;t exist in the new location (with the same name).</source>
- <translation type="unfinished"></translation>
+ <source>Directory where mods are stored. Please note that changing this will break all associations of profiles with mods that don't exist in the new location (with the same name).</source>
+ <translation>Каталог, в котором хранятся моды. Имейте ввиду, эти изменения нарушат все ассоциации профилей с несуществующими в новом расположении модами (с тем же именем).</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="172"/>
<source>Download Directory</source>
- <translation type="unfinished"></translation>
+ <translation>Каталог для загрузки</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="179"/>
<source>Cache Directory</source>
- <translation type="unfinished"></translation>
+ <translation>Каталог кэша</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="205"/>
<source>Reset stored information from dialogs.</source>
- <translation type="unfinished"></translation>
+ <translation>Сброс хранимой информации о диалогах.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="208"/>
- <source>This will make all dialogs show up again where you checked the &quot;Remember selection&quot;-box.</source>
- <translation type="unfinished"></translation>
+ <source>This will make all dialogs show up again where you checked the "Remember selection"-box.</source>
+ <translation>Заставит снова появиться все диалоги, в которых вы ранее отмечали флажок "Запомнить выбор".</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="211"/>
<source>Reset Dialogs</source>
- <translation type="unfinished"></translation>
+ <translation>Сбросить диалоги</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="231"/>
<location filename="settingsdialog.ui" line="234"/>
<source>Modify the categories available to arrange your mods.</source>
- <translation type="unfinished"></translation>
+ <translation>Изменение категорий, доступных для упорядочивания ваших модов.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="237"/>
<source>Configure Mod Categories</source>
- <translation type="unfinished"></translation>
+ <translation>Настроить категории модов</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="245"/>
<location filename="settingsdialog.ui" line="261"/>
<source>Nexus</source>
- <translation type="unfinished"></translation>
+ <translation>Nexus</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="251"/>
<source>Allows automatic log-in when the Nexus-Page for the game is clicked.</source>
- <translation type="unfinished"></translation>
+ <translation>Позволяет автоматически входить, кликнув на Nexus-страницу игры.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="254"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you&apos;re worried someone might steal your password, don&apos;t store it here.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Allows automatic log-in when the Nexus-Page for the game is clicked. Please note that the obfuscation with which the password is stored in modorganizer.ini is not very strong. If you're worried someone might steal your password, don't store it here.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Позволяет автоматически входить, кликнув на Nexus-страницу игры. Обратите внимание, что шифрование с которым пароль хранится в файле modorganizer.ini не очень сильное. Если вы беспокоитесь, что кто-нибудь может украсть ваш пароль, не храните его здесь.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="270"/>
<source>If checked and if correct credentials are entered below, log-in to Nexus (for browsing and downloading) is automatic.</source>
- <translation type="unfinished"></translation>
+ <translation>Если отмечено и данные ниже введены правильно, входит на Nexus (для просмотра и загрузки) автоматически.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="273"/>
<source>Automatically Log-In to Nexus</source>
- <translation type="unfinished"></translation>
+ <translation>Автоматический вход на Nexus</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="285"/>
@@ -4494,219 +4329,243 @@ p, li { white-space: pre-wrap; }
<translation type="unfinished">Пароль</translation>
</message>
<message>
+ <location filename="settingsdialog.ui" line="321"/>
+ <source>Disable automatic internet features</source>
+ <translation>Отключить автоматические возможности интернет</translation>
+ </message>
+ <message>
+ <location filename="settingsdialog.ui" line="324"/>
+ <source>Disable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser)</source>
+ <translation>Отключает автоматические возможности интернет. Это не подействует на функции, которые явно вызваны пользователем (проверка модов на обновления, одобрение, открытие в браузере)</translation>
+ </message>
+ <message>
+ <location filename="settingsdialog.ui" line="327"/>
+ <source>Offline Mode</source>
+ <translation>Автономный режим</translation>
+ </message>
+ <message>
+ <location filename="settingsdialog.ui" line="334"/>
+ <source>Use a proxy for network connections.</source>
+ <translation>Использовать прокси для соединения с сетью</translation>
+ </message>
+ <message>
+ <location filename="settingsdialog.ui" line="337"/>
+ <source>Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy.</source>
+ <translation>Использовать прокси для соединения с сетью. Используются системные параметры, настраиваемые в Internet Explorer. Обратите внимание, что MO запустится на несколько секунд медленнее на некоторых системах, когда используется прокси.</translation>
+ </message>
+ <message>
+ <location filename="settingsdialog.ui" line="340"/>
+ <source>Use HTTP Proxy (Uses System Settings)</source>
+ <translation>Использовать HTTP Proxy (Используются системные настройки)</translation>
+ </message>
+ <message>
+ <location filename="settingsdialog.ui" line="351"/>
+ <source>Known Servers (Dynamically updated every download)</source>
+ <translation>Известные серверы (Динамически обновляется при каждой загрузке)</translation>
+ </message>
+ <message>
+ <location filename="settingsdialog.ui" line="372"/>
+ <source>Preferred Servers (Drag &amp; Drop)</source>
+ <translation>Предпочитаемые серверы (Используйте перетаскивание)</translation>
+ </message>
+ <message>
<location filename="settingsdialog.ui" line="407"/>
<source>Plugins</source>
- <translation type="unfinished"></translation>
+ <translation>Плагины</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="427"/>
<source>Author:</source>
- <translation type="unfinished"></translation>
+ <translation>Автор:</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="441"/>
<source>Version:</source>
- <translation type="unfinished"></translation>
+ <translation>Версия:</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="455"/>
<source>Description:</source>
- <translation type="unfinished"></translation>
+ <translation>Описание:</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="493"/>
<source>Key</source>
- <translation type="unfinished"></translation>
+ <translation>Клавиша</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="498"/>
<source>Value</source>
- <translation type="unfinished"></translation>
+ <translation>Значение</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="509"/>
<source>Workarounds</source>
- <translation type="unfinished"></translation>
+ <translation>Способы обхода</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="517"/>
<source>Steam App ID</source>
- <translation type="unfinished"></translation>
+ <translation>ID приложения Steam</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="537"/>
<source>The Steam AppID for your game</source>
- <translation type="unfinished"></translation>
+ <translation>ID в Steam для вашей игры</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="540"/>
- <source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
-&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
+ <source>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
+p, li { white-space: pre-wrap; }
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &amp;quot;Mod Organizer&amp;quot; load mechanism may not work properly.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;The preset for this is the App ID of the &amp;quot;regular&amp;quot; version so in most cases, you should be set.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;If you think you have a different version (GotY or something), follow these steps to get to the id:&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;1. Navigate to the game library in steam&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;2. right-click on the game you need the id for and choose &lt;/span&gt;&lt;span style=" font-size:8pt; font-weight:600;"&gt;Create desktop shortcut&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;3. right-click on the newly created shortcut on your desktop and select &lt;/span&gt;&lt;span style=" font-size:8pt; font-weight:600;"&gt;Properties&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;4. in the URL-field you should see something like this: &lt;/span&gt;&lt;span style=" font-size:8pt; font-style:italic;"&gt;steam://rungameid/22380&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;22380 is the id you're looking for.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
+ <translation>&lt;!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"&gt;
+&lt;html&gt;&lt;head&gt;&lt;meta name="qrichtext" content="1" /&gt;&lt;style type="text/css"&gt;
p, li { white-space: pre-wrap; }
-&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;The Steam App ID is required to directly start some games. For Skyrim, if this is not set or wrong, the &amp;quot;Mod Organizer&amp;quot; load mechanism may not work properly.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;The preset for this is the App ID of the &amp;quot;regular&amp;quot; version so in most cases, you should be set.&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;If you think you have a different version (GotY or something), follow these steps to get to the id:&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;1. Navigate to the game library in steam&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;2. right-click on the game you need the id for and choose &lt;/span&gt;&lt;span style=&quot; font-size:8pt; font-weight:600;&quot;&gt;Create desktop shortcut&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;3. right-click on the newly created shortcut on your desktop and select &lt;/span&gt;&lt;span style=&quot; font-size:8pt; font-weight:600;&quot;&gt;Properties&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;4. in the URL-field you should see something like this: &lt;/span&gt;&lt;span style=&quot; font-size:8pt; font-style:italic;&quot;&gt;steam://rungameid/22380&lt;/span&gt;&lt;/p&gt;
-&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;22380 is the id you&apos;re looking for.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
- <translation type="unfinished"></translation>
+&lt;/style&gt;&lt;/head&gt;&lt;body style=" font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;"&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;ID приложения в Steam необходим для прямого запуска некоторых игр. Для Skyrim, если он не установлен или неверен, механизм загрузки &amp;quot;Mod Organizer&amp;quot; может работать неправильно.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Предустановленный ID в большинстве случаев должен быть установлен.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;Если вы думаете, что у вас другая версия (GotY или другое), следуйте следующей инструкции по установке id:&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;1. Перейдите в библиотеку игр Steam.&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;2. Сделайте правый клик по игре, id которой нужен и выберете &lt;/span&gt;&lt;span style=" font-size:8pt; font-weight:600;"&gt;Создать ярлык на рабочем столе&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;3. Сделайте правый клик на созданном на рабочем столе ярлыке и выберете &lt;/span&gt;&lt;span style=" font-size:8pt; font-weight:600;"&gt;Свойства&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;4. в поле URL вы должны увидеть что-то вроде: &lt;/span&gt;&lt;span style=" font-size:8pt; font-style:italic;"&gt;steam://rungameid/22380&lt;/span&gt;&lt;/p&gt;
+&lt;p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"&gt;&lt;span style=" font-size:8pt;"&gt;22380 это и есть id, который вам нужен.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="571"/>
<source>Load Mechanism</source>
- <translation type="unfinished"></translation>
+ <translation>Механизм загрузки</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="591"/>
<source>Select loading mechanism. See help for details.</source>
- <translation type="unfinished"></translation>
+ <translation>Выберете механизм загрузки. Смотрите справку для подробностей.</translation>
+ </message>
+ <message>
+ <location filename="settingsdialog.ui" line="594"/>
+ <source>Mod Organizer needs a dll to be injected into the game so all mods are visible to it.
+There are several means to do this:
+*Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it.
+*Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin.
+*Proxy DLL* In this mode, MO replaces one of the game's dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don't work.
+
+If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use "Script Extender" as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam.</source>
+ <translation>Mod Organizer необходимо подключить dll к игре, чтобы все моды были видны в ней.
+Есть несколько способов сделать это:
+*Mod Organizer* (по умолчанию) В этом режиме Mod Organizer сам подключает dll. Недостатком этого является то, что вам необходимо всегда начинать игру через MO или созданный им ярлык.
+*Script Extender* В этом режиме, MO установлен как плагин Script Extender (obse, fose, nvse, skse).
+*Proxy DLL* В этом режиме MO заменяет одну из игровых dll игры своей, которая загружает MO и оригинальную игру. Это работает только с играми Steam и тестировалось только на Skyrim. Используйте этот способ только если другие не работают.
+
+Если вы используете Steam-версию Oblivion , способ по умолчанию не работает. В этом случае установите obse и используйте "Script Extender" как механизм загрузки. Также после этого вы не сможете запустить Oblivion из MO, вместо этого используйте MO только для настройки модов и запускайте игру через Steam.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="611"/>
<source>NMM Version</source>
- <translation type="unfinished"></translation>
+ <translation>Версия NMM</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="631"/>
<source>The Version of Nexus Mod Manager to impersonate.</source>
- <translation type="unfinished"></translation>
+ <translation>Версия Nexus Mod Manager для представления.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="634"/>
<source>Mod Organizer uses an API provided by the Nexus to provide features like checking for updates and downloading files. Unfortunately this API has not been made available officially to third party tools like MO so we have to impersonate the Nexus Mod Manager to be allowed in.
-On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn&apos;t need an update. Therefore you can configure the version to identify as here.
-Please note that MO does identify itself as MO to the webserver, it&apos;s not lying about what it is. It is merely adding a &quot;compatible&quot; NMM version to the user agent.
+On top of this Nexus has used the client identification to lock out outdated versions of NMM to force users to update. This means that MO also needs to impersonate the new version of NMM even if MO doesn't need an update. Therefore you can configure the version to identify as here.
+Please note that MO does identify itself as MO to the webserver, it's not lying about what it is. It is merely adding a "compatible" NMM version to the user agent.
-tl;dr-version: If Nexus-features don&apos;t work, insert the current version number of NMM here and try again.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="719"/>
- <source>These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here.</source>
- <translation type="unfinished"></translation>
+tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again.</source>
+ <translation>Mod Organizer использует API Nexus , для предоставления таких возможностей, как проверка обновлений и загрузка файлов. К сожалению этот API не был сделан официально доступным прочим утилитам, вроде MO, так что нужно представляться как Nexus Mod Manager, чтобы получить доступ.
+Помимо этого Nexus использует идентификатор версий, чтобы блокировать устаревшии версии NMM и принудительно заставить пользователей обновиться. Это значит, что MO также нужно представляться последней версией NMM, даже если MO не нуждается в обновлении. Поэтому вы можете настроить здесь также и версию для идентификации.
+Обратите внимание, что MO идентифицирует себя вебсерверу как MO, он не подделывает данные о себе. Он всего лишь добавляется как "совместимая" с NMM версия, в поле user agent.
+
+tl;dr-версия: Если возможности Nexus не работают, вставьте здесь текущую версию NMM и повторите попытку.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="656"/>
<source>Enforces that inactive ESPs and ESMs are never loaded.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="321"/>
- <source>Disable automatic internet features</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="324"/>
- <source>Disable automatic internet features. This does not affect features that are explicitly invoked by the user (like checking mods for updates, endorsing, opening the web browser)</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="327"/>
- <source>Offline Mode</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="334"/>
- <source>Use a proxy for network connections.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="337"/>
- <source>Use a proxy for network connections. This uses the system-wide settings which can be configured in Internet Explorer. Please note that MO will start up a few seconds slower on some systems when using a proxy.</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="340"/>
- <source>Use HTTP Proxy (Uses System Settings)</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="351"/>
- <source>Known Servers (Dynamically updated every download)</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="372"/>
- <source>Preferred Servers (Drag &amp; Drop)</source>
- <translation type="unfinished"></translation>
- </message>
- <message>
- <location filename="settingsdialog.ui" line="594"/>
- <source>Mod Organizer needs a dll to be injected into the game so all mods are visible to it.
-There are several means to do this:
-*Mod Organizer* (default) In this mode the Mod Organizer itself injects the dll. The disadvantage is that you always have to start the game through MO or a link created by it.
-*Script Extender* In this mode, MO is installed as a Script Extender (obse, fose, nvse, skse) plugin.
-*Proxy DLL* In this mode, MO replaces one of the game&apos;s dlls with one that loads MO (and the original dll of course). This will ONLY work with Steam games and it has only been tested with Skyrim. Please use this only if the other mechanisms don&apos;t work.
-
-If you use the Steam version of Oblivion the default will NOT work. In this case, please install obse and use &quot;Script Extender&quot; as the load mechanism. Also you can then not start Oblivion from MO. Instead, use MO only to set up your mods, then quit and start Oblivion through Steam.</source>
- <translation type="unfinished"></translation>
+ <translation>Обеспечивает то, что неактивные ESP и ESM не будут загружены.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="659"/>
- <source>It seems that the Games occasionally load ESP or ESM files even if they haven&apos;t been activated as plugins.
-I don&apos;t yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded.</source>
- <translation type="unfinished"></translation>
+ <source>It seems that the Games occasionally load ESP or ESM files even if they haven't been activated as plugins.
+I don't yet know what the circumstances are, but user reports imply it is in some cases unwanted. If this is checked, ESPs and ESMs not checked in the List are invisible to the game and can not be loaded.</source>
+ <translation>Кажется, что иногда игры загружают ESP и ESM файлы, даже если они не были не подключены как плагины
+Обстоятельства этого пока не известны, но отчеты пользователей подразумевают, что это в ряде случаев нежелательно. Если этот флажок отмечен, не отмеченные в списке ESP и ESM не будут видимы в списке и не будут загружены.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="663"/>
<source>Hide inactive ESPs/ESMs</source>
- <translation type="unfinished"></translation>
+ <translation>Скрыть неактивные ESPs/ESMs</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="670"/>
<source>If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)</source>
- <translation type="unfinished"></translation>
+ <translation>Если отмечено, файлы (т.е. esp, esm и bsa) принадлежащие основной игре не смогут быть отключены из интерфейса. (по умолчанию: вкл)</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="673"/>
<source>If checked, files (i.e. esps, esms and bsas) belonging to the core game can not be disabled in the UI. (default: on)
Uncheck this if you want to use Mod Organizer with total conversions (like Nehrim) but be aware that the game will crash if required files are not enabled.</source>
- <translation type="unfinished"></translation>
+ <translation>Если отмечено, файлы (т.е. esp, esm и bsa) принадлежащие основной игре не смогут быть отключены из интерфейса. (по умолчанию: вкл)
+Снимите флажок, если вы собираетесь использовать Mod Organizer с тотальными конверсиями (как Nehrim) , но будьте осторожны, игра может вылететь, если требуемые файлы будут отключены.</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="677"/>
<source>Force-enable game files</source>
- <translation type="unfinished"></translation>
+ <translation>Принудительно подключить файлы игры</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="687"/>
<location filename="settingsdialog.ui" line="691"/>
<source>For Skyrim, this can be used instead of Archive Invalidation. It should make AI redundant for all Profiles.
For the other games this is not a sufficient replacement for AI!</source>
- <translation type="unfinished"></translation>
+ <translation>Для Скайрим это может быть использовано вместо инвалидации. Это должно сделать AI избыточным для всех профилей.
+Для других игр недостаточно замены для AI!</translation>
</message>
<message>
<location filename="settingsdialog.ui" line="695"/>
<source>Back-date BSAs</source>
- <translation type="unfinished"></translation>
+ <translation>Back-date BSAs</translation>
+ </message>
+ <message>
+ <location filename="settingsdialog.ui" line="719"/>
+ <source>These are workarounds for problems with Mod Organizer. Please make sure you read the help text before changing anything here.</source>
+ <translation>Это способы обхода проблем с Mod Organizer. Убедитесь, что вы прочли справку, перед тем, как делать какие-либо изменения здесь.</translation>
</message>
<message>
<location filename="settingsdialog.cpp" line="89"/>
<source>Select download directory</source>
- <translation type="unfinished"></translation>
+ <translation>Выберете каталог для загрузок</translation>
</message>
<message>
<location filename="settingsdialog.cpp" line="97"/>
<source>Select mod directory</source>
- <translation type="unfinished"></translation>
+ <translation>Выберете каталог для модов</translation>
</message>
<message>
<location filename="settingsdialog.cpp" line="105"/>
<source>Select cache directory</source>
- <translation type="unfinished"></translation>
+ <translation>Выберете каталог для кеша</translation>
</message>
<message>
<location filename="settingsdialog.cpp" line="113"/>
<source>Confirm?</source>
- <translation type="unfinished"></translation>
+ <translation>Подтвердить?</translation>
</message>
<message>
<location filename="settingsdialog.cpp" line="114"/>
- <source>This will make all dialogs show up again where you checked the &quot;Remember selection&quot;-box. Continue?</source>
- <translation type="unfinished"></translation>
+ <source>This will make all dialogs show up again where you checked the "Remember selection"-box. Continue?</source>
+ <translation>Это позволить снова отобразить все диалоги, для которых вы ранее выбрали флажок "Запомнить выбор".</translation>
</message>
</context>
<context>
@@ -4714,7 +4573,7 @@ For the other games this is not a sufficient replacement for AI!</source>
<message>
<location filename="simpleinstalldialog.ui" line="14"/>
<source>Quick Install</source>
- <translation type="unfinished"></translation>
+ <translation>Быстрая установка</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="22"/>
@@ -4725,17 +4584,17 @@ For the other games this is not a sufficient replacement for AI!</source>
<location filename="simpleinstalldialog.ui" line="49"/>
<location filename="simpleinstalldialog.ui" line="52"/>
<source>Opens a Dialog that allows custom modifications.</source>
- <translation type="unfinished">Открывает диалоговое окно, которое позволяет выбрать пользовательские модификации.</translation>
+ <translation>Открывает диалог, позволяющий выбрать пользовательские модификации.</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="55"/>
<source>Manual</source>
- <translation type="unfinished"></translation>
+ <translation>Руководство</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="62"/>
<source>OK</source>
- <translation type="unfinished"></translation>
+ <translation>OK</translation>
</message>
<message>
<location filename="simpleinstalldialog.ui" line="72"/>
@@ -4748,18 +4607,18 @@ For the other games this is not a sufficient replacement for AI!</source>
<message>
<location filename="singleinstance.cpp" line="50"/>
<source>SHM error: %1</source>
- <translation type="unfinished"></translation>
+ <translation>Ошибка SHM: %1</translation>
</message>
<message>
<location filename="singleinstance.cpp" line="82"/>
<location filename="singleinstance.cpp" line="88"/>
<source>failed to connect to running instance: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось подключиться к запущенному экземпляру: %1</translation>
</message>
<message>
<location filename="singleinstance.cpp" line="100"/>
<source>failed to receive data from secondary instance: %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось получить данные из вторичного экземпляра: %1</translation>
</message>
</context>
<context>
@@ -4767,7 +4626,7 @@ For the other games this is not a sufficient replacement for AI!</source>
<message>
<location filename="syncoverwritedialog.ui" line="14"/>
<source>Sync Overwrite</source>
- <translation type="unfinished"></translation>
+ <translation>Синхронизация замены</translation>
</message>
<message>
<location filename="syncoverwritedialog.ui" line="27"/>
@@ -4777,22 +4636,22 @@ For the other games this is not a sufficient replacement for AI!</source>
<message>
<location filename="syncoverwritedialog.ui" line="32"/>
<source>Sync To</source>
- <translation type="unfinished"></translation>
+ <translation>Синхронизация с</translation>
</message>
<message>
<location filename="syncoverwritedialog.cpp" line="95"/>
- <source>&lt;don&apos;t sync&gt;</source>
- <translation type="unfinished"></translation>
+ <source>&lt;don't sync&gt;</source>
+ <translation>&lt;не синхронизировать&gt;</translation>
</message>
<message>
<location filename="syncoverwritedialog.cpp" line="147"/>
<source>failed to remove %1</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось удалить %1</translation>
</message>
<message>
<location filename="syncoverwritedialog.cpp" line="149"/>
<source>failed to move %1 to %2</source>
- <translation type="unfinished"></translation>
+ <translation>не удалось переместить %1 в %2</translation>
</message>
</context>
<context>
@@ -4800,17 +4659,17 @@ For the other games this is not a sufficient replacement for AI!</source>
<message>
<location filename="transfersavesdialog.ui" line="14"/>
<source>Dialog</source>
- <translation type="unfinished"></translation>
+ <translation>Диалог</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="22"/>
<source>Global Characters</source>
- <translation type="unfinished"></translation>
+ <translation>Общие символы</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="29"/>
<source>This is a list of characters in the global location.</source>
- <translation type="unfinished"></translation>
+ <translation>Это список персонажей в общем месторасположении.</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="32"/>
@@ -4822,7 +4681,14 @@ On Windows Vista/Windows 7:
On Windows XP:
C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves
</source>
- <translation type="unfinished"></translation>
+ <translation>Список персонажей в общем месторасположении.
+
+На Windows Vista/Windows 7:
+C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
+
+На Windows XP:
+C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves
+</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="46"/>
@@ -4835,27 +4701,35 @@ On Windows XP:
C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves
</source>
- <translation type="unfinished"></translation>
+ <translation>Список сохранений с выбранным персонажем в общем месторасположении.
+
+На Windows Vista/Windows 7:
+C:\Users\[UserName]\Documents\My Games\Skyrim\Saves
+
+На Windows XP:
+C:\Documents and Settings[UserName]\My Documents\My Games\Skyrim\Saves
+
+</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="87"/>
<source>Move -&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>Переместить -&gt;</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="97"/>
<source>Copy -&gt;</source>
- <translation type="unfinished"></translation>
+ <translation>Скопировать -&gt;</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="123"/>
<source>&lt;- Move</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;- Переместить</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="133"/>
<source>&lt;- Copy</source>
- <translation type="unfinished"></translation>
+ <translation>&lt;- Скопировать</translation>
</message>
<message>
<location filename="transfersavesdialog.ui" line="156"/>
@@ -4865,17 +4739,17 @@ On Windows XP:
<message>
<location filename="transfersavesdialog.ui" line="167"/>
<source>Profile Characters</source>
- <translation type="unfinished"></translation>
+ <translation>Персонажи профиля</translation>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="140"/>
<source>Overwrite</source>
- <translation type="unfinished"></translation>
+ <translation>Переписать</translation>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="141"/>
- <source>Overwrite the file &quot;%1&quot;</source>
- <translation type="unfinished"></translation>
+ <source>Overwrite the file "%1"</source>
+ <translation>Перезаписать файл "%1"</translation>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="164"/>
@@ -4883,23 +4757,23 @@ On Windows XP:
<location filename="transfersavesdialog.cpp" line="237"/>
<location filename="transfersavesdialog.cpp" line="276"/>
<source>Confirm</source>
- <translation type="unfinished">Подтвердить</translation>
+ <translation>Подтверждение</translation>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="165"/>
<location filename="transfersavesdialog.cpp" line="203"/>
- <source>Copy all save games of character &quot;%1&quot; to the profile?</source>
- <translation type="unfinished"></translation>
+ <source>Copy all save games of character "%1" to the profile?</source>
+ <translation>Скопировать все игры с персонажем "%1" в профиль?</translation>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="238"/>
- <source>Move all save games of character &quot;%1&quot; to the global location? Please be aware that this will mess up the running number of save games.</source>
- <translation type="unfinished"></translation>
+ <source>Move all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.</source>
+ <translation>Переместить все сохранения с персонажем "%1" в общее месторасположение? Имейте ввиду, что это запутает текущую нумерацию сохранений.</translation>
</message>
<message>
<location filename="transfersavesdialog.cpp" line="277"/>
- <source>Copy all save games of character &quot;%1&quot; to the global location? Please be aware that this will mess up the running number of save games.</source>
- <translation type="unfinished"></translation>
+ <source>Copy all save games of character "%1" to the global location? Please be aware that this will mess up the running number of save games.</source>
+ <translation>Скопировать все сохранения с персонажем "%1" в общее месторасположение? Имейте ввиду, что это запутает текущую нумерацию сохранений.</translation>
</message>
</context>
</TS>
diff --git a/src/overwriteinfodialog.cpp b/src/overwriteinfodialog.cpp
index e215146f..2ba81633 100644
--- a/src/overwriteinfodialog.cpp
+++ b/src/overwriteinfodialog.cpp
@@ -72,7 +72,8 @@ private:
OverwriteInfoDialog::OverwriteInfoDialog(ModInfo::Ptr modInfo, QWidget *parent)
: QDialog(parent), ui(new Ui::OverwriteInfoDialog), m_FileSystemModel(NULL),
- m_DeleteAction(NULL), m_RenameAction(NULL), m_OpenAction(NULL)
+ m_DeleteAction(NULL), m_RenameAction(NULL), m_OpenAction(NULL),
+ m_ModInfo(modInfo)
{
ui->setupUi(this);
@@ -101,7 +102,6 @@ OverwriteInfoDialog::~OverwriteInfoDialog()
delete ui;
}
-
bool OverwriteInfoDialog::recursiveDelete(const QModelIndex &index)
{
for (int childRow = 0; childRow < m_FileSystemModel->rowCount(index); ++childRow) {
diff --git a/src/overwriteinfodialog.h b/src/overwriteinfodialog.h
index a60e0571..34e86219 100644
--- a/src/overwriteinfodialog.h
+++ b/src/overwriteinfodialog.h
@@ -17,51 +17,55 @@ You should have received a copy of the GNU General Public License
along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef OVERWRITEINFODIALOG_H
-#define OVERWRITEINFODIALOG_H
-
-#include "modinfo.h"
-#include <QDialog>
-#include <QFileSystemModel>
-
-namespace Ui {
-class OverwriteInfoDialog;
-}
-
-class OverwriteInfoDialog : public QDialog
-{
- Q_OBJECT
-
-public:
-
- explicit OverwriteInfoDialog(ModInfo::Ptr modInfo, QWidget *parent = 0);
- ~OverwriteInfoDialog();
-
-private:
-
- void openFile(const QModelIndex &index);
- bool recursiveDelete(const QModelIndex &index);
- void deleteFile(const QModelIndex &index);
-
-private slots:
-
- void deleteTriggered();
- void renameTriggered();
- void openTriggered();
- void createDirectoryTriggered();
-
- void on_filesView_customContextMenuRequested(const QPoint &pos);
-
-private:
-
- Ui::OverwriteInfoDialog *ui;
- QFileSystemModel *m_FileSystemModel;
- QModelIndexList m_FileSelection;
- QAction *m_DeleteAction;
- QAction *m_RenameAction;
- QAction *m_OpenAction;
- QAction *m_NewFolderAction;
-
-};
-
-#endif // OVERWRITEINFODIALOG_H
+#ifndef OVERWRITEINFODIALOG_H
+#define OVERWRITEINFODIALOG_H
+
+#include "modinfo.h"
+#include <QDialog>
+#include <QFileSystemModel>
+
+namespace Ui {
+class OverwriteInfoDialog;
+}
+
+class OverwriteInfoDialog : public QDialog
+{
+ Q_OBJECT
+
+public:
+
+ explicit OverwriteInfoDialog(ModInfo::Ptr modInfo, QWidget *parent = 0);
+ ~OverwriteInfoDialog();
+
+ ModInfo::Ptr modInfo() const { return m_ModInfo; }
+
+private:
+
+ void openFile(const QModelIndex &index);
+ bool recursiveDelete(const QModelIndex &index);
+ void deleteFile(const QModelIndex &index);
+
+private slots:
+
+ void deleteTriggered();
+ void renameTriggered();
+ void openTriggered();
+ void createDirectoryTriggered();
+
+ void on_filesView_customContextMenuRequested(const QPoint &pos);
+
+private:
+
+ Ui::OverwriteInfoDialog *ui;
+ QFileSystemModel *m_FileSystemModel;
+ QModelIndexList m_FileSelection;
+ QAction *m_DeleteAction;
+ QAction *m_RenameAction;
+ QAction *m_OpenAction;
+ QAction *m_NewFolderAction;
+
+ ModInfo::Ptr m_ModInfo;
+
+};
+
+#endif // OVERWRITEINFODIALOG_H
diff --git a/src/pluginlist.cpp b/src/pluginlist.cpp
index 456d29ee..b0228849 100644
--- a/src/pluginlist.cpp
+++ b/src/pluginlist.cpp
@@ -199,10 +199,11 @@ void PluginList::refresh(const QString &profileName, const DirectoryEntry &baseD
readLockedOrderFrom(lockedOrderFile);
- refreshLoadOrder();
-
emit layoutChanged();
+ refreshLoadOrder();
emit dataChanged(this->index(0, 0), this->index(m_ESPs.size(), 1));
+
+ m_Refreshed();
}
@@ -534,6 +535,7 @@ void PluginList::syncLoadOrder()
void PluginList::refreshLoadOrder()
{
+ emit layoutAboutToBeChanged();
syncLoadOrder();
// set priorities according to locked load order
std::map<int, QString> lockedLoadOrder;
@@ -550,9 +552,9 @@ void PluginList::refreshLoadOrder()
// find the location to insert at
while ((targetPrio < static_cast<int>(m_ESPs.size() - 1)) &&
(m_ESPs[m_ESPsByPriority[targetPrio]].m_LoadOrder < iter->first)) {
- if (QString::compare(m_ESPs[m_ESPsByPriority[targetPrio]].m_Name, iter->second) != 0) {
+// if (QString::compare(m_ESPs[m_ESPsByPriority[targetPrio]].m_Name, iter->second) != 0) {
++targetPrio;
- }
+// }
}
if (static_cast<size_t>(targetPrio) >= m_ESPs.size()) {
@@ -569,6 +571,7 @@ void PluginList::refreshLoadOrder()
}
}
}
+ emit layoutChanged();
}
IPluginList::PluginState PluginList::state(const QString &name) const
@@ -621,6 +624,12 @@ QString PluginList::origin(const QString &name) const
}
}
+bool PluginList::onRefreshed(const std::function<void ()> &callback)
+{
+ auto conn = m_Refreshed.connect(callback);
+ return conn.connected();
+}
+
void PluginList::updateIndices()
{
m_ESPsByName.clear();
@@ -743,10 +752,11 @@ QVariant PluginList::data(const QModelIndex &modelIndex, int role) const
}
-bool PluginList::setData(const QModelIndex &index, const QVariant &value, int role)
+bool PluginList::setData(const QModelIndex &modIndex, const QVariant &value, int role)
{
if (role == Qt::CheckStateRole) {
- m_ESPs[index.row()].m_Enabled = value.toInt() == Qt::Checked;
+ m_ESPs[modIndex.row()].m_Enabled = value.toInt() == Qt::Checked;
+ emit dataChanged(modIndex, modIndex);
refreshLoadOrder();
startSaveTime();
@@ -829,14 +839,17 @@ void PluginList::setPluginPriority(int row, int &newPriority)
for (int i = oldPriority + 1; i <= newPriorityTemp; ++i) {
--m_ESPs.at(m_ESPsByPriority.at(i)).m_Priority;
}
+ emit dataChanged(index(oldPriority + 1, 0), index(newPriorityTemp, columnCount()));
} else {
for (int i = newPriorityTemp; i < oldPriority; ++i) {
++m_ESPs.at(m_ESPsByPriority.at(i)).m_Priority;
}
+ emit dataChanged(index(newPriorityTemp, 0), index(oldPriority - 1, columnCount()));
++newPriority;
}
m_ESPs.at(row).m_Priority = newPriorityTemp;
+ emit dataChanged(index(row, 0), index(row, columnCount()));
} catch (const std::out_of_range&) {
reportError(tr("failed to restore load order for %1").arg(m_ESPs[row].m_Name));
}
@@ -868,9 +881,9 @@ void PluginList::changePluginPriority(std::vector<int> rows, int newPriority)
for (std::vector<int>::const_iterator iter = rows.begin(); iter != rows.end(); ++iter) {
setPluginPriority(*iter, newPriority);
}
- refreshLoadOrder();
emit layoutChanged();
+ refreshLoadOrder();
startSaveTime();
}
@@ -958,7 +971,6 @@ bool PluginList::eventFilter(QObject *obj, QEvent *event)
int newPriority = m_ESPs[idx.row()].m_Priority + diff;
if ((newPriority >= 0) && (newPriority < rowCount())) {
setPluginPriority(idx.row(), newPriority);
- emit dataChanged(this->index(idx.row(), 0), this->index(idx.row(), this->columnCount() - 1));
}
}
refreshLoadOrder();
diff --git a/src/pluginlist.h b/src/pluginlist.h
index 4da7be4b..2af5a0df 100644
--- a/src/pluginlist.h
+++ b/src/pluginlist.h
@@ -20,12 +20,13 @@ along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>.
#ifndef PLUGINLIST_H
#define PLUGINLIST_H
+#include <directoryentry.h>
+#include <ipluginlist.h>
#include <QString>
#include <QListWidget>
#include <QTimer>
+#include <boost/signals2.hpp>
#include <vector>
-#include <directoryentry.h>
-#include <ipluginlist.h>
/**
@@ -45,6 +46,8 @@ public:
COL_LASTCOLUMN = COL_MODINDEX
};
+ typedef boost::signals2::signal<void ()> SignalRefreshed;
+
public:
/**
@@ -141,6 +144,7 @@ public:
virtual int loadOrder(const QString &name) const;
virtual bool isMaster(const QString &name) const;
virtual QString origin(const QString &name) const;
+ virtual bool onRefreshed(const std::function<void()> &callback);
public: // implementation of the QAbstractTableModel interface
@@ -240,6 +244,8 @@ private:
mutable QTimer m_SaveTimer;
+ SignalRefreshed m_Refreshed;
+
};
#endif // PLUGINLIST_H
diff --git a/src/problemsdialog.cpp b/src/problemsdialog.cpp
index d5700381..edb34f39 100644
--- a/src/problemsdialog.cpp
+++ b/src/problemsdialog.cpp
@@ -10,11 +10,26 @@ using namespace MOBase;
ProblemsDialog::ProblemsDialog(std::vector<MOBase::IPluginDiagnose *> diagnosePlugins, QWidget *parent)
- : QDialog(parent), ui(new Ui::ProblemsDialog)
+ : QDialog(parent), ui(new Ui::ProblemsDialog), m_DiagnosePlugins(diagnosePlugins)
{
ui->setupUi(this);
- foreach (IPluginDiagnose *diagnose, diagnosePlugins) {
+ runDiagnosis();
+
+ connect(ui->problemsWidget, SIGNAL(itemSelectionChanged()), this, SLOT(selectionChanged()));
+ connect(ui->descriptionText, SIGNAL(anchorClicked(QUrl)), this, SLOT(urlClicked(QUrl)));
+}
+
+
+ProblemsDialog::~ProblemsDialog()
+{
+ delete ui;
+}
+
+void ProblemsDialog::runDiagnosis()
+{
+ ui->problemsWidget->clear();
+ foreach (IPluginDiagnose *diagnose, m_DiagnosePlugins) {
std::vector<unsigned int> activeProblems = diagnose->activeProblems();
foreach (unsigned int key, activeProblems) {
QTreeWidgetItem *newItem = new QTreeWidgetItem();
@@ -26,7 +41,7 @@ ProblemsDialog::ProblemsDialog(std::vector<MOBase::IPluginDiagnose *> diagnosePl
ui->problemsWidget->addTopLevelItem(newItem);
if (diagnose->hasGuidedFix(key)) {
- newItem->setText(1, tr("fix"));
+ newItem->setText(1, tr("Fix"));
QPushButton *fixButton = new QPushButton(tr("Fix"));
connect(fixButton, SIGNAL(clicked()), this, SLOT(startFix()));
ui->problemsWidget->setItemWidget(newItem, 1, fixButton);
@@ -35,17 +50,8 @@ ProblemsDialog::ProblemsDialog(std::vector<MOBase::IPluginDiagnose *> diagnosePl
}
}
}
- connect(ui->problemsWidget, SIGNAL(itemSelectionChanged()), this, SLOT(selectionChanged()));
- connect(ui->descriptionText, SIGNAL(anchorClicked(QUrl)), this, SLOT(urlClicked(QUrl)));
-}
-
-
-ProblemsDialog::~ProblemsDialog()
-{
- delete ui;
}
-
bool ProblemsDialog::hasProblems() const
{
return ui->problemsWidget->topLevelItemCount() != 0;
@@ -62,6 +68,7 @@ void ProblemsDialog::startFix()
{
IPluginDiagnose *plugin = reinterpret_cast<IPluginDiagnose*>(ui->problemsWidget->currentItem()->data(1, Qt::UserRole).value<void*>());
plugin->startGuidedFix(ui->problemsWidget->currentItem()->data(1, Qt::UserRole + 1).toUInt());
+ runDiagnosis();
}
void ProblemsDialog::urlClicked(const QUrl &url)
diff --git a/src/problemsdialog.h b/src/problemsdialog.h
index 050785f4..24a69cdf 100644
--- a/src/problemsdialog.h
+++ b/src/problemsdialog.h
@@ -21,6 +21,9 @@ public:
~ProblemsDialog();
bool hasProblems() const;
+private:
+
+ void runDiagnosis();
private slots:
@@ -31,6 +34,7 @@ private slots:
private:
Ui::ProblemsDialog *ui;
+ std::vector<MOBase::IPluginDiagnose *> m_DiagnosePlugins;
};
#endif // PROBLEMSDIALOG_H
diff --git a/src/settingsdialog.ui b/src/settingsdialog.ui
index e7bd0fa3..39d49a39 100644
--- a/src/settingsdialog.ui
+++ b/src/settingsdialog.ui
@@ -652,7 +652,7 @@ Please note that MO does identify itself as MO to the webserver, it's not lying
tl;dr-version: If Nexus-features don't work, insert the current version number of NMM here and try again.</string>
</property>
<property name="inputMask">
- <string notr="true">009.009.009; </string>
+ <string notr="true">009.009.009</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
diff --git a/src/shared/directoryentry.cpp b/src/shared/directoryentry.cpp
index dde8a69e..685e14a9 100644
--- a/src/shared/directoryentry.cpp
+++ b/src/shared/directoryentry.cpp
@@ -494,7 +494,7 @@ static bool SupportOptimizedFind()
static bool DirCompareByName(const DirectoryEntry *lhs, const DirectoryEntry *rhs)
{
- return wcsicmp(lhs->getName().c_str(), rhs->getName().c_str()) < 0;
+ return _wcsicmp(lhs->getName().c_str(), rhs->getName().c_str()) < 0;
}
diff --git a/src/version.rc b/src/version.rc
index 55de3798..ab144909 100644
--- a/src/version.rc
+++ b/src/version.rc
@@ -1,7 +1,7 @@
#include "Winver.h"
-#define VER_FILEVERSION 1,0,7,0
-#define VER_FILEVERSION_STR "1,0,7,0\0"
+#define VER_FILEVERSION 1,0,8,0
+#define VER_FILEVERSION_STR "1,0,8,0\0"
VS_VERSION_INFO VERSIONINFO
FILEVERSION VER_FILEVERSION