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path: root/src/loadmechanism.cpp
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* - bugfix: detection of support for direct loading load mechanism was brokenTannin2015-02-251-3/+8
| | | | | - proxy dll load mechanism disabled since it seems to have been bugged for ages and nobody noticed so it appears to be unneeded
* extended the game-plugin interfaceTannin2015-01-291-49/+42
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* replaced all uses of NULL with nullptrTannin2014-11-281-4/+4
| | | | fixed a few placed where NULL was used as a number or boolean
* normalized eol style (all files should now have windows line endings)Tannin2014-07-171-290/+290
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* - some more safety checks in the ini-limit removal codeTannin2013-03-131-1/+2
| | | | | | | | | | | - some code cleanup and minor bug fixes based on results from static code analysis - added naemfilter for the esp list - bsa changes are now stored automatically but delayed by up to 0.5 seconds (for performance reasons) - bugfix: buffer overrun when certain functions are called with empty file names - bugfix: reroute for the ini-limit fix was placed in the data segment - bugfix: mod list got mixed up when the mod directory was changed externally - bugfix: plugins.txt reroute on skyrim didn't work on winXP - bugfix: MO could become unresponsive if the tutorial script couldn't be interpreted
* - moved shared and uibase libraries to namespacesTannin2013-02-171-266/+270
| | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
* initial commit to mercurial repository.Tannin2013-02-031-0/+285
Corresponds to MO version 0.12.6