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* Wait for processes run using command line shortcutsEran Mizrahi2017-12-101-3/+1
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* Implement mod/plugin highlighting when pair is selectedJeremy Rimpo2017-11-301-0/+3
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* Merge branch 'master' into new_vfs_libraryTannin2016-06-301-0/+2
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| * Some refactoring of the spawn code and to make waitForApplication get the ↵Thomas Tanner2016-06-251-0/+2
| | | | | | | | | | | | | | right error code (usually) A note: It is possible for the executed program to completely exit before MO attempts to get hold of the pid from the job handle, in which case strangeness will happen (this has always been an issue)
| * Remove savegameinfowidget from organizer coreThomas Tanner2015-12-261-1/+0
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| * Transferring the savegame widget into gamebryo + some cleanupThomas Tanner2015-12-251-4/+3
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| * Managed to remove SaveGame and SaveGameGamebryo classes from organizerThomas Tanner2015-12-201-4/+4
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| * Changes to support getting list of mods / esps to activate from game pluginThomas Tanner2015-12-191-1/+2
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| * Removes the SaveGame class from mainwindow. Using include what you use to ↵Thomas Tanner2015-12-141-35/+66
| | | | | | | | add/remove #includes
* | download list and data tree now also maintain their layout between sessionsTannin2016-06-191-0/+5
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* | moved button to switch instance (and to portable mode) to the main windowTannin2016-05-271-0/+3
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* | changes to primary category are now saved immediately instead of after the ↵Tannin2016-05-151-1/+0
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* | minor fixesTannin2016-05-071-0/+3
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* | added option to use a mod as the target to create now files instead of ↵Tannin2016-05-071-0/+1
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* | merged master into new_vfs_libraryTannin2016-02-121-40/+71
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* | fixed update of window titleTannin2016-02-091-2/+2
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* | made instance-switching usableTannin2016-01-101-4/+3
| | | | | | | | | | this includes tons and tons of changes to how paths are determined. the profiles-dir can now also be configured
* | removed close-mo featureTannin2015-12-181-1/+1
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* | Merge branch 'master' into new_vfs_libraryTannin2015-12-071-4/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gameinfoimpl.cpp src/installationmanager.cpp src/mainwindow.cpp src/organizercore.cpp src/organizercore.h src/organizerproxy.cpp src/organizerproxy.h src/savegamegamebryo.cpp src/savegamegamebyro.h src/selfupdater.h src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.cpp src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h src/spawn.cpp src/transfersavesdialog.cpp
| * Merge remote-tracking branch 'remotes/TanninOne/master' into issue/356Thomas Tanner2015-12-051-0/+1
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/downloadmanager.cpp src/mainwindow.cpp src/modinfo.cpp src/modinfo.h src/selfupdater.cpp src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h
| | * Added functionality to use the web page link in a fomod to supply an ↵Thomas Tanner2015-10-151-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing
| * | Removes all references to GameInfo::getGameDirectory apart from one during ↵Thomas Tanner2015-11-251-4/+0
| |/ | | | | | | | | | | | | | | startup Did some const correctness improvements Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber
* | some fixes and removed obsolete codeTannin2015-11-231-5/+0
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* | first work on interfacing with usvfsTannin2015-11-171-13/+2
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* some code cleanupTannin2015-08-091-1/+0
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* now displays currently logged in account in title barTannin2015-08-091-0/+1
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* - changed the way flags on executables are stored in memoryTannin2015-08-021-4/+4
| | | | - some coding style fixes
* Reworking the Custom Executables list and the shortcut popup.Tom Tanner2015-07-091-3/+11
| | | | | | | | | Certainly fixes the issue where the 'toolbar' entry doesn't lose the cross. One of the 'find' methods ignored case but none of the others did, so I've made it not ignore case either. Also made the code to get the desktop/startmenu paths use a more up-to-date API
* dropping an url on the download widget now attempts to download the urlTannin2015-05-111-0/+2
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* MergeTannin2015-05-091-0/+2
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| * Allows drag-and-drop into the download tabTom Tanner2015-04-261-0/+2
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* | - operations not possible during directory refresh can now be delayed unit afterTannin2015-04-121-0/+5
|/ | | | | | | the refresh. - will now rewrite the plugin list(s) immediately after running external application - changes missing from changeset 9f522a324341
* - some fixes to how file changes are signaled and delayedTannin2015-03-011-2/+6
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* extended the game-plugin interfaceTannin2015-01-291-2/+0
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* Merge with branch1.2Tannin2015-01-241-0/+2
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| * bugfix: showEvent contains initializion code that should be run only on ↵Tannin2015-01-081-0/+2
| | | | | | | | first start of the application
* | - bugfixesTannin2015-01-061-5/+0
| | | | | | | | | | | | | | - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips
* | MergeTannin2015-01-041-12/+16
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| * | cleanup und bugfixes after refactoringTannin2014-11-281-25/+17
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* | | - fixes after mergeTannin2015-01-041-16/+1
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* | | Merge with branch1.2Tannin2015-01-031-120/+34
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| * - started on a refactoring moving functionality out of the MainWindow classTannin2014-11-211-122/+30
| | | | | | | | - started on support for game-plugins
| * - archive library can now query for password during extraction (seems to be ↵Tannin2014-11-051-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | necessary for rars) - process blacklist is now taken from a file if there is one, not hardcoded - removed workaround for the papyrus compiler - updated loot client to work with the actual api - loot client now links with loot32.dll at runtime - loot client now produces its output in a (json-)file which includes all plugin messages and dirty flags - fomod installer now tries to parse the xml with several encodings - fomod installer will now display a diagnostics warning if the jpg imageformat isn't supported - base preview plugin now tries to be a bit smarter about resizing images to fit the screen - bugfix: fomod installer no longer tries to open an image even after detecting its invalid - bugfix: potential null-pointer dereferentiation in getprivateprofile... hooks - bugfix: potential null-pointer dereferentiation in download manager - bugfix: internal origin name showed up in one more place - bugfix: ToString function produced strings that were one (zero-termination-)character too long
| * - re-enabled building of loot_cli and started developing against the new apiTannin2014-09-081-0/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - extended set of default categories - more tolerand bbcode parser - added a few colors for the bbcode parser - more fixes to qt5 compatibility - started work on ability to unloading (and thus re-loading) of plugins - names of plugins are no longer localizable (because those names are also used to store settings) - added settings to disable individual diagnosis settings - path of dependencies is now configured in a .pri file instead of environment variablees - bugfix: if the modid-input is canceled, the id was saved as -1 and wasn't re-requested from the user - bugfix: moving files with the SHFileOperation-Api didn't update the vfs correctly (still not perfect but better) - bugfix: attempt to remove the deleter-file seems to have caused error messages for some users - bugfix: fixed a couple of cases that might have caused the tutorial to hang
| * - can now filter by mod contentTannin2014-08-181-1/+2
| | | | | | | | - all files/directories that require write access can now be placed in AppData instead of the MO directory
| * - browser dialog now has a hidden url-field (for testing only)Tannin2014-07-271-1/+3
| | | | | | | | | | | | | | | | | | | | | | - loot_cli is no longer part of this project. I will probably create a fork of loot that allows command-line usage instead - loot integration now works with such a modified loot version - integrated loot will now also integrate incompatibility messages in the MO UI - overwrite-markers are now updated as the list order is changed - fnis checker will now always allow the user to ignore fnis errors - plugin interface now has a function to wait for handles returned from startApplication (which can be job or process handles) - bugfix: non-mo mods sharing the name with regular mods now have a different internal name - bugfix: using hotkeys the vanilla game-plugins could be moved
| * normalized eol style (all files should now have windows line endings)Tannin2014-07-171-615/+615
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| * merged changes by TheBlokeTannin2014-07-151-1/+1
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| | * - savegameList: Improved save game handling from MainWindowTheBloke2014-07-111-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | -- Save game deletion now does Recycle Bin delete (wishlist #675) -- Save game deletion now also deletes .skse file (bug #687) -- Can select and delete multiple save games (ExtendedSelection) (wishlist #675) -- Uses new SaveGame->saveFiles() method to get filenames (eg .ess & .skse) -- Context menu - "Fix Mods.." option only appears if 1 save is selected -- Context menu - delete menu option labelled "Delete save" or "Delete saves", according to 1 or >1 saves selected. -- Context menu - delete menu confirmation shows list of all selected saves
| * | - when highlighting a mod the overwritten and overwriting mods are now ↵Tannin2014-07-141-0/+3
| |/ | | | | | | | | | | | | | | | | | | | | | | | | | | highlighted in the list - when starting an external application MO now wraps the process in a job and waits on that instead. This way MO is not unlocked early when skyrim is started through skse - mod info dialog no longer offers the esp tab for foreign mods because that caused confusion - updated translation files - download directory and mod directory are now created if necessary - bugfix: staging script created unnecessary copies of translation files - bugfix: potential invalid array access when trying to determine best mod order - bugfix: deleter file wasn't removed after esp hiding was disabled - bugfix: potential access to to un-initialized login reply - bugfix: changed the initialization order to allow more ui controls to be localized