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* Merge branch 'master' of https://github.com/ThosRTanner/modorganizer into ↵TanninOne2015-12-0616-27/+25
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| * Merge remote-tracking branch 'TanninOne/master'Thomas Tanner2015-12-0534-1621/+1716
| |\ | | | | | | | | | | | | | | | | | | # Conflicts: # SConstruct # src/modinfo.cpp # src/modinfo.h
| * \ Merge remote-tracking branch 'refs/remotes/TanninOne/master'Thomas Tanner2015-11-181-4/+8
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| * | | Yet more changes for include what you use, including a moderate hack for ↵Thomas Tanner2015-11-091-1/+2
| | | | | | | | | | | | | | | | compiling stackdata with clang
| * | | Improve diagnostics if IWYU is enabledThomas Tanner2015-10-313-5/+5
| | | | | | | | | | | | | | | | Few small cleanups from clang
| * | | Proper integraton of IWYU into the build (including massaging clang errors ↵Thomas Tanner2015-10-251-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | into the issues tab). Note: There is at least one ug in QT that stops thing s copiling because it doesn't undertand clangs version
| * | | Make the IWYU generation genericThomas Tanner2015-10-251-8/+0
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| * | | Added support for include-what-you-use in a very simplistic fashion to the ↵Thomas Tanner2015-10-1713-23/+25
| | | | | | | | | | | | | | | | | | | | | | | | Scons build. This isn't exactly production ready because the qt headers are a nightmarish web of interdependencies but it's useful for checking. I've also removed a few unused include files it detected and corrected some things that upset clang in a big way.
* | | | Remove debugging code quick!Thomas Tanner2015-12-062-28/+2
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* | | | Gets rid of last vestiges of GameInfo apart from startup and hookdllThomas Tanner2015-12-0515-143/+61
| | | | | | | | | | | | | | | | Working on sorting out savegame stuff
* | | | Merge remote-tracking branch 'remotes/TanninOne/master' into issue/356Thomas Tanner2015-12-0536-1496/+1658
|\ \ \ \ | | |_|/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/downloadmanager.cpp src/mainwindow.cpp src/modinfo.cpp src/modinfo.h src/selfupdater.cpp src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h
| * | | Merge pull request #334 from ThosRTanner/issue/308TanninOne2015-12-0429-1512/+1615
| |\ \ \ | | | | | | | | | | Allow right click on module to see web link if supplied in fomod
| | * | | Fix for some nexus fomods having the old version of the mod link and not the ↵Thomas Tanner2015-10-1512-185/+137
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | new version. Also fixed a lot of const correctness things
| | * | | Added functionality to use the web page link in a fomod to supply an ↵Thomas Tanner2015-10-1518-1328/+1479
| | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | optional web page. Also refactored modinfo into multiple files (as the actual types are opaque anyway) and cleaned up the headers a bit I also changed 'visit on nexus' from the menu not to open the downloads tab because it was a little confusing
| * | | Merge pull request #328 from ThosRTanner/issue/324TanninOne2015-12-042-8/+16
| |\ \ \ | | | | | | | | | | Cope with quotes in file- and module- names
| | * \ \ Merge remote-tracking branch 'TanninOne/master' into issue/324Thomas Tanner2015-11-273-11/+59
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| | * | | Merge remote-tracking branch 'TanninOne/master' into issue/324Thomas Tanner2015-10-1110-69/+94
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| | * | | | Fixes for quotes in module names:Thomas Tanner2015-10-112-8/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Treat the module name from Nexus as HTML and convert into plain text. Allow ' in a module name Also removed the ::tr1:: namespace in the regexs
| * | | | | Merge pull request #3 from ThosRTanner/archive_cleanupTanninOne2015-12-045-101/+85
| |\ \ \ \ \ | | |_|_|/ / | |/| | | | Refactoring archive library (Part 3)
| | * | | | Merge branch 'master' into archive_cleanupThomas Tanner2015-10-122-4/+1
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| | * \ \ \ \ Merge branch 'master' of https://github.com/TanninOne/modorganizer into ↵Thomas Tanner2015-10-1210-72/+98
| | |\ \ \ \ \ | | | | |_|/ / | | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | archive_cleanup # Conflicts: # src/installationmanager.cpp
| | * | | | | Changes to go with cleaned up archive libraryThomas Tanner2015-09-275-105/+85
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| * | | | | | updated build scriptsTannin2015-11-161-4/+8
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* | | | | | Most of work for savegameThomas Tanner2015-12-0511-361/+72
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* | | | | | Fix up so that hookdll continues to work properlyThomas Tanner2015-11-291-2/+4
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* | | | | | Another cleanup and make the program not crash when looking at saves for the ↵Thomas Tanner2015-11-292-14/+18
| | | | | | | | | | | | | | | | | | | | | | | | nonce
* | | | | | Abstract away the xxse_loader manipulation and make use of the ↵Thomas Tanner2015-11-281-3/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 'ScriptExtender' feature instead A note: This makes loadmechanism.cpp require xxse_loader.exe to exist, not the dll as other places get the version number from the exe.
* | | | | | Reworked startup considerably so now no longer dependant on GameInfoThomas Tanner2015-11-2812-110/+156
| | | | | | | | | | | | | | | | | | | | | | | | Did some const correctness to the "managed_game" property as you shouldn't really be altering the plugin details whilst MO is running
* | | | | | Renamed getNexusName to getGameShortName as previously because it hopefully ↵Thomas Tanner2015-11-265-8/+8
| | | | | | | | | | | | | | | | | | | | | | | | isn't too nexus related.
* | | | | | Replaced the IPluginGame getNexusDisplayURL with some APIs in NexusInterfaceThomas Tanner2015-11-264-11/+44
| | | | | | | | | | | | | | | | | | | | | | | | It makes more sense to have them here as they have very little to do with the game, more to do with the origin of the mod.
* | | | | | Remove remaining gameInfoThomas Tanner2015-11-261-2/+0
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* | | | | | This removes getNexusPage from GameInfo and is currently in the game plugin.Thomas Tanner2015-11-2614-103/+46
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I'm looking to move it to the nexus interface though as it doesn't really relate to the game plugin. I've also removed the MananagementURL as - you can log into nexus without needing to specify the game - See above - it doesn't belong with the game plugin This gets rid of all dependencies bar game saving and logging in
* | | | | | Replace last occurrence of GameInfo::getNexusGameID and remove a whole load ↵Thomas Tanner2015-11-2626-58/+70
| | | | | | | | | | | | | | | | | | | | | | | | of gameinfo.h includes
* | | | | | Forgot to remove the redundant memberThomas Tanner2015-11-253-3/+1
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* | | | | | Replace GameInfo::getNexusInfoUrl with IPluginGame::getNexusManagementUrlThomas Tanner2015-11-2517-140/+221
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | also added getNexusDisplayUrl for the other variant of getNexusPage Removed skyrim static versions note that Nexusinterface is now passed a game plugin rather than a URL and a game ID if you want to override the current game
* | | | | | Bunch of const correctness changes. There shouldn't be any update of plugin ↵Thomas Tanner2015-11-2513-16/+22
| | | | | | | | | | | | | | | | | | | | | | | | games once MO has started
* | | | | | Removes all references to GameInfo::getGameDirectory apart from one during ↵Thomas Tanner2015-11-2514-40/+54
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | startup Did some const correctness improvements Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber
* | | | | | Replace GameInfo::getNexusModID with IPluginGame::getNexusModOrganizerID()Thomas Tanner2015-11-2410-27/+8
| | | | | | | | | | | | | | | | | | | | | | | | Also implement IPluginGame::getNexusGameID() but not hooked it in yet.
* | | | | | Replace GameInfo::getLoadorderMechanism with IPluginGame::getLoadOrderMechanismThomas Tanner2015-11-247-31/+25
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* | | | | | Updated comments so I can see where I'm goingThomas Tanner2015-11-241-4/+6
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* | | | | | Use IPluginGame::getIniFiles throughout.Thomas Tanner2015-11-243-24/+9
| | | | | | | | | | | | | | | | | | | | | | | | Also removed the default constructor from Profile class and stopped registering it as a QMetaObject (which it is the only reason it is there).
* | | | | | Removes all uses of GameInfo::getShortName, replaced by ↵Thomas Tanner2015-11-2410-25/+29
| | | | | | | | | | | | | | | | | | | | | | | | IPluginGame::getNexustName
* | | | | | Remove most instances of GameInfo::getname, and transfer getDLCPlugins to ↵Thomas Tanner2015-11-2315-155/+35
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the plugingame interface Also commented out startDownloadNexusFile as it doesn't appear to be used anywhere
* | | | | | Removed 'requiresSteam' which is only used in one place and might or might ↵Thomas Tanner2015-11-233-8/+4
| | | | | | | | | | | | | | | | | | | | | | | | not be game related
* | | | | | Final eradication of igameinfo and adding python wrappers for IPluginGameThomas Tanner2015-11-229-117/+1
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* | | | | | Removes igameinfo.h from everywhere apart from (sort of) the pythonrunner ↵Thomas Tanner2015-11-225-6/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | plugin. Also comment out the filemapping function because it's large and doesn't appear to be used anywhere
* | | | | | Replace some instances of qApp->property("managed_game") with the saved pointer.Thomas Tanner2015-11-214-15/+13
| | | | | | | | | | | | | | | | | | | | | | | | Pedantic note: This doesn't help the possibility of supporting multiple executables greatly, we'd have to have a lot of register-for-change events.
* | | | | | Replace GameInfo::path with iPluginGame::gameDirectory (or dataDirectory ↵Thomas Tanner2015-11-212-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | where applicable)
* | | | | | Removal of (get)BinaryNameThomas Tanner2015-11-2112-26/+24
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* | | | | | Member variable unused so removed it.Thomas Tanner2015-11-2011-27/+26
| | | | | | | | | | | | | | | | | | | | | | | | Leaves one asking *why* the datapath can be inside the game directory.