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/*
Copyright (C) 2012 Sebastian Herbord. All rights reserved.

This file is part of Mod Organizer.

Mod Organizer is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Mod Organizer is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Mod Organizer.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef SAVEGAMEGAMEBRYO_H
#define SAVEGAMEGAMEBRYO_H


#include "savegame.h"

#include <QString>
#include <QObject>
#include <QMetaType>
#include <QFile>

#define WIN32_LEAN_AND_MEAN
#include <Windows.h>


/**
 * @brief represents a single save game
 **/
class SaveGameGamebryo : public SaveGame {

Q_OBJECT

public:

  /**
   * @brief construct an empty object
   **/
  SaveGameGamebryo(QObject *parent = 0);

  /**
   * @brief construct a save game and immediately read out information from the file
   *
   * @param filename absolute path of the save game file
   **/
  SaveGameGamebryo(QObject *parent, const QString &filename);


  SaveGameGamebryo(const SaveGameGamebryo &reference);

  SaveGameGamebryo &operator=(const SaveGameGamebryo &reference);

  ~SaveGameGamebryo();

  /**
   * @brief read out information from a savegame
   *
   * @param fileName absolute path of the save game file
   **/
  virtual void readFile(const QString &fileName);

  /**
   * @return number of plugins that were enabled when the save game was created
   **/
  int numPlugins() const { return m_Plugins.size(); }

  /**
   * retrieve the name of one of the plugins that were enabled when the save game
   * was created. valid indices are in the range between [0, numPlugins()[
   * @param index plugin index
   * @return name of the plugin
   **/
  const QString &plugin(int index) const { return m_Plugins.at(index); }


private:

  void readESSFile(QFile &saveFile);
  void readFOSFile(QFile &saveFile, bool newVegas);
  void readSkyrimFile(QFile &saveFile);

  void setCreationTime(const QString &fileName);

private:

  std::vector<QString> m_Plugins;

};

Q_DECLARE_METATYPE(SaveGameGamebryo)
Q_DECLARE_METATYPE(SaveGameGamebryo*)

#endif // SAVEGAMEGAMEBRYO_H