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authorLeander Scherer <leander@schererleander.de>2026-03-11 23:16:32 +0100
committerLeander Scherer <leander@schererleander.de>2026-03-11 23:16:32 +0100
commit9fb384552cb0a036a5978dfc40cddbbe2d29727c (patch)
tree4814b228a5b94fee3d300221531d466bf5c0990d /src/map.c
parente32c1eeed3427832b40d1e9f43a17dbec8cb56ae (diff)
refactor(map): replace MapManager with typed Map and object-layer loading
Diffstat (limited to 'src/map.c')
-rw-r--r--src/map.c197
1 files changed, 197 insertions, 0 deletions
diff --git a/src/map.c b/src/map.c
new file mode 100644
index 0000000..398b721
--- /dev/null
+++ b/src/map.c
@@ -0,0 +1,197 @@
+#include "map.h"
+#include "entities.h"
+#include "raylib.h"
+
+#define RAYTMX_IMPLEMENTATION
+#include "raytmx.h"
+
+#include <assert.h>
+#include <stdlib.h>
+#include <string.h>
+
+static TmxLayer *FindLayerByName(TmxMap *map, const char *name) {
+ for (uint32_t i = 0; i < map->layersLength; i++) {
+ if (strcmp(map->layers[i].name, name) == 0)
+ return &map->layers[i];
+ }
+ return NULL;
+}
+
+static TmxTileset *FindTileSetByGid(TmxMap *map, int gid) {
+ for (uint32_t i = 0; i < map->tilesetsLength; i++) {
+ if (map->tilesets[i].firstGid <= (uint32_t)gid &&
+ (uint32_t)gid <= map->tilesets[i].lastGid)
+ return &map->tilesets[i];
+ }
+ return NULL;
+}
+
+static PickupType GetPickupTypeByTileId(int tileId) {
+ int count = sizeof(PICKUP_TILE_ID) / sizeof(PICKUP_TILE_ID[0]);
+ for (int i = 0; i < count; i++) {
+ if (PICKUP_TILE_ID[i] == tileId)
+ return (PickupType)i;
+ }
+ return PICKUP_COIN;
+}
+
+static Rectangle GetTileBounds(TmxTileset *tileset, uint32_t tileId, float worldX,
+ float worldY) {
+ for (uint32_t i = 0; i < tileset->tilesLength; i++) {
+ if (tileset->tiles[i].id == tileId) {
+ TmxObjectGroup *og = &tileset->tiles[i].objectGroup;
+ if (og->objectsLength > 0) {
+ TmxObject *obj = &og->objects[0];
+ return (Rectangle){
+ worldX + (float)obj->x,
+ worldY + (float)obj->y,
+ (float)obj->width,
+ (float)obj->height,
+ };
+ }
+ }
+ }
+ return (Rectangle){worldX, worldY, (float)tileset->tileWidth,
+ (float)tileset->tileHeight};
+}
+
+static void LoadPickups(TmxMap *tmxMap, TmxLayer *layer, Entities *entities) {
+ TmxObjectGroup *group = &layer->exact.objectGroup;
+ for (uint32_t i = 0; i < group->objectsLength; i++) {
+ TmxObject *object = &group->objects[i];
+ if (object->type != OBJECT_TYPE_TILE ||
+ entities->pickupsCount >= MAX_ENTITIES)
+ continue;
+
+ TmxTileset *tileset = FindTileSetByGid(tmxMap, object->gid);
+ assert(tileset);
+
+ uint32_t tileId = object->gid - tileset->firstGid;
+ float x = (float)object->x;
+ float y = (float)object->y - (float)tileset->tileHeight;
+
+ Pickup *p = &entities->pickups[entities->pickupsCount++];
+ p->type = GetPickupTypeByTileId((int)tileId);
+ p->position = (Vector2){x, y};
+ p->bounds = GetTileBounds(tileset, tileId, x, y);
+ p->value = 1;
+ p->active = true;
+ p->gid = (uint32_t)object->gid;
+ }
+}
+
+static void LoadKeys(TmxMap *tmxMap, TmxLayer *layer, Entities *entities) {
+ TmxObjectGroup *group = &layer->exact.objectGroup;
+ for (uint32_t i = 0; i < group->objectsLength; i++) {
+ TmxObject *object = &group->objects[i];
+ if (object->type != OBJECT_TYPE_TILE || entities->keysCount >= MAX_ENTITIES)
+ continue;
+
+ TmxTileset *tileset = FindTileSetByGid(tmxMap, object->gid);
+ assert(tileset);
+
+ uint32_t tileId = object->gid - tileset->firstGid;
+ float x = (float)object->x;
+ float y = (float)object->y - (float)tileset->tileHeight;
+
+ Key *k = &entities->keys[entities->keysCount++];
+ k->position = (Vector2){x, y};
+ k->bounds = GetTileBounds(tileset, tileId, x, y);
+ k->uniqueId = (int)object->id;
+ k->active = true;
+ k->gid = (uint32_t)object->gid;
+ }
+}
+
+Map *LoadMap(const char *filename, Entities *entities) {
+ Map *map = (Map *)malloc(sizeof(Map));
+ if (!map)
+ return NULL;
+
+ map->map = LoadTMX(filename);
+ if (!map->map) {
+ free(map);
+ return NULL;
+ }
+
+ map->wallLayer = FindLayerByName(map->map, "Walls");
+ map->groundLayer = FindLayerByName(map->map, "Ground");
+ map->decorLayer = FindLayerByName(map->map, "Decor");
+
+ if (entities) {
+ TmxLayer *pickupsLayer = FindLayerByName(map->map, "Pickups");
+ if (pickupsLayer)
+ LoadPickups(map->map, pickupsLayer, entities);
+
+ TmxLayer *itemsLayer = FindLayerByName(map->map, "Items");
+ if (itemsLayer)
+ LoadKeys(map->map, itemsLayer, entities);
+ }
+
+ return map;
+}
+
+bool isCollision(Map *map, Rectangle bounds) {
+ if (!map || !map->wallLayer || !map->decorLayer)
+ return false;
+ return CheckCollisionTMXTileLayersRec(map->map, map->wallLayer, 1, bounds,
+ NULL) ||
+ CheckCollisionTMXTileLayersRec(map->map, map->decorLayer, 1, bounds,
+ NULL);
+}
+
+void DrawMap(Map *map) {
+ if (!map)
+ return;
+ AnimateTMX(map->map);
+
+ TmxLayer layers[3];
+ uint32_t count = 0;
+ if (map->groundLayer) layers[count++] = *map->groundLayer;
+ if (map->wallLayer) layers[count++] = *map->wallLayer;
+ if (map->decorLayer) layers[count++] = *map->decorLayer;
+ DrawTMXLayers(map->map, NULL, NULL, layers, count, 0, 0, WHITE);
+}
+
+static void DrawTileByGid(TmxMap *tmxMap, uint32_t gid, float x, float y) {
+ if (gid == 0 || gid >= tmxMap->gidsToTilesLength)
+ return;
+ TmxTile tile = tmxMap->gidsToTiles[gid];
+ if (tile.gid == 0)
+ return;
+ if (tile.hasAnimation && tile.frameIndex < tile.animation.framesLength) {
+ uint32_t frameGid = tile.animation.frames[tile.frameIndex].gid;
+ if (frameGid < tmxMap->gidsToTilesLength)
+ tile = tmxMap->gidsToTiles[frameGid];
+ }
+ DrawTextureRec(tile.texture, tile.sourceRect, (Vector2){x, y}, WHITE);
+}
+
+void DrawPickups(Entities *entities, Map *map) {
+ if (!entities || !map)
+ return;
+ for (int i = 0; i < entities->pickupsCount; i++) {
+ Pickup *p = &entities->pickups[i];
+ if (!p->active)
+ continue;
+ DrawTileByGid(map->map, p->gid, p->position.x, p->position.y);
+ }
+}
+
+void DrawKeys(Entities *entities, Map *map) {
+ if (!entities || !map)
+ return;
+ for (int i = 0; i < entities->keysCount; i++) {
+ Key *k = &entities->keys[i];
+ if (!k->active)
+ continue;
+ DrawTileByGid(map->map, k->gid, k->position.x, k->position.y);
+ }
+}
+
+void UnloadMap(Map *map) {
+ if (!map)
+ return;
+ UnloadTMX(map->map);
+ free(map);
+}