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authoraerosoul94 <aerosoul94@hotmail.com>2017-04-09 00:35:32 -0500
committeraerosoul94 <aerosoul94@hotmail.com>2017-04-09 00:35:32 -0500
commit592b0484b9c1e943093dd93b720428ebfaa116d2 (patch)
treeecc226844a4131c67f720b74471eb097bd9f8926 /src/vita
parent991de71c144a0d2b70034593b03b6b93a96a0791 (diff)
Add Wii U RPX/RPL loader src. Some bug fixes.
Diffstat (limited to 'src/vita')
-rw-r--r--src/vita/ReadMe.md17
-rw-r--r--src/vita/vita.cpp1
2 files changed, 17 insertions, 1 deletions
diff --git a/src/vita/ReadMe.md b/src/vita/ReadMe.md
new file mode 100644
index 0000000..03ea2d0
--- /dev/null
+++ b/src/vita/ReadMe.md
@@ -0,0 +1,17 @@
+# vitaldr
+An IDA Pro loader for Playstation Vita OS.
+
+## Features
+* Loads symbols
+* Supports kernel and user modules.
+* Processes and labels exports and imports
+
+## Usage
+### NID Database
+This loader expects an NID database named `vita.txt` to be present within IDA's loader directory. The format is simple:
+
+ 0x34EFD876 sceIoWrite
+ 0xC70B8886 sceIoClose
+
+## Todo
+* Although it does process all relocation formats (form 0 - 9), module relocation still needs to be completed. \ No newline at end of file
diff --git a/src/vita/vita.cpp b/src/vita/vita.cpp
index 2707732..6c3a713 100644
--- a/src/vita/vita.cpp
+++ b/src/vita/vita.cpp
@@ -1,4 +1,3 @@
-
#include "../elf_common/elf_reader.h"
#include "psp2_loader.h"
#include "sce.h"