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path: root/libs/basic_games_native/src/gamedefs.h
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* Remove dead plugin scaffolds and duplicate lib dirsSulfurNitride2026-04-121-61/+0
| | | | | | | | | | | | | | | | | | | The *_native C++ ports were replaced by bundled Python + .py plugins in de4db79, but the source dirs were left behind without any CMake wiring — causing confusion when editing them appears to do nothing. Same story for libs/dds_header (stale duplicate of libs/preview_dds, unrelated to the actively-used libs/dds-header) and libs/game_gamebryo (superseded by libs/game_bethesda/src/gamebryo). Removes: - libs/basic_games_native - libs/form43_checker_native - libs/installer_omod_native - libs/preview_dds_native - libs/rootbuilder_native - libs/script_extender_checker_native - libs/dds_header - libs/game_gamebryo
* Replace Python plugins with native C++ .so, remove bundled Python (~95MB)SulfurNitride2026-03-121-0/+61
- Add native plugins: form43_checker, script_extender_checker, preview_dds, basic_games (75 game defs via IPluginProxy pattern with Steam/GOG detection) - Remove portable Python from Dockerfile and build-inner.sh - Add Python settings tab with venv support (system python3 + PyQt6) - Skip loading plugin_python.so when Python disabled (default: off) - Update pythonrunner.cpp to use venv at ~/.local/share/fluorine/python-venv/ - Preserve real file permissions in FUSE VFS (fixes native executable +x bits) - Add FUSE_SET_ATTR_MODE handler so chmod works through VFS - Fix desktop shortcut Exec= to use fluorine-manager launcher, not bare binary Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>