diff options
| author | TheBloke <devnull@localhost> | 2014-07-11 01:29:33 +0100 |
|---|---|---|
| committer | TheBloke <devnull@localhost> | 2014-07-11 01:29:33 +0100 |
| commit | 8044ef4f1dccdaddf4d8fc55167826fc4740738b (patch) | |
| tree | fb27c1be9fe2fbbed0e7c0b0be27721e14a2e5d0 /src/savegamegamebyro.h | |
| parent | 3d98491ebc84619b02286d823199c5b608fa7569 (diff) | |
- Save game management: re-factored getting of filenames including .skse
-- New - SaveGame->saveFiles(), returns all filenames for save (eg. ess + skse)
-- Moved - SaveGameGameBryo->attachedFiles() to SaveGame->attachedFiles()
-- This allows the getting of save file names with just a SaveGame object, not
a GameBryo object, which would do a full file read including plugins and image etc.
-- Therefore SaveGame is no longer abstract.
- Transfer Saves: re-factored to use new SaveGame->saveFiles() method
-- Removed - TransferSavesDialog->getFilesToProcess, now redundant as information
is now provided by SaveGame class itself.
Diffstat (limited to 'src/savegamegamebyro.h')
| -rw-r--r-- | src/savegamegamebyro.h | 171 |
1 files changed, 83 insertions, 88 deletions
diff --git a/src/savegamegamebyro.h b/src/savegamegamebyro.h index 25822b0c..70400636 100644 --- a/src/savegamegamebyro.h +++ b/src/savegamegamebyro.h @@ -17,91 +17,86 @@ You should have received a copy of the GNU General Public License along with Mod Organizer. If not, see <http://www.gnu.org/licenses/>. */ -#ifndef SAVEGAMEGAMEBRYO_H
-#define SAVEGAMEGAMEBRYO_H
-
-
-#include "savegame.h"
-#include <gameinfo.h>
-#include <QString>
-#include <QObject>
-#include <QImage>
-#include <QMetaType>
-#include <QFile>
-
-#define WIN32_LEAN_AND_MEAN
-#include <Windows.h>
-
-
-/**
- * @brief represents a single save game
- **/
-class SaveGameGamebryo : public SaveGame {
-
-Q_OBJECT
-
-public:
-
- /**
- * @brief construct an empty object
- **/
- SaveGameGamebryo(QObject *parent = 0);
-
- /**
- * @brief construct a save game and immediately read out information from the file
- *
- * @param filename absolute path of the save game file
- **/
- SaveGameGamebryo(QObject *parent, const QString &filename);
-
-
- SaveGameGamebryo(const SaveGameGamebryo &reference);
-
- SaveGameGamebryo &operator=(const SaveGameGamebryo &reference);
-
- ~SaveGameGamebryo();
-
- /**
- * @return a list of additional files that belong to this savegame
- */
- virtual QStringList attachedFiles() const;
-
- /**
- * @brief read out information from a savegame
- *
- * @param fileName absolute path of the save game file
- **/
- virtual void readFile(const QString &fileName);
-
- /**
- * @return number of plugins that were enabled when the save game was created
- **/
- int numPlugins() const { return m_Plugins.size(); }
-
- /**
- * retrieve the name of one of the plugins that were enabled when the save game
- * was created. valid indices are in the range between [0, numPlugins()[
- * @param index plugin index
- * @return name of the plugin
- **/
- const QString &plugin(int index) const { return m_Plugins.at(index); }
-
-
-private:
-
- void readESSFile(QFile &saveFile);
- void readFOSFile(QFile &saveFile, bool newVegas);
- void readSkyrimFile(QFile &saveFile);
-
- void setCreationTime(const QString &fileName);
-
-private:
-
- std::vector<QString> m_Plugins;
-
-};
-
-Q_DECLARE_METATYPE(SaveGameGamebryo)
-Q_DECLARE_METATYPE(SaveGameGamebryo*)
-
-#endif // SAVEGAMEGAMEBRYO_H
+#ifndef SAVEGAMEGAMEBRYO_H +#define SAVEGAMEGAMEBRYO_H + + +#include "savegame.h" +#include <gameinfo.h> +#include <QString> +#include <QObject> +#include <QImage> +#include <QMetaType> +#include <QFile> + +#define WIN32_LEAN_AND_MEAN +#include <Windows.h> + + +/** + * @brief represents a single save game + **/ +class SaveGameGamebryo : public SaveGame { + +Q_OBJECT + +public: + + /** + * @brief construct an empty object + **/ + SaveGameGamebryo(QObject *parent = 0); + + /** + * @brief construct a save game and immediately read out information from the file + * + * @param filename absolute path of the save game file + **/ + SaveGameGamebryo(QObject *parent, const QString &filename); + + + SaveGameGamebryo(const SaveGameGamebryo &reference); + + SaveGameGamebryo &operator=(const SaveGameGamebryo &reference); + + ~SaveGameGamebryo(); + + /** + * @brief read out information from a savegame + * + * @param fileName absolute path of the save game file + **/ + virtual void readFile(const QString &fileName); + + /** + * @return number of plugins that were enabled when the save game was created + **/ + int numPlugins() const { return m_Plugins.size(); } + + /** + * retrieve the name of one of the plugins that were enabled when the save game + * was created. valid indices are in the range between [0, numPlugins()[ + * @param index plugin index + * @return name of the plugin + **/ + const QString &plugin(int index) const { return m_Plugins.at(index); } + + +private: + + void readESSFile(QFile &saveFile); + void readFOSFile(QFile &saveFile, bool newVegas); + void readSkyrimFile(QFile &saveFile); + + void setCreationTime(const QString &fileName); + +private: + + std::vector<QString> m_Plugins; + +}; + +Q_DECLARE_METATYPE(SaveGameGamebryo) +Q_DECLARE_METATYPE(SaveGameGamebryo*) + +#endif // SAVEGAMEGAMEBRYO_H |
