diff options
| author | Thomas Tanner <trtanner@btinternet.com> | 2015-11-20 19:34:09 +0000 |
|---|---|---|
| committer | Thomas Tanner <trtanner@btinternet.com> | 2015-11-20 19:34:09 +0000 |
| commit | f339cc8431c0a7b6a4d514599e6fa57a75eb6495 (patch) | |
| tree | 0d7ac1ea36b3819a6c4f0d0538dbf3c4d7d76245 /src/shared/fallout3info.h | |
| parent | 49de6e8d2555234c5da132c5fc35287083fe7ef7 (diff) | |
Member variable unused so removed it.
Leaves one asking *why* the datapath can be inside the game directory.
Diffstat (limited to 'src/shared/fallout3info.h')
| -rw-r--r-- | src/shared/fallout3info.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shared/fallout3info.h b/src/shared/fallout3info.h index d019ee07..51abe073 100644 --- a/src/shared/fallout3info.h +++ b/src/shared/fallout3info.h @@ -69,7 +69,7 @@ public: private:
- Fallout3Info(const std::wstring &moDataDirectory, const std::wstring &gameDirectory);
+ Fallout3Info(const std::wstring &gameDirectory);
static bool identifyGame(const std::wstring &searchPath);
|
