| Commit message (Collapse) | Author | Age | Files | Lines |
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- extended set of default categories
- more tolerand bbcode parser
- added a few colors for the bbcode parser
- more fixes to qt5 compatibility
- started work on ability to unloading (and thus re-loading) of plugins
- names of plugins are no longer localizable (because those names are also used to store settings)
- added settings to disable individual diagnosis settings
- path of dependencies is now configured in a .pri file instead of environment variablees
- bugfix: if the modid-input is canceled, the id was saved as -1 and wasn't re-requested from the user
- bugfix: moving files with the SHFileOperation-Api didn't update the vfs correctly (still not perfect but better)
- bugfix: attempt to remove the deleter-file seems to have caused error messages for some users
- bugfix: fixed a couple of cases that might have caused the tutorial to hang
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- loot_cli is no longer part of this project. I will probably create a fork of loot that allows command-line usage instead
- loot integration now works with such a modified loot version
- integrated loot will now also integrate incompatibility messages in the MO UI
- overwrite-markers are now updated as the list order is changed
- fnis checker will now always allow the user to ignore fnis errors
- plugin interface now has a function to wait for handles returned from startApplication (which can be job or process handles)
- bugfix: non-mo mods sharing the name with regular mods now have a different internal name
- bugfix: using hotkeys the vanilla game-plugins could be moved
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-- Save game deletion now does Recycle Bin delete (wishlist #675)
-- Save game deletion now also deletes .skse file (bug #687)
-- Can select and delete multiple save games (ExtendedSelection) (wishlist #675)
-- Uses new SaveGame->saveFiles() method to get filenames (eg .ess & .skse)
-- Context menu - "Fix Mods.." option only appears if 1 save is selected
-- Context menu - delete menu option labelled "Delete save" or "Delete saves",
according to 1 or >1 saves selected.
-- Context menu - delete menu confirmation shows list of all selected saves
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bsa order after all)
- bsas from foreign bsas are now loaded as expected by hook.dll as well
- state of log-window-split is now saved
- auto completion in installer name boxes is now case-sensitive so that users can change casing of the mod names
- bugfix: self updater did enforce the skyrim url for MO updates but not the game_id
- bugfix: modinfo dialog didn't correctly read mod meta information on opening
- bugfix: MO didn't report on endorsement (for MO)
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automatically deleted
- some fixes to the tutorial (mostly wording but also some actual problems)
- bugfix: could disable mods that aren't supposed to be disable-able
- bugfix: mod list wasn't saved on some changes
- bugfix: when trying to start directly to application, MO didn't start up correctly
- bugfix: hook.dll didn't load mod bsas into its directory structure and thus didn't allow bsas to overwrite loose files
- bugfix: in some constellations the tutorial files couldn't be found despite being in the right location
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- deleted mods are now moved to the recycle bin instead of being deleted permanently
- reduced modinfo dialog for foreign mods
- foreign mods are now displayed with a pseudo-category
- added a signal when a plugin is moved
- bugfix: refreshing of directory structure for mods with bsas didn't work correctly when enabling a mod and on changing display of foreign mods
- bugfix: one mod in the list was assigned the same priority on the directory structure as the data directory
- bugfix: conflicts tab in the mod info dialog offered the hide option for files in bsas
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- new event to notify plugins of changed mod priority
- overwrite now shows up in the "checked" category instead of "unchecked"
- display of "foreign" mods can now be limited to only official content
- bugfix: bsa extraction dialog showed up even if the plugin was disabled
- bugfix: after detection of foreign mods the priority of the overwrite folder could get messed up
- bugfix: when displaying only the context menu for the mod list as a whole, the menu didn't disappear
- bugfix: MO crashed when trying to download via the integrated browser
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as mods in MO
- hashes of file names in bsa files are no longer checked all the time
- author and description is now read from esp files
- rewrote the code that fixes modlists after a rename, should be a bit more robust
- fixes to qt 5 and msvc 2013 compatibility
- started to update the tutorial (not done yet!)
- bugfix: counter for the problems badge wasn't calculated correctly
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- number of problems detected by MO is now displayed as a badge on the icon
- rephrased the explanation text on the Archives tab. unchecked plugin-loaded bsas no longer prompt a warning
- bsa extraction is now handled in a plugin
- added a way for plugins to react to mod installation
- re-enabled the automatic fix for asset order problems
- bugfix: In some cases when a download wasn't started successfully the download urls weren't stored in the meta file so no resume was possible
- bugfix: MO tried to resume downloads when it didn't have and download urls
- bugfix: downloads couldn't be paused if the download was already broken on the network layer
- bugfix: download managear did not recognize a file as downloaded if the download completed before signals were hooked up
- bugfix: in-place file replacement was re-broken
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selected mods)
- added option to combine category filters using "or"
- added context menu option for deselecting category filters
- slightly changed ui on the category filters
- added a sample plugin for cpp that can be built without building the rest of MO
- simple installer can now be configured to run without any user interaction
- extended interface for python plugins
- iorganizer implementation moved out of the main window
- nexus requests from plugins will now be identified in the user agent
- bugfix: shortcuts created from MO used the wrong working directory
- bugfix: deactivation of bsas didn't stick
- bugfix: file hiding mechanism wasn't active
- bugfix: executables linked on the toolbar couldn't be removed if the executable was removed first
- bugfix: the endorsement-filter couldn't be combined with other filters
- bugfix: python interface to repository bridge was broken
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- several configuration files are now only saved to disk if the content actually changed.
This should also get rid of a problem where plugins.txt was re-written immediately after starting the game
(causing a conflict with the game)
- reduced "noise" from hook.dll
- removed some debugging messages
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- mod list will now be highlighted when grouping is active is active
- download tooltip now supports bbcode markup in the description
- bbcode translator will now translate some named colors
- algorithm for detection of mod order problems is now more sophisticated
- exposed more functionality to python plugins
- updated to qt 4.8.6 dlls
- bugfix: plugin list wasn't
- bugfix: state changes in mod list wasn't always reported
- bugfix: loot client will now create necessary directory
- bugfix: NCC sometimes used wrong source path for extracting
- bugfix: removed noisy debug message
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- MO will now cancel if user tries to run MO vfs-injected
- when saving the MO ini file it is now written to a tmp file first and then overwritten
- updated to link against boost python 1.55
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- fixes to the previous merge
- bugfix: cli loot didn't handle non-ascii characters correctly
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- replaced boss integration with loot
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filter/grouping on categories was active
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error message,
MO tried to display the whole file inside the error message
- bugfix: resuming a download didn't trigger a nexus-login when necessary
- bugfix: integrated fomod installer only used the first block of data inside a description
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- mod meta information is now (also) saved by a timer to reduce the likelyhood
of a data loss in case of a crash
- mod meta files are now written to a temporary file and then renamed to real name to
reduce chance of breaking the file
- updated minimum compatible nmm version to 0.47.0
- bugfix: defaults for newestVersion, version and installationFile when creating
an empty mod were integers instead of strings
- bugfix: "Plugins" and "Archives" weren't translatable
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- bugfix: lazy loaded data tree deleted the placeholder
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- plugin list can now also display multiple flags for a file (like the mod list)
- changed some compiler&linker settings to produce smaller binaries
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and the text displayed as an error
- save games can now be deleted from inside MO
- bugfix: removing the pending download entry failed if the download-url request failed
- bugfix: download manager didn't stop automatically resuming failed downloads under certain circumstances
- bugfix: uninstalled downloads were treated as not-finished when refreshing the download list
- bugfix: updating the filesystem watcher on the saves directory didn't work correctly
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- updated json library
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- saves list is now automatically updated on FS changes
- optimization: data tree widget is no longer filled completely at once but one directory at a time
- bugfix: pending downloads were not removed from list after a failed nxm request
- bugfix: there was still a nmm.nexusmods.com link
- bugfix: the text "alpha" in version strings wasn't interpreted correctly
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files from the data
tree, presenting a comparison of variants in case of overwritten files
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- versions without a subminor version are now displayed without it (1.1 instead of 1.1.0)
- version compares now prefer the decimal comparison over the traditional
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- fixes to the installer script
- extended build scripts to fetch translations from pootle server automatically
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the selected mods instead of replacing the existing set of categories (thanks to Ross!)
- bugfix: category filtering didn't work correctly when grouping was also active
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- esptk now determines if a esp is a dummy (without records)
- hook.dll no longer creates a log file if noone wrote to it
- nexus id and installtime columns are now hidden by default
- modlist can now be refreshed without saving first (so plugins can replace the modlist.txt as a whole)
- plugins can now query more details about virtualised files
- added style options "plastique" and "cleanlooks"
- "overwrite" is no longer listed with a creation time
- a warning will now be displayed if the user has too many plugins active
- a warning will now be displayed if mods with scripts have an installation order that doesn't match the corresponding esp load order
- nmm importer now has select all/deselect all buttons
- nmm importer no longer tries to unpack missing files from archives (won't work anyway)
- initial support for importing from nmm 0.5 alpha
- removed some broken warning suppresions
- python runner now works with bundled python
- extended qbs build system (still fails to build the main gui application)
- implemented a nsis-based installer
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asset ordering (not fully functional yet)
- new plugin interfaces to the mod list
- plugins can now query the origin (mod) of a esp/esm
- bugfix: potential access to profile before one was activated
- bugfix: regression in previous (not-yet-released) commit prevented changes to bsa list from being saved
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in the mod info dialog
- archive-list can be user-sorted again (within one mod)
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right now)
- integrated fomod installer now supports file dependencies
- bugfix: integrated fomod installer crashed if the installer had no optiosn´´ns
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- fnis-check plugin can now be disabled
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version information
- nmm importer should now always determine the correct nexus id
- nmm importer will now correctly restore overwritten files for imported mods
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- some functionality to the plugin interface to enable them to search for files&directories in the virtual FS (rudimentary atm)
- functionality for plugins to react to application being started from MO
- broken ESPs are no longer reported as popup windows but only in the log file
- bugfix: plugins couldn't store persistent data if they had no user-editable settings
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- hidden downloads can be un-hidden
- the installation manager now more thoroughly cleans up the temporary directory after installation
- added SkyrimLauncher.exe to the list of auto-detected executables
- bugfix: shutting down MO while downloads where active in some occasions didn't work
- bugfix: when canceling the only active download the taskbar icon didn't return to normal
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chrome and firefox)
- versioning system improved. Will now report "downgrades" for mods and support a different versioning system (requires manual switch)
- updates can now be ignored until a new version is uploaded
- new splash screen
- bugfix: a few memory leaks (shouldn't account for much)
- bugfix: result of GetModuleHandle wasn't zero-terminated in some cases
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- MO will no longer start an application while the directory structure is being refreshed because MO may need to access profile files afterwards
- bugfix: the overwrite info-dialog was not destroyed and could thus keep a lock on files thus preventing those files from being moved/deleted
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- files moved will now also be treated as "deleted" in the old location so a newly created file with that same name is not created in overwrite
- introduced a mechanism by which MO can recognize if it crashed before when attempting to load a plugin. That plugin can be blacklisted so it doesn't get loaded again
- plugins can now programaticaly change their settings
- plugins can now store data persistently without exposing that data as settings
- requesting an unset-setting from a plugin is no longer treated as a bug
- clarified warning message for when files are in overwrite directory
- the proxyPython plugin will now discover if python initialization crashed MO on a previous session and give the user a chance to fix it or disable the plugin
- bugfix: GetModuleFileName modified the buffer past the zero termination. While this doesn't violate the API documentation it is different from the regular windows implementation
- bugfix: proxy plugins couldn't access the parent widget
- bugfix: when moving a file from overwrite to a mod the in-memory file structure wasn't updated
- bugfix: name input dialog for profiles allowed names that weren't valid directory names
- bugfix: profile dialog wasn't able to delete profiles if the name started or ended in whitespaces
- bugfix: The name-cells for plugin settings could be changed (without effect)
- removed a few obsolete files from the repository
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- re-introduced the integrated browser
- added a plugin to download from the tes alliance page
- the download list now contains the file description
- nexus interface now stores cookies persistently to reduce number of required log-ins
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is now stored
- added a context menu to the toolbar buttons so tool icons can be removed directly
- initweaks modinfo tab is now always available and allows new ini tweaks to be created
- fake esms are now treated as masters (as they should)
- MO will now display a warning if not all masters of an esp are enabled. The tooltip gives a list of required masters
- bugfix: path returned by getfullpathname was sometimes not correctly terminated
- bugfix: path after reverse-rerouting was sometimes incorrect, missing a path separator
- bugfix: change of current directory sometimes used a fake directory without need
- bugfix: icons in shortcut menu were not alwayscorrectly updated
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to display an average speed on the settings menu
- added a python27.dll compiled with vc100. This can now be bundled without introducing more dependencies
- bugfix: extracting now stops after an error
- bugfix: the way hook.dll caused CREATE_ALWAYS/CREATE_NEW to always write into overwrite could lead to the
file being created when the call should have failed (because the file existed and was protected)
- bugfix: GetPrivateProfileString does NOT properly report files as missing. This means that
the ini-query optimization could optimize away requests that should work
- bugfix: fomod installer couldn't display images because they were unpacked to the wrong temporary location
- bugfix: When disabling local saves and choosing to delete the saves nothing happened
- bugfix: the python plugin couldn't find the pyqt libraries
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- confirmation dialog before enabling/disabling all plugins
- bugfix: GetPrivateProfileString-hook potentially accessed buffer that is allowed to be NULL
- bugfix: attempt to extract an archive crashed MO in 0.99.2
- bugfix: archive list wasn't saved correctly in 0.99.2
- bugfix: plugins.txt was incorrectly interpreted as utf-8
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resizes fit content on first start
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- some wording fixes in the tutorial
- updated proxyPython to a modified interface
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- bugfix: optimization for missing inis fixed
- bugfix: fixmods didn't search for esps in overwrite
- bugfix: configurator didn't work for fallout new vegas because of a missing cast
- bugfix: configurator attempted parameter formatting on ini files instead of using the raw data
- bugfix: searching for a path in the directory structure could cause a crash when not using the directory output
- optimization to findfirstfile for cases where a single file is searched
- display of bsas changed. hopefully it is more understandable now
- cache for the test whether a mod is in conflict. Should speed ab scrolling in mod list
- mod list has now an additional column for the installation time
- nmm importer no longer cancels in cases where a data file references an undeclared mod.
- integrated improved settings.json for the configurator contributed by "delta534"
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