summaryrefslogtreecommitdiff
path: root/src/savegamegamebyro.h
Commit message (Collapse)AuthorAgeFilesLines
* fixed display of savegame widget in case parsing failsTannin2015-12-181-1/+1
|
* Merge branch 'master' into new_vfs_libraryTannin2015-12-071-34/+9
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gameinfoimpl.cpp src/installationmanager.cpp src/mainwindow.cpp src/organizercore.cpp src/organizercore.h src/organizerproxy.cpp src/organizerproxy.h src/savegamegamebryo.cpp src/savegamegamebyro.h src/selfupdater.h src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.cpp src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h src/spawn.cpp src/transfersavesdialog.cpp
| * Most of work for savegameThomas Tanner2015-12-051-33/+9
| |
* | - no longer displaying "not logged in". This was too confusing for someTannin2015-12-071-1/+1
| | | | | | | | | | | | | | | | | | - fixed files missing from vfs if parent directory exists in real destination dir - implemented plugin api to access current profile - steam game detection now also works for 64-bit games - removed reference to archive tab from tutorial - usvfs log level is now taken from config - some cleanup
* | added support for fallout 4 savegamesTannin2015-11-231-0/+1
|/
* Fix a meory leak with modules that error during loadingTom Tanner2015-03-221-2/+1
| | | | More Sconscript stuff
* normalized eol style (all files should now have windows line endings)Tannin2014-07-171-102/+102
|
* - Save game management: re-factored getting of filenames including .skseTheBloke2014-07-111-88/+83
| | | | | | | | | | | | -- New - SaveGame->saveFiles(), returns all filenames for save (eg. ess + skse) -- Moved - SaveGameGameBryo->attachedFiles() to SaveGame->attachedFiles() -- This allows the getting of save file names with just a SaveGame object, not a GameBryo object, which would do a full file read including plugins and image etc. -- Therefore SaveGame is no longer abstract. - Transfer Saves: re-factored to use new SaveGame->saveFiles() method -- Removed - TransferSavesDialog->getFilesToProcess, now redundant as information is now provided by SaveGame class itself.
* initial commit to mercurial repository.Tannin2013-02-031-0/+107
Corresponds to MO version 0.12.6