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path: root/src/transfersavesdialog.h
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* Switch from fmtlib to std::format. (#2031)Mikaël Capelle2024-05-251-1/+1
| | | | | * Switch from fmtlib to std::format. * Remove libffi from dependencies in Github action.
* Apply clang-format.Mikaël Capelle2023-07-091-29/+41
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* Convert everything to CRLF.Mikaël Capelle2023-07-091-103/+103
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* Update following addition of IPluginGame::listSaves().Mikaël Capelle2020-11-181-3/+4
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* Fix transfer saves for recursive saves.Mikaël Capelle2020-09-281-2/+3
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* Revert "Applied clang-format on source"Sandro Jäckel2018-02-231-40/+41
| | | | This reverts commit 5e5c9c07291f6b09623d31c92b1fb61c4ede576e.
* Applied clang-format on sourceSandro Jäckel2018-02-221-41/+40
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* Merge branch 'master' into new_vfs_libraryTannin2016-05-161-16/+10
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| * Remove dependency of TransferSave on SaveGameBryo, part of fix for #418Thomas Tanner2015-12-131-4/+30
| | | | | | | | | | | | Added a method to Profile class to get location of save games for the profile. I haven't added this to IProfile as am in two minds. Aside from this have done cleanups of issues suggested by include-what-you-use, and some OCD sorting of #includes
* | merged master into new_vfs_libraryTannin2016-02-121-4/+27
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* Replace last occurrence of GameInfo::getNexusGameID and remove a whole load ↵Thomas Tanner2015-11-261-4/+2
| | | | of gameinfo.h includes
* Removes all references to GameInfo::getGameDirectory apart from one during ↵Thomas Tanner2015-11-251-2/+2
| | | | | | | | startup Did some const correctness improvements Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber
* Merge with branch1.2Tannin2015-01-241-1/+2
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| * cleanup (mostly removing unused includes)Tannin2015-01-221-1/+2
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* | - bugfixesTannin2015-01-061-1/+4
|/ | | | | | | - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips
* normalized eol style (all files should now have windows line endings)Tannin2014-07-171-82/+82
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* - Save game management: re-factored getting of filenames including .skseTheBloke2014-07-111-1/+0
| | | | | | | | | | | | -- New - SaveGame->saveFiles(), returns all filenames for save (eg. ess + skse) -- Moved - SaveGameGameBryo->attachedFiles() to SaveGame->attachedFiles() -- This allows the getting of save file names with just a SaveGame object, not a GameBryo object, which would do a full file read including plugins and image etc. -- Therefore SaveGame is no longer abstract. - Transfer Saves: re-factored to use new SaveGame->saveFiles() method -- Removed - TransferSavesDialog->getFilesToProcess, now redundant as information is now provided by SaveGame class itself.
* - moved shared and uibase libraries to namespacesTannin2013-02-171-64/+64
| | | | - bugfix: the "fix mods" function was accessing the save game data incorrectly, causing a crash
* initial commit to mercurial repository.Tannin2013-02-031-0/+83
Corresponds to MO version 0.12.6