| Commit message (Collapse) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| | * | | | Gets rid of last vestiges of GameInfo apart from startup and hookdll | Thomas Tanner | 2015-12-05 | 10 | -59/+6 | |
| | | | | | | | | | | | | | | | | | Working on sorting out savegame stuff | |||||
| | * | | | Merge remote-tracking branch 'remotes/TanninOne/master' into issue/356 | Thomas Tanner | 2015-12-05 | 11 | -65/+50 | |
| | |\ \ \ | | | |/ | | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/downloadmanager.cpp src/mainwindow.cpp src/modinfo.cpp src/modinfo.h src/selfupdater.cpp src/shared/fallout3info.cpp src/shared/fallout3info.h src/shared/falloutnvinfo.cpp src/shared/falloutnvinfo.h src/shared/gameinfo.h src/shared/oblivioninfo.cpp src/shared/oblivioninfo.h src/shared/skyriminfo.cpp src/shared/skyriminfo.h | |||||
| | | * | | Fix for some nexus fomods having the old version of the mod link and not the ↵ | Thomas Tanner | 2015-10-15 | 11 | -184/+134 | |
| | | |/ | | | | | | | | | | | | | | | | new version. Also fixed a lot of const correctness things | |||||
| | * | | Most of work for savegame | Thomas Tanner | 2015-12-05 | 5 | -20/+0 | |
| | | | | ||||||
| | * | | Another cleanup and make the program not crash when looking at saves for the ↵ | Thomas Tanner | 2015-11-29 | 1 | -5/+5 | |
| | | | | | | | | | | | | | nonce | |||||
| | * | | Reworked startup considerably so now no longer dependant on GameInfo | Thomas Tanner | 2015-11-28 | 5 | -13/+2 | |
| | | | | | | | | | | | | | Did some const correctness to the "managed_game" property as you shouldn't really be altering the plugin details whilst MO is running | |||||
| | * | | This removes getNexusPage from GameInfo and is currently in the game plugin. | Thomas Tanner | 2015-11-26 | 9 | -56/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | I'm looking to move it to the nexus interface though as it doesn't really relate to the game plugin. I've also removed the MananagementURL as - you can log into nexus without needing to specify the game - See above - it doesn't belong with the game plugin This gets rid of all dependencies bar game saving and logging in | |||||
| | * | | Replace last occurrence of GameInfo::getNexusGameID and remove a whole load ↵ | Thomas Tanner | 2015-11-26 | 5 | -24/+13 | |
| | | | | | | | | | | | | | of gameinfo.h includes | |||||
| | * | | Replace GameInfo::getNexusInfoUrl with IPluginGame::getNexusManagementUrl | Thomas Tanner | 2015-11-25 | 9 | -39/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | also added getNexusDisplayUrl for the other variant of getNexusPage Removed skyrim static versions note that Nexusinterface is now passed a game plugin rather than a URL and a game ID if you want to override the current game | |||||
| | * | | Removes all references to GameInfo::getGameDirectory apart from one during ↵ | Thomas Tanner | 2015-11-25 | 1 | -1/+1 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | startup Did some const correctness improvements Also may have fixed a potential crash as the Profile copy constructor didn't copy the m_GamePlugin membber | |||||
| | * | | Replace GameInfo::getNexusModID with IPluginGame::getNexusModOrganizerID() | Thomas Tanner | 2015-11-24 | 8 | -24/+1 | |
| | | | | | | | | | | | | | Also implement IPluginGame::getNexusGameID() but not hooked it in yet. | |||||
| | * | | Replace GameInfo::getLoadorderMechanism with IPluginGame::getLoadOrderMechanism | Thomas Tanner | 2015-11-24 | 3 | -24/+0 | |
| | | | | ||||||
| | * | | Updated comments so I can see where I'm going | Thomas Tanner | 2015-11-24 | 1 | -4/+6 | |
| | | | | ||||||
| | * | | Removes all uses of GameInfo::getShortName, replaced by ↵ | Thomas Tanner | 2015-11-24 | 5 | -5/+1 | |
| | | | | | | | | | | | | | IPluginGame::getNexustName | |||||
| | * | | Remove most instances of GameInfo::getname, and transfer getDLCPlugins to ↵ | Thomas Tanner | 2015-11-23 | 9 | -133/+0 | |
| | | | | | | | | | | | | | | | | | | | the plugingame interface Also commented out startDownloadNexusFile as it doesn't appear to be used anywhere | |||||
| | * | | Removed 'requiresSteam' which is only used in one place and might or might ↵ | Thomas Tanner | 2015-11-23 | 2 | -7/+0 | |
| | | | | | | | | | | | | | not be game related | |||||
| | * | | Removal of (get)BinaryName | Thomas Tanner | 2015-11-21 | 5 | -5/+0 | |
| | | | | ||||||
| | * | | Member variable unused so removed it. | Thomas Tanner | 2015-11-20 | 10 | -26/+25 | |
| | | | | | | | | | | | | | Leaves one asking *why* the datapath can be inside the game directory. | |||||
| | * | | Get rid of `GameIfo::getOrganizerDirectory` and associated member variable | Thomas Tanner | 2015-11-20 | 10 | -26/+30 | |
| | |/ | | | | | | | qApp->getProperty("dataPath") can be used instead (and is pretty much everywhere else) so it's unnecessary | |||||
| * | | - no longer displaying "not logged in". This was too confusing for some | Tannin | 2015-12-07 | 12 | -80/+2 | |
| | | | | | | | | | | | | | | | | | | | - fixed files missing from vfs if parent directory exists in real destination dir - implemented plugin api to access current profile - steam game detection now also works for 64-bit games - removed reference to archive tab from tutorial - usvfs log level is now taken from config - some cleanup | |||||
| * | | some fixes/disabled code required since hook.dll is gone | Tannin | 2015-11-19 | 1 | -1/+0 | |
| | | | ||||||
| * | | added fallout 4 support | Tannin | 2015-11-19 | 4 | -0/+201 | |
| | | | ||||||
| * | | first work on interfacing with usvfs | Tannin | 2015-11-17 | 2 | -6/+7 | |
| |/ | ||||||
| * | added cmake build script and a few fixes for 64-bit compatibility | Tannin | 2015-09-23 | 2 | -1/+6 | |
| | | ||||||
| * | removed obsolete code | Tannin | 2015-08-17 | 3 | -9/+0 | |
| | | ||||||
| * | bugfix: wrong app ids used for oblivion and fallout 3 | Tannin | 2015-08-17 | 1 | -13/+0 | |
| | | | | | rewrote handling of different game variants: now resides in game plugin and works | |||||
| * | small stuff | Tannin | 2015-06-12 | 1 | -2/+2 | |
| | | ||||||
| * | - some code cleanup and modernization trying to fix "dr memory" reports | Tannin | 2015-05-17 | 4 | -32/+56 | |
| | | | | | | | (though they were almost certainly false positives) - there is now a 50ms timeout on logging messages - bugfix: leaked handles after directory searches | |||||
| * | fixes to make MO compile with mingw (also fixes some warnings generated by ↵ | Tannin | 2015-05-16 | 4 | -11/+13 | |
| | | | | | mingw) | |||||
| * | minor stuff | Tannin | 2015-05-11 | 1 | -1/+1 | |
| | | ||||||
| * | - bugfix: case conversion could produce different local-dependent results | Tannin | 2015-05-10 | 1 | -4/+14 | |
| | | | | | between the time the vfs lookup map is set up and later when querying it. | |||||
| * | Fixed Scons build for existing bits. | Tom Tanner | 2015-03-20 | 1 | -0/+3 | |
| | | | | | | | | Changed pynedit.pro to fetch from 'standard' install location Changed saveas code to use organizer report rather than uibase - this way it's not dependant on the vagaries of the include path, and works the same as the rest of the organiser directory | |||||
| * | Merge with branch1.2 | Tom Tanner | 2015-03-18 | 2 | -0/+25 | |
| |\ | ||||||
| | * | Refactoring and cleanup. | Tom Tanner | 2015-03-18 | 1 | -11/+4 | |
| | | | ||||||
| | * | Every plugin now built | Tom Tanner | 2015-03-17 | 1 | -1/+1 | |
| | | | ||||||
| | * | More sconscripts set up | Tom Tanner | 2015-03-14 | 1 | -12/+2 | |
| | | | ||||||
| | * | First attempt at using scons to build | Tom Tanner | 2015-03-08 | 2 | -0/+42 | |
| | | | ||||||
| * | | tons of code cleanup and minor fixes to harden the code (mostly suggestions ↵ | Tannin | 2015-02-25 | 6 | -41/+17 | |
| | | | | | | | | | from static code analysis) | |||||
| * | | extended the game-plugin interface | Tannin | 2015-01-29 | 9 | -302/+93 | |
| | | | ||||||
| * | | Merge with branch1.2 | Tannin | 2015-01-24 | 6 | -88/+16 | |
| |\| | ||||||
| | * | updated version number | Tannin | 2015-01-24 | 1 | -3/+1 | |
| | | | ||||||
| | * | cleanup (mostly removing unused includes) | Tannin | 2015-01-22 | 6 | -67/+8 | |
| | | | ||||||
| | * | different way to check for file existence | Tannin | 2015-01-11 | 2 | -18/+7 | |
| | | | ||||||
| * | | - bugfixes | Tannin | 2015-01-06 | 11 | -503/+8 | |
| | | | | | | | | | | | | | | | - moved more functionality to game-plugins - further decoupled management functionality from the UI - created another "tutorial" which is only a single page with relevant parts of the ui highlighted with info as tooltips | |||||
| * | | Merge | Tannin | 2015-01-04 | 13 | -112/+99 | |
| |\ \ | ||||||
| | * | | replaced all uses of NULL with nullptr | Tannin | 2014-11-28 | 12 | -94/+94 | |
| | | | | | | | | | | | | | fixed a few placed where NULL was used as a number or boolean | |||||
| | * | | cleanup und bugfixes after refactoring | Tannin | 2014-11-28 | 4 | -19/+6 | |
| | | | | ||||||
| * | | | - fixes after merge | Tannin | 2015-01-04 | 2 | -1/+4 | |
| | | | | ||||||
| * | | | Merge with branch1.2 | Tannin | 2015-01-03 | 10 | -50/+54 | |
| |\| | | |/ |/| | ||||||
| | * | - started on a refactoring moving functionality out of the MainWindow class | Tannin | 2014-11-21 | 9 | -19/+15 | |
| | | | | | | | | | - started on support for game-plugins | |||||
